Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.28 @ 14:23:57 Player: Gder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (213) 1065 Value Destroyed (6836) 6836 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 17015 Bonus ------- Follower Combat Kills 14 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Improved Thunder Leg Power Amplifier Advanced Signal Interpreter Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Energy Well Advanced Signal Interpreter Advanced Target Analyzer Kinecellerator Advanced Weapon Cycler ECM Suite Reaction Control System Centrium Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Nova Cannon Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Power Amplifier Advanced Signal Interpreter Improved Arc Projector Improved Arc Projector [Rating: 143] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . 2 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . . . 1 . 1 Utility 9 | . . . 2 . . . 2 . . . 2 1 . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 133 | 7 6 . 10 3 . 2 17 5 2 . 24 17 . . 2 1 7 30 Power 20 | 1 2 . 1 . . 1 2 1 1 . 4 1 . . 1 . 1 4 Engine 11 | 1 2 . 1 . . 1 2 . 1 . 2 1 . . . . . . Core 5 | . . . . . . . . 1 . . 2 . . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . . . 1 . . 3 Propulsion 27 | 2 2 . 1 1 . . 1 . . . 2 4 . . . . 4 10 Treads 8 | 1 1 . 1 1 . . 1 . . . 1 1 . . . . . 1 Leg 9 | . . . . . . . . . . . 1 . . . . . . 8 Wheel 6 | 1 1 . . . . . . . . . . 3 . . . . . 1 Hover 4 | . . . . . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 48 | 2 1 . 3 2 . . 9 1 . . 10 7 . . 1 1 . 11 Device 23 | 1 . . . 1 . . 4 1 . . 4 5 . . . 1 . 6 Storage 6 | 1 1 . . . . . . . . . 3 . . . . . . 1 Processor 9 | . . . 1 . . . 2 . . . 2 1 . . 1 . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 9 | . . . 2 1 . . 3 . . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 5 . . 1 5 3 1 . 8 5 . . . . 2 5 Energy Gun 4 | . . . . . . . . . . . 1 1 . . . . . 2 Energy Cannon 13 | . . . . . . . 2 1 . . 4 3 . . . . 2 1 Ballistic Gun 12 | 2 1 . 5 . . . 2 . . . 1 . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . 1 1 . 1 . . . . . . 1 Launcher 3 | . . . . . . 1 . 1 . . . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . . 3 1 . . 1 . . 2 Parts Lost 26 | . . . 2 . . 1 4 3 . . 5 6 . . . . 2 3 Power 6 | . . . . . . 1 . 1 . . 2 2 . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . . 1 . Utility 10 | . . . 2 . . . 2 . . . 1 2 . . . . . 3 Weapon 7 | . . . . . . . 1 2 . . 1 2 . . . . 1 . Highest Loss Streak 3 | . . . 1 . . 1 3 1 . . 2 3 . . . . 2 2 To Critical Strikes 3 | . . . . . . . 1 . . . 1 1 . . . . . . Average Backups 13 | 2 8 13 14 15 14 14 14 13 12 13 14 14 4 5 4 4 4 3 Power . | . . 1 1 1 1 . . . . 1 . . . 1 . . . . Propulsion 3 | 1 6 7 5 4 4 4 3 3 3 3 3 3 2 2 2 2 2 1 Utility 2 | . 1 2 1 1 2 3 2 3 3 3 4 4 . . . . . 1 Weapon 5 | . . 3 6 8 7 7 7 6 5 6 7 6 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 . 5 . 1 1 2 . . . 3 7 . . . . . 3 Power 2 | . 1 . 1 . . . . . . . . . . . . . . . Propulsion 5 | . 1 . 2 . . . . . . . . 1 . . . . . 1 Utility 5 | . . . . . . . 1 . . . 1 2 . . . . . 1 Weapon 12 | . . . 2 . 1 1 1 . . . 2 4 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 96 98 100 100 97 99 86 84 87 89 . . 3 5 5 60 Engine 6 | . 14 14 11 11 11 11 9 2 6 7 4 2 . . . . . . Core 1 | . . . . . . . . 6 . . 1 4 . . . . 1 3 Treads 7 | . 13 14 11 11 11 11 9 9 7 7 5 4 . . . . . . Leg 1 | . . . . . . . . . . . 