Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 09:39:30 Player: AlmondRoll Result: Destroyed by as-94224 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (218) 1090 Value Destroyed (6617) 6617 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4058) 4058 TOTAL SCORE: 15625 Bonus ------- High Alert Combat Kills 1637 Follower Combat Kills 447 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 340/340 System Corruption 3% Temperature Cool (18) Movement Walking (205) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (3) ------ Huge Storage Unit GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Medium Treads Experimental Heat Sink Experimental Heat Sink Zionite Metafield Generator Weapon Cycler Weapon Cycler Long-range Tractor Beam GOLEM Unit CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Medium Treads Experimental Heat Sink Experimental Heat Sink Zionite Metafield Generator Weapon Cycler Weapon Cycler Long-range Tractor Beam GOLEM Unit CR-A16's Pointy Stick [Rating: 87] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Hardened Heavy Armor Plating Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 4 | . . 1 2 . 1 . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 254 | 3 20 22 37 47 63 3 8 51 Power 21 | 1 4 . 1 6 3 . . 6 Engine 8 | 1 4 . 1 2 . . . . Core 1 | . . . . 1 . . . . Reactor 12 | . . . . 3 3 . . 6 Propulsion 73 | 2 5 11 10 13 19 3 . 10 Treads 61 | . . 11 10 13 18 3 . 6 Leg 3 | . . . . . 1 . . 2 Wheel 7 | 2 5 . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 61 | . 3 . 11 5 17 . 8 17 Device 36 | . . . 8 3 14 . 3 8 Storage 13 | . 3 . 3 2 1 . . 4 Processor 5 | . . . . . . . 5 . Hackware . | . . . . . . . . . Protection 7 | . . . . . 2 . . 5 Artifact . | . . . . . . . . . Weapon 99 | . 8 11 15 23 24 . . 18 Energy Gun 39 | . 2 10 5 8 4 . . 10 Energy Cannon 7 | . . . 1 2 2 . . 2 Ballistic Gun 23 | . 6 1 . 6 10 . . . Ballistic Cannon 15 | . . . 8 4 1 . . 2 Launcher 13 | . . . 1 3 6 . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 35 | . . 1 2 5 10 . 5 12 Corrupted Parts 8 | . . 2 . 6 . . . . System Corruption 32 | . . 7 . 25 . . . . Parts Lost 54 | . 2 5 5 5 9 . . 28 Power 6 | . 1 . . 1 1 . . 3 Propulsion 17 | . . . . 2 5 . . 10 Utility 6 | . . . . . 2 . . 4 Weapon 25 | . 1 5 5 2 1 . . 11 Highest Loss Streak 8 | . 2 2 3 3 7 . . 8 Average Slot Usage (%) 93 | . 97 98 99 99 90 92 98 79 Engine 4 | . 13 11 9 5 . . . . Reactor 3 | . . . . 2 7 7 7 5 Treads 32 | . . 28 45 44 45 46 46 22 Leg 2 | . . . . . . . . 13 Wheel 3 | . 27 2 . . . . . . Device 5 | . . . 7 8 4 7 8 6 Storage 12 | . 25 22 10 9 7 7 7 6 Processor 1 | . . . . . . . 4 3 Energy Gun 14 | . 14 32 4 19 2 15 15 11 Energy Cannon 2 | . . . 1 . . 7 7 3 Ballistic Gun 3 | . 13 . . 6 13 . . . Ballistic Cannon 2 | . . . 19 1 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 144 | 13 97 100 109 110 131 112 112 144 Greatest Support 128 | 26 26 60 109 116 128 128 128 128 Greatest Overweight (x) 5 | . 5 3 1 1 1 . . 2 Average Overweight (x) . | . 2 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 25 25 23 Most Carried 25 | 7 25 25 25 25 25 25 25 25 Average Carried 21 | 5 16 24 23 24 24 24 24 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 23 25 25 25 25 25 25 10 Class Distribution -------------------- 39% | Scavenger-Gunner 24% | Gunner 20% | Mutant 7% | Scavenger-Tank 4% | Golem 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Matter Collected 5567 | 242 438 195 827 886 1884 126 67 902 Remotely 660 | . . . . . 