Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 16:55:42 Player: UnifiBg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (3185) 3185 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 6303 Bonus ------- High Alert Combat Kills 178 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 125/125 System Corruption 2% Temperature Cool (17) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Backup Power I > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Backup Plating I Improved Light Armor Plating > --- WEAPON (4) ------- Backup Laser I Backup Laser I Heavy Mace > --- INVENTORY (10) --- Micro Nuclear Core High-capacity Matter Pod (200) Advanced Sensor Array Reaction Control System Backup Plating I Layered Light Armor Plating Shock Absorption System Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Cannon Gauss Cannon Heavy Mace > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Advanced Sensor Array Reaction Control System Improved Light Armor Plating Shock Absorption System Tractor Beam [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 109 | 8 27 21 14 39 Power 12 | 1 3 2 . 6 Engine 11 | 1 3 2 . 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 3 7 2 3 5 Treads 3 | . . . 1 2 Leg 4 | . 3 . . 1 Wheel 13 | 3 4 2 2 2 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 2 4 11 Device 4 | 1 1 . . 2 Storage 3 | 1 1 . 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 12 | . . 1 3 8 Artifact . | . . . . . Weapon 56 | 2 15 15 7 17 Energy Gun 9 | . 2 1 1 5 Energy Cannon . | . . . . . Ballistic Gun 33 | 2 8 13 5 5 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . . 1 2 Special Weapon 4 | . 4 . . . Impact Weapon 5 | . 1 1 . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 2 . 1 Parts Lost 42 | . 13 1 6 22 Power 7 | . 2 1 . 4 Propulsion 13 | . 5 . 2 6 Utility 6 | . 1 . 2 3 Weapon 16 | . 5 . 2 9 Highest Loss Streak 7 | . 7 1 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 91 99 96 86 Engine 10 | . 13 10 9 8 Treads 3 | . . . . 12 Leg 1 | . 5 . . 1 Wheel 15 | . 16 22 25 1 Device 3 | . 13 . . 3 Storage 10 | . 14 11 9 7 Processor 6 | . . 9 9 6 Protection 3 | . . . 6 9 Energy Gun 6 | . 2 3 13 10 Ballistic Gun 24 | . 20 35 20 11 Impact Weapon 3 | . . 5 . 3 Peak Build Rating 39 | 7 13 21 25 39 Average Rating 20 | 5 6 19 23 30 On Entrance 12 | . 7 13 21 23 Naked Turns . | . . . . . Heaviest Build 52 | 12 22 30 33 52 Greatest Support 68 | 26 32 24 36 68 Greatest Overweight (x) 17 | . 4 1 1 17 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 1 6 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 8 Class Distribution -------------------- 42% | Skirmisher 19% | Mutant 15% | Scavenger-Skirmisher 14% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3315 | 286 347 1687 321 674 Remotely . | . . . . . Salvage Created 3972 | 100 321 2124 600 827 Parts 231 | 4 10 137 37 43 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 9 | 1 . 4 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 8 39 16 21 Melee 1 | . . . . 1 Guns 76 | . 8 39 12 17 Cannons 1 | . . . . 1 AOE 5 | . . . 4 1 Classes Destroyed 15 | 2 2 9 . 2 Worker 4 | . . 4 . . Builder 2 | . . 1 . 1 Tunneler 2 | 1 . 1 . . Hauler 1 | . . 1 . . Recycler 8 | 1 1 4 . 2 Mechanic 2 | . . 1 . 1 Operator 3 | . . 3 . . Watcher 6 | . . 5 1 . Swarmer 29 | . 3 11 6 9 Grunt 31 | . 5 16 4 6 Brawler 1 | . . 1 . . Duelist 2 | . . 1 . 1 Sentry 17 | . . 10 6 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 8 | 2 4 8 4 3 Combat Bots Only 5 | . 3 5 4 3 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging 1 | . . 1 1 . Exploded 2 | . . . 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 533 | . 79 116 90 248 Missed 127 | . 12 29 21 65 Damage Taken 6210 | . 1108 1032 871 3199 Core 1240 | . 