2 3 . . . . . 13 Wheel 8 | . 14 14 10 11 11 11 8 9 7 7 5 7 . . . . . . Device 16 | . 13 14 8 9 11 11 15 19 23 23 21 21 . . . . . 15 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 12 10 . . . . . 2 Processor 9 | . . . 10 11 11 11 20 16 7 7 7 5 . . 3 5 . 3 Protection 6 | . . . 11 11 11 11 6 9 7 7 5 4 . . . . . 1 Energy Cannon 6 | . . . . . . . 7 7 7 7 11 15 . . . . 1 4 Ballistic Gun 9 | . 28 28 22 22 22 21 9 3 2 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 5 7 7 2 . . . . . . . Peak Build Rating 143 | 7 12 12 20 20 21 21 42 40 41 41 73 84 2 2 14 11 46 143 Average Rating 42 | 5 10 12 18 19 20 20 36 38 40 41 59 78 1 2 5 6 9 83 On Entrance 20 | . 7 12 12 19 20 21 21 39 37 41 41 73 1 2 2 6 7 32 Avg Prop Armor Cover (%) 7 | 13 11 11 7 7 7 7 6 8 7 7 6 6 . . . . . 7 Naked Turns 324 | . . . . . . . . . . . . 13 52 18 9 . 87 145 Heaviest Build 96 | 14 32 32 42 42 42 43 46 45 52 52 72 96 . . . 1 35 92 Greatest Support 148 | 16 16 12 12 12 12 12 23 12 12 12 12 24 3 3 3 3 48 148 Greatest Overweight (x) 7 | . 2 2 3 3 3 3 3 3 4 4 5 7 . . . . 1 2 Average Overweight (x) 2 | . 1 2 2 3 3 2 1 3 3 4 4 4 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 3 12 14 15 15 15 15 15 15 14 15 15 15 5 5 5 5 5 5 Average Carried 13 | 2 8 13 14 14 14 14 14 14 12 14 14 14 4 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 3 12 14 15 15 15 15 15 13 13 15 15 5 5 5 4 5 2 5 Class Distribution -------------------- 60% | Mutant 25% | Skirmisher 6% | Scientist-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Matter Collected 5092 | 247 320 49 947 132 . 431 521 295 . . 1271 347 . . . . . 532 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9836 | 37 364 49 1762 280 . 480 1002 913 . . 2760 1520 . . . . . 669 Parts 489 | 7 28 5 105 20 . 22 53 54 . . 99 65 . . . . . 31 Haulers Intercepted 16 | . 1 . 4 . . . 1 2 . . 2 5 . . . . . 1 Recyclers Shooed 13 | . . 1 4 . . 1 . . . . 6 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Combat Hostiles Destroyed 149 | . 7 3 35 7 . 9 16 18 . . 28 18 . . . . . 8 Guns 69 | . 7 3 35 7 . 3 10 . . . 3 . . . . . . 1 Cannons 59 | . . . . . . . 6 16 . . 22 9 . . . . . 6 AOE 15 | . . . . . . 6 . 2 . . . 7 . . . . . . Classes Destroyed 13 | 1 6 . 3 . . 1 . 1 . . 1 . . . . . . . Worker 11 | . 1 . 1 1 . 2 . 1 . . 5 . . . . . . . Builder 5 | . 1 . . . . . . . . . 3 1 . . . . . . Tunneler 7 | 2 . . 1 1 . 2 . . . . 1 . . . . . . . Hauler 16 | . 1 . 4 . . . 1 2 . . 2 5 . . . . . 1 Recycler 13 | . . . 3 . . 2 . . . . 7 1 . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . 3 . 4 . . . 1 1 . . . . . . . . . . Swarmer 39 | . 3 3 15 3 . 2 . 3 . . 3 7 . . . . . . Grunt 57 | . 4 . 11 4 . 7 10 4 . . 12 5 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 32 | . . . 8 . . . 5 10 . . 6 1 . . . . . 2 Hunter 8 | . . . . . . 1 1 1 . . 2 1 . . . . . 2 Programmer 13 | . . . . . . . . . . . 5 4 . . . . . 4 Best Kill Streak 8 | 2 3 3 6 3 . 8 5 4 . . 8 8 . . . . . 3 Combat Bots Only 7 | . 3 3 5 3 . 6 5 3 . . 5 7 . . . . . 3 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 1 3 . . 2 2 . . . . . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Hostile Shots Fired 1180 | . 35 9 115 25 . 21 104 58 . 2 286 208 2 . 7 10 91 207 Missed 350 | . 6 1 31 6 . 7 20 18 . . 100 50 . . 2 4 35 70 Hits 830 | . 29 8 84 19 . 14 84 40 . 2 186 158 2 . 5 6 56 137 Melee 3 | . . . . . . . . . . . . . 2 . . . 1 . Projectile 827 | . 29 8 84 19 . 