Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.16 @ 01:33:08 Player: 1upsuper Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (4612) 4612 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 10465 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Coolant Injector Medium Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Layered Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Hypervelocity Coil Gun Railgun Heavy Rocket Launcher Improved Plasma Cutter > --- INVENTORY -------- Micro Fission Core Micro Fission Core Medium Storage Unit Matter Compressor Launcher Guidance Computer Energy Filter Improved Kinecellerator Improved Weapon Cycler Overload Regulator Overload Regulator Point Defense System Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Smartbomb Launcher [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . 1 . . 1 Utility 4 | . . . . 1 1 1 . . . 1 Weapon 3 | . . 1 . . 1 . 1 . . . Parts Attached 150 | 5 9 7 12 24 26 8 23 9 2 25 Power 20 | 1 1 . 3 5 2 2 3 1 . 2 Engine 7 | 1 1 . 3 . . . 1 1 . . Core 13 | . . . . 5 2 2 2 . . 2 Reactor . | . . . . . . . . . . . Propulsion 39 | 2 . 1 3 10 7 3 7 . 1 5 Treads 4 | . . . . . . . . . . 4 Leg 35 | 2 . 1 3 10 7 3 7 . 1 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | . 6 . . 3 6 2 5 2 . 8 Device 16 | . . . . 2 3 2 3 2 . 4 Storage 10 | . 6 . . . 1 . 1 . . 2 Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . . . 1 2 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 59 | 2 2 6 6 6 11 1 8 6 1 10 Energy Gun 28 | 2 1 4 1 4 7 1 5 . . 3 Energy Cannon 7 | . . 1 . . . . 1 1 . 4 Ballistic Gun 19 | . 1 1 5 2 3 . 2 4 . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 2 2 1 . . . . Parts Lost 70 | . 1 1 4 6 11 1 7 4 3 32 Power 9 | . . . 2 1 . . 1 1 1 3 Propulsion 22 | . . . 2 2 4 1 2 . 1 10 Utility 7 | . . . . 1 . . 1 . . 5 Weapon 32 | . 1 1 . 2 7 . 3 3 1 14 Highest Loss Streak 26 | . 1 1 3 5 7 1 2 3 2 26 Average Slot Usage (%) 93 | . 99 99 98 93 97 99 98 93 96 57 Engine 4 | . 14 11 10 1 . . 2 2 4 . Core 5 | . . . . 7 7 13 8 7 5 4 Leg 28 | . 28 33 32 33 28 26 28 29 27 13 Device 3 | . . . . 3 6 6 5 1 11 5 Storage 19 | . 27 22 22 18 22 20 18 17 17 11 Protection 2 | . . . . 2 . 6 3 4 . 2 Energy Gun 11 | . 18 24 9 9 16 12 13 3 . . Ballistic Gun 13 | . 9 6 23 17 11 13 10 19 17 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 5 39 46 48 50 66 74 105 113 89 112 Greatest Support 87 | 20 20 30 33 55 55 63 83 83 87 87 Greatest Overweight (x) 19 | . 1 1 2 3 3 2 1 1 1 19 Average Overweight (x) . | . . 1 1 . . 1 1 1 . 1 Largest Inventory Capacity 24 | 4 16 16 16 16 20 20 20 20 20 24 Average Capacity 17 | 4 13 16 16 16 19 20 20 20 20 16 Most Carried 20 | 4 16 16 16 16 20 20 20 20 18 20 Average Carried 16 | 3 12 14 15 15 17 19 19 17 16 12 Final Capacity 20 | 4 16 16 16 16 20 20 20 20 20 8 Final Carried 20 | 4 16 16 16 16 20 20 20 17 16 . Class Distribution -------------------- 31% | Scavenger-Tank 18% | Mutant 16% | Scavenger-Gunner 13% | Gunner 5% | Hauler-Mutant 4% | Commander-Gunner 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Matter Collected 3805 | 250 94 62 344 568 568 99 596 626 107 491 Remotely . | . . . . . . . . . . . Salvage Created 4993 | . 168 239 435 920 1344 110 702 523 60 492 Parts 274 | . 12 11 21 58 74 7 38 24 6 23 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 20 5 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 97 | . 6 5 9 19 21 4 11 13 1 8 Guns 77 | . 6 5 9 19 17 4 6 7 1 3 Cannons 9 | . . . . . 3 . 3 1 . 2 AOE 9 | . . . . . . . 1 5 . 3 Classes Destroyed 13 | . 2 1 2 1 7 . . . . . Worker 1 | . . . . . 1 . . . . . Builder 4 | . . . . . 