Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 10:02:57 Player: Kotyk77 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (4172) 4172 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1056) 1056 TOTAL SCORE: 11838 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 37 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Point Defense System Improved Hacking Suite Improved Hacking Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Force Field > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Chainsword > --- INVENTORY -------- Titanium Leg Improved Cooling System Trap Scanner Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Kinecellerator Improved Weapon Cycler Reaction Control System Powered Armor Point Defense System Hacking Suite System Shield System Restoration Module Proton Missile Launcher Rocket Array Remote Datajack Chainsword [Rating: 80] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Slots Evolved 12 | . . . . . 4 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . 1 1 . . Utility 6 | . . . . . 2 1 2 . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 122 | 7 5 14 1 5 24 23 14 19 4 3 3 Power 19 | 1 . 4 . . 5 1 1 6 . . 1 Engine 11 | 1 . 4 . . 1 . . 4 . . 1 Core 8 | . . . . . 4 1 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 2 2 . . 5 5 3 1 . . . Treads . | . . . . . . . . . . . . Leg 20 | 2 2 2 . . 5 5 3 1 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 2 6 . 1 7 7 6 7 3 2 1 Device 14 | . . 4 . . 1 3 1 4 1 . . Storage 5 | 1 1 1 . . 1 . 1 . . . . Processor 9 | . . . . . 2 2 3 . 2 . . Hackware 5 | . . . . . 1 . . 2 . 2 . Protection 10 | . 1 1 . 1 2 2 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 40 | 3 1 2 1 4 7 10 4 5 1 1 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 4 | . 1 . 1 . . . . 1 . 1 . Ballistic Gun 15 | 2 . 2 . 3 4 2 . 1 . . 1 Ballistic Cannon 5 | . . . . . 1 1 1 2 . . . Launcher 4 | . . . . 1 . 2 1 . . . . Special Weapon 3 | . . . . . 1 1 . . 1 . . Impact Weapon 3 | . . . . . . 3 . . . . . Slashing Weapon 4 | . . . . . 1 . 2 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 2 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 32 | . . . . . 6 1 2 18 . 4 1 Power 6 | . . . . . 2 . 1 3 . . . Propulsion 11 | . . . . . 4 . . 7 . . . Utility 10 | . . . . . . . 1 6 . 2 1 Weapon 5 | . . . . . . 1 . 2 . 2 . Highest Loss Streak 6 | . . . . . 1 1 1 6 . 2 1 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 14 | 2 8 10 14 15 14 14 19 19 5 4 4 Power 1 | . 2 1 2 2 2 1 1 . . . . Propulsion . | . 1 1 1 1 . . 1 . . . . Utility 8 | . 3 4 8 8 7 8 11 14 4 3 3 Weapon 3 | 1 2 2 3 3 4 3 3 3 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . . 2 . 1 2 8 3 7 5 1 4 Power 4 | . . 1 . 1 2 . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 20 | . . 1 . . . 4 2 4 5 1 3 Weapon 6 | . . . . . . 2 1 2 . . 1 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 94 99 100 100 84 96 99 93 47 38 38 Engine 4 | . 14 14 14 14 2 . . 4 . . . Core 4 | . . . . . 6 7 6 4 . . . Leg 23 | . 28 28 28 28 14 28 26 25 . . . Device 8 | . . 8 . 10 7 9 10 11 13 6 5 Storage 8 | . 14 14 14 14 9 7 6 5 . . . Processor 8 | . . . . . 8 7 24 17 20 17 15 Hackware 3 | . . . . . 7 4 . 1 5 10 14 Protection 4 | . 8 5 14 3 1 6 3 2 . . 1 Energy Cannon 2 | . 9 14 14 2 . . . . . 1 . Ballistic Gun 10 | . 14 14 14 16 12 11 6 3 . . 1 Ballistic Cannon 2 | . . . . . 3 2 3 3 . 1 . Launcher 1 | . . . . 8 . . 1 . . . . Slashing Weapon 3 | . . . . . 8 1 6 7 4 . . Peak Build Rating 80 | 6 11 20 15 18 37 54 66 80 48 55 49 Average Rating 38 | 5 9 15 14 16 30 46 62 69 43 38 37 On Entrance 25 | . 