Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 18:35:04 Player: Xeram Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (166) 830 Value Destroyed (7081) 7081 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 16388 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 256 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Particle Reactor Quantum Capacitor Coil Gun Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Quantum Capacitor EM Disruption Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Neutron Cannon Railgun > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Advanced Heavy Treads Quantum Capacitor Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Hypervelocity Gauss Rifle Heavy Shock Bomb Launcher Long-range Missile Launcher [Rating: 135] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . 1 Utility 11 | . . . . . 4 . . 2 . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 266 | 5 4 11 . . 21 5 28 35 6 10 . 15 32 37 57 Power 29 | 1 . 1 . . 1 1 4 4 2 . . 2 3 2 8 Engine 8 | 1 . 1 . . . 1 . 2 1 . . 1 1 . . Core 10 | . . . . . 1 . 4 2 . . . 1 2 . . Reactor 11 | . . . . . . . . . 1 . . . . 2 8 Propulsion 34 | 2 2 . . . 5 . 7 4 . . . 2 . 6 6 Treads 15 | . 2 . . . 3 . 5 . . . . . . . 5 Leg 14 | . . . . . 2 . 2 4 . . . 2 . 4 . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 95 | . 2 . . . 5 2 5 18 4 7 . 8 17 12 15 Device 74 | . . . . . 3 2 5 16 3 6 . 6 12 8 13 Storage 3 | . 2 . . . . . . . . . . . . 1 . Processor 7 | . . . . . 2 . . . . . . . 2 1 2 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 10 | . . . . . . . . 2 1 1 . 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 108 | 2 . 10 . . 10 2 12 9 . 3 . 3 12 17 28 Energy Gun 30 | 1 . 2 . . 2 . 4 2 . 1 . 1 2 8 7 Energy Cannon 18 | . . . . . 3 1 2 4 . . . . 2 . 6 Ballistic Gun 45 | 1 . 4 . . 4 1 6 3 . 1 . 1 8 6 10 Ballistic Cannon 6 | . . 1 . . . . . . . . . . . 2 3 Launcher 9 | . . 3 . . 1 . . . . 1 . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 2 5 . . . . . . 2 3 Parts Lost 73 | . . 1 . . 8 . 14 5 2 . . 2 3 19 19 Power 12 | . . 1 . . 1 . 4 . . . . 1 1 2 2 Propulsion 14 | . . . . . 2 . 3 . . . . . . 5 4 Utility 26 | . . . . . 1 . 3 4 2 . . . 2 8 6 Weapon 21 | . . . . . 4 . 4 1 . . . 1 . 4 7 Highest Loss Streak 16 | . . 1 . . 6 . 12 2 2 . . 1 2 16 9 Average Slot Usage (%) 89 | . 86 99 100 100 89 84 91 88 99 100 100 99 96 74 68 Engine 4 | . 14 13 14 14 2 7 5 5 4 . . 5 6 . . Core 3 | . . . . . 5 . 6 5 6 6 6 6 3 3 . Reactor 2 | . . . . . . . . . 1 6 6 . . 4 8 Treads 7 | . 16 28 28 28 15 . 14 . . . . . . . 8 Leg 9 | . . . . . . 15 4 15 20 20 20 20 17 10 . Device 20 | . . . . . 23 15 14 27 32 33 33 38 28 14 14 Storage 14 | . 14 28 28 28 18 15 15 13 13 13 13 13 11 7 8 Processor 6 | . . . . . 5 15 14 6 3 . . . 5 12 13 Protection 1 | . . . . . . . . . 3 6 6 1 8 1 . Energy Gun 4 | . 14 13 14 14 8 7 4 . . 1 6 6 1 3 1 Energy Cannon 3 | . . . . . 3 5 5 4 13 10 6 5 1 . 1 Ballistic Gun 5 | . 14 10 14 14 5 2 3 7 . . . . 7 4 3 Naked Turns 33 | . . . . . . . . . . . . . . . 33 Heaviest Build 101 | 9 41 48 41 41 55 48 54 82 84 81 78 83 101 77 80 Greatest Support 140 | 20 40 40 40 40 60 60 60 76 76 76 76 76 48 75 140 Greatest Overweight (x) 17 | . 1 1 1 1 13 . 17 1 1 1 1 1 2 8 3 Average Overweight (x) . | . . . 