Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 14:36:23

Player: DaddyWalrus

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (11)       2200
Robots Destroyed (101)     505
Value Destroyed (3199)     3199
Prototype IDs (40)         800
Alien Tech Used (0)        0
Bonus (983)                983
              TOTAL SCORE: 9687

 Bonus
-------
High Alert Combat Kills    482
Follower Combat Kills      281
Aligned with FarCom        300
Friendly Fire              -80

 Cogmind 
---------
Core Integrity             0/850
Matter                     280/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Archives

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (6) ---
                   (None)
>              --- UTILITY (5) ------
               Hacking Suite
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (5) ----
      Advanced Weight Redist. System
      Improved System Restoration Module
  High-powered Tractor Beam
               Supersonic Drone Bay (1/1)

 Peak State 
------------
>          --- POWER ------------
     Light Fission Core
>          --- PROPULSION -------
           VTOL Module
           Cesium-ion Thruster
  Improved VTOL Module
  Improved VTOL Module
  Improved VTOL Module
  Improved VTOL Module
>          --- UTILITY ----------
  Advanced Heat Sink
    Medium Storage Unit
           Triangulator
  Advanced Sensor Array
  Improved Signal Interpreter
>          --- WEAPON -----------
  Enhanced Autogun
           Coil Gun
     Heavy Hammer
>          --- INVENTORY --------
     Light Angular Momentum Engine
  Advanced Weight Redist. System
           0b10 Alert Chip
           Authchip [R/NC]
  Improved System Restoration Module
           Supersonic Drone Bay
           Autogun
           Autogun
  Improved Assault Rifle
           Missile Launcher
[Rating: 60]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
  Hover Unit               Aerolev Unit
  Flight Unit              Improved VTOL Module
Utility                    High-capacity Storage Unit
  Device                   Advanced Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Enhanced Autogun
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Heavy Hammer
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Slots Evolved              8    | .   .   .   .   .   4   .   .   4   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   2   .   .   .   
  Utility                  3    | .   .   .   .   .   1   .   .   2   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   .   
Parts Attached             129  | 6   7   4   1   9   10  54  .   30  5   1   2   
  Power                    10   | 1   1   .   1   .   1   4   .   1   1   .   .   
    Engine                 7    | 1   1   .   1   .   .   3   .   .   1   .   .   
    Core                   3    | .   .   .   .   .   1   1   .   1   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               41   | 2   2   1   .   2   3   22  .   8   1   .   .   
    Treads                 23   | 1   1   1   .   .   2   16  .   2   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | 1   1   .   .   2   1   2   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   2   .   .   .   .   .   
    Flight                 9    | .   .   .   .   .   .   2   .   6   1   .   .   
  Utility                  29   | 1   2   1   .   1   2   7   .   11  2   .   2   
    Device                 10   | .   .   .   .   .   .   .   .   8   1   .   1   
    Storage                4    | 1   1   .   .   .   1   .   .   1   .   .   .   
    Processor              3    | .   1   .   .   .   .   1   .   1   .   .   .   
    Hackware               2    | .   .   .   .   .   .   .   .   1   .   .   1   
    Protection             10   | .   .   1   .   1   1   6   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   49   | 2   2   2   .   6   4   21  .   10  1   1   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          32   | 2   2   2   .   2   4   12  .   7   .   1   .   
    Ballistic Cannon       1    | .   .   .   .   1   .   .   .   .   .   .   .   
    Launcher               7    | .   .   .   .   3   .   2   .   2   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          8    | .   .   .   .   .   .   6   .   1   1   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   1   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   1   .   .   .   .   7   .   .   .   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   1   .   .   .   
    System Corruption      3    | .   .   .   .   .   .   .   .   3   .   .   .   
Parts Lost                 17   | .   1   3   .   2   .   2   .   1   5   3   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   1   1   .   
  Propulsion               6    | .   .   1   .   2   .   1   .   .   1   1   .   
  Utility                  2    | .   .   .   .   .   .   1   .   .   .   1   .   
  Weapon                   7    | .   1   2   .   .   .   .   .   1   3   .   .   
  Highest Loss Streak      4    | .   1   3   .   1   .   1   .   1   4   2   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     98   | .   98  100 100 100 100 99  100 97  95  63  10  
  Engine                   6    | .   14  14  14  14  .   5   .   .   1   2   .   