6 11 14 15 18 37 54 63 23 32 35 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 12 20 31 31 31 44 50 72 95 12 26 16 Greatest Support 89 | 20 26 28 28 28 50 71 72 89 3 3 3 Greatest Overweight (x) 17 | . . 1 1 1 3 1 1 17 3 8 5 Average Overweight (x) . | . . . 1 . . . . . 1 . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 20 20 20 5 5 Average Capacity 14 | 7 9 10 15 15 15 15 19 20 5 5 5 Most Carried 20 | 5 10 15 15 15 15 15 20 20 16 5 5 Average Carried 14 | 2 9 10 14 14 14 14 19 19 5 4 4 Final Capacity 20 | 8 10 15 15 15 15 15 20 20 5 5 5 Final Carried 20 | 5 10 15 15 15 15 15 20 17 5 4 5 Class Distribution -------------------- 34% | Mutant 20% | Scavenger-Assassin 14% | Assassin 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Hacker-Mutant | -4/DSF Hacker-Scout | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Matter Collected 4247 | 294 126 216 10 86 663 1545 443 555 . 89 220 Remotely . | . . . . . . . . . . . . Salvage Created 5125 | 109 161 265 . 144 1082 1526 748 1090 . . . Parts 323 | 10 12 21 . 13 69 104 54 40 . . . Haulers Intercepted 10 | . . . . . 4 2 1 3 . . . Recyclers Shooed 3 | . . 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Combat Hostiles Destroyed 83 | . 3 12 . 6 17 25 7 13 . . . Melee 3 | . . . . . 1 . 1 1 . . . Guns 37 | . 2 4 . 3 11 14 2 1 . . . Cannons 31 | . 1 8 . 3 5 6 2 6 . . . AOE 12 | . . . . . . 5 2 5 . . . Classes Destroyed 15 | 2 4 1 . . 5 2 1 . . . . Worker 13 | . 1 . . . 2 5 3 2 . . . Builder 7 | . . . . . . 2 2 3 . . . Tunneler 8 | 3 . 1 . . 1 . 1 2 . . . Hauler 10 | . . . . . 4 2 1 3 . . . Recycler 8 | 1 . 1 . . 1 3 1 1 . . . Mechanic 2 | . . . . . 1 1 . . . . . Operator 6 | . 1 . . . 1 2 1 1 . . . Watcher 9 | . 1 . . . 4 1 . 3 . . . Swarmer 26 | . . 12 . 4 6 4 . . . . . Grunt 22 | . 3 . . 2 4 12 . 1 . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 9 | . . . . . 5 1 1 2 . . . Specialist 5 | . . . . . . . 2 3 . . . Hunter 6 | . . . . . 1 . 3 2 . . . Programmer 14 | . . . . . . 8 1 5 . . . Best Kill Streak 8 | 4 2 4 . 4 5 8 6 7 . . . Combat Bots Only 6 | . 1 4 . 4 4 4 2 6 . . . Max Kills in Single Turn 6 | 1 1 1 . 1 2 3 6 4 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 3 . . . Melee 1 | . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Hostile Shots Fired 760 | . 30 74 . 28 78 126 126 151 . 74 73 Missed 233 | . 15 20 . 11 16 29 49 40 . 22 31 Hits 527 | . 15 54 . 17 62 97 77 111 . 52 42 Melee 5 | . . . . . 5 . . . . . . Projectile 522 | . 15 54 . 17 57 97 77 111 . 52 42 Critical Strikes 16 | . . . . . 1 6 3 1 . 1 4 Part Disruptions 3 | . . . . . . . 1 . . 2 . Damage Taken 7933 | . 163 422 . 157 958 1138 951 2251 . 967 926 Core 2193 | . 17 116 . 11 156 156 50 508 . 651 528 Absorbed by Shields 735 | . . . . . . 246 240 249 . . . Redirected to Shielding 12 | . 4 5 . 3 . . . . . . . Core Remaining (%) 72 | 100 . . . 42 71 77 94 49 . . . Volleys Fired 350 | 8 28 28 . 14 77 119 19 51 . 1 5 Largest 3 | 2 2 2 . 2 3 3 2 2 . 1 1 Hottest 145 | 70 88 88 . 88 100 85 72 145 . 47 33 Shots Fired 666 | 16 54 56 . 28 154 235 37 80 . 1 5 Gun 461 | 16 33 28 . 16 127 184 18 34 . . 5 Cannon 188 | . 21 28 . 12 23 43 18 42 . 1 . Launcher 8 | . . . . . . 3 1 4 . . . Special 9 | . . . . . 4 5 . . . . . Kinetic 569 | 8 28 28 . 16 150 227 36 70 . 1 5 Thermal 84 | 8 26 28 . 12 4 . . 6 . . . Explosive 7 | . . . . . . 3 . 4 . . . Electromagnetic 1 | . . . . . . . 1 . . . . Robot Hit Streak 17 | 4 8 5 . 6 17 10 11 13 . . 3 Robot Miss Streak 6 | 3 4 5 . 2 3 6 2 5 . 2 3 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 448 | 8 29 23 . 18 113 153 36 65 . . 3 Core Hits 243 | 5 11 15 . 