Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 13:02:19 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2058) 2058 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (7060) 7060 TOTAL SCORE: 12923 Bonus ------- High Alert Combat Kills 117 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1950 Friendly Fire -7 Cogmind --------- Core Integrity 164/410 Matter 243/900 Energy 1465/1500 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer Kinecellerator X0-1V1's Piety Tracker > --- WEAPON (3) ------- Scimitar of Distortion > --- INVENTORY (5) ---- Improved Deuterium Engine Neutrino Core Field Laser Field Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Target Analyzer Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Minigun High-powered Shotgun Gauss Rifle Flak Gun Rocket Array Scimitar of Distortion > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Improved Titanium Leg Advanced Heat Sink Kinecellerator Improved Light Armor Plating Heavy Rocket Launcher Heavy Missile Launcher [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scimitar of Distortion Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 4 | . . . 1 . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 58 | 7 12 1 4 3 14 5 1 8 3 Power 7 | 1 3 . 1 . . 2 . . . Engine 7 | 1 3 . 1 . . 2 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 3 . . . 2 1 . . 1 Treads . | . . . . . . . . . . Leg 9 | 2 3 . . . 2 1 . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 2 . 1 3 6 1 . 4 2 Device 9 | 1 1 . . 2 2 . . 1 2 Storage 1 | 1 . . . . . . . . . Processor 4 | . 1 . . . 2 . . 1 . Hackware . | . . . . . . . . . . Protection 7 | . . . 1 1 2 1 . 2 . Artifact . | . . . . . . . . . . Weapon 21 | 2 4 1 2 . 6 1 1 4 . Energy Gun 3 | . 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 2 . 1 . 4 . . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 . . 1 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 3 . . . . 1 . Parts Lost 21 | . 1 . 1 . 4 . 1 6 8 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . 4 Utility 11 | . . . 1 . 3 . 1 4 2 Weapon 5 | . 1 . . . 1 . . 2 1 Highest Loss Streak 6 | . 1 . 1 . 1 . 1 5 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 6 | 1 7 7 7 7 6 6 6 6 4 Power 1 | 1 2 2 2 2 1 1 2 1 2 Propulsion . | . . 1 . . 1 1 1 1 . Utility 1 | . 3 4 2 1 . . . 2 . Weapon 1 | . . . 2 3 2 3 2 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 4 . 1 1 5 . . 2 4 Power 5 | . 1 . 1 . 1 . . . 2 Propulsion 1 | . . . . . 1 . . . . Utility 4 | . 2 . . 1 . . . 1 . Weapon 6 | . 1 . . . 3 . . . 2 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 100 98 100 96 99 91 93 84 Engine 9 | . 14 14 11 10 8 7 6 5 6 Leg 19 | . 26 14 22 20 16 21 19 17 14 Device 13 | . 13 14 10 19 12 7 6 8 20 Storage 9 | . 14 14 11 10 8 7 6 5 6 Processor 6 | . . . . . 10 14 12 12 14 Protection 7 | . . . 10 10 14 20 16 10 . Energy Gun 3 | . 6 20 11 10 . . . . . Ballistic Gun 15 | . 22 14 11 10 14 14 12 12 6 Launcher 5 | . . 8 11 10 5 7 8 9 6 Slashing Weapon 1 | . . . . . . . . 5 7 Peak Build Rating 75 | 7 20 20 29 30 47 54 59 75 59 Average Rating 35 | 5 13 20 24 29 38 53 54 64 54 On Entrance 29 | . 7 20 20 17 30 47 53 58 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 11 16 17 27 28 37 46 54 55 36 Greatest Support 60 | 20 20 10 20 20 40 60 60 60 60 Greatest Overweight (x) 8 | . 1 1 1 1 1 . . . 8 Average Overweight (x) . | . . 1 . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 7 7 8 7 Average Carried 6 | 1 7 7 7 7 6 6 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 7 8 7 8 8 7 5 8 5 Class Distribution -------------------- 41% | Mutant 24% | Tank 14% | Gunner 7% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Matter Collected 2716 | 292 888 . 