660 . . . Salvage Created 9968 | 112 771 2024 839 1466 2754 . . 2002 Parts 501 | 6 57 111 48 73 151 . . 55 Haulers Intercepted 16 | . 2 3 1 5 5 . . . Recyclers Shooed 10 | 1 1 2 1 1 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Combat Hostiles Destroyed 184 | . 11 26 18 22 51 . . 56 Melee 7 | . . . . . . . . 7 Guns 83 | . 11 25 2 18 18 . . 9 Cannons 35 | . . . 13 1 13 . . 8 AOE 53 | . . 1 3 3 20 . . 26 Classes Destroyed 21 | 2 7 2 1 1 4 . . 4 Worker 11 | . 2 4 2 1 2 . . . Builder 12 | . 2 1 3 3 3 . . . Tunneler 3 | 1 . . 2 . . . . . Hauler 16 | . 2 3 1 5 5 . . . Recycler 23 | 1 1 6 4 3 8 . . . Mechanic 2 | . . . . . 2 . . . Operator 3 | . 2 1 . . . . . . Watcher 9 | . 3 2 1 . 3 . . . Swarmer 28 | . 2 4 6 4 12 . . . Grunt 55 | . 9 13 7 5 21 . . . Brawler 2 | . . 1 . 1 . . . . Protector 1 | . . . . . 1 . . . Sentry 18 | . . 8 2 6 2 . . . Specialist 1 | . . . . . 1 . . . Hunter 18 | . . . 3 5 10 . . . Programmer 3 | . . . . . 3 . . . Heavy 2 | . . . . 1 1 . . . Z-Light 8 | . . . . . . . . 8 Assembler 2 | . . . . . . . . 2 Assembled 38 | . . . . . . . . 38 Golem 9 | . . . . . . . . 9 Best Kill Streak 33 | 2 6 7 7 9 23 . . 33 Combat Bots Only 33 | . 3 4 6 7 18 . . 33 Max Kills in Single Turn 9 | 1 2 2 2 2 9 . . 8 Gunslinging 1 | . . 1 . . 1 . . . Exploded 8 | . . 1 2 2 7 . . 8 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Damage Taken 11809 | . 532 932 1230 1580 2606 174 . 4755 Core 1195 | . 143 124 125 75 212 28 . 488 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 42 69 . 63 . . . . Volleys Fired 491 | 3 78 78 55 51 128 3 . 95 Largest 3 | 2 2 3 3 3 3 3 . 3 Hottest 244 | 40 90 135 146 150 125 244 . 244 Shots Fired 1149 | 6 155 211 137 147 307 9 . 177 Gun 884 | 6 155 211 17 126 241 6 . 122 Cannon 245 | . . . 119 19 58 3 . 46 Launcher 20 | . . . 1 2 8 . . 9 Special . | . . . . . . . . . Kinetic 622 | 6 124 . 104 69 292 . . 27 Thermal 99 | . . . . . 3 9 . 87 Explosive 11 | . . . 1 1 5 . . 4 Electromagnetic 414 | . 31 211 32 77 7 . . 56 Phasic 3 | . . . . . . . . 3 Robot Hit Streak 17 | 5 15 15 17 11 15 8 . 15 Robot Miss Streak 9 | . 7 5 9 3 4 1 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . . 5 . 1 3 . . 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 Shots Hit Robots 774 | 5 104 131 89 103 192 8 . 142 Core Hits 549 | 3 47 64 58 55 153 2 . 167 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 7 | . 1 . . . 1 . . 5 Critical Strikes 27 | . 1 1 5 1 6 1 . 12 Burn 1 | . . . . . . 1 . . Destroy 10 | . 1 . . . 1 . . 8 Blast 9 | . . . 4 1 4 . . . Corrupt 4 | . . 1 1 . 1 . . 1 Puncture 3 | . . . . . . . . 3 Melee Attacks 44 | . . . . . . . . 44 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 44 | . . . . . . . . 44 Sneak Attacks 8 | . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22727 | 54 1222 2209 2017 2654 7718 238 . 6615 Guns 9608 | 54 1198 2063 87 1562 2694 172 . 1778 Cannons 4743 | . . . 1516 468 2075 66 . 618 Explosions 6185 | . 24 122 247 555 2878 . . 2359 Melee 1853 | . . . . . . . . 1853 Ramming 338 | . . 24 167 69 71 . . 7 Kinetic 8245 | 54 869 . 1272 994 4685 . . 371 Thermal 2751 | . 24 122 55 455 425 238 . 1432 Explosive 4291 | . . . 192 . 2157 . . 1942 Electromagnetic 5183 | . 329 2063 331 1136 380 . . 944 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1853 | . . . . . . . . 1853 Phasic 66 | . . . . . . . . 