10 53 73 26 50 . . . Critical Kills 5 | . 1 . . . . 1 1 2 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 17 | . 1 . . . 4 4 2 6 . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 5 | . 1 . . . . 2 1 1 . . . Blast 9 | . . . . . 2 2 1 4 . . . Sever 2 | . . . . . 2 . . . . . . Melee Attacks 74 | . . . . . 19 19 19 17 . . . Impact . | . . . . . . . . . . . . Slashing 59 | . . . . . 19 4 19 17 . . . Piercing 15 | . . . . . . 15 . . . . . Sneak Attacks 20 | . . . . . 7 9 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . Damage Inflicted 12126 | 106 456 417 . 289 1946 3786 1450 3569 . 4 103 Guns 4545 | 106 290 106 . 88 889 1957 371 635 . . 103 Cannons 3338 | . 166 308 . 185 440 750 249 1240 . . . Explosions 2379 | . . . . . . 522 416 1441 . . . Melee 1821 | . . . . . 617 537 414 253 . . . Ramming 43 | . . 3 . 16 . 20 . . . 4 . Kinetic 7037 | 44 238 106 . 88 1329 2707 620 1802 . . 103 Thermal 1836 | 62 218 308 . 185 . . 256 807 . . . Explosive 1229 | . . . . . . 522 . 707 . . . Electromagnetic 160 | . . . . . . . 160 . . . . Impact . | . . . . . . . . . . . . Slashing 1284 | . . . . . 617 . 414 253 . . . Piercing 537 | . . . . . . 537 . . . . . Highest Corruption 15 | . . . . . . 5 1 15 . 4 4 Average Corruption 3 | . . . . . . 2 1 6 . 1 4 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . . 35 5 19 . . 3 Message Errors 16 | . . . . . . 9 1 6 . . . Matter Fused 10 | . . . . . . 5 . 4 . . 1 Heat Flow Errors 10 | . . . . . . 4 . 4 . . 2 Energy Discharges 10 | . . . . . . 5 2 3 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 4 2 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 3 | . . . . . . 3 . . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 492 | . . 2 . . 42 155 . 293 . . . Projectiles 87 | . . 2 . . 9 27 . 49 . . . Explosions 208 | . . . . . . 18 . 190 . . . Melee 197 | . . . . . 33 110 . 54 . . . Knockbacks 20 | . . . . . 1 10 4 5 . . . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . 1 10 4 5 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . 12 . 1 . Shots 1 | . . . . . . . . 1 . . . Rammed 4 | . . . . . . . . . . 4 . Targets Rammed 9 | . . 1 . 2 . 2 . . . 4 . Kicked 5 | . . 1 . 2 . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 304 | 27 180 270 . 293 51 304 2 226 . . 233 Average Temperature 61 | 10 50 90 . 128 14 59 2 46 . . 98 Received Heat Transfer 1291 | . 90 . . 42 180 425 134 207 . . 213 Effects 7 | . . . . . . 7 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . Interference 4 | . . . . . . 4 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 1 . . . 2 . . 1 4 . . . Heat Transferred 2317 | 185 444 555 . 333 . . 200 600 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Maximum Alert Level 2 | . . . . . 1 1 . 2 . . . Low Security (%) 89 | 100 100 100 . 100 90 81 100 82 100 100 100 Level 1 9 | . . . . . 9 18 . 13 . . . Level 2 . | . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 413 | 10 31 86 . 105 224 357 174 413 140 48 26 Initial 174 | . . 11 . . . 75 174 38 140 23 21 Average 71 | 1 6 34 . 18 58 93 89 115 87 30 21 Influence Increases 2962 | 20 117 305 . 155 540 775 251 735 4 45 15 Destroy 0b10 Robot/C 1496 | . 60 240 . 120 288 416 112 260 . . . Destroy 0b10 Robot/NC 273 | 20 15 10 . . 56 64 36 72 . . . Destroy Leader 426 | . 22 40 . 20 96 134 42 72 . . . Allied During Kill 4 | . . . . . . 4 . . . . . Successful Hack 51 | . 4 . . . 20 19 4 . 4 . . Disable Machine 156 | . . 15 . 15 . 24 . 102 . . . Destroy Structure 256 | . 1 . . . 8 42 21 184 . . . Partial Spotted 42 | . . . . . 12 . . 30 . . . Lose Combat Pursuer 258 | . 15 . . . 60 72 36 15 . 