  Core                     3    | .   .   .   .   .   8   3   9   6   4   .   .   
  Treads                   22   | .   14  14  14  14  18  34  36  23  .   .   .   
  Wheel                    6    | .   14  14  14  14  18  1   .   .   .   .   .   
  Flight                   4    | .   .   .   .   .   .   .   .   16  40  30  .   
  Device                   2    | .   .   .   .   .   .   .   .   13  8   4   4   
  Storage                  10   | .   14  14  14  14  9   9   9   6   6   4   .   
  Processor                4    | .   13  3   .   .   .   1   9   7   13  9   .   
  Protection               10   | .   .   10  14  14  18  16  9   2   3   4   .   
  Ballistic Gun            24   | .   27  28  28  22  26  25  27  18  14  .   .   
Naked Turns                16   | .   .   .   .   .   .   .   .   .   .   16  .   
Heaviest Build             70   | 13  51  53  53  55  59  70  57  64  29  24  1   
  Greatest Support         120  | 10  16  16  16  16  20  82  80  120 31  31  3   
  Greatest Overweight (x)  5    | 1   5   3   3   5   2   2   .   .   .   4   .   
  Average Overweight (x)   1    | .   3   3   3   4   2   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  20  20  20  10  10  5   
  Average Capacity         18   | 7   17  20  20  20  20  20  20  16  10  8   5   
  Most Carried             20   | 6   20  20  20  20  20  20  20  20  10  10  4   
  Average Carried          17   | 3   15  19  19  19  19  19  20  15  9   8   3   
  Final Capacity           20   | 8   20  20  20  20  20  20  20  10  10  5   5   
  Final Carried            20   | 6   20  20  20  20  20  20  20  10  10  5   4   

 Class Distribution 
--------------------
 37% | Mutant
 18% | Scavenger-Skirmisher
 10% | Scavenger-Tank
  9% | Tank
  9% | Commander-Tank
  4% | Scavenger-Scout
  3% | Commander-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
                 Tank | -8/Materials
       Scavenger-Tank | -8/Storage
 Scavenger-Skirmisher | -8/Recycling
 Scavenger-Skirmisher | -6/Factory
      Scavenger-Scout | -6/Extension
               Mutant | -6/Cetus
               Mutant | -6/Archives

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  
Matter Collected           4159 | 248  498  106  .    299  526  1304 117  678  383  .    .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            3945 | .    498  106  .    459  484  1490 13   805  90   .    .    
  Parts                    227  | .    35   5    .    21   26   97   .    36   7    .    .    
Haulers Intercepted        6    | .    1    .    .    .    1    4    .    .    .    .    .    
Recyclers Shooed           2    | .    1    .    .    1    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Combat Hostiles Destroyed  69   | .   13  2   .   15  6   21  1   10  1   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Guns                     54   | .   13  2   .   3   5   21  1   8   1   .   .   
  Cannons                  5    | .   .   .   .   5   .   .   .   .   .   .   .   
  AOE                      9    | .   .   .   .   7   .   .   .   2   .   .   .   
Classes Destroyed          17   | .   4   .   .   3   3   5   1   1   .   .   .   
  Worker                   3    | .   .   .   .   .   .   3   .   .   .   .   .   
  Builder                  6    | .   .   .   .   .   .   2   .   4   .   .   .   
  Tunneler                 2    | .   .   .   .   1   1   .   .   .   .   .   .   
  Hauler                   6    | .   1   .   .   .   1   4   .   .   .   .   .   
  Recycler                 5    | .   .   .   .   1   1   2   .   1   .   .   .   
  Operator                 6    | .   1   .   .   .   .   2   .   1   2   .   .   
  Drone                    1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Watcher                  4    | .   .   .   .   .   1   1   .   2   .   .   .   
  Swarmer                  9    | .   3   .   .   4   .   .   .   2   .   .   .   
  Grunt                    39   | .   10  2   .   10  3   10  .   4   .   .   .   
  Brawler                  1    | .   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   1   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   9    | .   .   .   .   .   2   7   .   .   .   .   .   
  Demolisher               2    | .   .   .   .   .   .   2   .   .   .   .   .   