66 Highest Corruption 29 | . 1 7 . 29 2 2 2 3 Average Corruption 4 | . 1 6 . 13 1 2 2 3 Corruption Purged . | . . . . . . . . . Effects 61 | . 4 . . 38 6 2 . 11 Message Errors 16 | . 1 . . 8 3 1 . 3 Matter Fused 12 | . . . . 10 . . . 2 Heat Flow Errors 7 | . . . . 3 2 1 . 1 Energy Discharges 12 | . 1 . . 7 . . . 4 Data Loss (minor) 6 | . 1 . . 3 1 . . 1 Data Loss (major) 2 | . . . . 2 . . . . Misfires 3 | . . . . 3 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 2 | . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 642 | . . . 21 4 259 . . 358 Projectiles 161 | . . . . . 150 . . 11 Explosions 170 | . . . 21 . 109 . . 40 Melee 311 | . . . . 4 . . . 307 Knockbacks 50 | . . . 27 1 14 . . 8 Impact 2 | . . . 1 1 . . . . Kinetic 46 | . . . 26 . 14 . . 6 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 448 | . 12 . 31 114 130 . . 161 Shots 17 | . 1 . 1 4 4 . . 7 Rammed 26 | . . 3 15 4 3 . . 1 Targets Rammed 38 | . . 3 21 7 5 . . 2 Kicked . | . . . . . . . . . Crushed 12 | . . . 6 3 2 . . 1 Highest Temperature 637 | . 84 369 637 233 279 266 188 398 Average Temperature 102 | . 24 120 153 57 70 112 106 145 Received Heat Transfer 2858 | . 279 357 513 144 627 54 . 884 Effects 25 | . . 5 19 . . . . 1 Shutdowns 3 | . . . 3 . . . . . Energy Bleed 2 | . . . 2 . . . . . Interference 6 | . . 5 1 . . . . . Matter Decay 2 | . . . 1 . . . . 1 Short Circuit 4 | . . . 4 . . . . . Damage (major) 8 | . . . 8 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . 5 Parts Fried 28 | . 2 10 . 8 2 . . 6 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 13 | . . . . 4 . . . 9 Heat Transferred 3476 | . 50 100 50 700 337 511 . 1728 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . 2 2 1 6 1 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Peak Influence 1883 | 10 275 413 471 891 1883 . . . Initial 343 | . 6 8 138 174 343 . . . Average 402 | 6 101 168 320 660 835 . . . Maximum Alert Level 5 | . 1 2 2 3 5 . . . Low Security (%) 35 | 100 80 62 14 6 . . . . Level 1 25 | . 19 34 64 4 4 . . . Level 2 19 | . . 2 21 32 44 . . . Level 3 17 | . . . . 55 34 . . . Level 4 . | . . . . . . . . . Level 5 3 | . . . . . 15 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 3 7 5 7 14 . . . Investigation 12 | . 1 4 2 3 2 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 17 | . 2 3 . 3 9 . . . Assault 1 | . . . . . 1 . . . Garrison 4 | . . . 3 1 . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced 4 | . . . . 1 3 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Distress Signals 11 | . 1 3 2 3 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 249 | . 28 37 21 31 61 6 . 65 Peak Tracking Total 33 | . 4 5 5 6 11 3 . 33 Tactical Retreats 13 | . 1 1 . . 1 . . 10 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Traps Triggered 8 | . 6 . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . 3 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Machines Disabled 27 | . 1 1 4 3 16 . . 2 Max in Single Turn 5 | . 1 1 2 1 5 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Machines Accessed 28 | . 5 6 3 10 4 . . . Terminals 20 | . 4 5 . 9 2 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 1 1 . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 104 | . 21 22 10 36 15 . . . Successful 55 | . 13 10 7 17 8 . . . Failed 48 | . 7 12 3 19 7 . . . Catastrophic 4 | . . 2 . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 57 | . 20 12 . 12 9 . 