216 189 130 705 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . . . 47 Core Remaining (%) 60 | 100 13 52 76 . Volleys Fired 300 | 9 74 112 30 75 Largest 4 | 2 2 4 4 4 Hottest 192 | 40 100 125 162 192 Shots Fired 861 | 18 115 396 113 219 Gun 810 | 18 93 396 108 195 Cannon 19 | . . . . 19 Launcher 10 | . . . 5 5 Special 22 | . 22 . . . Kinetic 655 | 18 93 370 67 107 Thermal 176 | . 22 26 41 87 Explosive 10 | . . . 5 5 Electromagnetic 20 | . . . . 20 Robot Hit Streak 14 | 4 9 14 8 9 Robot Miss Streak 8 | 3 2 5 4 8 Penetration Max . | . . . . . Secondary Targets 8 | . . 7 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 481 | 9 66 210 63 133 Core Hits 205 | 3 19 86 29 68 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 4 | 1 . 2 . 1 Critical Strikes 15 | 1 . 4 2 8 Burn 6 | . . 1 1 4 Destroy 6 | 1 . 3 1 1 Blast 2 | . . . . 2 Smash 1 | . . . . 1 Melee Attacks 31 | . 1 13 . 17 Impact 31 | . 1 13 . 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8235 | 95 640 3180 1409 2911 Guns 6686 | 95 616 3086 1048 1841 Cannons 343 | . . . . 343 Explosions 929 | . . 66 361 502 Melee 253 | . . 28 . 225 Ramming . | . . . . . Kinetic 5229 | 95 616 2875 626 1017 Thermal 1702 | . 24 277 422 979 Explosive 863 | . . . 361 502 Electromagnetic 188 | . . . . 188 Impact 253 | . . 28 . 225 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 . . 2 Average Corruption 2 | . 5 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 15 . . 5 Message Errors 5 | . 5 . . . Matter Fused 5 | . 4 . . 1 Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 3 | . 2 . . 1 Data Loss (minor) 3 | . 1 . . 2 Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 184 | . 69 8 . 107 Projectiles 3 | . . . . 3 Explosions 154 | . 69 . . 85 Melee 27 | . . 8 . 19 Knockbacks 8 | . . . . 8 Impact 1 | . . . . 1 Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 542 | . 111 45 . 386 Shots 7 | . 1 1 . 5 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 744 | . 237 225 506 744 Average Temperature 131 | . 49 58 169 206 Received Heat Transfer 1662 | . 390 309 342 621 Effects 66 | . . . 8 58 Shutdowns 18 | . . . 2 16 Energy Bleed 8 | . . . 1 7 Interference 12 | . . . 1 11 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . . 5 Damage (minor) 4 | . . . . 4 Damage (major) 14 | . . . 4 10 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . 1 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 4236 | . 50 595 1036 2555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 572 | 10 114 572 569 477 Initial 234 | . 6 45 221 234 Average 261 | 2 51 318 393 292 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 31 | 100 100 19 . 8 Level 1 52 | . . 59 45 84 Level 2 15 | . . 21 54 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 7 2 7 Investigation 5 | . 1 3 . 1 Extermination 3 | . . . . 3 Reinforcement 9 | . 1 4 1 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 6 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 17 65 19 36 Peak Tracking Total 8 | . 4 8 7 5 Tactical Retreats 11 | . 1 6 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 2 5 . 5 Max in Single Turn 4 | . 2 3 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 5 9 2 7 Terminals 21 | . 5 9 2 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 78 | . 15 36 11 16 Successful 37 | . 7 18 6 6 Failed 41 | . 8 18 5 10 Catastrophic 8 | . . 4 1 3 Database Lockouts . | . . . . . Manual 68 | . 15 33 11 9 Terminals 75 | . 15 36 11 13 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 4 . 3 Record 1 | . . . . 1 Robot Analysis 2 | . . 1 . 1 Unreport Threat 3 | . . 3 . . Zone Layout 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 29 | . 7 14 6 2 Terminals 29 | . 7 14 6 2 Track 4 | . . 3 1 . Botnet 8 | . 2 2 2 2 Operators 4 | . . 