  Hunter                   4    | .   .   .   .   .   .   1   .   2   1   .   .   
  Programmer               1    | .   .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           9    | .   4   2   .   9   3   6   1   6   1   .   .   
  Combat Bots Only         7    | .   4   2   .   7   3   5   1   3   1   .   .   
Max Kills in Single Turn   3    | .   1   1   .   3   2   3   1   2   1   .   .   
  Gunslinging              1    | .   .   .   .   .   1   1   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   3   .   .   .   2   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  
Damage Taken               5169 | .    506  241  .    388  183  1416 .    724  607  1083 21   
  Core                     1132 | .    85   58   .    45   29   60   .    57   86   691  21   
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  69   | .    .    .    .    1    6    8    .    .    9    45   .    
Core Remaining (%)         69   | 100  .    .    .    24   .    .    83   .    .    .    .    
Volleys Fired              251  | .    53   7    .    31   20   69   8    42   21   .    .    
  Largest                  3    | .    2    2    .    2    3    3    3    3    3    .    .    
  Hottest                  84   | .    40   40   .    55   68   75   75   84   71   .    .    
Shots Fired                656  | .    104  14   .    62   60   205  24   124  63   .    .    
  Gun                      631  | .    104  14   .    40   60   204  24   122  63   .    .    
  Cannon                   12   | .    .    .    .    12   .    .    .    .    .    .    .    
  Launcher                 13   | .    .    .    .    10   .    1    .    2    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  643  | .    104  14   .    52   60   204  24   122  63   .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                13   | .    .    .    .    10   .    1    .    2    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         23   | .    12   13   .    23   9    17   4    15   11   .    .    
  Robot Miss Streak        10   | .    7    .    .    3    4    3    10   4    3    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        13   | .    3    1    .    .    2    4    .    2    1    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    1    1    .    1    1    .    .    
Shots Hit Robots           400  | .    63   13   .    32   41   125  6    82   38   .    .    
  Core Hits                194  | .    30   6    .    26   19   61   2    39   11   .    .    
  Critical Kills           2    | .    1    .    .    .    1    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         3    | .    1    .    .    1    1    .    .    .    .    .    .    
    Destroy                2    | .    1    .    .    .    1    .    .    .    .    .    .    
    Blast                  1    | .    .    .    .    1    .    .    .    .    .    .    .    
Melee Attacks              35   | .    .    .    .    .    .    12   .    3    20   .    .    
  Impact                   34   | .    .    .    .    .    .    11   .    3    20   .    .    
  Slashing                 1    | .    .    .    .    .    .    1    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           7028 | .    802  132  .    1009 618  2154 138  1587 588  .    .    
  Guns                     5874 | .    802  132  .    266  611  2122 102  1306 533  .    .    
  Cannons                  157  | .    .    .    .    157  .    .    .    .    .    .    .    
  Explosions               798  | .    .    .    .    582  .    26   .    135  55   .    .    
  Melee                    138  | .    .    .    .    .    .    .    .    138  .    .    .    
  Ramming                  61   | .    .    .    .    4    7    6    36   8    .    .    .    
  Kinetic                  6031 | .    802  132  .    423  611  2122 102  1306 533  .    .    
  Thermal                  347  | .    .    .    .    292  .    .    .    .    55   .    .    
  Explosive                451  | .    .    .    .    290  .    26   .    135  .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   138  | .    .    .    .    .    .    .    .    138  .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         3    | .    .    .    .    .    .    1    2    3    1    .    .    
  Average Corruption       1    | .    .    .    .    .    .    1    1    2    1    .    .    
  Corruption Purged        4    | .    .    .    .    .    .    .    .    3    1    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  11   | .    .    .    .    .    .    5    4    1    1    .    .    
    Message Errors         2    | .    .    .    .    .    .    1    .    .    1    .    .    
    Heat Flow Errors       3    | .    .    .    .    .    .    2    1    .    .    .    .    
    Energy Discharges      3    | .    .    .    .    .    .    1    2    .    .    .    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    1    .    .    .    .    .    
    Data Loss (major)      1    | .    .    .    .    .    .    .    1    .    .    .    .    