1 1 . . . . . 1 1 . 1 . . Largest Inventory Capacity 16 | 4 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 Average Capacity 15 | 4 10 16 16 16 16 16 16 16 16 16 16 16 16 12 13 Most Carried 16 | 3 4 11 16 16 16 14 16 16 16 16 16 16 16 16 14 Average Carried 13 | 1 3 8 13 16 14 11 15 14 15 15 16 15 15 10 12 Final Capacity 16 | 4 16 16 16 16 16 16 16 16 16 16 16 16 16 14 4 Final Carried 16 | 3 3 11 16 16 12 14 11 16 15 16 16 13 16 8 4 Class Distribution -------------------- 62% | Mutant 32% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Infiltrator-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Matter Collected 4915 | 198 92 259 . . 279 . 505 451 55 73 . 221 676 850 1256 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8640 | . 127 290 . . 643 . 755 947 225 353 . 233 1055 1069 2943 Parts 410 | . 7 22 . . 39 . 38 37 5 11 . 14 57 45 135 Haulers Intercepted 4 | . 1 . . . 2 . 1 . . . . . . . . Recyclers Shooed 13 | . . . . . 1 . . 2 . . . . 3 . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 6 . 13 . . . Prevented 9 | . . . . . . . . . 3 3 . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 132 | . 2 13 . . 16 . 15 12 3 9 . 8 10 14 30 Guns 64 | . 2 2 . . 6 . 13 4 . 1 . 2 7 8 19 Cannons 19 | . . 2 . . 2 . 2 5 1 3 . . . 1 3 AOE 35 | . . 9 . . 8 . . 1 . 5 . 5 . 4 3 Classes Destroyed 13 | . 2 3 . . 4 . 2 1 . . . 1 . . . Worker 7 | . . . . . 1 . 1 2 . . . . . 1 2 Builder 7 | . . 1 . . 2 . . . . . . . 1 . 3 Hauler 4 | . 1 . . . 2 . 1 . . . . . . . . Recycler 11 | . . 1 . . . . . 1 . . . . 2 2 5 Watcher 5 | . . . . . . . 1 . . . . . 2 . 2 Swarmer 36 | . . 9 . . 4 . 4 . . 4 . 5 . 5 5 Grunt 35 | . 2 4 . . 6 . 6 6 . 2 . . 2 . 7 Brawler 5 | . . . . . . . . 1 2 1 . . . . 1 Duelist 5 | . . . . . 1 . 2 . . 1 . . . . 1 Sentry 16 | . . . . . 3 . 2 3 1 1 . . 2 . 4 Hunter 13 | . . . . . 2 . . 1 . . . 1 3 4 2 Programmer 20 | . . . . . . . 1 1 . . . . 3 5 10 Master Thief 1 | . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 2 3 . . 13 . 4 5 3 4 . 5 3 8 8 Combat Bots Only 9 | . 2 3 . . 9 . 4 3 3 4 . 5 2 4 7 Max Kills in Single Turn 4 | . 1 2 . . 4 . 2 2 1 2 . 4 1 3 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 4 | . . 2 . . 2 . . 1 . 2 . 4 . 3 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Damage Taken 17477 | . 43 457 . . 1452 . 2267 1214 102 533 . 328 1461 3049 6571 Core 2878 | . 21 24 . . 336 . 359 156 . 142 . 29 99 405 1307 Absorbed by Shields 115 | . . . . . 115 . . . . . . . . . . Reduced by Siege Mode 485 | . . . . . . . . . . . . . . . 485 Core Remaining (%) 69 | 100 . . . 82 38 . 48 . . . . 61 90 64 . Volleys Fired 433 | . 8 18 . . 37 . 57 42 8 14 . 17 58 54 120 Largest 2 | . 2 2 . . 2 . 2 2 2 2 . 2 2 2 2 Hottest 165 | . 70 70 . . 120 . 116 165 150 150 . 135 123 130 154 Shots Fired 789 | . 16 23 . . 66 . 112 75 16 21 . 32 116 98 214 Gun 561 | . 16 10 . . 49 . 86 33 . 3 . 25 102 87 150 Cannon 197 | . . 5 . . 10 . 26 42 16 14 . 5 14 8 57 Launcher 31 | . . 8 . . 7 . . . . 4 . 2 . 3 7 Special . | . . . . . . . . . . . . . . . . Kinetic 434 | . 8 10 . . 20 . 58 24 . 3 . 10 88 79 134 Thermal 110 | . 8 4 . . 26 . 54 18 . . . . . . . Explosive 21 | . . 8 . . 7 . . . . 4 . 2 . . . Electromagnetic 224 | . . 1 . . 13 . . 33 16 14 . 