Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.04.28 @ 08:48:03 Player: pattypat Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (107) 107 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1887 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Compact Matter Pod (150) Hardlight Generator Beam Rifle Field Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Backup Propulsion I Improved Cooling System Compact Matter Pod Signal Interpreter Light Armor Plating Light Armor Plating Hardlight Generator Beam Rifle Beam Rifle Field Laser Heavy Assault Rifle Heavy Battle Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . 1 . . . . . Weapon . | . . . . . . . Parts Attached 20 | 7 4 2 . 2 3 2 Power 2 | 1 . . . . . 1 Engine 1 | 1 . . . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 4 | 2 . . . 1 . 1 Treads . | . . . . . . . Leg 4 | 2 . . . 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 2 . . 1 1 . Device . | . . . . . . . Storage 3 | 1 1 . . 1 . . Processor 2 | 1 . . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 8 | 2 2 2 . . 2 . Energy Gun 4 | . 2 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 5 6 9 9 12 14 Power 1 | . 1 1 1 1 1 1 Propulsion . | . . 1 1 1 1 . Utility 4 | 1 2 2 4 4 5 5 Weapon 4 | . 2 2 3 3 5 5 Tool/Special . | . . . . . . . Unused Backups 16 | . 3 1 . . . 12 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 9 | . 1 1 . . . 7 Weapon 6 | . 2 . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 97 100 80 86 90 93 Engine 9 | . 12 12 10 10 10 1 Core 1 | . . . . . . 8 Leg 28 | . 23 25 20 26 30 35 Storage 10 | . 12 12 10 10 10 9 Processor 10 | . 12 12 10 10 10 9 Protection 10 | . 11 12 10 10 10 10 Energy Gun 10 | . 7 23 10 10 9 9 Ballistic Gun 10 | . 17 1 10 10 10 9 Peak Build Rating 27 | 7 10 11 11 13 21 27 Average Rating 16 | 5 8 10 11 12 19 25 On Entrance 10 | . 7 10 11 11 13 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 35 | 19 22 22 22 32 35 35 Greatest Support 48 | 20 20 20 20 33 33 48 Greatest Overweight (x) 6 | 2 1 1 1 1 1 6 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 10 10 10 10 15 15 15 Average Capacity 13 | 7 10 10 10 14 15 14 Most Carried 15 | 5 10 9 9 11 14 15 Average Carried 10 | 2 5 6 9 9 12 14 Final Capacity 15 | 10 10 10 10 15 15 5 Final Carried 14 | 5 6 9 9 10 14 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 588 | 196 77 60 . 20 161 74 Remotely . | . . . . . . . Salvage Created 188 | 15 18 107 . . . 48 Parts 8 | 3 1 4 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 6 | . 1 2 . . . 3 Guns 6 | . 1 2 . . . 3 Classes Destroyed 4 | 1 1 1 . . . 1 Tunneler 1 | 1 . . . . . . Swarmer 1 | . 1 . . . . . Sentry 2 | . . 2 . . . . Assembled 3 | . . . . . . 3 Best Kill Streak 1 | 1 1 1 . . . 1 Combat Bots Only 1 | . 1 1 . . . 1 Max Kills in Single Turn 1 | 1 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 147 | . 22 41 . . . 84 Missed 47 | . 11 8 . . . 28 Hits 100 | . 11 33 . . . 56 Projectile 100 | . 11 33 . . . 56 Damage Taken 1446 | . 68 301 . . . 1077 Core 487 | . 9 61 . . . 417 Absorbed by Shields . | . . . . . . . Redirected to Shielding 32 | . 1 7 . . . 24 Ignored by Resistances 855 | . 47 190 . . . 618 Regen/Repaired (Parts) 29 | . 29 . . . . . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 27 | 1 7 13 . . 1 5 Largest 2 | 2 2 2 . . 2 2 Hottest 114 | 40 40 112 . . 114 114 Shots Fired 54 | 2 14 26 . . 2 10 Gun 54 | 2 14 26 . . 2 10 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 22 | 2 14 . . . 1 5 Thermal 32 | . . 26 . . 1 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 1 5 16 . . . 4 Robot Miss Streak 2 | 1 1 1 . . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 36 | 1 6 23 . . . 6 Core Hits 9 | 1 1 4 . . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Burn 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 551 | 11 76 328 . . . 136 Guns 551 | 11 76 328 . . . 136 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 153 | 11 76 . . . . 66 Thermal 398 | . . 328 . . . 70 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | . . 240 . . 45 102 Average Temperature 77 | . . 100 . . 23 38 Received Heat Transfer 567 | . . 90 . . . 477 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1110 | . . 999 . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 51 | 5 51 25 . . . . Initial . | . . . . . . . Average 3 | . 7 2 . . . . Influence Increases 144 | 5 99 40 . . . . Destroy 0b10 Robot/C 60 | . 20 40 . . . . Destroy 0b10 Robot/NC 5 | 5 . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 23 | . 23 . . . . . Destroy Structure 1 | . 1 . . . . . Lose Combat Pursuer 45 | . 45 . . . . . Influence Decreases 144 | 5 99 40 . . . . Time Decay 144 | 5 99 40 . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 20 | . 4 2 2 . . 12 Peak Tracking Total 9 | . 3 2 2 . . 9 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 6 | . 6 . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 31 . . . . . Successful 29 | . 