    Alerts                 1    | .    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            72   | .    .    .    .    27   .    11   .    34   .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               38   | .    .    .    .    27   .    11   .    .    .    .    .    
  Melee                    34   | .    .    .    .    .    .    .    .    34   .    .    .    
Knockbacks                 2    | .    .    .    .    1    1    .    .    .    .    .    .    
  Impact                   2    | .    .    .    .    1    1    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      34   | .    .    .    .    34   .    .    .    .    .    .    .    
  Shots                    2    | .    .    .    .    2    .    .    .    .    .    .    .    
  Rammed                   11   | .    .    .    .    1    .    4    5    1    .    .    .    
Targets Rammed             12   | .    .    .    .    1    1    4    5    1    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1    | .    .    .    .    .    1    .    .    .    .    .    .    
Highest Temperature        401  | .    6    22   .    114  51   401  113  209  263  53   .    
  Average Temperature      78   | .    2    11   .    31   14   117  40   82   70   25   .    
  Received Heat Transfer   1530 | .    213  132  .    189  90   495  .    159  117  135  .    
  Effects                  1    | .    .    .    .    .    .    1    .    .    .    .    .    
    Short Circuit          1    | .    .    .    .    .    .    1    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1    | .    .    .    .    .    .    .    .    1    .    .    .    
  Impact Corruptions       1    | .    .    .    .    .    .    .    .    1    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         350  | .    .    .    .    350  .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  
Peak Influence             1235 | .    220  69   .    477  396  701  248  1235 750  359  156  
  Initial                  937  | .    .    34   .    .    185  94   169  937  494  347  141  
  Average                  402  | .    97   60   .    350  231  459  153  1016 609  354  141  
Maximum Alert Level        4    | .    1    .    .    2    1    3    1    4    3    1    .    
  Low Security (%)         32   | 100  89   100  .    11   49   8    76   .    .    .    100  
  Level 1                  20   | .    10   .    .    41   50   19   23   .    .    100  .    
  Level 2                  35   | .    .    .    .    46   .    72   .    .    89   .    .    
  Level 3                  10   | .    .    .    .    .    .    .    .    85   10   .    .    
  Level 4                  1    | .    .    .    .    .    .    .    .    14   .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          18   | .    2    .    .    1    .    5    .    5    4    1    .    
  Investigation            5    | .    .    .    .    .    .    .    .    1    3    1    .    
  Extermination            1    | .    .    .    .    .    .    .    .    1    .    .    .    
  Reinforcement            10   | .    2    .    .    1    .    4    .    2    1    .    .    
  Assault                  1    | .    .    .    .    .    .    1    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    1    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    1    1    .    .    
Construction Impeded       2    | .    .    .    .    1    .    .    .    1    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Distress Signals           10   | .   1   .   .   1   .   3   .   .   4   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              185  | .   26  2   .   17  9   44  30  22  17  16  2   
  Peak Tracking Total      16   | .   6   2   .   5   3   6   5   5   10  16  2   
  Tactical Retreats        7    | .   .   .   .   1   .   1   .   1   4   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Traps Triggered            8    | .   1   .   .   .   .   4   .   1   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Machines Disabled          16   | .   1   .   .   5   .   8   .   .   2   .   .   
  Max in Single Turn       4    | .   1   .   .   4   .   1   .   .   1   .   .   
  Garrison Access          3    | .   .   .   .   .   1   .   .   2   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Machines Accessed          45   | .   8   .   2   .   4   6   8   4   10  3   .   
  Terminals                29   | .   6   .   .   .   2   3   5   .   10  3   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   2   .   .   .   1   2   3   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   1   1   .   2   .   .   .   
Total Hacks                97   | .   18  .   6   .   9   12  16  7   20  9   .   
  Successful               49   | .   10  .   6   .   5   6   8   4   8   2   .   
  Failed                   48   | .   8   .   .   .   4   6   8   3   12  7   .   
    Catastrophic           8    | .   2   .   .   .   1   1   .   .   1   3   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   44   | .   12  .   1   .   5   10  10  .   6   .   .   
  Terminals                71   | .   14  .   .   .   6   9   13  .   20  9   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   3   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   4   .   .   .   1   2   3   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   2   1   .   2   .   .   .   
Terminal Hacks             18   | .   1   .   6   .   1   2   1   .   5   2   .   