20 28 19 80 Robot Hit Streak 43 | . 6 7 . . 13 . 22 13 3 6 . 8 12 10 43 Robot Miss Streak 5 | . 3 2 . . 3 . 3 3 2 2 . 3 4 5 4 Penetration Max 2 | . . . . . . . . . . . . . 1 1 2 Secondary Targets 13 | . . 1 . . . . 4 . . . . . 1 4 3 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . 1 1 1 Capacitor 12 | . . . . . . . . . . . . . . . 12 Shots Hit Robots 560 | . 11 15 . . 45 . 91 55 9 14 . 18 69 65 168 Core Hits 296 | . 5 17 . 1 49 . 30 23 3 11 . 13 26 34 84 Critical Hits 56 | . . 2 . . . . 1 1 . . . . 15 12 25 Critical Kills 22 | . . 1 . . . . . . . . . . 9 2 10 Critical Parts Destroyed 34 | . . 1 . . . . 1 1 . . . . 6 10 15 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17812 | . 126 819 . 3 1831 . 1987 1742 323 887 . 812 1524 1880 5878 Guns 8785 | . 126 65 . . 581 . 1501 602 . 35 . 324 1181 1423 2947 Cannons 4737 | . . 89 . . 114 . 457 1038 323 309 . 68 343 124 1872 Explosions 4175 | . . 660 . . 1123 . . 88 . 543 . 420 . 305 1036 Melee . | . . . . . . . . . . . . . . . . Ramming 115 | . . 5 . 3 13 . 29 14 . . . . . 28 23 Kinetic 6862 | . 50 117 . . 321 . 1038 423 . 35 . 54 840 1126 2858 Thermal 2575 | . 76 46 . . 354 . 920 343 . 109 . 101 . 154 472 Explosive 2406 | . . 639 . . 1014 . . . . 434 . 319 . . . Electromagnetic 5854 | . . 12 . . 129 . . 962 323 309 . 338 684 572 2525 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 5 1 3 3 3 3 1 10 16 Average Corruption 4 | . . . . . . . 2 1 1 3 3 3 1 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . . 5 8 10 2 16 2 24 95 Message Errors 32 | . . . . . . . . 3 1 3 . 5 . 5 15 Matter Fused 22 | . . . . . . . . . 3 2 . 5 . 4 8 Heat Flow Errors 9 | . . . . . . . . . 1 . 1 . . 1 6 Energy Discharges 23 | . . . . . . . . 1 1 3 1 3 1 5 8 Parts Rejected 5 | . . . . . . . . . . . . . . 2 3 Data Loss (minor) 16 | . . . . . . . . 1 2 1 . . . 3 9 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . 10 Targeting Errors 36 | . . . . . . . . . . 1 . 3 1 3 28 Weapon Failures 4 | . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 496 | . . 3 . . 130 . . 12 15 37 . 70 8 14 207 Projectiles 156 | . . . . . . . . 12 15 13 . . 8 . 108 Explosions 340 | . . 3 . . 130 . . . . 24 . 70 . 14 99 Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 1 . . . . . 2 6 Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 2 6 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 782 | . . 141 . . 176 . 14 . . 103 . 107 . 147 94 Shots 20 | . . 5 . . 4 . . . . 2 . 2 . 4 3 Rammed 9 | . . 1 . 1 . . 2 . . . . . . . 5 Targets Rammed 14 | . . 2 . 1 1 . 2 1 . . . . . 2 5 Kicked 4 | . . . . . 1 . . 1 . . . . . 2 . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 474 | . 69 84 . . 2 . 90 210 162 160 176 84 72 246 474 Average Temperature 68 | . 26 41 . . 1 . 25 46 74 57 110 38 26 117 92 Received Heat Transfer 2127 | . 24 105 . . 336 . 492 273 24 126 . 9 270 12 456 Effects 4 | . . . . . . . . 3 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . 6 Total Turns 183 | . . . . . . . . . . . . . . . 183 Longest Duration 68 | . . . . . . . . . . . . . . . 68 Robots Corrupted 17 | . . . . . 1 . . 3 2 . . 1 3 1 6 Combat Hostiles 14 | . . . . . . . . 2 2 . . 1 3 1 5 Parts Fried 41 | . . . . . 1 . . 10 . 2 . 2 9 5 12 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . . . . Heat Transferred 3646 | . 