3 . . . . 1 Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . . . . . 3 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . . . 1 1 1 . . . . . Swarmer 24 | . 3 . . 4 6 4 . 7 . . Grunt 33 | . 3 2 6 7 9 . 3 . . 3 Brawler 4 | . . . . . 1 . . 3 . . Duelist 3 | . . . 2 1 . . . . . . Sentry 16 | . . 3 1 5 3 . 1 1 . 2 Hunter 7 | . . . . 2 1 . 3 . . 1 Programmer 10 | . . . . . 1 . 4 2 1 2 Best Kill Streak 12 | . 3 1 7 5 12 4 3 6 1 3 Combat Bots Only 7 | . 3 1 7 5 4 4 3 6 1 3 Max Kills in Single Turn 3 | . 1 1 2 1 3 2 1 3 1 2 Gunslinging 1 | . . . 1 . . 1 . 1 . . Exploded 3 | . . . . . . . 1 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Damage Taken 13154 | . 214 375 610 1241 1959 209 1846 1721 289 4690 Core 2079 | . 7 82 64 213 214 . 138 138 58 1165 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 97 . 63 61 69 100 . . 66 . Volleys Fired 296 | . 17 20 24 67 58 6 31 32 11 30 Largest 5 | . 2 3 3 3 4 4 5 5 3 4 Hottest 288 | . 80 145 91 91 175 128 288 158 98 218 Shots Fired 844 | . 31 51 69 157 189 24 114 100 25 84 Gun 793 | . 31 51 69 157 180 24 102 90 25 64 Cannon 37 | . . . . . 9 . 12 2 . 14 Launcher 13 | . . . . . . . . 8 . 5 Special 1 | . . . . . . . . . . 1 Kinetic 525 | . 4 14 64 129 96 12 42 82 25 57 Thermal 157 | . 27 37 . . 28 6 33 10 . 16 Explosive 13 | . . . . . . . . 8 . 5 Electromagnetic 149 | . . . 5 28 65 6 39 . . 6 Robot Hit Streak 17 | . 14 16 17 13 10 5 12 6 3 15 Robot Miss Streak 9 | . 2 2 2 3 7 5 7 9 4 6 Penetration Max 1 | . . . . . 1 . . 1 . 1 Secondary Targets 7 | . . . 2 1 2 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . . Shots Hit Robots 534 | . 21 40 54 109 107 18 66 58 11 50 Core Hits 276 | . 10 15 21 40 56 11 41 41 3 38 Critical Hits 9 | . . 1 . . 3 . . 3 . 2 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 6 | . . 1 . . 1 . . 2 . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10486 | . 208 418 723 1518 2318 320 1389 1678 124 1790 Guns 7477 | . 208 418 723 1475 1823 320 946 774 124 666 Cannons 849 | . . . . . 152 . 288 67 . 342 Explosions 2130 | . . . . 43 343 . 155 837 . 752 Melee . | . . . . . . . . . . . Ramming 15 | . . . . . . . . . . 15 Kinetic 5044 | . 34 100 692 1182 1055 155 393 751 124 558 Thermal 2156 | . 174 318 . 43 523 95 543 90 . 370 Explosive 1760 | . . . . . 96 . 75 837 . 752 Electromagnetic 1511 | . . . 31 293 644 70 378 . . 95 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 2 . 6 . 2 . 6 11 13 5 Average Corruption 5 | . 1 . 3 . 1 . 2 9 12 1 Corruption Purged 2 | . . . . . 2 . . . . . Effects 98 | . 1 . 12 . 1 . 4 59 19 2 Message Errors 19 | . . . 2 . . . 2 13 2 . Matter Fused 23 | . . . 5 . . . . 15 3 . Heat Flow Errors 7 | . 1 . 2 . 1 . . 2 1 . Energy Discharges 8 | . . . . . . . 1 5 2 . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . 2 . . . . 2 . 2 Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . . . 1 1 . Misdirections 10 | . . . . . . . . 7 3 . Targeting Errors 15 | . . . 1 . . . . 8 6 . Weapon Failures 5 | . . . . . . . . 4 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 232 | . . . . . 69 . . 40 . 123 Projectiles 28 | . . . . . . . . . . 28 Explosions 204 | . . . . . 69 . . 40 . 95 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 669 | . . . . 29 165 . 114 125 . 236 Shots 15 | . . . . 1 4 . 4 3 . 3 Rammed 12 | . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 487 | . 167 163 251 454 473 72 487 416 65 406 Average Temperature 144 | . 53 61 44 85 188 30 211 175 29 158 Received Heat Transfer 2160 | . 78 123 180 288 267 6 198 54 36 930 Effects 43 | . . . . 2 14 . 13 12 . 2 Shutdowns 8 | . . . . . 2 . 1 4 . 1 Energy Bleed 9 | . . . . . 