  Record                   7    | .   .   .   5   .   .   .   .   .   .   2   .   
  Part Schematic           1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   1   .   .   .   .   1   1   .   1   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   4   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   1   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   2   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       9    | .   3   .   .   .   1   2   3   .   .   .   .   
  Report Inventory         8    | .   2   .   .   .   1   2   3   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   1   .   .   2   .   .   .   
  Seal Access              3    | .   .   .   .   .   1   .   .   2   .   .   .   
Unauthorized Hacks         17   | .   6   .   .   .   2   2   4   .   3   .   .   
  Terminals                17   | .   6   .   .   .   2   2   4   .   3   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   1   .   .   
    Botnet                 16   | .   6   .   .   .   2   2   4   .   2   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         29   | .   6   .   .   .   3   4   5   2   6   3   .   
  Full Trace Events        6    | .   .   .   .   .   .   .   1   1   3   1   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   1   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   73   | .   .   .   .   .   .   .   .   73  .   .   .   
  Total Part Build Rating  3    | .   .   .   .   .   .   .   .   3   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   3   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
------------               Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
--------                   Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Total Allies               15   | .   .   .   .   .   .   10  .   .   5   .   .   
  Largest Group            10   | .   .   .   .   .   .   10  .   .   2   .   .   
  Highest-Rated Group      173  | .   .   .   .   .   .   173 .   .   70  .   .   
  Highest-Rated Ally       39   | .   .   .   .   .   .   29  .   .   39  .   .   
Total Orders               3    | .   .   .   .   .   .   .   .   1   .   .   2   
  EXPLORE                  2    | .   .   .   .   .   .   .   .   1   .   .   1   
  RETURN                   1    | .   .   .   .   .   .   .   .   .   .   .   1   
Ally Attacks               113  | .   .   .   .   .   .   83  .   .   30  .   .   
  Total Damage             1310 | .   .   .   .   .   .   980 .   .   330 .   .   
  Kills                    14   | .   .   .   .   .   .   12  .   .   2   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   1   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   1   .   .   1   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   1   .   .   1   

 Exploration                    | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   
-------------              Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  
Turns Passed               6596 | 52   923  93   588  718  445  2002 610  683  373  76   33   
Spaces Moved               4502 | 41   539  45   400  383  263  1020 361  528  734  165  23   
  Core                     61   | 2    .    .    .    .    .    .    .    .    .    36   23   
  Treads                   1425 | .    .    .    .    .    .    909  361  155  .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1780 | 39   539  45   400  383  263  111  .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   1236 | .    .    .    .    .    .    .    .    373  734  129  .    
  Fastest Speed            20   | 50   95   145  145  145  110  110  162  20   20   20   50   
  Average Speed            110  | 89   130  145  145  154  110  154  162  61   20   30   50   
  Slowest Speed            250  | 95   155  145  145  155  110  240  162  162  20   250  50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            16   | .    .    .    .    .    .    .    .    2    10   4    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       62   | 3    74   15   86   84   22   87   95   49   70   67   99   
  Regions Visited          11
    Branch Regions         8
  Pre-discovered Areas     1    | .    .    .    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        5    | .    1    .    .    .    .    1    1    1    1    .    .    
  Unknown Exits Taken      6    | 1    .    1    1    1    1    .    .    .    .    1    .    
Scrap Searched             2    | .    .    .    .    2    .    .    .    .    .    .    .    
Spaces Dug                 42   | .    .    .    .    32   .    1    .    5    4    .    .    
Terrain Destroyed          155  | .    .    .    .    94   .    15   .    14   32   .    .    
  Melee                    5    | .    .    .    .    .    .    1    .    .    4    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      150  | .    .    .    .    94   .    14   .    14   28   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  
Total                      5665 | 53   662  59   410  443  382  1341 375  831  879  186  44   
  Wait                     496  | 1    26   .    .    12   62   80   .    203  69   25   18   
  Move                     4461 | 40   538  44   399  382  263  1019 360  523  713  157  23   
  Hop                      15   | .    .    .    .    .    .    .    .    2    10   3    .    
  Pick Up                  107  | 6    23   4    5    5    14   38   1    7    4    .    .    
  Fast Attach              28   | 6    2    .    .    .    1    14   .    5    .    .    .    