222 124 . . 559 . 1517 574 . 150 . 50 . 100 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . . . 1 . 2 . 1 . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Peak Influence 704 | . 72 216 . . 587 184 302 163 . . . . 173 270 704 Initial 184 | . . 27 . . . 184 83 19 . . . . 81 64 63 Average 133 | . 29 129 . . 146 184 154 32 . . . . 101 82 301 Maximum Alert Level 3 | . . 1 . . 2 . 1 . . . . . . 1 3 Low Security (%) 83 | 100 100 95 . 100 81 100 82 100 . . . . 100 93 37 Level 1 8 | . . 4 . . 4 . 17 . . . . . . 6 30 Level 2 7 | . . . . . 14 . . . . . . . . . 30 Level 3 . | . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 4 . 11 3 . . . . 4 3 10 Investigation 7 | . 1 . . . 1 . 2 2 . . . . . 1 . Extermination 6 | . . . . . . . . 1 . . . . 1 1 3 Reinforcement 12 | . . . . . 1 . 3 . . . . . 3 1 4 Assault 3 | . . . . . 1 . 2 . . . . . . . . Garrison 8 | . . . . . 1 . 4 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . . . 2 1 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Distress Signals 16 | . . . . . . . 4 . . . . . 3 1 8 Communications Jammed 60 | . . . . . . . . . . . . . . . 60 Distress Signals 60 | . . . . . . . . . . . . . . . 60 Times Spotted 222 | . 4 21 . . 30 . 31 14 3 9 . 12 21 17 60 Peak Tracking Total 13 | . 3 3 . . 13 . 8 4 2 5 . 7 8 5 8 Tactical Retreats 10 | . . 2 . . 1 . 1 . . . . 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Traps Triggered 10 | . 1 . . . 1 . 1 6 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Machines Disabled 12 | . . 1 . . 3 . 3 1 . . . . . 2 2 Max in Single Turn 1 | . . . . . 1 . 1 1 . . . . . 1 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Machines Accessed 19 | . . . 1 . . . 5 3 1 . 4 . 2 2 1 Terminals 12 | . . . . . . . 5 2 1 . . . 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Total Hacks 54 | . . . 1 . . . 11 3 2 . 27 . 5 4 1 Successful 38 | . . . 1 . . . 6 2 2 . 27 . . . . Failed 16 | . . . . . . . 5 1 . . . . 5 4 1 Catastrophic 2 | . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . . . 4 1 . . . . . 2 . Terminals 23 | . . . . . . . 11 2 2 . . . 5 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 2 . Terminal Hacks 37 | . . . 1 . . . 6 1 2 . 27 . . . . Record 13 | . . . . . . . . . 2 . 11 . . . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . 4 2 . . . . 2 2 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . . . . . . 4 . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Total Allies 14 | . . 1 . . . . 12 . . . . 1 . . . Largest Group 10 | . . 1 . . . . 10 . . . . 1 . . . Highest-Rated Group 173 | . . 31 . . . . 173 . . . . 94 . . . Highest-Rated Ally 94 | . . 31 . . . . 31 . . . . 94 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 8 . . . . 45 . . . . 11 . . . Total Damage 1270 | . . 149 . . . . 615 . . . . 506 . . . Kills 9 | . . 2 . . . . 5 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Turns Passed 10646 | 39 157 1002 492 93 832 142 587 1748 683 763 117 605 975 854 1557 Spaces Moved 5655 | 38 103 517 272 48 359 147 259 891 522 457 87 396 415 444 700 Core 68 | 4 . . . . 2 . 1 . . . . . . 2 59 Treads 1807 | . 39 517 272 48 300 . 90 . . . . . . . 541 Legs 3454 | . . . . . 