4 . Terminals 78 | . 19 16 . 33 10 . . . Fabricators . | . . . . . . . . . Repair Stations 16 | . 2 6 5 . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 5 . 2 . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 30 | . 9 4 . 13 4 . . . Robot Analysis 13 | . 7 3 . 2 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 3 | . . . . 3 . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . 1 . . 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 6 | . 2 . . 3 1 . . . Locate Traps 2 | . . . . 2 . . . . Disarm Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 2 4 3 . 2 . . . Scan Component 6 | . 1 2 2 . 1 . . . Repair 5 | . 1 2 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 4 . 1 . . . Insert Component 3 | . . . 2 . 1 . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 8 | . 2 2 . 3 1 . . . Terminals 8 | . 2 2 . 3 1 . . . Botnet 8 | . 2 2 . 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 5 5 2 5 4 . . . Full Trace Events 15 | . 4 4 1 4 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 2 1 . . . . . Time 185 | . 36 58 53 . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . 1 . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Total Allies 11 | . 1 . . 10 . . . . Largest Group 10 | . 1 1 . 10 . . . . Highest-Rated Group 173 | . 8 8 . 173 . . . . Highest-Rated Ally 29 | . 8 8 . 29 . . . . Total Orders 8 | . . . . 1 7 . . . EXPLORE 7 | . . . . 1 6 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks 100 | . . 5 . 95 . . . . Total Damage 1356 | . . 44 . 1312 . . . . Kills 16 | . . . . 16 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Robot Analysis Total 13 | . 7 3 . 2 1 . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches 58 | . . . . 23 23 10 2 . Drone Recoveries 28 | . . . . 7 11 10 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Turns Passed 9934 | 42 1132 1621 1051 1143 1217 170 1519 2039 Spaces Moved 4061 | 26 605 494 381 529 450 91 914 571 Core . | . . . . . . . . . Treads 3266 | . . 408 381 529 450 91 914 493 Legs 78 | . . . . . . . . 78 Wheels 717 | 26 605 86 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 135 160 160 160 163 163 110 Average Speed 169 | 90 127 238 176 163 161 163 163 174 Slowest Speed 330 | 90 175 260 260 260 260 166 163 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 86 46 28 97 26 34 81 57 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 . . 4 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . 1 3 . Spaces Dug 2 | . . . . . 2 . . . Terrain Destroyed 215 | . 2 12 33 32 126 . . 10 Melee . | . . . . . . . . . Projectile 47 | . . . 22 . 15 . . 10 AOE 168 | . 2 12 11 32 111 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Zio Dee Total 6185 | 41 822 780 644 707 768 105 946 1372 Wait 920 | . 84 128 82 14 43 5 6 558 Move 4053 | 25 604 493 380 528 449 90 913 571 Hop . | . . . . . . . . . Pick Up 174 | 5 24 29 36 19 28 2 10 21 Fast Attach 57 | . 11 5 4 12 11 . 1 13 Attach 85 | 3 1 10 13 5 22 . 5 26 Detach 25 | . . 1 . 4 12 . . 8 Swap 112 | . 8 7 20 30 30 3 2 12 Drop 170 | 5 9 26 33 30 34 2 9 22 Fire 491 | 3 78 78 55 51 128 3 . 95 Melee 44 | . . . . . . . . 44 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 38 | . . 3 21 7 5 . . 2 Escape Stasis . | . . . . . . . . . Rewire 3 | . 3 . . . . . . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . . 7 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 11) 762 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Repaired Corrupted Lgt. Treads 1015 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Core integrity fell below 50% 1062 | -10/Materials | Central database locked down 1175 | -10/Materials | Entered another Materials area 1175 | -9/Materials | Accompanied by 1 ally 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1704 | -9/Materials | Build established: Gunner 2051 | -9/Materials | Discovered new exit (range 16) 2125 | -9/Materials | Repaired Hvy. EM Pulse Gun 2153 | -9/Materials | Repaired Lgt. Treads 2682 | -9/Materials | Discovered new exit (range 15) 2796 | -9/Materials | Entered another Materials area 2796 | -8/Materials | Evolved 2 slots: Propulsion x2 3025 | -8/Materials | Garrison activated, responded to threat 3071 | -8/Materials | Lost 3 parts (3w) 3160 | -8/Materials | Repaired Broken Flak Cannon 3763 | -8/Materials | Discovered new exit (range 8) 3847 | -8/Materials | Entered Storage 3856 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3881 | -8/Storage | Learned location of Armory (-4) 4185 | -8/Storage | System corruption reached 10% 4188 | -8/Storage | Destroyed 7 combat bots 4375 | -8/Storage | Build established: Scavenger-Gunner 4535 | -8/Storage | Used back door to open Recycling access 4535 | -8/Storage | Discovered new exit (range 5) 4589 | -8/Storage | Lost 3 parts (2n1w) 4812 | -8/Storage | Discovered new exit (range 45) 4872 | -8/Storage | Garrison activated, responded to threat 4990 | -8/Storage | Entered Factory 4990 | -7/Factory | Accompanied by 13 allies 4990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -7/Factory | Discovered new exit (range 30) 5025 | -7/Factory | Discovered new exit (range 37) 5363 | -7/Factory | Identified exit to Lower Caves 5366 | -7/Factory | Destroyed 7 combat bots 5520 | -7/Factory | Build established: Scavenger-Tank 5646 | -7/Factory | Found Prototype Launcher 5646 | -7/Factory | Identified Rocket Array 6008 | -7/Factory | Cargo convoy interrupted 6065 | -7/Factory | Lost 7 parts (1p5n1w) 6074 | -7/Factory | Destroyed 18 combat bots 6190 | -7/Factory | First assault squad dispatched 6207 | -7/Factory | Entered Lower Caves 6207 | -7/Lower Caves | Accompanied by 12 allies 6217 | -7/Lower Caves | Encountered a Warlord checkpoint 6240 | -7/Lower Caves | Build established: Scavenger-Gunner 6241 | -7/Lower Caves | Learned 4 Factory zone layouts 6350 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6359 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6377 | -7/Lower Caves | Entered Zion 6377 | -6/Zion | Accompanied by 12 allies 6435 | -6/Zion | Discovered new exit (range 13) 6488 | -6/Zion | System corruption cleaned by Quarantine Array 6561 | -6/Zion | Found CR-A16's Pointy Stick 6989 | -6/Zion | Found Prototype Processor 6995 | -6/Zion | Found Prototype Processor 6997 | -6/Zion | Identified Exp. Targeting Computer 6999 | -6/Zion | Identified Spectral Analyzer 7004 | -6/Zion | Found Prototype Processor 7004 | -6/Zion | Identified Exp. Signal Interpreter 7007 | -6/Zion | Found Prototype Processor 7009 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7067 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7371 | -6/Zion | Given the Hacking Drone Bay 7408 | -6/Zion | Learned location of Quarantine (-2) 7861 | -6/Zion | Opened final containment barrier to the Deep Caves 7889 | -6/Zion | Discovered new exit (range 5) 7892 