  Attach                   31   | .    1    3    .    2    4    5    .    10   3    1    2    
  Detach                   8    | .    1    .    .    .    1    3    .    2    .    .    1    
  Swap                     71   | .    5    1    1    7    5    35   .    15   2    .    .    
  Drop                     113  | .    13   .    5    3    12   60   1    18   1    .    .    
  Fire                     251  | .    53   7    .    31   20   69   8    42   21   .    .    
  Melee                    35   | .    .    .    .    .    .    12   .    3    20   .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    11   | .    .    .    .    1    .    4    5    1    .    .    .    
  Escape Stasis            36   | .    .    .    .    .    .    .    .    .    36   .    .    
  Rewire                   2    | .    .    .    .    .    .    2    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling
-6/Factory (discovered 3 exits: *Fac / *Low / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / [*Hub x2])

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 16)
   53 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  342 | -10/Materials | Discovered new exit (range 16)
  693 | -10/Materials | Discovered new exit (range 8)
  701 | -10/Materials | Identified exit to Materials
  960 | -10/Materials | Identified exit to Mines
  976 | -10/Materials | Entered Mines
  989 | -10/Mines     | Core integrity fell below 50%
 1025 | -10/Mines     | Lost 3 parts (1n2w)
 1062 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1063 | -10/Mines     | Discovered new exit (range 5)
 1069 | -10/Mines     | Entered Exiles
 1088 | -10/Exiles    | Discovered new exit (range 15)
 1109 | -10/Exiles    | Met 8R-AWN
 1129 | -10/Exiles    | Met EX-HEX
 1197 | -10/Exiles    | Met EX-DEC
 1221 | -10/Exiles    | Visited The Gauntlet
 1346 | -10/Exiles    | Learned location of Zion (-6)
 1383 | -10/Exiles    | Met EX-BIN
 1406 | -10/Exiles    | Aligned with FarCom system
 1407 | -10/Exiles    | Given EX-Vault access code
 1455 | -10/Exiles    | Opened EX-Vault
 1477 | -10/Exiles    | Found Deploy-a-Sentry
 1479 | -10/Exiles    | Found Deploy-a-Sentry
 1481 | -10/Exiles    | Found Deploy-a-Sentry
 1488 | -10/Exiles    | Found Supersonic Drone Bay
 1494 | -10/Exiles    | Found 0b10 Alert Chip
 1528 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1638 | -10/Exiles    | Discovered new exit (range 14)
 1657 | -10/Exiles    | Stole three prototypes: 0b10 Alert Chip, Supersonic Drone Bay, Deploy-a-Sentry
 1657 | -10/Exiles    | Entered Mines
 1876 | -9/Mines      | Destroyed 7 combat bots
 2309 | -9/Mines      | Learned Materials stockpile data
 2365 | -9/Mines      | Discovered new exit (range 5)
 2375 | -9/Mines      | Entered Materials
 2375 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
 2673 | -8/Materials  | Build established: Tank
 2770 | -8/Materials  | Discovered new exit (range 15)
 2820 | -8/Materials  | Entered Storage
 3277 | -8/Storage    | Assisted by bots powering up and referring to "LRC-V3"
 3573 | -8/Storage    | Build established: Commander-Tank
 3758 | -8/Storage    | Discovered new exit (range 9)
 4020 | -8/Storage    | First assault squad dispatched
 4387 | -8/Storage    | Build established: Scavenger-Tank
 4559 | -8/Storage    | Identified exit to Factory
 4815 | -8/Storage    | Used back door to open Recycling access
 4815 | -8/Storage    | Discovered new exit (range 5)
 4820 | -8/Storage    | Identified exit to Recycling
 4822 | -8/Storage    | Entered Recycling
 4852 | -8/Recycling  | Spotter reported a threat
 4861 | -8/Recycling  | Spotter reported a threat
 4862 | -8/Recycling  | Spotter reported a threat
 4866 | -8/Recycling  | Spotter reported a threat
 4866 | -8/Recycling  | Spotter reported a threat
 4895 | -8/Recycling  | Spotter reported a threat
 4928 | -8/Recycling  | Spotter reported a threat
 4929 | -8/Recycling  | Spotter reported a threat