57 147 168 891 522 457 87 396 415 298 16 Wheels 98 | 34 64 . . . . . . . . . . . . . . Hover 144 | . . . . . . . . . . . . . . 144 . Flight 84 | . . . . . . . . . . . . . . . 84 Fastest Speed 40 | 50 80 160 180 180 45 90 45 90 100 136 136 60 150 120 40 Average Speed 135 | 76 117 179 180 180 163 90 113 111 114 136 136 135 158 139 124 Slowest Speed 900 | 80 180 180 180 180 700 90 900 136 136 136 136 150 180 450 200 Overloaded Moves 113 | . . . . . 55 . 44 . . . . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 22 98 61 13 42 5 49 27 59 61 70 55 9 10 20 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . . . . . . 1 . 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . Scrap Searched 6 | . . 2 . 1 . . . . 2 1 . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . . . Terrain Destroyed 326 | . . 78 . . 84 . 5 10 . 81 . 32 1 27 8 Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . 4 . . 1 . 5 6 . . . 2 1 6 4 AOE 297 | . . 74 . . 83 . . 4 . 81 . 30 . 21 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Total 7857 | 45 123 563 275 56 536 157 460 1564 591 577 86 434 638 579 1173 Wait 1326 | . 5 7 . 6 105 . 99 569 54 95 . . 112 29 245 Move 5633 | 37 102 516 271 47 359 146 258 890 521 456 86 395 414 443 692 Hop 4 | . . . . . . . . . . . . . . . 4 Pick Up 70 | 3 2 7 4 1 3 3 4 15 . 1 . 3 6 6 12 Fast Attach 97 | 5 2 2 . . 7 1 11 16 1 . . . 7 18 27 Attach 60 | . . 1 . . 7 4 6 8 2 . . 2 5 9 16 Detach 39 | . . 2 . . 4 2 3 3 1 . . . 6 4 14 Swap 109 | . 2 8 . . 7 . 11 11 3 10 . 13 20 10 14 Drop 69 | . 2 . . 1 7 . 9 9 1 1 . 4 10 4 21 Fire 433 | . 8 18 . . 37 . 57 42 8 14 . 17 58 54 120 Melee . | . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . 6 Kick 5 | . . . . . . . 2 1 . . . . . 2 . Crush 5 | . . 2 . 1 . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 16) 86 | -10/Materials | Discovered new exit (range 10) 197 | -10/Materials | Entered Mines 202 | -10/Mines | Escorted by a lone wolf Derelict 222 | -10/Mines | Learned location of Storage (-7) 242 | -10/Mines | Learned location of Zion (-7) 244 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 308 | -10/Mines | Build established: Mutant 714 | -10/Mines | Discovered new exit (range 9) 848 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 851 | -10/Mines | Found Prototype Device 924 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1035 | -10/Mines | Discovered new exit (range 8) 1192 | -10/Mines | Discovered new exit (range 5) 1199 | -10/Mines | Entered Exiles 1241 | -10/Exiles | Met 8R-AWN 1279 | -10/Exiles | Met EX-HEX 1333 | -10/Exiles | Met EX-BIN 1428 | -10/Exiles | Aligned with FarCom system 1430 | -10/Exiles | Given EX-Vault access code 1473 | -10/Exiles | Opened EX-Vault 1486 | -10/Exiles | Found Potential Leg 1488 | -10/Exiles | Found Potential Leg 1493 | -10/Exiles | Found Modified TNC 1501 | -10/Exiles | Found AWS/Thermal 1538 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1589 | -10/Exiles | Met EX-DEC 1668 | -10/Exiles | Discovered new exit (range 14) 1691 | -10/Exiles | Stole three prototypes: Potential Leg, Modified TNC, AWS/Thermal 1691 | -10/Exiles | Entered Mines 1696 | -9/Mines | Assembled infested the area 1754 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1763 | -9/Mines | Discovered new exit (range 12) 1784 | -9/Mines | Entered Materials 1784 | -8/Materials | Evolved 4 slots: Utility x4 2197 | -8/Materials | Build established: Scavenger-Mutant 2493 | -8/Materials | Destroyed 9 combat bots 2588 | -8/Materials | Core integrity fell below 50% 2610 | -8/Materials | Discovered new exit (range 13) 2612 | -8/Materials | Lost 6 parts (1p1n1u3w) 2615 | -8/Materials | Identified exit to Factory 2616 | -8/Materials | Entered Factory 2616 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2618 | -7/Factory | FarCom data flow suspended 2618 | -7/Factory | Identified Exp. Sensor Array 2749 | -7/Factory | Discovered new exit (range 5) 2752 | -7/Factory | Identified exit to Storage 2758 | -7/Factory | Entered Storage 2830 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2910 | -7/Storage | Identified exit to Factory 2918 | -7/Storage | Met a pair of Derelict thieves 2968 | -7/Storage | Garrison activated, responded to threat 3271 | -7/Storage | Garrison activated, responded to threat 3273 | -7/Storage | Build established: Mutant 3337 | -7/Storage | Core integrity fell below 50% 3345 | -7/Storage | Entered Factory 3345 | -6/Factory | Evolved 2 slots: Utility x2 3369 | -6/Factory | Lost 12 parts (2p3n3u4w) 4187 | -6/Factory | Discovered new exit (range 12) 4203 | -6/Factory | Identified exit to Factory 4631 | -6/Factory | Identified exit to Lower Caves 5093 | -6/Factory | Entered Lower Caves 5429 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5750 | -6/Lower Caves | Discovered new exit (range 11) 5776 | -6/Lower Caves | Entered another Lower Caves area 5793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6394 | -6/Lower Caves | Discovered new exit (range 7) 6400 | -6/Lower Caves | Encountered a Warlord checkpoint 6539 | -6/Lower Caves | Entered Data Miner 6539 | -6/Data Miner | Discovered new exit (range 6) 6565 | -6/Data Miner | Met Data Miner 6597 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6597 | -6/Data Miner | Learned location of Section 7 (-2) 6627 | -6/Data Miner | Received God Mode back door access code from Data Miner 6656 | -6/Data Miner | Entered Proximity Caves 6659 | -5/Proximity Caves | Attacked by a faux Warlord 6983 | -5/Proximity Caves | Build established: Infiltrator-Mutant 7206 | -5/Proximity Caves | Spotted DT-ZUW(f) 7208 | -5/Proximity Caves | Encountered a Master Thief 7222 | -5/Proximity Caves | Destroyed DT-ZUW(f) 7226 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7227 | -5/Proximity Caves | Spotted AU-YPH(f) 7228 | -5/Proximity Caves | Encountered a Master Thief 7231 | -5/Proximity Caves | AWS/Thermal stolen by Master Thief 7261 | -5/Proximity Caves | Entered Factory 7261 | -5/Factory | Evolved 2 slots: Utility x2 7586 | -5/Factory | Build established: Scavenger-Mutant 8079 | -5/Factory | Discovered new exit (range 7) 8141 | -5/Factory | Identified exit to Factory 8236 | -5/Factory | Entered another Factory area 8236 | -4/Factory | Evolved 2 slots: Utility x2 8633 | -4/Factory | Lost 16 parts (2p4n7u3w) 8828 | -4/Factory | Discovered new exit (range 9) 8837 | -4/Factory | Identified exit to Research 8969 | -4/Factory | Lost 3 parts (1n1u1w) 8982 | -4/Factory | System corruption reached 10% 9090 | -4/Factory | Entered Research 9090 