45 15 Influence Decreases 2936 | 20 87 300 35 155 373 586 528 527 257 51 17 Entered New Map 534 | . . 19 35 . . 92 182 41 147 11 7 Time Decay 2061 | 20 87 281 . 155 313 449 326 320 110 . . Lost Part 286 | . . . . . 40 10 20 166 . 40 10 Lost Ally 55 | . . . . . 20 35 . . . . . Squads Dispatched 38 | . 2 . . 1 3 16 7 8 . 1 . Investigation 6 | . . . . 1 1 4 . . . . . Extermination 12 | . . . . . . 8 2 2 . . . Reinforcement 16 | . 2 . . . 1 4 5 3 . 1 . Assault 2 | . . . . . . . . 2 . . . Garrison 2 | . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Distress Signals 7 | . . . . . 3 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 7 11 . 6 25 48 18 20 . 7 7 Peak Tracking Total 6 | . 2 3 . 4 5 5 6 4 . 5 6 Tactical Retreats 13 | . 1 . . . 2 3 2 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Traps Triggered 11 | . 1 . . . 1 3 . 1 1 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Machines Disabled 11 | . . 1 . 1 . 2 . 7 . . . Max in Single Turn 2 | . . 1 . 1 . 1 . 2 . . . Garrison Access 3 | . . . . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Machines Accessed 28 | . 1 2 2 1 8 7 1 4 1 . 1 Terminals 14 | . 1 . . 1 5 4 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . 2 2 . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 80 | . 5 2 24 2 22 16 1 5 1 . 2 Successful 54 | . 1 2 24 . 12 10 1 2 1 . 1 Failed 25 | . 4 . . 2 9 6 . 3 . . 1 Catastrophic 4 | . . . . 2 . 1 . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 8 | . . . 1 . 6 . . 1 . . . Terminals 34 | . 5 . . 2 17 6 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . 2 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 12 | . . . . . 4 7 . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Terminal Hacks 40 | . 1 2 24 . 7 3 1 . 1 . 1 Record 23 | . . . 23 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 2 1 . . . . . Open Door 2 | . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . 1 . . . Scan Component 2 | . . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 6 . . . . . Retrieve Study 8 | . . . . . 2 6 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . Terminals 2 | . . . . . 2 . . . . . . Botnet 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 1 6 7 . 2 . . 1 Full Trace Events 6 | . . . . 1 2 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 6 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . parse_system 2 | . . . . . . 2 . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 20 | . . . . . . 20 . . . . . Highest-Rated Ally 20 | . . . . . . 20 . . . . . Total Orders 5 | . . . . . 2 3 . . . . . ROAM 1 | . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . RETURN 2 | . . . . . 1 1 . . . . . Ally Attacks 34 | . . . . . 11 23 . . . . . Total Damage 111 | . . . . . 34 77 . . . . . Kills 2 | . . . . . 1 1 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Active Infowar (turns) 5465 | . . 559 . 692 1560 855 561 1113 8 . 117 Sensors 229 | . . 222 . . . . . . 7 . . Terrain 3691 | . . 77 . 692 1420 . 393 1109 . . . Traps 2093 | . . 260 . . 140 855 340 493 5 . . Machine Analysis 472 | . . . . . . . 347 . 8 . 117 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches 7 | . . . . . 1 6 . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Turns Passed 11135 | 117 374 922 579 944 2296 3230 732 1471 229 121 120 Spaces Moved 6326 | 68 213 619 303 484 896 2047 458 772 147 129 190 Core 477 | 3 . . . . . . . 8 147 129 190 Treads . | . . . . . . . . . . . . Legs 5849 | 65 213 619 303 484 896 2047 458 764 . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 105 110 113 111 50 50 50 Average Speed 136 | 116 120 127 190 172 175 120 122 143 143 77 54 Slowest Speed 900 | 120 120 190 190 190 330 196 190 900 200 450 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 3 36 99 70 98 61 45 15 20 4 93 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 35 | . . . . . 7 7 10 11 . . . Terrain Destroyed 187 | . . . . . 8 40 20 119 . . . Melee 30 | . . . . . 3 7 10 10 . . . Projectile 29 | . . . . . 5 5 5 14 . . . AOE 128 | . . . . . . 28 5 95 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Gar Total 8126 | 86 280 707 307 571 1464 2604 561 1034 165 143 204 Wait 972 | . 21 25 . 58 398 313 24 123 8 2 . Move 6315 | 67 212 618 302 483 895 2046 457 771 146 128 190 Hop . | . . . . . . . . . . . . Pick Up 91 | 4 6 8 2 3 12 22 12 18 . 2 2 Fast Attach 52 | 6 5 3 . . 10 12 2 7 2 3 2 Attach 33 | . . . . . 10 5 4 8 4 1 1 Detach 13 | . 1 . . . 6 2 1 . 2 . 1 Swap 102 | 1 2 11 1 6 19 29 15 18 . . . Drop 116 | . 5 13 2 5 18 35 9 21 3 2 3 Fire 350 | 8 28 28 . 14 77 119 19 51 . 1 5 Melee 73 | . . . . . 19 19 18 17 . . . Ram 4 | . . . . . . . . . . 4 . Kick 5 | . . 1 . 2 . 2 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory -4/DSF -4/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 476 | -10/Materials | Discovered new exit (range 11) 492 | -10/Materials | Entered Mines 555 | -10/Mines | Discovered new exit (range 8) 707 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 710 | -10/Mines | Found Prototype Device 710 | -10/Mines | Identified Exp. Sensor Array 747 | -10/Mines | Learned location of Zion (-6) 917 | -10/Mines | Found the Drone Emporium 924 | -10/Mines | Found Prototype Device 932 | -10/Mines | Identified Thief Drone Bay 994 | -10/Mines | Discovered new exit (range 14) 1001 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1130 | -10/Mines | Discovered new exit (range 13) 1279 | -10/Mines | Core integrity fell below 50% 1405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1407 | -10/Mines | Discovered new exit (range 5) 1414 | -10/Mines | Entered Exiles 1460 | -10/Exiles | Met 8R-AWN 1492 | -10/Exiles | Met EX-HEX 1563 | -10/Exiles | Met EX-DEC 1660 | -10/Exiles | Met EX-BIN 1682 | -10/Exiles | Aligned with FarCom system 1684 | -10/Exiles | Given EX-Vault access code 1730 | -10/Exiles | Opened EX-Vault 1751 | -10/Exiles | Found 0b10 Alert Chip 1790 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1970 | -10/Exiles | Discovered new exit (range 14) 1993 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1993 | -10/Exiles | Entered Mines 2434 | -9/Mines | Learned Materials emergency access door positions 2633 | -9/Mines | Build established: Skirmisher 2797 | -9/Mines | Discovered new exit (range 13) 2915 | -9/Mines | Identified exit to Materials 2927 | -9/Mines | Learned location of Storage (-9) 2937 | -9/Mines | Entered Materials 2937 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3733 | -8/Materials | Build established: Scavenger-Mutant 3826 | -8/Materials | Discovered new exit (range 15) 3830 | -8/Materials | Garrison activated, responded to threat 4061 | -8/Materials | Discovered new exit (range 16) 4095 | -8/Materials | Build established: Scavenger-Assassin 4120 | -8/Materials | Central database locked down 5001 | -8/Materials | Discovered new exit (range 9) 5013 | -8/Materials | Identified exit to Factory 5233 | -8/Materials | Entered Factory 5233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5774 | -7/Factory | Build established: Assassin 5970 | -7/Factory | Identified exit to Lower Caves 6083 | -7/Factory | Build established: Scavenger-Mutant 6540 | -7/Factory | Build established: Scavenger-Skirmisher 6906 | -7/Factory | Found Prototype Launcher 6906 | -7/Factory | Identified Rocket Array 7209 | -7/Factory | Build established: Mutant 7989 | -7/Factory | Found Powered Armor 8299 | -7/Factory | Discovered new exit (range 12) 8463 | -7/Factory | Entered another Factory area 8463 | -6/Factory | Evolved 2 slots: Utility x2 8766 | -6/Factory | Discovered new exit (range 13) 8770 | -6/Factory | Build established: Assassin 9195 | -6/Factory | Entered another Factory area 9195 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9344 | -5/Factory | Build established: Scavenger-Assassin 10046 | -5/Factory | Cargo convoy interrupted 10097 | -5/Factory | Garrison activated, responded to threat 10404 | -5/Factory | Build established: Assassin 10455 | -5/Factory | Lost 4 parts (3n1u) 10459 | -5/Factory | System corruption reached 10% 10533 | -5/Factory | Discovered new exit (range 13) 10605 | -5/Factory | Lost 6 parts (1p2n2u1w) 10644 | -5/Factory | Lost 4 parts (1p1n1u1w) 10666 | -5/Factory | Core integrity fell below 50% 10666 | -5/Factory | Entered another Factory area 10666 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10895 | -4/Factory | Identified exit to DSF 10895 | -4/Factory | Entered DSF 10923 | -4/DSF | Additional patrols routed to DSF 10934 | -4/DSF | Discovered new exit (range 14) 10951 | -4/DSF | Identified exit to Garrison 11014 | -4/DSF | Core integrity fell below 50% 11016 | -4/DSF | Entered Garrison 11050 | -4/Garrison | Spotted B-86 Titan 11066 | -4/Garrison | Learned Research security intel 11117 | -4/Garrison | Core integrity fell below 20% 11130 | -4/Garrison | Spotted B-86 Titan 11136 | -4/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 11096_ Acquired KE Penetrator. 11098_ C-30 ARC bursts open, deploying its payload. 11098_ G-73 Enforcer unfolds itself. 11098_ G-67 Veteran unfolds itself. 11106_ System corrupted: Heat flow error (+214). 11108_ Acquired Imp. Deuterium Engine. 11110_ Slug penetrates Wall. 11112_ Slug penetrates G-67 Veteran. 11112_ Critical hit (Burn: +37). 11116_ Slug penetrates G-67 Veteran. 11118_ Slug penetrates Y-54 Guardian. 11121_ Dropped KE Penetrator. 11121_ Dropped Powered Armor. 11122_ System corrupted: Matter fused (-8). 11122_ Hacking Suite destroyed. 11122_ Critical hit (Burn: +37). 11125_ Y-54 Guardian destroyed. 11129_ Triggered Alarm Trap. 11129_ An alarm sounds. 11134_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?#######""""## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ??# ## "# #???????????????????????????????? | | ??# ## "# #???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" 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[[[ #?#! !#?????????????????????? | | ????????????## #?######?????????????????????? | | ???????????### # ######??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# =%* = #??????????????????????????? | | ???????????# ! #??????????????????????????? | | ???????????# [= #??????????????????????????? | | ???????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 400 Core Shielding 20 Utility Shielding 33 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 16 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Imp. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Autogun | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked EMP Blaster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodPlexusShifter Manual? 0 Play Time 02:51:43 Cumulative 151.5 hours Start 2026.09.21 @ 05:25:21 End 2026.09.22 @ 10:02:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b61ad83a-2138-4090-a751-d0fe6024a840