14 84 40 . 2 186 158 . . 5 6 55 137 Critical Strikes 26 | . . . 3 . . . 4 1 . 1 3 5 1 . . 1 . 7 Damage Taken 10292 | . 204 41 771 148 . 232 1008 512 . 83 1691 2004 48 . 227 127 646 2550 Core 2919 | . 57 5 68 16 . 19 155 77 . . 261 377 48 . 227 127 167 1315 Absorbed by Shields 30 | . . . . . . . . . . . . . . . 30 . . . Ignored by Resistances 2858 | . 65 16 236 45 . 63 287 146 . 21 501 552 14 . 66 35 183 628 Regen/Repaired (Parts) 409 | . 17 . 90 . . . 98 . . . 134 70 . . . . . . Core Remaining (%) 72 | 100 . 75 . . . 74 . 57 . 100 69 . . . 34 . 74 . Volleys Fired 543 | 5 29 9 102 17 . 34 70 57 10 . 108 61 . . . . 1 40 Largest 3 | 2 2 2 2 2 . 2 2 2 1 . 3 3 . . . . 2 3 Hottest 270 | 40 40 40 46 46 . 46 103 116 75 . 200 270 . . . . 178 268 Shots Fired 1058 | 10 58 18 203 34 . 54 123 98 10 . 227 135 . . . . 2 86 Gun 523 | 10 58 18 203 34 . 40 79 20 . . 22 5 . . . . . 34 Cannon 506 | . . . . . . . 41 74 10 . 205 122 . . . . 2 52 Launcher 26 | . . . . . . 14 . 4 . . . 8 . . . . . . Special 3 | . . . . . . . 3 . . . . . . . . . . . Kinetic 579 | 10 58 18 203 34 . 40 79 47 8 . 54 5 . . . . . 23 Thermal 428 | . . . . . . . 44 47 2 . 173 122 . . . . 1 39 Explosive 18 | . . . . . . 14 . 4 . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . . 8 . . . . 1 24 Robot Hit Streak 48 | 5 19 9 31 37 . 20 48 16 . . 24 26 . . . . 3 16 Robot Miss Streak 3 | 1 1 1 2 1 . 3 2 1 . . 2 3 . . . . . 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 10 | . 2 1 5 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 761 | 7 47 15 163 29 . 37 88 61 . . 169 87 . . . . 2 56 Core Hits 346 | 4 22 5 66 15 . 27 39 36 . . 66 46 . . . . 1 19 Critical Kills 7 | . . . 3 . . . . . . . 1 2 . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 18 | . . . 4 . . . . 2 . . 6 2 . . . . . 4 Meltdown 4 | . . . . . . . . . . . 1 2 . . . . . 1 Destroy 4 | . . . 4 . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . 2 . . 4 . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 30 | . . . . . . . . . . . 30 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . 30 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 11 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18773 | 77 505 196 2469 422 . 1273 1550 1601 . . 5418 3511 . . . . 72 1679 Guns 5802 | 77 505 196 2469 422 . 417 938 153 . . 278 74 . . . . . 273 Cannons 10184 | . . . . . . . 612 1173 . . 4222 2717 . . . . 72 1388 Explosions 1837 | . . . . . . 856 . 275 . . . 706 . . . . . . Melee 911 | . . . . . . . . . . . 911 . . . . . . . Ramming 39 | . . . . . . . . . . . 7 14 . . . . . 18 Kinetic 7331 | 77 505 196 2469 422 . 417 938 493 . . 1387 74 . . . . . 353 Thermal 8701 | . . . . . . . 612 833 . . 3113 3010 . . . . 32 1101 Explosive 1131 | . . . . . . 856 . 275 . . . . . . . . . . Electromagnetic 660 | . . . . . . . . . . . . 413 . . . . 40 207 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 911 | . . . . . . . . . . . 911 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 1 1 . 1 . . 5 4 4 4 4 . . 8 Average Corruption 1 | . 1 1 1 1 1 1 . 1 . . 3 3 4 4 4 . . 3 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 80 | . 7 1 4 6 2 7 . 10 . . 32 3 . 1 3 . . 4 Message Errors 19 | . . 1 1 3 1 1 . 1 . . 9 . . 1 . . . 1 Matter Fused 18 | . 3 . 1 1 . 5 . 1 . . 4 1 . . 1 . . 1 Heat Flow Errors 13 | . 1 . . 1 1 . . 1 . . 8 . . . 1 . . . Energy Discharges 14 | . 2 . . . . 1 . 3 . . 5 1 . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . 1 . 1 . . . . 2 . . 3 1 . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . . Alerts 3 | . . . . 1 . . . 2 . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . . . 69 . 4 . . 329 16 . . . . . . Projectiles 154 | . . . . . . . . 4 . . 135 15 . . . . . . Explosions 70 | . . . . . . 69 . . . . . 1 . . . . . . Melee 194 | . . . . . . . . . . . 194 . . . . . . . Knockbacks 13 | . . . . . . . . 1 . . 11 . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 . . . . . . . Kinetic 10 | . . . . . . . . 1 . . 8 . . . . . . 1 Secondary 2 | . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 122 | . . . . . . 48 . 56 . . 3 6 . . . . . 9 Shots 4 | . . . . . . 2 . 2 . . . . . . . . . . Rammed 7 | . . . . . . . . . . . 2 2 . . . . . 3 Targets Rammed 7 | . . . . . . . . . . . 2 2 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 1055 | . 247 . 26 150 169 9 252 198 . . 237 590 . . 182 . 134 1055 Average Temperature 131 | . 80 . 6 43 93 5 74 39 . . 58 200 . . 92 . 90 314 Received Heat Transfer 2508 | . 90 . 378 54 . 45 603 189 . . 546 333 . . . 27 180 63 Effects 53 | . 3 . . . . . . . . . . 7 . . . . . 43 Shutdowns 13 | . . . . . . . . . . . . . . . . . . 13 Energy Bleed 5 | . . . . . . . . . . . . 2 . . . . . 3 Interference 18 | . 3 . . . . . . . . . . 2 . . . . . 13 Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . . . . 2 . . . . . 3 Damage (major) 6 | . . . . . . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . . . . . 2 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . Robots Melted 6 | . . . . . . . . . . . 2 3 . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . . 2 2 . . . . . 1 Parts Melted 26 | . . . . . . . 3 . . . 14 8 . . . . . 1 Heat Transferred 12376 | . . . . . . . 1200 1429 . . 4785 3733 . . . . 50 1179 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Maximum Alert Level 1 | . . . 1 . . . . 1 . . . 1 . . . . . 1 Low Security (%) 89 | 100 100 100 34 100 . 100 100 99 100 100 100 71 100 100 100 100 100 99 Level 1 10 | . . . 65 . . . . . . . . 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 377 | 10 90 70 358 161 . 173 178 208 62 15 180 377 85 39 38 16 5 206 Initial 91 | . . . . 91 . . 2 . 62 . 6 5 85 39 23 16 . . Average 70 | . 16 24 202 88 . 61 44 136 13 . 36 91 76 39 31 4 1 45 Influence Increases 5445 | 10 215 70 1028 198 . 356 559 688 21 15 1156 698 . . 15 . 19 397 Destroy 0b10 Robot/C 3020 | . 140 60 700 140 . 220 320 360 . . 560 360 . . . . . 160 Destroy 0b10 Robot/NC 315 | 10 30 . 65 10 . 30 10 30 . . 90 35 . . . . . 5 Destroy Leader 810 | . 28 10 186 30 . 40 84 136 . . 184 60 . . . . . 52 Allied During Kill 7 | . . . . 3 . 4 . . . . . . . . . . . . Trap Triggered on 0b10 100 | . . . . . . . 10 10 10 . 60 10 . . . . . . Successful Hack 277 | . 17 . 27 . . . 11 33 6 . 112 59 . . . . 4 8 Disable Machine 180 | . . . . . . 9 . 54 . . 63 45 . . . . . 9 Destroy Structure 286 | . . . 5 . . 53 19 50 5 . 42 84 . . . . . 28 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . 15 . Lose Combat Pursuer 420 | . . . 45 15 . . 105 15 . 15 45 30 . . 15 . . 135 Influence Decreases 5279 | 10 215 70 750 476 . 348 567 528 181 . 1158 416 230 26 16 38 19 231 Entered New Map 582 | . . . . 187 . . 6 . 98 . 9 8 210 26 16 22 . . Time Decay 4457 | 10 215 70 730 289 . 318 531 498 83 . 1109 348 20 . . 16 19 201 Lost Part 220 | . . . 20 . . 10 30 30 . . 40 60 . . . . . 