 4938 | -8/Recycling  | Spotter reported a threat
 4949 | -8/Recycling  | Spotter reported a threat
 4949 | -8/Recycling  | Spotter reported a threat
 4954 | -8/Recycling  | Spotter reported a threat
 4982 | -8/Recycling  | Spotter reported a threat
 4991 | -8/Recycling  | Spotter reported a threat
 5002 | -8/Recycling  | Spotter reported a threat
 5040 | -8/Recycling  | Spotter reported a threat
 5044 | -8/Recycling  | Spotter reported a threat
 5046 | -8/Recycling  | Spotter reported a threat
 5064 | -8/Recycling  | Spotter reported a threat
 5084 | -8/Recycling  | Spotter reported a threat
 5084 | -8/Recycling  | Spotter reported a threat
 5110 | -8/Recycling  | Build established: Scavenger-Skirmisher
 5131 | -8/Recycling  | Spotter reported a threat
 5137 | -8/Recycling  | Spotter reported a threat
 5141 | -8/Recycling  | Spotter reported a threat
 5189 | -8/Recycling  | Spotter reported a threat
 5210 | -8/Recycling  | Spotter reported a threat
 5237 | -8/Recycling  | Spotter reported a threat
 5267 | -8/Recycling  | Spotter reported a threat
 5279 | -8/Recycling  | Spotter reported a threat
 5286 | -8/Recycling  | Spotter reported a threat
 5290 | -8/Recycling  | Spotter reported a threat
 5316 | -8/Recycling  | Spotter reported a threat
 5330 | -8/Recycling  | Spotter reported a threat
 5332 | -8/Recycling  | Spotter reported a threat
 5343 | -8/Recycling  | Spotter reported a threat
 5372 | -8/Recycling  | Discovered new exit (range 8)
 5383 | -8/Recycling  | Spotter reported a threat
 5393 | -8/Recycling  | Spotter reported a threat
 5430 | -8/Recycling  | Identified exit to Factory
 5432 | -8/Recycling  | Entered Factory
 5432 | -6/Factory    | Evolved 4 slots: Propulsion x2, Utility x2
 5434 | -6/Factory    | FarCom data flow suspended
 5633 | -6/Factory    | Discovered new exit (range 199)
 5633 | -6/Factory    | Discovered new exit (range 188)
 5641 | -6/Factory    | Discovered new exit (range 182)
 5706 | -6/Factory    | Garrison activated, responded to threat
 5782 | -6/Factory    | Search patrols dispatched
 6048 | -6/Factory    | Fabricated Hacking Suite (x1)
 6067 | -6/Factory    | Identified exit to Lower Caves
 6070 | -6/Factory    | Identified exit to Extension
 6115 | -6/Factory    | Entered Extension
 6211 | -6/Extension  | Rescued a captive Derelict
 6215 | -6/Extension  | Rescued a captive Derelict
 6317 | -6/Extension  | Energy Cycler disabled
 6322 | -6/Extension  | Rescued a captive Derelict
 6322 | -6/Extension  | Rescued a captive Derelict
 6324 | -6/Extension  | Rescued a captive Derelict
 6327 | -6/Extension  | Rescued a captive Derelict
 6332 | -6/Extension  | Rescued a captive Derelict
 6364 | -6/Extension  | Spotted B-75 Beast
 6365 | -6/Extension  | Spotted B-75 Beast
 6366 | -6/Extension  | Discovered new exit (range 15)
 6418 | -6/Extension  | Lost 4 parts (1p3w)
 6465 | -6/Extension  | Search patrols dispatched
 6481 | -6/Extension  | Discovered new exit (range 10)
 6481 | -6/Extension  | Discovered new exit (range 6)
 6486 | -6/Extension  | Identified exit to Cetus
 6486 | -6/Extension  | Identified exit to Factory
 6488 | -6/Extension  | Entered Cetus
 6494 | -6/Cetus      | Spotted Cetus Guard
 6494 | -6/Cetus      | Spotted Cetus Guard
 6494 | -6/Cetus      | Spotted Cetus Guard
 6499 | -6/Cetus      | Discovered exit to Factory (range 16)
 6507 | -6/Cetus      | Spotted Cetus Guard
 6548 | -6/Cetus      | Released all parts (11)
 6557 | -6/Cetus      | Core integrity fell below 50%
 6557 | -6/Cetus      | Discovered new exit (range 16)
 6561 | -6/Cetus      | Core integrity fell below 20%
 6564 | -6/Cetus      | Entered Archives
 6579 | -6/Archives   | Discovered new exit (range 23)
 6579 | -6/Archives   | Discovered exit to Factory (range 27)
 6580 | -6/Archives   | Discovered new exit (range 35)
 6597 | -6/Archives   | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
06548_ Released Adv. Sensor Array.
