Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 14:59:09 Player: Faunarr Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (3256) 3256 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 7960 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 251 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 117/160 System Corruption 5% Temperature Cool (0) Movement Flying (200) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Improved Proton Missile Launcher > --- INVENTORY (5) ---- Makeshift Transmission Jammer Remote Shield Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Layered Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Medium Treads Improved Cooling System Target Analyzer Improved Medium Armor Plating High-powered Tractor Beam Lightning Gun Heavy Laser Beamcaster Gauss Rifle Heavy Rocket Launcher Hammer [Rating: 58] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 7 | . . . 2 . 2 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 84 | 8 2 . 4 6 14 18 26 2 4 Power 7 | 1 . . . 1 1 1 2 1 . Engine 6 | 1 . . . 1 1 1 2 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 1 1 3 3 7 1 . Treads 8 | 1 . . 1 . 1 1 4 . . Leg . | . . . . . . . . . . Wheel 6 | 1 . . . 1 2 2 . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . 3 1 . Utility 37 | 2 1 . 3 1 8 10 9 . 3 Device 15 | 1 . . 1 . 2 5 3 . 3 Storage 2 | 1 1 . . . . . . . . Processor 7 | . . . . 1 4 1 1 . . Hackware . | . . . . . . . . . . Protection 13 | . . . 2 . 2 4 5 . . Artifact . | . . . . . . . . . . Weapon 22 | 3 1 . . 3 2 4 8 . 1 Energy Gun 8 | 1 . . . . . . 7 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 1 . . 2 2 4 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 37 | . . . . 2 5 5 23 . 2 Power 2 | . . . . . . . 2 . . Propulsion 12 | . . . . 1 1 1 8 . 1 Utility 17 | . . . . 1 4 3 8 . 1 Weapon 6 | . . . . . . 1 5 . . Highest Loss Streak 8 | . . . . 2 3 3 8 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 98 92 95 79 13 23 Engine 7 | . 14 14 11 11 9 7 5 . . Treads 8 | . 14 14 11 11 9 7 12 . . Wheel 7 | . 14 14 11 10 8 6 2 . . Device 12 | . 14 14 11 11 9 14 11 . 3 Storage 7 | . 14 14 11 11 9 7 5 . . Processor 17 | . . . . 1 20 26 17 . . Protection 7 | . . . 22 19 7 6 9 . . Ballistic Gun 15 | . 28 28 22 21 18 14 7 . . Peak Build Rating 58 | 7 8 8 13 16 32 53 58 12 23 Average Rating 35 | 5 7 8 12 14 27 47 47 7 15 On Entrance 14 | . 7 8 8 13 16 31 50 2 12 Naked Turns 42 | . . . . . . . 42 . . Heaviest Build 130 | 13 88 88 98 105 112 129 130 7 8 Greatest Support 76 | 20 16 16 23 16 16 16 76 10 10 Greatest Overweight (x) 12 | . 5 5 6 9 10 12 8 . . Average Overweight (x) 5 | . 2 5 5 6 7 9 3 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 7 17 25 25 25 25 25 22 5 5 Most Carried 25 | 4 11 11 12 19 25 25 19 1 3 Average Carried 18 | 3 7 11 10 16 23 23 15 . 1 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Final Carried 22 | 4 11 11 12 17 22 20 . 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Matter Collected 2733 | 328 40 24 46 142 468 1126 453 73 33 Remotely 463 | . . . . . . 10 453 . . Salvage Created 3539 | 122 44 29 45 213 474 1723 889 . . Parts 174 | 7 6 3 2 10 30 81 35 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 90 | . 3 2 1 10 13 45 16 . . Guns 84 | . 3 2 1 5 13 44 16 . . AOE 6 | . . . . 5 . 1 . . . Classes Destroyed 17 | 2 1 . 1 1 3 5 4 . . Worker 3 | . . . . . . 1 2 . . Builder 1 | . . . . . . . 1 . . Tunneler 3 | 2 . . . 1 . . . . . Recycler 6 | 1 . . . . . 4 1 . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . . Swarmer 24 | . 3 2 . . 6 10 3 . . Grunt 24 | . . . 1 3 1 13 6 . . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . . . 5 2 1 . . Demolisher 1 | . . . . . . 1 . . . Hunter 4 | . . . . . 1 . 3 . . Programmer 10 | . . . . . . 