180 217 711 49 . 171 208 Remotely . | . . . . . . . . . . Salvage Created 2607 | 128 619 . 203 . 1329 49 . 183 96 Parts 155 | 4 34 . 19 . 83 1 . 12 2 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 52 | . 11 . 5 . 32 1 . 1 2 Melee 3 | . . . . . 1 . . 1 1 Guns 29 | . 11 . 3 . 14 1 . . . AOE 20 | . . . 2 . 17 . . . 1 Classes Destroyed 14 | 2 7 . 1 . 2 1 . . 1 Worker 6 | . 1 . . . 1 . . 4 . Builder 5 | . 1 . . . 4 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 . 1 . . . . 1 . Recycler 6 | 1 2 . 1 . 2 . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . Swarmer 13 | . 3 . 4 . 5 . . . 1 Grunt 21 | . 8 . . . 12 . . . 1 Brawler 3 | . . . . . 3 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 12 | . . . 1 . 10 . . 1 . Hunter 1 | . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . 1 Best Kill Streak 11 | 2 5 . 5 . 11 1 . 2 1 Combat Bots Only 8 | . 3 . 4 . 8 1 . 1 1 Max Kills in Single Turn 4 | 1 1 . 2 . 4 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . 1 Melee 1 | . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Hostile Shots Fired 377 | . 80 . 35 . 76 8 1 112 65 Missed 108 | . 21 . 11 . 18 . . 42 16 Hits 269 | . 59 . 24 . 58 8 1 70 49 Melee 12 | . . . . . 2 . 1 . 9 Projectile 257 | . 59 . 24 . 56 8 . 70 40 AOE 2 | . . . . . . . . 1 1 Critical Strikes 12 | . 2 . . . 5 . 1 1 3 Damage Taken 4252 | . 691 . 211 . 896 137 126 1088 1103 Core 878 | . 204 . 26 . 145 . . 155 348 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . 10 6 Regen/Repaired (Parts) 112 | . . . . . 112 . . . . Core Remaining (%) 74 | 100 . 33 . 93 73 . . . . Volleys Fired 168 | 11 71 . 10 1 67 5 1 1 1 Largest 5 | 2 3 . 3 2 3 2 5 1 2 Hottest 153 | 40 125 . 112 79 89 50 153 45 67 Shots Fired 360 | 22 143 . 24 2 151 10 5 1 2 Gun 325 | 22 143 . 20 2 124 10 3 . 1 Cannon . | . . . . . . . . . . Launcher 35 | . . . 4 . 27 . 2 1 1 Special . | . . . . . . . . . . Kinetic 293 | 22 122 . 10 1 124 10 3 . 1 Thermal 32 | . 21 . 10 1 . . . . . Explosive 35 | . . . 4 . 27 . 2 1 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 4 12 . 8 1 11 7 4 5 5 Robot Miss Streak 6 | 6 5 . 1 1 3 2 2 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 245 | 9 84 . 12 1 101 8 4 14 12 Core Hits 141 | 5 38 . 12 . 69 4 . 6 7 Critical Kills 2 | . 1 . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . Critical Strikes 6 | . 2 . . . 4 . . . . Burn 1 | . 1 . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . Smash 2 | . . . . . 2 . . . . Melee Attacks 32 | . . . . . 3 . . 14 15 Impact 3 | . . . . . 3 . . . . Slashing 29 | . . . . . . . . 14 15 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . 6 1 Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6607 | 94 867 . 252 13 3536 109 269 890 577 Guns 2689 | 94 865 . 152 13 1389 109 49 . 18 Cannons . | . . . . . . . . . . Explosions 2675 | . . . 100 . 2035 . 220 192 128 Melee 1226 | . . . . . 97 . . 698 431 Ramming 17 | . 2 . . . 15 . . . . Kinetic 2421 | 94 715 . 34 13 1389 109 49 . 18 Thermal 344 | . 150 . 118 . 76 . . . . Explosive 2599 | . . . 100 . 1959 . 220 192 128 Electromagnetic . | . . . . . . . . . . Impact 97 | . . . . . 97 . . . . Slashing 1129 | . . . . . . . . 698 431 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 3 . . . . . Average Corruption 3 | . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . 3 . . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 273 | . . . 20 . 109 . . 94 50 Projectiles . | . . . . . . . . . . Explosions 64 | . . . 20 . 44 . . . . Melee 209 | . . . . . 65 . . 94 50 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . 25 . 73 16 . Shots 5 | . . . . . 2 . 2 1 . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 1 . . 1 1 . . . . Kicked 3 | . 1 . . 1 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . 190 . 102 . 89 228 84 . . Average Temperature 57 | . 69 . 43 . 29 110 47 . . Received Heat Transfer 996 | . 348 . . . 405 . . 108 135 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions 4 | . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . Heat Transferred 742 | . 432 . 260 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Maximum Alert Level 3 | . . . . . 3 1 . . . Low Security (%) 86 | 100 100 100 100 100 64 . 100 100 . Level 1 9 | . . . . . 17 100 . . . Level 2 1 | . . . . . 8 . . . . Level 3 2 | . . . . . 9 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 757 | 10 108 31 126 40 757 338 93 30 . Initial 338 | . . 31 . 40 . 338 93 . . Average 77 | 1 28 9 38 4 201 310 59 2 . Influence Increases 1864 | 10 334 . 178 . 1119 30 17 106 70 Destroy 0b10 Robot/C 1040 | . 220 . 100 . 640 20 . 20 40 Destroy 0b10 Robot/NC 125 | 10 35 . 15 . 40 . . 25 . Destroy Leader 252 | . 74 . 24 . 132 10 . 12 . Successful Hack 9 | . 5 . . . 4 . . . . Disable Machine 60 | . . . . . 45 . . 15 . Destroy Structure 303 | . . . 39 . 228 . 17 19 . Lose Combat Pursuer 75 | . . . . . 30 . . 15 30 Influence Decreases 1864 | 10 252 82 72 106 374 507 285 91 85 Entered New Map 705 | . . 51 . 66 . 407 175 . 6 Time Decay 994 | 10 242 31 62 40 334 100 50 68 57 Lost Part 115 | . 10 . 10 . 40 . 10 23 22 Lost Ally 50 | . . . . . . . 50 . . Squads Dispatched 11 | . 4 . . . 4 . . 3 . Investigation 2 | . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 3 . . . . . . 3 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Distress Signals 6 | . . 1 1 . 3 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 21 . 10 . 36 1 4 10 10 Peak Tracking Total 7 | . 4 . 6 . 6 1 5 7 7 Tactical Retreats 5 | . . . . . 2 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Machines Disabled 5 | . . . 1 . 3 . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Machines Accessed 10 | . 4 . . . 6 . . . . Terminals 5 | . 2 . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 19 | . 7 . . . 12 . . . . Successful 13 | . 5 . . . 8 . . . . Failed 5 | . 2 . . . 3 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 7 | . 3 . . . 4 . . . . Terminals 12 | . 5 . . . 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . . 2 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Report Inventory 3 | . 2 . . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . . Terminals 4 | . 2 . . . 2 . . . . Botnet 4 | . 2 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . . . 3 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Total Allies 5 | . . . . . . . 5 . . Largest Group 5 | . . . . . . . 5 . . Highest-Rated Group 60 | . . . . . . . 60 . . Highest-Rated Ally 12 | . . . . . . . 12 . . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . . . . 39 . . Total Damage 543 | . . . . . . . 543 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 179 | . 14 40 10 . 15 40 . 4 56 Good Acts 22 | . 3 . . 3 . . 5 8 3 Bad Acts 13 | . 2 . . 1 4 2 1 1 2 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Active Infowar (turns) 753 | 47 652 . 41 13 . . . . . Seismic 753 | 47 652 . 41 13 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Turns Passed 4612 | 126 1294 130 191 403 932 213 131 589 603 Spaces Moved 2709 | 72 827 68 87 206 410 147 97 383 412 Core 12 | 7 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 2697 | 65 827 68 87 206 410 147 97 383 407 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 130 130 130 130 130 Average Speed 139 | 113 126 190 169 190 155 130 130 130 131 Slowest Speed 450 | 120 190 190 190 190 190 130 130 130 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 94 29 16 42 39 6 70 14 57 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 418 | . . . 