2 . 3 4 . . Interference 15 | . . . . . 6 . 6 3 . . Matter Decay 6 | . . . . 2 3 . . . . 1 Short Circuit 4 | . . . . . . . 3 1 . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . Parts Fried 10 | . . . . 1 7 . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 2 . . 2 . 1 . . . Heat Transferred 3782 | . 400 723 . 50 992 185 784 137 . 511 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 4 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Peak Influence 388 | . 110 200 159 388 364 277 245 . . 249 Average Influence 122 | . 38 72 61 219 212 241 90 . . 93 Maximum Alert Level 1 | . . 1 . 1 1 1 1 . . 1 Low Security (%) 74 | 100 100 99 100 30 42 17 98 . . 82 Level 1 25 | . . . . 69 57 82 1 . . 17 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 1 3 1 3 . . 5 Investigation 5 | . 1 . 1 . . . . . . 3 Extermination 5 | . . . . . 1 1 2 . . 1 Reinforcement 5 | . . . . 1 2 . 1 . . 1 Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Distress Signals 6 | . . . . 3 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 7 9 18 31 26 8 17 14 4 35 Peak Tracking Total 9 | . 3 3 7 7 4 5 4 7 3 9 Tactical Retreats 20 | . . 2 . 5 2 1 3 . . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Traps Triggered 12 | . 3 . 6 . . 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Disabled 11 | . . . . 2 3 . 5 1 . . Max in Single Turn 4 | . . . . 1 1 . 4 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Accessed 11 | . 2 1 2 . . . 2 . . 4 Terminals 6 | . 1 . 2 . . . . . . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . 2 2 3 . . . 5 . . 13 Successful 20 | . 1 2 3 . . . 5 . . 9 Failed 5 | . 1 . . . . . . . . 4 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 13 | . 1 . 3 . . . . . . 9 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 4 | . 1 . . . . . 3 . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . . 3 . . . . . . 7 Record 9 | . . . 2 . . . . . . 7 Maintenance Status 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . 1 . . . . . 3 . . . Scan Component 3 | . 1 . . . . . 2 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 1 . . . 1 . . 4 Full Trace Events 3 | . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 70 | . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 185 | . . . . . . . 185 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total Allies 12 | . . . 12 . . . . . . . Largest Group 10 | . . . 10 2 . . . . . . Highest-Rated Group 88 | . . . 88 16 . . . . . . Highest-Rated Ally 31 | . . . 31 8 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . 36 5 . . . . . . Total Damage 466 | . . . 430 36 . . . . . . Kills 7 | . . . 7 . . . . . . . Allies Corrupted 2 | . . . 1 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Turns Passed 7857 | 217 769 513 774 808 1250 260 1256 1137 201 672 Spaces Moved 3863 | 80 426 205 339 311 579 142 668 661 117 335 Core 151 | 28 . . . . . . . . . 123 Treads 19 | . . . . . . . . . . 19 Legs 3693 | 52 426 205 339 311 579 142 668 661 117 193 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 122 150 150 150 120 50 Average Speed 147 | 95 149 150 150 140 148 150 150 150 147 146 Slowest Speed 1000 | 120 150 150 180 210 210 180 150 150 150 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 6 50 19 55 27 17 3 16 69 14 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 247 | . . . . 6 34 . 5 113 5 84 Melee . | . . . . . . . . . . . Projectile 40 | . . . . . 4 . 3 9 5 19 AOE 207 | . . . . 6 30 . 2 104 . 65 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total 5458 | 219 530 373 553 573 856 178 864 735 130 447 Wait 911 | 129 48 130 159 130 153 3 107 26 . 