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9479 | -3/Research | Garrison activated, responded to threat 9673 | -3/Research | System corruption reached 10% 9718 | -3/Research | Destroyed 7 combat bots 10024 | -3/Research | Found Prototype Device 10024 | -3/Research | Identified EM Disruption Field 10041 | -3/Research | Found Quantum Capacitor 10074 | -3/Research | Found Quantum Capacitor 10561 | -3/Research | Released all parts (12) 10569 | -3/Research | Core integrity fell below 50% 10606 | -3/Research | Lost 9 parts (1p2n4u2w) 10623 | -3/Research | Core integrity fell below 20% 10647 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10618_ K-01 Serf collects debris. 10620_ R-10 Processor collects Adv. Target Analyzer. 10621_ K-01 Serf collects debris. 10623_ Impulse Thruster destroyed. 10624_ Acquired Com. Particle Reactor. 10624_ R-10 Processor collects Wheel. 10624_ K-01 Serf collects debris. 10625_ Slug penetrates Scanalyzer. 10626_ System corrupted: Com. Particle Reactor rejected. 10626_ K-01 Serf collects debris. 10627_ R-10 Processor collects Lgt. Ion Engine. 10627_ Slug penetrates Wall. 10627_ K-01 Serf collects debris. 10630_ R-10 Processor collects Hvy. Shock Bomb Launcher. 10630_ K-01 Serf collects debris. 10634_ Slug penetrates Wall. 10644_ K-01 Serf collects debris. 10644_ Slug penetrates Wall. 10647_ Slug penetrates Door. 10647_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????########+### | | ????????????????????????????# == % | | ????????????????????????????# = | | ????????????????????????????# =%= | | ?????##########?????????????# % !%! | | ?????# #?????????????# ####### | | ?????# #?????????????# # | | ?????# ############### # | | ?????# # # """ | | ?????# # # """ | | ?????# # + """ | | ?????# + # | | ?????# # p###########/### | | ?????# # #???# # | | ????#####+##### #???# / #!!! | | ????# # #???# #!!! | | ????# # #?### ! #!!! | | ????# # u### #/######### | | ????#""" + # ######## | | ????#""" # # ##?????? | | ????#""" # # ""S""" ## ????? | | ????# # # "" ## ???? | | ????# # u# h ## ??? | | ????########### u# * #?? ?? | | ??????????????# ; [ ]#?###+## | | ??????????????#@ # %!|! =]!!#?# | | ??????????????# # *! ][###* | | ??????????????# # [|!%% *= / ! | | ??????????????# # ![%%% %[*=###[ | | ??????????????# # [ % = #?# | | ??????????????+ #####+########?### ## | | ??????????????# [% #??????????# #? | | ??????????????# ##### ############ ## | | ??????????????# #???# | | ??????????????#^ #???# ######### ##### | | ??????????????# #???#+????????# #???? | | ?????????????? #?????????????# #???? | | ?????????????? #?????????????# #???? | | ??????????????? #?????????????# #???? | | ??????????????? +?????????????# ???? | | ??????????????? ??????????????? ???? | | ?????????????????????????????????# ???? | | ?????????????????????????????????# ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Armor Coverage 600 Resistance: EM 50 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Core Analysis 10 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed OmegaPointyCore Manual? 0 Play Time 02:04:08 Cumulative 41.7 hours Start 2020.09.30 @ 16:31:39 End 2020.09.30 @ 18:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2bb7e8-fb7e-4504-a633-ccfcbb76749f