38 . 325 . 23 24 8 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 418 | . . . 38 . 325 . 23 24 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Total 3192 | 99 959 69 113 216 577 160 99 453 447 Wait 97 | . 15 . . . 48 . . 21 13 Move 2701 | 71 826 67 86 205 409 147 96 382 412 Hop . | . . . . . . . . . . Pick Up 70 | 10 17 1 6 4 16 2 . 13 1 Fast Attach 10 | . 2 . 1 . 4 . . 3 . Attach 35 | 7 2 . 3 2 6 2 2 6 5 Detach 1 | . . . . . . . . 1 . Swap 28 | . 10 1 2 1 9 3 . 2 . Drop 47 | . 15 . 5 2 14 1 . 10 . Fire 168 | 11 71 . 10 1 67 5 1 1 1 Melee 32 | . . . . . 3 . . 14 15 Ram . | . . . . . . . . . . Kick 3 | . 1 . . 1 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Met a group of wandering Federalists 234 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Prayed at D.C.S.S. Altar Unit 786 | -10/Materials | Identified exit to Subcaves 906 | -10/Materials | Core integrity fell below 50% 1182 | -10/Materials | Core integrity fell below 20% 1237 | -10/Materials | Build established: Scavenger-Mutant 1269 | -10/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 1370 | -10/Materials | Core integrity restored by X0-1V1 (+37) 1393 | -10/Materials | Discovered new exit (range 16) 1421 | -10/Materials | Entered Mines 1432 | -10/Mines | Assembled infested the area 1466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1538 | -10/Mines | Discovered new exit (range 8) 1551 | -10/Mines | Entered Materials 1551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -9/Materials | Discovered new exit (range 15) 1688 | -9/Materials | Discovered new exit (range 15) 1742 | -9/Materials | Entered Mines 1749 | -9/Mines | Met a Derelict bent on vengeance 1777 | -9/Mines | Utility slot count permanently improved by X0-1V1 (+1) 1895 | -9/Mines | Build established: Tank 1916 | -9/Mines | Learned Materials terminal intel 2096 | -9/Mines | X0-1V1 activates XOMVISION 2098 | -9/Mines | Found a hidden stash of uninstalled traps 2105 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2136 | -9/Mines | Discovered new exit (range 6) 2145 | -9/Mines | Entered Materials 2145 | -8/Materials | Evolved 2 slots: Utility x2 2146 | -8/Materials | Loaded intel: 12 terminal locations 2153 | -8/Materials | Central database locked down 2818 | -8/Materials | Garrison activated, responded to threat 2883 | -8/Materials | Repaired Minigun 2969 | -8/Materials | Destroyed 8 combat bots 3070 | -8/Materials | Discovered new exit (range 5) 3077 | -8/Materials | Entered Factory 3077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -7/Factory | Sucked down chute 3290 | -7/Factory | Entered Waste 3331 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Spotted C-40 Crusher 3359 | -7/Waste | Weapon slot count temporarily expanded by X0-1V1 (+3) 3376 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3382 | -7/Waste | Spotted C-40 Crusher 3391 | -7/Waste | X0-1V1 sent allied S-27 Virus (x5) 3394 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Spotted C-40 Crusher 3408 | -7/Waste | Discovered new exit (range 11) 3413 | -7/Waste | EX resistance permanently improved by X0-1V1 (+20%; -200 max core) 3421 | -7/Waste | Entered Factory 3441 | -7/Factory | Lost 4 allies 3446 | -7/Factory | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3500 | -7/Factory | X0-1V1 sent you to a vault 3627 | -7/Factory | Found Prototype Launcher 3658 | -7/Factory | Build established: Gunner 3669 | -7/Factory | Identified exit to Factory 3669 