9 1 . . Heavy 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . Assembled 16 | . . . . 7 . 9 . . . Best Kill Streak 13 | 3 2 2 1 7 3 13 5 . . Combat Bots Only 13 | . 2 2 1 6 3 13 4 . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 2 . . Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . . . . 2 . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Hostile Shots Fired 761 | . 43 3 2 56 100 257 285 5 10 Missed 214 | . 12 . . 11 29 71 85 4 2 Damage Taken 8538 | . 238 22 21 779 786 2468 4079 23 122 Core 1253 | . 48 8 10 117 58 161 789 . 62 Absorbed by Shields 738 | . . . . . 80 658 . . . Core Remaining (%) 82 | 100 . 77 . 68 89 77 . . . Volleys Fired 307 | 24 18 5 2 33 49 106 68 . 2 Largest 2 | 2 2 2 2 2 2 2 2 . 1 Hottest 160 | 40 40 40 40 50 48 56 160 . 43 Shots Fired 615 | 48 36 10 4 66 98 216 135 . 2 Gun 609 | 48 36 10 4 62 98 216 135 . . Cannon . | . . . . . . . . . . Launcher 6 | . . . . 4 . . . . 2 Special . | . . . . . . . . . . Kinetic 541 | 48 36 10 4 62 98 216 67 . . Thermal 68 | . . . . . . . 68 . . Explosive 4 | . . . . 4 . . . . . Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 45 | 7 4 4 4 5 11 33 45 . . Robot Miss Streak 6 | 5 5 1 . 3 3 6 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 . . . . 7 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . Shots Hit Robots 465 | 26 19 6 3 33 67 189 122 . . Core Hits 383 | 8 6 4 2 26 23 205 107 . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 4 | . . . . . . . 4 . . Impact 4 | . . . . . . . 4 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8856 | 207 172 44 24 504 989 4062 2844 . 10 Guns 8532 | 207 172 44 24 315 989 3942 2839 . . Cannons . | . . . . . . . . . . Explosions 307 | . . . . 189 . 108 . . 10 Melee . | . . . . . . . . . . Ramming 17 | . . . . . . 12 5 . . Kinetic 7022 | 207 172 44 24 315 989 3942 1329 . . Thermal 1510 | . . . . . . . 1510 . . Explosive 297 | . . . . 189 . 108 . . . Electromagnetic 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 11 3 3 4 Average Corruption 2 | . . . . . . 1 2 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . . 46 3 2 3 Message Errors 11 | . . . . . . 7 1 2 1 Matter Fused 8 | . . . . . . 6 . . 2 Heat Flow Errors 6 | . . . . . . 6 . . . Energy Discharges 7 | . . . . . . 6 1 . . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . 3 . . . Data Loss (major) 5 | . . . . . . 5 . . . Misfires 6 | . . . . . . 6 . . . Alerts 4 | . . . . . . 4 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 215 | . . . . 50 . 163 2 . . Shots 5 | . . . . 3 . 2 . . . Rammed 4 | . . . . . . 1 3 . . Targets Rammed 4 | . . . . . . 1 3 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 354 | . . . 27 303 67 231 354 . . Average Temperature 77 | . . . 15 103 15 100 93 . . Received Heat Transfer 1445 | . . . 12 191 195 471 564 12 . Effects 5 | . . . . 3 . . 2 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . . . 7 . . Heat Transferred 3242 | . . . . . . . 3242 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Peak Influence 731 | 15 138 131 181 260 297 731 355 . . Initial 350 | . 9 53 . 70 12 68 350 . . Average 163 | 3 89 37 79 169 125 200 182 . . Maximum Alert Level 3 | . . . . 1 1 3 1 . . Low Security (%) 69 | 100 100 100 100 49 83 60 58 . . Level 1 23 | . . . . 50 16 25 41 . . Level 2 5 | . . . . . . 11 . . . Level 3 1 | . . . . . . 2 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . . . . 1 14 3 . . Investigation 1 | . . . . . . 1 . . . Extermination 8 | . . . . . . 7 1 . . Reinforcement 6 | . . . . . 1 3 2 . . Assault 3 | . . . . . . 3 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Distress Signals 6 | . 2 . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 192 | . 8 3 6 17 27 81 37 12 1 Peak Tracking Total 10 | . 5 3 2 3 5 10 8 3 1 Tactical Retreats 15 | . 2 . . 1 2 2 4 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Disabled 6 | . . . . . 