30 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . . . Squads Dispatched 39 | . . . 4 . . . 5 2 1 . 16 7 . . . . 1 3 Investigation 8 | . . . 1 . . . . 1 1 . 4 . . . . . 1 . Extermination 13 | . . . . . . . . . . . 7 3 . . . . . 3 Reinforcement 11 | . . . 3 . . . 2 1 . . 1 4 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 3 . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Distress Signals 15 | . 1 . 4 . . 2 3 3 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 11 2 51 8 . 11 35 22 . . 35 31 4 . 3 5 12 29 Peak Tracking Total 11 | . 4 2 5 3 . 4 10 3 . 1 5 8 4 . 2 6 11 7 Tactical Retreats 22 | . . . 2 1 . . 7 1 . 1 1 2 . . 1 . . 6 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Traps Triggered 18 | . 5 . 4 . . . 1 2 . . 1 1 . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . 1 1 1 . 6 1 . . . . . . Traps Reconfigurated 49 | . . . . . . . 4 9 12 . 22 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 1 1 1 . 6 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Machines Disabled 20 | . . . . . . 1 . 6 . . 7 5 . . . . . 1 Max in Single Turn 2 | . . . . . . 1 . 2 . . 1 2 . . . . . 1 Garrison Access 4 | . . . . . . . 1 1 . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Machines Accessed 74 | . 8 . 11 . 2 1 6 7 4 . 16 10 . 1 . 1 4 3 Terminals 50 | . 7 . 8 . . 1 3 6 3 . 9 6 . 1 . . 4 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . 1 . . . 1 . . . 3 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . 1 . 2 . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . 1 2 . . . 1 . 1 Total Hacks 204 | . 24 . 32 . 2 2 15 20 8 . 52 25 . 2 . 4 11 7 Successful 111 | . 17 . 20 . 2 . 11 10 3 . 29 12 . 1 . . 3 3 Failed 92 | . 7 . 11 . . 2 4 10 5 . 23 13 . 1 . 4 8 4 Catastrophic 7 | . . . . . . 1 2 1 . . 1 1 . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 74 | . 14 . 18 . 1 2 . 8 3 . 18 5 . . . . 2 3 Terminals 139 | . 22 . 24 . . 2 7 19 6 . 28 12 . 2 . . 11 6 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 28 | . 2 . 2 . . . 3 . . . 12 9 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 6 . . . 4 . 2 . 9 . . . . . . . Garrison Access 13 | . . . . . . . 1 1 . . 2 4 . . . 4 . 1 Terminal Hacks 41 | . 7 . 5 . 2 . 4 6 2 . 6 4 . 1 . . 2 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 4 | . 1 . . . . . . 1 . . 1 1 . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . . 1 . . . . . . 1 Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . 1 . . . 2 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Security Status 2 | . . . 1 . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . . . . 1 . Registered Components 3 | . . . . . . . 1 1 . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 15 | . 2 . 2 . . . 2 . . . 4 5 . . . . . . Scan Component 9 | . 1 . 1 . . . 1 . . . 3 3 . . . . . . Repair 5 | . 1 . 1 . . . 1 . . . 1 1 . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 5 . . . 4 . . . 8 . . . . . . . Retrieve Study 17 | . . . 5 . . . 4 . . . 8 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . 1 . . . . . 1 Seal Access 4 | . . . . . . . 1 1 . . . 1 . . . . . 1 Unauthorized Hacks 33 | . 8 . 8 . . . . 3 1 . 10 2 . . . . 1 . Terminals 32 | . 8 . 8 . . . . 3 1 . 9 2 . . . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 15 | . 3 . 3 . . . . 3 1 . 3 2 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . Skim 15 | . 5 . 5 . . . . . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 . 11 . . 1 2 5 3 . 15 9 . 1 . 1 4 2 Full Trace Events 5 | . . . 