Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 19:04:54 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (499) 499 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2459 Bonus ------- None Cogmind --------- Core Integrity 269/550 Matter 230/300 Energy 280/280 System Corruption 0% Temperature Danger (492) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Improved Flight Unit Beam Rifle Beam Rifle Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Improved Flight Unit Beam Rifle Advanced Beam Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 33 | 6 1 5 18 3 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 4 2 Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover 5 | . . . 3 2 Flight 1 | . . . 1 . Utility 7 | 1 1 1 4 . Device 4 | . 1 1 2 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . . 7 . Energy Gun 3 | 1 . . 2 . Energy Cannon 3 | . . . 3 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 4 | . . . 1 3 Power . | . . . . . Propulsion 4 | . . . 1 3 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 5 | . 4 8 7 6 Power 1 | . 1 2 2 1 Propulsion 2 | . 1 4 2 1 Utility . | . . . . . Weapon 2 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 10 | . . 1 7 2 Power 5 | . . . 5 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 91 100 81 93 Engine 11 | . 14 14 11 9 Leg 12 | . 28 28 3 . Hover 13 | . . . 18 30 Device 7 | . 5 14 5 9 Storage 11 | . 14 14 11 9 Processor 8 | . . . 11 18 Energy Gun 13 | . 14 14 11 18 Energy Cannon 1 | . . . 2 . Ballistic Gun 8 | . 14 14 6 . Peak Build Rating 23 | 6 7 9 19 23 Average Rating 12 | 4 6 8 14 21 On Entrance 7 | . 6 7 9 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 20 | 13 14 14 20 20 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 3 | 3 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 7 Average Carried 5 | . 4 8 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 698 | 221 62 50 236 129 Remotely . | . . . . . Salvage Created 752 | . 122 . 434 196 Parts 34 | . 3 . 25 6 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 3 . 6 4 Guns 6 | . 1 . 3 2 AOE 5 | . 2 . 3 . Classes Destroyed 7 | . 1 . 5 1 Builder 2 | . . . 2 . Hauler 4 | . . . 4 . Watcher 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 6 | . 3 . 1 2 Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Best Kill Streak 4 | . 2 . 4 3 Combat Bots Only 3 | . 2 . 3 3 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 56 | . 19 . 17 20 Missed 15 | . 7 . 3 5 Hits 41 | . 12 . 14 15 Melee 4 | . . . . 4 Projectile 37 | . 12 . 14 11 Damage Taken 898 | . 197 . 182 519 Core 393 | . 37 . 75 281 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 85 81 . Volleys Fired 71 | . 13 2 36 20 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 60 136 112 Shots Fired 116 | . 26 4 50 36 Gun 102 | . 26 4 36 36 Cannon 8 | . . . 8 . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 23 | . 13 2 8 . Thermal 72 | . . . 36 36 Explosive 6 | . . . 6 . Electromagnetic 15 | . 13 2 . . Robot Hit Streak 17 | . 8 1 17 11 Robot Miss Streak 3 | . 1 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | . 19 1 38 27 Core Hits 29 | . 5 . 18 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 4 3 Burn 7 | . . . 4 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1425 | . 351 6 679 389 Guns 1015 | . 207 6 413 389 Cannons 41 | . . . 41 . Explosions 369 | . 144 . 225 . Melee . | . . . . . Ramming . | . . . . . Kinetic 105 | . 62 6 37 . Thermal 950 | . 144 . 417 389 Explosive 225 | . . . 225 . Electromagnetic 145 | . 145 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 80 | . 56 . 24 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 638 | . 138 . 218 638 Average Temperature 142 | . 80 . 62 298 Received Heat Transfer 195 | . 78 . 36 81 Effects 19 | . . . . 19 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 2 | . . . . 2 Parts Melted 15 | . . . 8 7 Heat Transferred 2703 | . 150 . 1332 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 145 | . 63 4 145 96 Initial 56 | . . 4 . 56 Average 40 | . 29 . 55 73 Influence Increases 435 | . 83 . 252 100 Destroy 0b10 Robot/C 260 | . 60 . 120 80 Destroy 0b10 Robot/NC 35 | . . . 35 . Destroy Leader 80 | . 20 . 40 20 Disable Machine 15 | . . . 15 . Destroy Structure 30 | . 3 . 27 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 359 | . 70 13 117 159 Entered New Map 88 | . . 9 . 79 Time Decay 241 | . 70 4 117 50 Lost Part 30 | . . . . 30 Squads Dispatched 5 | . 3 . 1 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 3 2 11 7 Peak Tracking Total 4 | . 3 2 3 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 377 | . . . 281 96 Optics 195 | . . . 99 96 Structural 151 | . . . 60 91 Seismic 37 | . . . 37 . T.N.C. 335 | . . . 244 91 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 754 | 64 182 90 311 107 Spaces Moved 483 | 39 111 63 211 59 Core 9 | 9 . . . . Treads . | . . . . . Legs 233 | 30 111 63 29 . Wheels . | . . . . . Hover 241 | . . . 182 59 Flight . | . . . . . Fastest Speed 48 | 50 120 120 56 48 Average Speed 94 | 136 120 120 75 56 Slowest Speed 200 | 200 120 120 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 21 31 30 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 2 . 31 . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . 2 . 31 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 674 | 46 136 75 321 96 Wait 27 | . 6 3 6 12 Move 479 | 38 110 62 210 59 Hop . | . . . . . Pick Up 24 | 2 6 . 15 1 Fast Attach 19 | 6 1 . 12 . Attach 6 | . . . 4 2 Detach 5 | . . . 5 . Swap 14 | . . 5 8 1 Drop 29 | . . 3 25 1 Fire 71 | . 13 2 36 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Met 8R-AWN 234 | -10/Materials | Discovered new exit (range 11) 247 | -10/Materials | Entered Mines 248 | -10/Mines | Followed 8R-AWN into the Mines 254 | -10/Mines | Learned location of Recycling (-7) 265 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Discovered new exit (range 13) 337 | -10/Mines | Entered Materials 337 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Discovered new exit (range 8) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Propulsion x2 743 | -8/Materials | Core integrity fell below 50% 755 | -8/Materials | Self-destructed Last Messages --------------- disabled. 00739_ Structural Scanner temporarily disabled. 00740_ Overheating: Transport Network Coupler damaged (-7). 00740_ Imp. Heat Sink melted. 00740_ G-47 Trooper destroyed. 00741_ Overheating: Visual Processing Unit damaged (-12). 00742_ Overheating: Energy bleed (-18). 00742_ Acquired 25 matter. 00743_ Overheating: Core damaged (-104). 00744_ Overheating: System interference. 00744_ Visual Processing Unit temporarily disabled. 00744_ Beam Rifle temporarily disabled. 00747_ Overheating: Matter decay (-72). 00747_ Acquired 45 matter. 00749_ Airjet broken. 00749_ Overheating: Short circuit. 00754_ Overheating: Matter decay (-43). 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