29 . . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . . . . 9 . Terminals 9 | . 9 . . . . . Fabricators . | . . . . . . . Repair Stations 10 | . 10 . . . . . Recycling Units 12 | . 12 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 7 . . . . . Record 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 10 . . . . . Scan Component 5 | . 5 . . . . . Repair 4 | . 4 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 12 | . 12 . . . . . Recycle Component 6 | . 6 . . . . . Process 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 5 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 4 . . . . . Time 104 | . 104 . . . . . Parts Recycled 6 | . 6 . . . . . Recycled Matter 895 | . 895 . . . . . Retrieved Matter 895 | . 895 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . . . . 5 . Largest Group 5 | . . . . . 5 5 Highest-Rated Group 123 | . . . . . 123 123 Highest-Rated Ally 28 | . . . . . 28 28 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . . 13 Total Damage 363 | . . . . . . 363 Kills 3 | . . . . . . 3 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2519 | 79 419 204 46 181 1296 294 Spaces Moved 1431 | 49 224 82 25 131 714 206 Core 22 | 9 . . . . . 13 Treads . | . . . . . . . Legs 1409 | 40 224 82 25 131 714 193 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 50 Average Speed 157 | 117 126 190 190 135 179 121 Slowest Speed 350 | 150 190 190 190 190 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 39 9 4 48 81 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 1640 | 66 346 104 24 135 726 239 Wait 118 | 3 89 3 . . . 23 Move 1425 | 48 223 81 24 130 713 206 Hop . | . . . . . . . Pick Up 33 | 7 12 4 . 2 7 1 Fast Attach 10 | 5 4 . . . . 1 Attach 4 | 2 1 . . 1 . . Detach 1 | . 1 . . . . . Swap 10 | . 3 2 . 1 3 1 Drop 12 | . 6 1 . 1 2 2 Fire 27 | 1 7 13 . . 1 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 14) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Identified exit to Mines 343 | -10/Materials | Discovered exit to Mines (range 15) 415 | -10/Materials | Repaired Aluminum Leg 426 | -10/Materials | Repaired Aluminum Leg 452 | -10/Materials | Repaired Utility Shielding 480 | -10/Materials | Repaired Aluminum Leg 499 | -10/Materials | Entered Mines 518 | -10/Mines | Identified exit to Materials 518 | -10/Mines | Discovered exit to Materials (range 6) 703 | -10/Mines | Entered Materials 703 | -9/Materials | Evolved 2 slots: Propulsion x2 703 | -9/Materials | Identified exit to Mines 703 | -9/Materials | Discovered exit to Mines (range 9) 749 | -9/Materials | Entered Mines 756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 865 | -9/Mines | Met a Derelict bent on vengeance 925 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 930 | -9/Mines | Entered Zion 1544 | -7/Zion | Learned 4 Factory zone layouts 1569 | -7/Zion | Given A8's code to call for help 1846 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1919 | -7/Zion | Learned location of Testing (-2) 1970 | -7/Zion | Gained Derelict followers 2188 | -7/Zion | Opened final containment barrier to the Deep Caves 2215 | -7/Zion | Identified exit to Deep Caves 2215 | -7/Zion | Discovered exit to Deep Caves (range 5) 2219 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2226 | -7/Zion | Entered Deep Caves 2226 | -7/Deep Caves | Accompanied by 5 allies 2276 | -7/Deep Caves | Lost 3 allies 2468 | -7/Deep Caves | Attacked by Z-Imprinter 2494 | -7/Deep Caves | Z-Facility disabled 2512 | -7/Deep Caves | Core integrity fell below 50% 2516 | -7/Deep Caves | Core integrity fell below 20% 2520 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Acquired 1 matter. as-54555 destroyed. as-02869 destroyed. Acquired 9 matter. NEW_ZION: Z-Facility proximity alert. 1I-R1L(l) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! B6-VFR(o) is busy at the terminal. 06-FZV(o) is busy at the terminal. Z-Facility disabled. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. Hvy. Beamcaster destroyed. Lgt. Nuclear Core destroyed. Hvy. Battle Rifle destroyed. Carbon-fiber Leg destroyed. Dropped Lrg. Storage Unit. Imp. Targeting Computer destroyed. 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" " " " | | ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? | | ?????????????? ##### | | ???????????????## ### ####????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 75% | -10/Materials Utility Shielding | 98% | -10/Materials Aluminum Leg | 93% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Signs Are For Wimps Challenges ------------ None Game ------ Seed AnalysisHeavyShotgun Manual? 0 Play Time 00:40:17 Cumulative 22.9 hours Start 2026.04.28 @ 08:02:42 End 2026.04.28 @ 08:48:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 27 Rogue 0 Adventurer 15 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9581c38c-c5cb-4479-84ba-5da978292b9c