2 4 . . . Max in Single Turn 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Accessed 12 | . 1 . 2 . 2 5 1 . 1 Terminals 10 | . 1 . 2 . 2 4 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 2 . 6 . 4 11 2 . 1 Successful 15 | . 1 . 5 . 2 4 2 . 1 Failed 11 | . 1 . 1 . 2 7 . . . Catastrophic 6 | . 1 . 1 . . 4 . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 2 . 6 . 4 8 2 . . Terminals 23 | . 2 . 6 . 4 9 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . 3 . . 1 2 . 1 Open Door 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Retrieve Matter 2 | . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . 2 1 . . . Terminals 5 | . . . 2 . 2 1 . . . Track 1 | . . . 1 . . . . . . Botnet 4 | . . . 1 . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 10 | . 1 . 1 . 2 5 1 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total Allies 3 | . . 2 . 1 . . . . . Largest Group 2 | . . 2 2 2 1 . . . . Highest-Rated Group 45 | . . 45 45 45 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . 4 11 13 8 . . . . Total Damage 450 | . . 43 192 151 64 . . . . Kills 12 | . . 1 7 3 1 . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Turns Passed 8155 | 141 280 582 271 476 904 4081 956 364 100 Spaces Moved 4507 | 61 160 326 136 188 346 1581 415 1044 250 Core 81 | 6 . . . . . . 75 . . Treads 110 | 8 . . 1 . . . 101 . . Legs . | . . . . . . . . . . Wheels 2941 | 47 160 326 135 188 346 1581 158 . . Hover . | . . . . . . . . . . Flight 1375 | . . . . . . . 81 1044 250 Fastest Speed 34 | 50 100 175 190 190 190 205 35 34 34 Average Speed 155 | 102 137 175 192 196 202 233 165 34 34 Slowest Speed 480 | 160 175 175 480 215 230 260 400 35 34 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 5 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 6 35 77 18 40 42 49 14 90 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 3 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 80 | . . . . 36 . 44 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 80 | . . . . 36 . 44 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total 5092 | 96 190 330 142 239 473 1793 527 1041 261 Wait 95 | . 6 . . 8 47 27 3 . 4 Move 4486 | 60 159 325 135 187 345 1580 414 1033 248 Hop 6 | . . . . . . . . 5 1 Pick Up 63 | 4 5 . 1 5 11 29 7 1 . Fast Attach 25 | 7 . . . . 3 3 7 2 3 Attach 36 | . . . 2 2 6 8 17 . 1 Detach 3 | . . . . . 1 . . . 2 Swap 23 | 1 2 . 2 4 5 7 2 . . Drop 40 | . . . . . 6 32 2 . . Fire 307 | 24 18 5 2 33 49 106 68 . 2 Melee 4 | . . . . . . . 4 . . Ram 4 | . . . . . . 1 3 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 142 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 7) 422 | -10/Materials | Entered Mines 555 | -10/Mines | Learned location of Zion (-7) 636 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 772 | -10/Mines | Discovered new exit (range 16) 800 | -10/Mines | Discovered new exit (range 7) 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Accompanied by 2 allies 1004 | -9/Materials | Evolved 2 slots: Utility x2 1009 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1071 | -9/Materials | Identified exit to Mines 1071 | -9/Materials | Identified exit to Storage 1275 | -9/Materials | Entered Mines 1275 | -9/Mines | Accompanied by 2 allies 1314 | -9/Mines | Met a Derelict bent on vengeance 1435 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1523 | -9/Mines | Assembled infested the area 1721 | -9/Mines | Discovered new exit (range 14) 1733 | -9/Mines | Received a Mining Laser from a helpful Derelict 1751 | -9/Mines | Entered Materials 1751 | -8/Materials | Accompanied by 1 ally 1751 | -8/Materials | Evolved 2 slots: Utility x2 2555 | -8/Materials | Lost 3 parts (3u) 2624 | -8/Materials | Discovered new exit (range 16) 2653 