1 . . . . . 1 . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 16 | . . . 5 . . . 3 . . . 8 . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . . . 1 1 . . . . . . Time 132 | . 26 . 32 . . . 32 . . . 10 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Total Allies 3 | . . . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 3 . 20 . . . . . . . . . . . . Total Damage 166 | . . . . 11 . 155 . . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Active Infowar (turns) 8633 | 13 887 213 1148 525 353 784 101 221 349 43 2184 1020 . . 51 101 5 635 Optics 157 | . . . . . . . . . . . . . . . 51 101 5 . IFF 5 | . . . . . . . . . . . . . . . . 5 . . Terrain 1849 | . . . . . . . . . . . 829 1020 . . . . . . Traps 2797 | . . . . . . . . 221 349 43 2184 . . . . . . . Seismic 4024 | 13 887 213 1148 525 353 784 101 . . . . . . . . . . . Jamming 4 | . . . . . . . . . . . . 4 . . . . . . ECM 635 | . . . . . . . . . . . . . . . . . . 635 Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Turns Passed 13993 | 78 973 213 1560 591 353 784 1776 1020 349 43 3735 1347 52 18 60 101 118 822 Spaces Moved 8843 | 48 616 153 892 420 253 529 803 629 236 30 2096 711 101 35 109 187 210 785 Core 920 | 1 . . . . . . . . . . . 21 101 35 109 187 183 283 Treads 467 | . . . . . . . 467 . . . . . . . . . . . Legs 279 | . . . . . . . . . . . . . . . . . . 279 Wheels 6987 | 47 616 153 892 420 253 529 336 629 236 30 2096 690 . . . . . 60 Hover 190 | . . . . . . . . . . . . . . . . . 27 163 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 120 120 125 125 110 110 125 125 140 140 50 50 50 50 50 48 50 Average Speed 126 | 98 117 120 127 125 125 124 166 125 134 140 147 147 50 50 50 50 50 82 Slowest Speed 200 | 100 120 120 135 125 125 125 200 125 140 140 155 185 50 50 50 50 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 96 49 94 79 61 82 62 92 8 40 54 28 64 1 84 8 20 19 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 . 1 . . 1 . . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 49 | . . . . . . . 9 . 5 . 26 6 . . . . . 3 Terrain Destroyed 306 | . . . . . . 114 20 54 11 . 45 42 . . . . . 20 Melee 10 | . . . . . . . . . . . 10 . . . . . . . Projectile 116 | . . . . . . . 20 4 11 . 35 26 . . . . . 20 AOE 180 | . . . . . . 114 . 50 . . . 16 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Fac DSF Fac Arm Res Total 10622 | 66 810 164 1121 453 290 598 1113 764 254 31 2490 905 102 34 114 194 217 902 Wait 843 | 4 135 1 89 11 36 28 200 65 2 . 173 81 . . . . . 18 Move 8826 | 47 615 152 891 419 252 528 802 628 235 29 2095 711 100 34 108 186 209 785 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 68 | 3 10 2 11 1 1 3 8 2 1 2 12 4 1 . . 2 . 5 Fast Attach 86 | 7 7 . 4 1 . . 8 1 . . 18 9 . . 1 1 4 25 Attach 29 | . . . 2 1 . 1 3 3 2 . 6 6 . . 1 . 3 1 Detach 22 | . 1 . . . . . 1 1 2 . 6 5 . . 1 1 . 4 Swap 64 | . 6 . 7 1 . 2 10 3 1 . 16 10 . . . . . 8 Drop 97 | . 7 . 15 2 1 2 11 1 1 . 24 16 1 . 1 2 . 13 Fire 543 | 5 29 9 102 17 . 34 70 57 10 . 108 61 . . . . 1 40 Melee 30 | . . . . . . . . . . . 30 . . . . . . . Ram 7 | . . . . . . . . . . . 2 2 . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . . . Rewire 5 | . . . . . . . . 3 . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory -5/DSF -4/Factory -4/Armory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Discovered new exit (range 6) 523 | -10/Materials | Repaired Seismic Detector 546 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Learned Storage security intel 965 | -10/Materials | Learned 2 Mines zone layouts 967 | -10/Materials | Identified exit to Subcaves 1002 | -10/Materials | Loaded intel: 14 trap records 1052 | -10/Materials | Entered Mines 1058 | -10/Mines | Met a Derelict bent on vengeance 1247 | -10/Mines | Learned 4 Materials zone layouts 1255 | -10/Mines | Discovered new exit (range 7) 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Evolved 2 slots: Utility x2 1415 | -9/Materials | Discovered new exit (range 12) 1491 | -9/Materials | Identified exit to Mines 1669 | -9/Materials | Discovered exit to Mines (range 12) 1726 | -9/Materials | Central database locked down 1850 | -9/Materials | Discovered new exit (range 10) 1860 | -9/Materials | Identified exit to Materials 2064 | -9/Materials | Repaired Arm. Wheel+ 2190 | -9/Materials | Discovered exit to Materials (range 12) 2536 | -9/Materials | Learned location of 2 exits from Materials 2696 | -9/Materials | Learned 2 Materials zone layouts 2751 | -9/Materials | Learned 4 Recycling zone layouts 2818 | -9/Materials | Learned Storage emergency access door positions 2825 | -9/Materials | Entered Mines 2858 | -9/Mines | Discovered exit to Materials (range 5) 3058 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3189 | -9/Mines | Learned Materials terminal intel 3280 | -9/Mines | Discovered exit to Materials (range 4) 3406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3406 | -9/Mines | Discovered new exit (range 5) 3410 | -9/Mines | Identified exit to Exiles 3416 | -9/Mines | Entered Exiles 3416 | -9/Exiles | Accompanied by 3 allies 3433 | -9/Exiles | Discovered new exit (range 15) 3448 | -9/Exiles | Met 8R-AWN 3468 | -9/Exiles | Met EX-HEX 3518 | -9/Exiles | Met EX-DEC 3523 | -9/Exiles | Learned location of Zion (-7) 3549 | -9/Exiles | Met EX-BIN 3570 | -9/Exiles | Aligned with FarCom system 3571 | -9/Exiles | Given EX-Vault access code 3600 | -9/Exiles | Opened EX-Vault 3608 | -9/Exiles | Found Trap Reconfigurator 3633 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3653 | -9/Exiles | Exiles lab attacked by MAIN.C 3719 | -9/Exiles | Discovered new exit (range 12) 3732 | -9/Exiles | Identified exit to Mines 3769 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3769 | -9/Exiles | Entered Mines 3769 | -8/Mines | Accompanied by 3 allies 3811 | -8/Mines | Lost 3 allies 4508 | -8/Mines | Discovered exit to Materials (range 6) 4553 | -8/Mines | Entered Materials 4553 | -8/Materials | Evolved 2 slots: Utility x2 4554 | -8/Materials | Identified exit to Factory 4555 | -8/Materials | Identified exit to Storage 4557 | -8/Materials | Loaded intel: 12 terminal locations 4649 | -8/Materials | Garrison activated, responded to threat 4699 | -8/Materials | Lost 3 parts (2u1w) 4790 | -8/Materials | Discovered exit to Factory (range 5) 4920 | -8/Materials | Repaired Arm. Wheel+ 6329 | -8/Materials | Entered Storage 6908 | -8/Storage | Identified exit to Recycling 7349 | -8/Storage | Entered Factory 7349 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7698 | -7/Factory | Identified exit to DSF 7698 | -7/Factory | Entered DSF 7726 | -7/DSF | Discovered new exit (range 11) 7736 | -7/DSF | Additional patrols routed to DSF 7741 | -7/DSF | Entered Factory 7741 | -6/Factory | Evolved 2 slots: Utility x2 7763 | -6/Factory | Build established: Skirmisher 8762 | -6/Factory | Repaired Arm. Wheel+ 8919 | -6/Factory | Garrison activated, responded to threat 8928 | -6/Factory | Discovered new exit (range 16) 9121 | -6/Factory | Discovered new exit (range 14) 9305 | -6/Factory | Build established: Assassin 9618 | -6/Factory | Build established: Skirmisher 10493 | -6/Factory | Identified exit to Factory 10523 | -6/Factory | Identified exit to Lower Caves 10546 | -6/Factory | Learned location of 1 exit from Hub_04(d) 10622 | -6/Factory | Loaded intel: 6 repair station locations 10690 | -6/Factory | Learned Hub_04(d) stockpile data 10719 | -6/Factory | Learned 8 Factory zone layouts 10757 | -6/Factory | Learned Hub_04(d) terminal intel 10949 | -6/Factory | Discovered exit to Factory (range 11) 10968 | -6/Factory | Build established: Scientist-Skirmisher 11476 | -6/Factory | Entered another Factory area 11476 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11477 | -5/Factory | Identified exit to Upper Caves 11805 | -5/Factory | Identified exit to Extension 11816 | -5/Factory | Build established: Skirmisher 11883 | -5/Factory | Repaired Arm. Wheel+ 12195 | -5/Factory | Discovered new exit (range 4) 12397 | -5/Factory | Destroyed 7 combat bots 12601 | -5/Factory | Cargo convoy interrupted 12710 | -5/Factory | Lost 3 parts (1p1u1w) 12810 | -5/Factory | Released all parts (12) 12823 | -5/Factory | Sucked down chute 12823 | -5/Factory | Entered Waste 12851 | -5/Waste | Spotted C-40 Crusher 12853 | -5/Waste | Spotted C-40 Crusher 12855 | -5/Waste | Spotted C-40 Crusher 12857 | -5/Waste | Spotted C-40 Crusher 12860 | -5/Waste | Spotted C-40 Crusher 12860 | -5/Waste | Spotted C-40 Crusher 12863 | -5/Waste | Discovered new exit (range 16) 12875 | -5/Waste | Entered Factory 12892 | -5/Factory | Identified exit to DSF 12893 | -5/Factory | Entered DSF 12912 | -5/DSF | Additional patrols routed to DSF 12930 | -5/DSF | Core integrity fell below 50% 12943 | -5/DSF | Discovered new exit (range 21) 12953 | -5/DSF | Entered Factory 12953 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13022 | -4/Factory | Build established: Mutant 13050 | -4/Factory | Discovered new exit (range 8) 13054 | -4/Factory | Entered Armory 13171 | -4/Armory | Discovered new exit (range 5) 13172 | -4/Armory | Entered Research 13172 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13273 | -3/Research | Identified exit to Research 13513 | -3/Research | Found Prototype Protection 13513 | -3/Research | Identified Centrium Heavy Armor Plating 13849 | -3/Research | Released all parts (17) 13875 | -3/Research | Core integrity fell below 50% 13961 | -3/Research | Core integrity fell below 20% 13994 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13849_ Released Railgun. 13849_ Released Myomer Leg. 13850_ Slammed into S-43 Plague. 13854_ Destabilizing: System corrupted (+2). 13857_ Acquired 73 matter. 13858_ K-01 Serf collects debris. 13858_ Acquired 5 matter. 13912_ ALERT: Security rotation in progress. 13922_ Triggered Blade Trap. 13922_ Massive razor-sharp blades shoot up from within the floor. 13924_ MLOXLO>&N2MZFM %FIMQOPKKPGH/I 13926_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3S. 13941_ Door malfunctions. 13960_ Penetrated by Slug. 13963_ Slug penetrates Wall. 13964_ System corrupted: Energy discharge (-29). 13967_ Acquired Imp. Thunder Leg. 13992_ Acquired Hardcell Cannon. 13994_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????