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7896 | -6/Zion | Entered Deep Caves 8042 | -6/Deep Caves | Attacked by Z-Imprinter 8065 | -6/Deep Caves | Core integrity fell below 50% 8075 | -6/Deep Caves | Destroyed Z-Imprinter 8122 | -6/Deep Caves | Lost 3 parts (1p1n1w) 8162 | -6/Deep Caves | Found Prototype Device 8162 | -6/Deep Caves | Identified Zio. Metafield Generator 8318 | -6/Deep Caves | Z-Facility disabled 8374 | -6/Deep Caves | Lost 8 parts (1p4n3w) 8414 | -6/Deep Caves | Found Prototype Protection 8469 | -6/Deep Caves | Found Prototype Protection 8827 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 8954 | -6/Deep Caves | Spotted as-55857 8980 | -6/Deep Caves | Destroyed as-55857 9003 | -6/Deep Caves | Lost 3 parts (1n1u1w) 9033 | -6/Deep Caves | Exposed GOLEM chamber 9054 | -6/Deep Caves | Triggered Deep Caves wall 9061 | -6/Deep Caves | Found GOLEM Unit 9082 | -6/Deep Caves | Core integrity fell below 20% 9108 | -6/Deep Caves | Spotted AS-70975 9123 | -6/Deep Caves | Lost 8 parts (1p1n3u3w) 9123 | -6/Deep Caves | Spotted AS-93759 9130 | -6/Deep Caves | Destroyed 33 combat bots 9180 | -6/Deep Caves | Destroyed AS-70975 9193 | -6/Deep Caves | Lost 5 parts (2n3w) 9214 | -6/Deep Caves | Destroyed AS-93759 9319 | -6/Deep Caves | Found GOLEM Unit 9440 | -6/Deep Caves | Build established: Mutant 9763 | -6/Deep Caves | Build established: Golem 9933 | -6/Deep Caves | Spotted as-94224 9935 | -6/Deep Caves | Destroyed by as-94224 with Assembled Focal Cannon Last Messages --------------- 09471_ Asb. Alloy Leg integration complete. 09472_ GOLEM Unit beginning Asb. Alloy Leg integration. 09504_ System corrupted: Heat flow error (+126). 09588_ TF AXCJEW0/LS09YNJUHE& 3RJ3A#RHEONB 09627_ System corrupted: Energy discharge (-27). 09671_ Asb. Alloy Leg integration complete. 09672_ GOLEM Unit beginning Asb. Focal Cannon integration. 09692_ System corrupted: Energy discharge (-25). 09708_ >|ELE7LWH#XMA%,PER0MMHFOGJ 09849_ System corrupted: Component data lost. 09881_ Acquired 10 matter. 09896_ Asb. Focal Cannon integration complete. 09935_ as-94224: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????" ?????????????????????? | | ????????? ???????????????????? | | ?????????G ????????????????? | | ????????? ??????????????? | | ????????? ????????????? | | ?????????" ????????????? | | ?????????" ##???????????? | | ?????????" ????????????? | | ?????????" #?????????????? | | ????????"" #?????????????? | | ??????### ##? ??????????? | | ??""""" # ?????????? | | ??" #?????????? | | ??" b #????????? | | ??" ????????? | | ??" @ #????????? | | ??" #????????? | | ??" !! #???? ?? | | ??" ! ! #??? | | ??""""" !! = [ #??? ? | | ??????### ! =[ #?# ? | | ????????"%%!! != == #??# #? | | ????????""! #??# ## | | ????????" *! #??# # | | ????????"!%!! ! ##?# | | ????????"!!! ! = #?# | | ????????#% ! = ### | | ????????" #"" | | ????????" g = = ## | | ????????" ! / | | ????????""" ! ! = | | ????????" | | ????????"" "# | | ????????" ## | | ????????"" "### | | ????????" # # ##?# ## | | ????????" ##"" "# ## ##??## ##? | | ????????""" ###### "# ####????###?? | | ?????????" ????#### ????????????? | | ?????????######????????#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialGravityRipper Manual? 0 Play Time 02:22:30 Cumulative 279.1 hours Start 2021.07.17 @ 19:26:51 End 2021.07.18 @ 09:39:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1c2d8e1-ba6a-4bb5-b538-f78c6b4ea30c