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3770 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3804 | -7/Factory | Identified Rocket Array 3899 | -7/Factory | Discovered new exit (range 12) 3907 | -7/Factory | Found Scimitar of Distortion 3949 | -7/Factory | Identified exit to Lower Caves 4010 | -7/Factory | Entered Lower Caves 4038 | -7/Lower Caves | Lost 5 parts (3u2w) 4060 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4187 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 4204 | -7/Lower Caves | Build established: Mutant 4213 | -7/Lower Caves | Core integrity restored by X0-1V1 (+61) 4222 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Power slot 4586 | -7/Lower Caves | Core integrity fell below 50% 4604 | -7/Lower Caves | Core integrity fell below 20% 4606 | -7/Lower Caves | X0-1V1 rescued you from certain death 4613 | -7/Lower Caves | Self-destructed Last Messages --------------- 04558_ Acquired 33 matter. 04573_ S-27 Virus destroyed. 04576_ Acquired 30 matter. 04577_ Penetrated by Slug. 04587_ Slug penetrates Wall. 04590_ Penetrated by Slug. 04593_ Imp. Deuterium Engine destroyed. 04596_ Penetrated by Slug. 04598_ Imp. Titanium Leg destroyed. 04598_ Adv. Heat Sink destroyed. 04600_ Sml. Storage Unit destroyed. 04600_ L-41 Fighter destroyed. 04600_ Penetrated by Slug. 04602_ Hvy. Missile Launcher severed. 04603_ Flak Gun destroyed. 04603_ Penetrated by Slug. 04606_ X0-1V1 feels like keeping you around a while longer. 04606_ Core integrity partially restored (164). The surroundings shift and blur. Map ----- +----------------------------------------------------+ | ##### ### ## ########### | | #### ! # | | ####??## !! # % | | ##?????## # " """ ## ### " " | | ##?????# """"""" #? #?""# #### """" "" | | ##????# """"""" #??# %% ????# """ "" | | ##??#### " """ #??# ???#%=?????# " " | | #### ????????????????# | | ????????????????# | | % ### ### ???????????????##"### | | % #?# ####?? ##??????????????##??# | | #?# #?????## ??????????????????## # | | ## #?? #???????## ???????????????????##### | | ### #?? ?????????# ??????????? %?????????## | | # ##?# #??? #????????# ?????????? ????????# | | ## ##??# #??? ?????????# ?????????# ?????????# | | ?######## #?????????????# ###????? %?????????# | | ????# ## ### ###??????# ##???? #??????????# | | ????# #??##% #???%% #??????????## | | ???## ###### #?## #### #????????????? | | #### #####??????????# % ## %#?????????????? | | ## #??????????# ##????????????? | | ## #???????????# % % #????????????? | | ## ##???# ?????# % % % #????????????? | | ## ## #????# ## % #???#####????? | | ?### ## #?????# @ ## ##?# ###### | | ???## ## #?????# % #?# % ## | | ###?# ## ##????####%% #??# ##### | | ### ### ##??????## % #??## #???? | | ## ### ########## % ##???### #???? | | ## #### #####?????## #???? | | % % #??###????###?## #???? | | #### #??????#### ### ###### | | ###### #?????## ## #### | | ##?## ####### ##??# ### | | #??# ##??## #?? | | #??## ### | | ###### ##?## ## | | ######### #????# ######?## # | | # ##???????# #???# ##??????# # | | ## ###????????####???## #???????# # ## | | ?## #####??????????????????## #???????########? | | ??###???????????????????????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 1690 Matter Stores 700 Matter Capacity 900 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 10% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable GoHome() Resistances Are Futile Challenges ------------ None Game ------ Seed SlugAlloyLoader Manual? 0 Play Time 00:47:16 Cumulative 37.4 hours Start 2026.07.09 @ 12:10:42 End 2026.07.09 @ 13:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c6d6ea5-eca3-4a3c-a9a8-a7617acc967c