26 Move 3853 | 79 425 204 338 310 578 141 667 660 116 335 Hop . | . . . . . . . . . . . Pick Up 132 | 6 22 7 10 20 26 7 18 3 1 12 Fast Attach 18 | 3 1 . 3 3 2 1 3 . . 2 Attach 92 | 2 2 6 5 9 17 4 13 9 2 23 Detach 10 | . . 1 . . 1 . 1 3 . 4 Swap 40 | . 6 1 4 12 7 3 7 . . . Drop 89 | . 9 4 10 22 14 8 17 2 . 3 Fire 296 | . 17 20 24 67 58 6 31 32 11 30 Melee . | . . . . . . . . . . . Ram 12 | . . . . . . . . . . 12 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 218 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Discovered new exit (range 8) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1355 | -9/Materials | Discovered new exit (range 5) 1422 | -9/Materials | Discovered new exit (range 12) 1500 | -9/Materials | Entered Storage 1642 | -9/Storage | Met a pair of Derelict thieves 1678 | -9/Storage | Build established: Gunner 1834 | -9/Storage | Destroyed 7 combat bots 1843 | -9/Storage | Lost 3 parts (1p2n) 1846 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2101 | -9/Storage | Build established: Commander-Gunner 2233 | -9/Storage | Discovered new exit (range 16) 2274 | -9/Storage | Entered Materials 2274 | -8/Materials | Accompanied by 3 allies 2274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -8/Materials | Discovered new exit (range 15) 2993 | -8/Materials | Lost 5 parts (1p2n2w) 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3611 | -7/Factory | Lost 7 parts (1n6w) 4283 | -7/Factory | Discovered new exit (range 5) 4332 | -7/Factory | Entered another Factory area 4332 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4486 | -6/Factory | Discovered new exit (range 9) 4592 | -6/Factory | Entered another Factory area 4592 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4880 | -5/Factory | Build established: Scavenger-Tank 5638 | -5/Factory | Build established: Scavenger-Gunner 5727 | -5/Factory | Discovered new exit (range 16) 5848 | -5/Factory | Entered Upper Caves 6084 | -5/Upper Caves | Build established: Scavenger-Tank 6089 | -5/Upper Caves | Learned location of 1 exit from Factory 6172 | -5/Upper Caves | System corruption reached 10% 6380 | -5/Upper Caves | Lost 3 parts (1p2w) 6483 | -5/Upper Caves | Discovered new exit (range 5) 6735 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6985 | -5/Upper Caves | Entered another Upper Caves area 7059 | -5/Upper Caves | Discovered new exit (range 9) 7090 | -5/Upper Caves | Learned Factory machine intel 7186 | -5/Upper Caves | Entered Factory 7186 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7187 | -4/Factory | Identified exit to Research 7188 | -4/Factory | Loaded intel: 250 machine locations 7668 | -4/Factory | Core integrity fell below 50% 7731 | -4/Factory | Lost 26 parts (3p6n4u13w) 7837 | -4/Factory | Core integrity fell below 20% 7858 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07782_ System corrupted: Component data lost. 07808_ Slammed into G-67 Veteran. 07809_ Phase Gun destroyed. 07811_ Slammed into G-67 Veteran. 07813_ Hvy. Treads permanently disabled. 07813_ Destabilizing: Short circuit. 07815_ Slammed into G-67 Veteran. 07823_ Destabilizing: System corrupted (+2). 07825_ Slammed into G-67 Veteran. 07829_ Point Defense System destroyed. 07831_ Slammed into G-67 Veteran. 07835_ Broken Hvy. Treads destroyed. 07837_ Acquired 25 matter. 07838_ Myomer Leg destroyed. 07843_ U-05 Engineer lays Concrete. 07849_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 07850_ U-05 Engineer lays Concrete. 07855_ U-05 Engineer builds a Door. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????# #! 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