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Utility x2 3613 | -7/Factory | Discovered new exit (range 4) 3619 | -7/Factory | Identified exit to Lower Caves 6255 | -7/Factory | First assault squad dispatched 6567 | -7/Factory | Assembled infested ambush trap array 6608 | -7/Factory | System corruption reached 10% 6638 | -7/Factory | Lost 3 parts (1n1u1w) 6653 | -7/Factory | Destroyed 13 combat bots 6703 | -7/Factory | Discovered new exit (range 15) 6736 | -7/Factory | Entered another Factory area 6736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7299 | -6/Factory | Spotted B-75 Beast 7348 | -6/Factory | Destroyed B-75 Beast 7371 | -6/Factory | Lost 4 parts (2u2w) 7486 | -6/Factory | Lost 4 parts (1n3u) 7569 | -6/Factory | Released all parts (5) 7593 | -6/Factory | Core integrity fell below 50% 7638 | -6/Factory | Lost 8 parts (1p3n2u2w) 7681 | -6/Factory | Core integrity fell below 20% 7682 | -6/Factory | Released all parts (3) 7690 | -6/Factory | Discovered new exit (range 5) 7692 | -6/Factory | Entered Lower Caves 7860 | -6/Lower Caves | Found DCF Scrap (12 items) 7980 | -6/Lower Caves | Learned Factory stockpile data 8051 | -6/Lower Caves | Discovered new exit (range 14) 8056 | -6/Lower Caves | Entered another Lower Caves area 8068 | -6/Lower Caves | Encountered a Warlord checkpoint 8083 | -6/Lower Caves | Spotted B-75 Beast 8156 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- it's probably closer to 100%." 08103_ System corrupted: Matter fused (-7). 08108_ Searching scrap... 08108_ Found Adv. Sensor Array. 08108_ Found Imp. Trap Scanner. 08108_ Found Remote Shield. 08108_ Found Proton Cannon. 08108_ Found 69 Matter. 08109_ Acquired Adv. Sensor Array. 08110_ Acquired 23 matter. 08111_ Acquired Remote Shield. 08113_ Acquired 10 matter. 08130_ System corrupted: Matter fused (-8). 08133_ Connecting with WAR.Sys... 08133_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 08134_ Acquired Mak. Transmission Jammer. 08153_ Adv. Sensor Array destroyed. 08153_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????#]] [[#?????????????????????????????? | | ?????????????#]] [[#?????????????????????????????? | | ?????????????#!! ||#?????????????????????????????? | | ??????????????# |#??????????????????????????????? | | ???????????#### #####??????????????????????????? | | ?????####### # ## #####??????????????????????? | | ????## #X# #??????????????????????? | | ???## #### #??????????????????????? | | ???# ######?????????????????? | | ??## ## ## ####??????????????? | | ### ## ##?????????????? | | ### #?????????????? | | ## #?# @##### #?????????????? | | #### ##?# ## ##???######?????????????? | | #??####??# #### ###???????????????????????? | | #????????# ##??#####?????????????????????????? | | #????????######???????????????????????????????? | | ##????????### ######?????????????????????????? | | ###?????# ##????????????????????????? | | ###?## ##???????????????????????? | | ## ## ????????????????????## | | ???????????????????# | | ## ????????????????????? | | # #####?# #???????????????????### | | ##### ##?????# #??????????????????## | | ????# #####?# ####?????????#####?# | | ????# ### ##???????## #?# ? | | ????### #???????? ### ?? | | ?????## #####????# ## #?? | | ?????# ! #????# ## ##? | | ?????# ]% #????# #?# ## | | ?????## ##### ### ####??# ### | | ??????# ###### ##?# #### ## | | ??????# #?### #??# ## ### | | ?????## ## #??## #?# #?? | | ?????# ####?# #??## #?#### #### #?? | | ?????# #?????# ##???######????## ### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 63 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideFlightMeganuke Manual? 0 Play Time 00:58:27 Cumulative 41.0 hours Start 2024.08.08 @ 14:01:01 End 2024.08.08 @ 14:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc033edf-bf3d-4021-9756-76551dcfe6d0