3 1 . Skim 13 | . 5 6 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 22 | . 5 8 2 7 Full Trace Events 5 | . 1 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5766 | 110 1089 2496 492 1579 Spaces Moved 3365 | 73 555 1731 351 655 Core 20 | 1 18 . . 1 Treads 510 | . . . . 510 Legs 177 | . 177 . . . Wheels 2658 | 72 360 1731 351 144 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 105 Average Speed 119 | 85 119 104 92 177 Slowest Speed 900 | 90 260 105 105 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 45 | 4 78 96 34 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 36 | . 21 9 . 6 Terrain Destroyed 199 | . 39 22 27 111 Melee 16 | . 1 9 . 6 Projectile 22 | . 21 . . 1 AOE 161 | . 17 13 27 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4457 | 100 827 2185 454 891 Wait 534 | 7 146 265 47 69 Move 3361 | 72 554 1730 350 655 Hop . | . . . . . Pick Up 59 | 4 16 15 6 18 Fast Attach 35 | 7 7 5 4 12 Attach 31 | . 9 3 4 15 Detach 8 | . 3 1 . 4 Swap 43 | 1 11 13 6 12 Drop 53 | . 6 26 7 14 Fire 300 | 9 74 112 30 75 Melee 31 | . 1 13 . 17 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 476 | -10/Materials | Crushed by falling debris 605 | -10/Materials | Discovered new exit (range 5) 704 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Lost 7 parts (1p2n4w) 877 | -10/Materials | Discovered new exit (range 9) 974 | -10/Materials | Discovered new exit (range 13) 1005 | -10/Materials | Core integrity fell below 20% 1101 | -10/Materials | Lost 4 parts (1p1n1u1w) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Weapon x2 1787 | -9/Materials | Discovered new exit (range 15) 1854 | -9/Materials | Build established: Skirmisher 2221 | -9/Materials | Discovered new exit (range 16) 2685 | -9/Materials | Discovered new exit (range 15) 2802 | -9/Materials | Discovered new exit (range 8) 3684 | -9/Materials | Discovered new exit (range 10) 3696 | -9/Materials | Entered another Materials area 3696 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3988 | -8/Materials | Lost 3 parts (1u2w) 4115 | -8/Materials | Garrison activated, responded to threat 4184 | -8/Materials | Discovered new exit (range 4) 4188 | -8/Materials | Entered Factory 4188 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4411 | -7/Factory | Fabricated Adv. Sensor Array? 4549 | -7/Factory | Build established: Scavenger-Skirmisher 4968 | -7/Factory | Lost 4 parts (1p2n1w) 5194 | -7/Factory | Discovered new exit (range 9) 5466 | -7/Factory | Build established: Tank 5588 | -7/Factory | Core integrity fell below 50% 5595 | -7/Factory | Core integrity fell below 20% 5670 | -7/Factory | Lost 4 parts (1n1u2w) 5767 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05705_ Acquired 12 matter. 05711_ Med. Treads destroyed. 05716_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 05724_ Destroyed VTOL Module. 05724_ S-27 Virus system corrupted by crushing effect. 05730_ S-27 Virus suffers critical hit (Smash). 05730_ S-27 Virus destroyed. 05732_ Acquired 14 matter. 05744_ Critical hit (Burn: +37). 05745_ Gatling Laser destroyed. 05747_ Deuterium Engine destroyed. 05748_ Destroyed VTOL Module. 05748_ S-27 Virus system corrupted by crushing effect. 05749_ S-27 Virus system terminally corrupted. 05749_ VTOL Module fried. 05750_ Acquired 17 matter. 05761_ S-27 Virus destroyed. 05761_ Enh. Nuclear Core destroyed. 05763_ Imp. Light Armor Plating destroyed. 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Sensor Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMicroReplicator Manual? 0 Play Time 00:59:34 Cumulative 30.5 hours Start 2024.09.02 @ 14:35:57 End 2024.09.02 @ 16:55:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 48a3a13a-1c5b-4819-be69-1855a03d9741