Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.09 @ 16:21:00 Player: Ol Swarmie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (926) 926 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3071 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 92/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Terrain Scan Processor Melee Analysis Suite Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cargo Storage Unit High-capacity Matter Pod Terrain Scan Processor Melee Analysis Suite Weapon Shielding Hardened Light Armor Plating Particle Gun Particle Gun Particle Gun Heavy Particle Cannon Assault Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 39 | 6 10 11 3 9 Power 6 | 1 1 2 1 1 Engine 5 | 1 1 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 4 4 1 3 Treads 1 | . 1 . . . Leg 9 | . 1 4 1 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 9 | 1 4 2 1 1 Device 3 | . . 1 1 1 Storage 5 | 1 3 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 3 . 4 Energy Gun 5 | . 1 2 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 . . 16 Power 3 | . 1 . . 2 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 15 | . 1 . . 15 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 93 | . 89 98 100 64 Engine 10 | . 13 11 9 4 Treads 2 | . 6 1 . . Leg 16 | . . 20 27 16 Wheel 2 | . 14 . . . Device 9 | . . 10 18 11 Storage 10 | . 14 11 9 7 Processor 10 | . 12 11 9 6 Energy Gun 23 | . 5 30 27 12 Ballistic Gun 4 | . 21 . . . Launcher 1 | . . 1 . . Naked Turns 46 | . . . . 46 Heaviest Build 41 | 11 26 39 41 41 Greatest Support 51 | 26 26 34 51 51 Greatest Overweight (x) 4 | . 4 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 11 13 15 13 Most Carried 15 | 6 11 15 15 15 Average Carried 11 | 3 8 12 13 11 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 6 10 13 15 5 Class Distribution -------------------- 68% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 672 | 167 142 273 30 60 Remotely . | . . . . . Salvage Created 991 | . 92 389 137 373 Parts 73 | . 14 31 9 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 25 | . 4 10 3 8 Guns 13 | . 4 4 2 3 Cannons 4 | . . . . 4 AOE 4 | . . 4 . . Classes Destroyed 6 | . 3 2 . 1 Tunneler 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 7 | . 3 4 . . Grunt 10 | . 1 2 2 5 Sentry 7 | . . 4 1 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 4 2 4 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 4 | . 1 4 1 2 Gunslinging . | . . . . . Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 3070 | . 320 450 171 2129 Core 671 | . 34 75 58 504 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 86 81 . . Volleys Fired 82 | . 24 23 14 21 Largest 3 | . 2 3 3 3 Hottest 186 | . 85 186 186 184 Shots Fired 184 | . 31 61 42 50 Gun 166 | . 31 60 42 33 Cannon 17 | . . . . 17 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 34 | . 26 . . 8 Thermal 149 | . 5 60 42 42 Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 3 10 6 24 Robot Miss Streak 3 | . 3 3 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 121 | . 16 41 25 39 Core Hits 49 | . 10 15 5 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Burn 4 | . . 3 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2095 | . 149 797 382 767 Guns 1660 | . 147 665 382 466 Cannons 301 | . . . . 301 Explosions 132 | . . 132 . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 243 | . 117 . . 126 Thermal 1718 | . 30 665 382 641 Explosive 132 | . . 132 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 517 | . 112 517 304 327 Average Temperature 158 | . 53 183 120 165 Received Heat Transfer 819 | . 12 213 99 495 Effects 6 | . . 6 . . Shutdowns 3 | . . 3 . . Energy Bleed 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 2 1 1 Combat Hostiles 4 | . . 2 1 1 Parts Melted 14 | . . 9 2 3 Heat Transferred 4255 | . 74 1813 925 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 197 | . 142 175 129 197 Initial 83 | . . . . 83 Average 68 | . 68 66 41 131 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 2 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 11 10 7 16 Peak Tracking Total 7 | . 7 4 4 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 10 | . 2 5 1 2 Terminals 7 | . 1 4 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 8 19 1 4 Successful 19 | . 5 12 1 1 Failed 13 | . 3 7 . 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 7 | . . 4 . 3 Terminals 24 | . 5 15 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 3 4 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 3 9 . 1 Record 9 | . 3 6 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Locate Traps 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 5 . 2 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 117 | . . 117 . . Retrieved Matter 117 | . . 117 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2338 | 71 423 1335 258 251 Spaces Moved 1306 | 64 295 621 155 171 Core 97 | 5 1 . . 91 Treads 173 | . 98 75 . . Legs 781 | . . 546 155 80 Wheels 255 | 59 196 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 130 50 Average Speed 152 | 86 113 198 130 102 Slowest Speed 330 | 90 250 240 130 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 39 40 15 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . 7 . . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1499 | 76 362 679 180 202 Wait 9 | 1 . 5 3 . Move 1302 | 63 294 620 154 171 Hop . | . . . . . Pick Up 33 | 6 14 8 5 . Fast Attach 18 | 6 3 6 . 3 Attach 10 | . 2 1 3 4 Detach 7 | . 4 3 . . Swap 11 | . 5 4 . 2 Drop 25 | . 14 9 1 1 Fire 82 | . 24 23 14 21 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 29 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 933 | -9/Materials | Build established: Gunner 1171 | -9/Materials | Discovered new exit (range 16) 1830 | -9/Materials | Entered another Materials area 1830 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -8/Materials | Garrison activated, responded to threat 2086 | -8/Materials | Identified exit to Garrison 2088 | -8/Materials | Entered Garrison 2146 | -8/Garrison | Triggered checkpoint 2149 | -8/Garrison | Triggered checkpoint 2261 | -8/Garrison | Core integrity fell below 50% 2281 | -8/Garrison | System corruption reached 10% 2284 | -8/Garrison | Core integrity fell below 20% 2311 | -8/Garrison | Lost 15 parts (2p5n3u5w) 2339 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02272_ System corrupted: Component data lost. 02272_ Penetrated by Slug. 02272_ Cooling System destroyed. 02275_ Penetrated by Slug. 02278_ Slug penetrates Wall. 02280_ Hvy. Particle Cannon destroyed. 02280_ System corrupted by crushing effect (+3). 02280_ Knocked back. [Achievement: System Compromised] 02283_ Penetrated by Slug. 02292_ System corrupted: Aluminum Leg rejected. 02293_ Dropped Lrg. Storage Unit. 02294_ B-36 Bruiser destroyed. 02295_ Acquired 41 matter. 02308_ System corrupted: Component data lost. 02323_ Connecting with Garrison Terminal... 02331_ System corrupted: Energy discharge (-32). 02331_ Slug penetrates Reinforced Barrier. 02334_ Penetrated by Slug. 02337_ Slug penetrates Phase Generator. 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