06548_ Released 0b10 Alert Chip.
06548_ Released Hvy. Hammer.
06548_ Released Autogun.
06548_ Penetrated by Slug.
06552_ Connecting with Cetus Terminal...
06552_ ALERT: Suspicious activity at Terminal C004. Dispatching
  Investigation squad.
06556_ Penetrated by Slug.
06556_ C-30 ARC bursts open, deploying its payload.
06556_ S-27 Virus unfolds itself. <x3>
06557_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
06574_ Trailblazer released from Supersonic Drone Bay.
06579_ EXIT=FOUND
06579_ EXIT=FOUND: FACTORY
06580_ EXIT=FOUND
06590_ Trailblazer retrieved by Supersonic Drone Bay.
06597_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|           ???????????????????????????????????????? |
|           ???????????????????????????????????????? |
|           ?????????????????#############?????????? |
|           ?????????????????#""""   #   #?????????? |
|           ?????????????????#""""   # < #?????????? |
|           ?????????????????#""""   #   #?????????? |
|           ?????????????????#""""   #   #?????????? |
|           ?????????????????#""""   +   #?????????? |
|           ?????????????????#""""   #   #?????????? |
|           ?????????????????#"""""  #   #?????????? |
|           ?????????????????#"""""  #   #?????????? |
|           ?????????????????#"""""  #   #?????????? |
|           ?????????????????###"#"###   #?????????? |
|           ?????????????????#"""""""#   #?????????? |
|           ?????????????????#"""V"""#   #?????????? |
|           ?????????????????#""" """#   #?????????? |
|           ????????????????##""   ""#   ##????????? |
|           ??###############      o     Y########## |
|           ??#             Y     o       """"#""""" |
|           ??#                           """"#""""" |
|           ??#         o  @          o    """"""""" |
|           ??#####+#########               V"#""""" |
|           ??#         #""""              """""""   |
|           ??#         #""""             """"#      |
|           ??#      """""""              """"#      |
|           ??#"""""""""#"V               #########+ |
|           ??#"""""""""""""                         |
|           ??#"""""""""#""""                        |
|           ??#"""""""""#""""                        |
|           ??###############             ########## |
|           ????????????????##   #""   ""##????????? |
|           ?????????????????#   #""" """#?????????? |
|           ?????????????????#   #"""V"""#?????????? |
|           ?????????????????#   #"""""""#?????????? |
|           ?????????????????#   ###"#"###?????????? |
|           ?????????????????#   #  """""#?????????? |
|           ?????????????????#   #  """""#?????????? |
|           ?????????????????#   #  """""#?????????? |
|           ?????????????????#   #   """"#?????????? |
|           ?????????????????#   +   """"#?????????? |
|           ?????????????????#   #   """"#?????????? |
|           ?????????????????#   #   """"#?????????? |
|           ?????????????????# < #   """"#?????????? |
|           ?????????????????#   #   """"#?????????? |
|           ?????????????????####?########?????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          18
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         14
Terrain Scan Density       10
Additional Mass Support    9
Armor Coverage             300
Resistance: KI             20
Core Shielding             20
Propulsion Shielding       33
Evasion (%)                66
Recoil Reduction           6
Offensive Hacking          10
Authchip Count             1

 Item Schematics 
-----------------
 Hacking Suite | -8/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Hacking Suite | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MinesnifferTachyonArray
  Manual?         0
Play Time         03:01:26
  Cumulative      151.6 hours
  Start           2022.04.04 @ 16:42:16
  End             2022.04.07 @ 14:36:23
Sessions          6
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          60
  Rogue           60
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          64
Achievement%      52
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6088b705-76f5-4e90-8c4e-7ef2029ad850