Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 12:34:14 Player: Musaab Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2841) 2841 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 5647 Bonus ------- High Alert Combat Kills 226 Cogmind --------- Core Integrity 0/550 Matter 101/300 Energy 160/160 System Corruption 2% Temperature Cool (35) Location -8/Storage Parts ------- Power (1) Light Nuclear Core Propulsion (4) Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Utility (3) Large Storage Unit Component Analysis Suite Weapon (3) Heavy Assault Rifle Flak Cannon Flak Cannon Inventory (10) Light Ion Engine Improved Heat Sink Improved Heat Sink Compact Battery (300) Matter Filter Improved ECM Suite Heavy Armor Plating Flak Cannon Power Maul Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Utility Large Storage Unit Improved ECM Suite Hardened Medium Armor Plating Weapon Flak Cannon Flak Cannon Flak Cannon Inventory Light Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Compact Battery Matter Filter Component Analysis Suite Heavy Assault Rifle Power Maul [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 88 | 6 12 24 . 36 10 Power 10 | 1 2 2 . 3 2 Engine 6 | 1 2 2 . 1 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 31 | 2 1 10 . 13 5 Treads . | . . . . . . Leg 30 | 2 1 10 . 12 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 9 | 1 2 . . 5 1 Device 3 | . . . . 2 1 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 38 | 2 7 12 . 15 2 Energy Gun 5 | 1 1 1 . 2 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 14 | 1 5 4 . 3 1 Ballistic Cannon 7 | . . 2 . 4 1 Launcher 10 | . 1 3 . 6 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 32 | . 1 1 . 27 3 Power 4 | . . . . 3 1 Propulsion 11 | . . . . 9 2 Utility 3 | . . . . 3 . Weapon 14 | . 1 1 . 12 . Highest Loss Streak 13 | . 1 1 . 13 3 Average Slot Usage (%) 90 | . 99 99 100 82 80 Engine 8 | . 14 11 11 5 . Core 1 | . . . . 2 4 Leg 27 | . 28 33 33 23 27 Device 2 | . . . . 3 12 Storage 10 | . 14 11 11 9 9 Processor 9 | . 13 11 11 7 . Protection 2 | . . . . 5 1 Energy Gun 3 | . 5 5 . 1 . Energy Cannon 2 | . . 4 11 1 . Ballistic Gun 11 | . 21 16 11 4 7 Ballistic Cannon 8 | . . 5 11 12 18 Launcher 1 | . . 1 . 3 . Naked Turns . | . . . . . . Heaviest Build 49 | 10 24 39 39 49 49 Greatest Support 50 | 20 20 45 40 50 50 Greatest Overweight (x) 11 | 1 1 . . 11 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 8 | 1 6 9 10 7 8 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 Class Distribution -------------------- 34% | Mutant 32% | Gunner 11% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 2510 | 222 409 786 21 829 243 Remotely . | . . . . . . Salvage Created 3126 | . 350 1142 . 1256 378 Parts 167 | . 22 69 . 56 20 Haulers Intercepted 5 | . . 2 . 2 1 Recyclers Shooed 5 | . 1 . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 69 | . 13 26 . 25 5 Guns 31 | . 10 14 . 5 2 Cannons 20 | . . 7 . 10 3 AOE 18 | . 3 5 . 10 . Classes Destroyed 11 | . 3 6 . 1 1 Worker 2 | . . . . 2 . Builder 9 | . . 4 . 4 1 Hauler 5 | . . 2 . 2 1 Recycler 9 | . . 1 . 6 2 Watcher 6 | . 2 2 . 1 1 Swarmer 12 | . 6 3 . 3 . Grunt 40 | . 7 13 . 16 4 Brawler 2 | . . 1 . 1 . Duelist 2 | . . 2 . . . Sentry 12 | . . 7 . 5 . Hunter 1 | . . . . . 1 Best Kill Streak 12 | . 4 8 . 12 4 Combat Bots Only 5 | . 3 4 . 5 3 Max Kills in Single Turn 4 | . 2 4 . 3 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 4738 | . 375 976 . 3105 282 Core 865 | . 69 239 . 481 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 72 . 40 . . Volleys Fired 178 | . 42 58 . 62 16 Largest 3 | . 2 3 . 3 3 Hottest 145 | . 73 145 . 135 111 Shots Fired 435 | . 81 164 . 142 48 Gun 249 | . 78 100 . 55 16 Cannon 144 | . . 54 . 58 32 Launcher 42 | . 3 10 . 29 . Special . | . . . . . . Kinetic 322 | . 62 117 . 95 48 Thermal 71 | . 16 37 . 18 . Explosive 42 | . 3 10 . 29 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 8 14 . 15 7 Robot Miss Streak 7 | . 3 7 . 7 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 292 | . 54 109 . 98 31 Core Hits 243 | . 25 65 . 113 40 Critical Hits 3 | . 2 1 . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7032 | . 862 2157 . 3406 607 Guns 2072 | . 635 810 . 476 151 Cannons 1903 | . . 594 . 853 456 Explosions 3029 | . 227 753 . 2049 . Melee . | . . . . . . Ramming 28 | . . . . 28 . Kinetic 3207 | . 523 941 . 1136 607 Thermal 837 | . 112 463 . 262 . Explosive 2901 | . 201 753 . 1947 . Electromagnetic 59 | . 26 . . 33 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Effects 9 | . 1 . . 5 3 Message Errors 3 | . 1 . . . 2 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Targeting Errors 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 185 | . . 62 . 118 5 Projectiles 25 | . . 20 . . 5 Explosions 160 | . . 42 . 118 . Melee . | . . . . . . Knockbacks 38 | . . 5 . 24 9 Impact . | . . . . . . Kinetic 35 | . . 4 . 23 8 Secondary 3 | . . 1 . 1 1 Self-Inflicted Damage 518 | . . 81 . 437 . Shots 20 | . . 2 . 18 . Rammed 6 | . . . . 6 . Targets Rammed 10 | . . . . 10 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 605 | . 129 372 . 605 125 Average Temperature 108 | . 43 96 . 157 59 Received Heat Transfer 1899 | . 171 321 . 1326 81 Effects 15 | . . 1 . 14 . Energy Bleed 4 | . . 1 . 3 . Interference 5 | . . . . 5 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1752 | . 333 962 . 457 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 724 | . 309 724 282 568 330 Average Influence 275 | . 128 353 282 315 235 Maximum Alert Level 3 | . 1 3 1 2 1 Low Security (%) 34 | . . . . . . Level 1 42 | . . . . . . Level 2 21 | . . . . . . Level 3 1 | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 4 . 4 1 Investigation 5 | . 2 2 . 1 . Extermination . | . . . . . . Reinforcement 6 | . . 2 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 8 | . 2 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 19 37 . 48 7 Peak Tracking Total 9 | . 4 6 . 9 3 Tactical Retreats 10 | . 3 3 . 4 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 8 | . 1 1 . 6 . Max in Single Turn 1 | . 1 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 10 | . 4 3 . 3 . Terminals 7 | . 2 3 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 14 14 . 8 . Successful 25 | . 10 8 . 7 . Failed 11 | . 4 6 . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 28 | . 8 14 . 6 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 5 8 . 5 . Prototype ID Bank 3 | . 1 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . . 2 . 1 . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Recall Assault 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 . 3 . Full Trace Events 7 | . 3 2 . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 45 | . 26 . . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 3184 | 63 607 796 196 1287 235 Spaces Moved 1550 | 47 278 383 154 581 107 Core 19 | 9 . . . 10 . Treads . | . . . . . . Legs 1530 | 38 278 383 154 570 107 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 139 | 112 134 120 120 163 135 Slowest Speed 600 | 120 150 120 120 600 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 32 36 43 47 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 15 | . . . . 15 . Terrain Destroyed 253 | . 15 64 . 174 . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 252 | . 15 63 . 174 . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 2196 | 54 430 592 165 794 161 Wait 279 | . 80 97 12 70 20 Move 1545 | 46 277 382 153 580 107 Hop . | . . . . . . Pick Up 62 | 2 13 14 . 27 6 Fast Attach 22 | 6 3 1 . 9 3 Attach 34 | . 1 4 . 23 6 Detach 1 | . . 1 . . . Swap 32 | . 8 19 . 4 1 Drop 33 | . 6 16 . 9 2 Fire 178 | . 42 58 . 62 16 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . . . 10 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 587 | -10/Materials | Repaired Lgt. Ion Engine 593 | -10/Materials | Discovered new exit (range 14) 642 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Identified exit to Materials 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1239 | -9/Materials | Core integrity fell below 50% 1359 | -9/Materials | Build established: Gunner 1449 | -9/Materials | Discovered new exit (range 13) 1466 | -9/Materials | Identified exit to Mines 1467 | -9/Materials | Entered Mines 1651 | -9/Mines | Discovered new exit (range 10) 1662 | -9/Mines | Identified exit to Materials 1663 | -9/Mines | Entered Materials 1663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -8/Materials | Discovered new exit (range 15) 1951 | -8/Materials | Repaired Carbon-fiber Leg 2181 | -8/Materials | Lost 11 parts (4n1u6w) 2576 | -8/Materials | Core integrity fell below 50% 2633 | -8/Materials | Lost 13 parts (2p4n1u6w) 2771 | -8/Materials | Core integrity fell below 20% 2905 | -8/Materials | Discovered new exit (range 9) 2914 | -8/Materials | Build established: Scavenger-Tank 2950 | -8/Materials | Entered Storage 3106 | -8/Storage | Lost 3 parts (1p2n) 3185 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03146_ Door malfunctions. 03149_ U-05 Engineer repairs door. 03149_ Acquired 14 matter. 03152_ Acquired 44 matter. 03156_ K-01 Serf collects debris. 03157_ Acquired Carbon-fiber Leg. 03158_ Acquired 38 matter. 03158_ K-01 Serf collects debris. 03161_ Acquired Imp. Heat Sink. 03162_ K-01 Serf collects debris. 03164_ Acquired Lgt. Nuclear Core. 03165_ Acquired 33 matter. 03166_ K-01 Serf collects debris. 03167_ QGO|RAOXWD3/K, TLSXON,WB 03168_ Acquired Aluminum Leg. 03169_ K-01 Serf collects debris. 03183_ G-47 Trooper destroyed. 03183_ Door malfunctions. 03183_ A-02 Transporter destroyed. 03184_ K-01 Serf collects debris. 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I Spy More Dakka Please Challenges ------------ None Game ------ Seed CompactOpticalCleaver Manual? 0 Play Time 00:57:35 Cumulative 8.6 hours Start 2019.11.04 @ 15:42:36 End 2019.11.05 @ 12:34:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f547b4b-1ce6-4ef7-827e-cb23fb6eac5c