Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 07:08:29 Player: Waxyfir Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3642) 3642 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 8582 Bonus ------- High Alert Combat Kills 1115 Cogmind --------- Core Integrity 653/850 Matter 290/300 Energy 60/150 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Target Analyzer Reactive Plating Focal Shield Force Field > --- WEAPON (4) ------- Heavy Ion Cannon Autogun Chainsword > --- INVENTORY (15) --- Compact Matter Pod (150) Matter Compressor (107) Energy Filter Actuator Array Power Shielding Hardlight Generator Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Sensor Array Recoil Stabilizer Power Shielding Reactive Plating Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Heavy Ion Cannon Autogun Assault Cannon Remote Datajack > --- INVENTORY -------- Light Treads Light Treads Compact Matter Pod Matter Compressor Advanced Visual Processing Unit Improved Sensor Array Target Analyzer Energy Filter Actuator Array Focal Shield Hardlight Generator Chainsword [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 1 1 2 2 Weapon 2 | . . . 1 1 . . Parts Attached 89 | 6 5 4 12 39 11 12 Power 12 | 1 . . 2 7 1 1 Engine 9 | 1 . . 2 5 . 1 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 1 2 6 . 2 Treads 12 | 2 . . 2 6 . 2 Leg . | . . . . . . . Wheel 3 | . 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 . 2 5 6 8 Device 9 | . . . . 2 2 5 Storage 4 | 1 2 . 1 . . . Processor 4 | . . . . 1 1 2 Hackware 1 | . . . . . 1 . Protection 6 | . . . 1 2 2 1 Artifact . | . . . . . . . Weapon 38 | 2 1 3 6 21 4 1 Energy Gun 3 | 2 . . . 1 . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 13 | . . 1 1 10 1 . Ballistic Cannon 5 | . . . 2 2 1 . Launcher 8 | . 1 2 3 2 . . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . . . 3 . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 40 | . . 2 2 20 8 8 Power 9 | . . . 1 6 1 1 Propulsion 7 | . . 1 . 4 . 2 Utility 8 | . . . . 1 3 4 Weapon 16 | . . 1 1 9 4 1 Highest Loss Streak 7 | . . 2 2 6 6 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 97 99 95 94 94 Engine 6 | . 14 14 10 6 6 . Core 1 | . . . . 1 . 5 Treads 15 | . 4 . 20 17 15 11 Wheel 1 | . 23 25 1 . . . Device 7 | . . . . 7 3 19 Storage 17 | . 25 28 22 18 15 11 Hackware 1 | . . . . . 7 4 Protection 10 | . . . 11 10 16 12 Energy Gun 2 | . 16 14 . 1 5 . Energy Cannon 1 | . . . . . 1 6 Ballistic Gun 14 | . . . 11 19 12 6 Ballistic Cannon 4 | . . . 9 4 1 4 Launcher 3 | . 11 14 12 1 . . Impact Weapon 3 | . . . . 5 5 . Peak Build Rating 47 | 6 8 9 22 35 38 47 Average Rating 29 | 3 7 8 19 30 33 43 On Entrance 16 | . 6 8 9 22 33 38 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 34 35 40 48 50 63 Greatest Support 46 | 40 40 26 40 46 42 42 Greatest Overweight (x) 19 | 3 1 2 1 14 1 19 Average Overweight (x) . | 1 . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 8 13 14 15 15 14 12 Average Carried 12 | 4 9 11 14 13 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 13 14 15 15 8 7 Class Distribution -------------------- 65% | Tank 18% | Mutant 7% | Bomber 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3410 | 244 163 59 428 1894 366 256 Remotely 179 | . . . . . 50 129 Salvage Created 3253 | . 111 104 591 1831 427 189 Parts 206 | . 6 6 50 116 20 8 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 6 | . . 1 2 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 88 | . 2 5 16 51 11 3 Melee 1 | . . . . 1 . . Guns 39 | . 1 1 1 31 5 . Cannons 26 | . . . 6 12 6 2 AOE 21 | . 1 4 9 7 . . Classes Destroyed 16 | . 2 2 4 7 1 . Worker 9 | . . . 3 6 . . Builder 3 | . . . . 3 . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . 2 . . . Recycler 2 | . . 1 . 1 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 10 | . 2 . 4 4 . . Swarmer 25 | . . 3 4 14 4 . Grunt 40 | . 2 2 7 22 5 2 Brawler 3 | . . . . 3 . . Duelist 2 | . . . . 1 1 . Protector 2 | . . . . 2 . . Sentry 13 | . . . 5 8 . . Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . 1 . . Best Kill Streak 12 | . 1 4 11 12 7 1 Combat Bots Only 8 | . 1 3 8 8 7 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 2 2 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 581 | . 9 13 41 325 103 90 Missed 162 | . 4 2 13 81 28 34 Damage Taken 6437 | . 88 254 433 3440 1274 948 Core 947 | . 11 52 19 431 237 197 Absorbed by Shields 413 | . . . . 375 19 19 Redirected to Shielding 321 | . . . 3 200 96 22 Ignored by Resistances 30 | . . . . . . 30 Regen/Repaired (Parts) 42 | . . . 42 . . . Core Remaining (%) 71 | 100 . 74 95 21 66 . Volleys Fired 203 | . 11 10 23 119 28 12 Largest 4 | . 2 2 3 4 4 3 Hottest 157 | . 80 83 95 154 157 132 Shots Fired 561 | . 15 18 68 362 70 28 Gun 323 | . 11 10 23 226 42 11 Cannon 184 | . . . 23 117 28 16 Launcher 53 | . 4 8 22 19 . . Special 1 | . . . . . . 1 Kinetic 443 | . . . 46 334 47 16 Thermal 64 | . 11 10 . 9 23 11 Explosive 48 | . 4 8 22 14 . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 11 | . 11 2 9 11 7 7 Robot Miss Streak 9 | . 2 4 3 9 3 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 3 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 311 | . 12 8 32 202 44 13 Core Hits 209 | . 8 9 38 129 20 5 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . 2 1 . Critical Strikes 12 | . 1 . 2 5 3 1 Burn 2 | . 1 . . . 1 . Meltdown 1 | . . . . . . 1 Destroy 3 | . . . . 2 1 . Blast 5 | . . . 2 2 1 . Smash 1 | . . . . 1 . . Melee Attacks 5 | . . . . 5 . . Impact 4 | . . . . 4 . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8679 | . 253 432 1369 5381 890 354 Guns 3126 | . 126 76 123 2260 442 99 Cannons 2417 | . . . 276 1438 448 255 Explosions 2896 | . 123 356 970 1447 . . Melee 227 | . . . . 227 . . Ramming 13 | . 4 . . 9 . . Kinetic 4683 | . . . 399 3644 480 160 Thermal 1317 | . 126 76 87 424 410 194 Explosive 2041 | . 123 356 883 679 . . Electromagnetic 398 | . . . . 398 . . Impact 165 | . . . . 165 . . Slashing 62 | . . . . 62 . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 207 | . . . 18 175 14 . Projectiles 32 | . . . . 18 14 . Explosions 68 | . . . 18 50 . . Melee 107 | . . . . 107 . . Knockbacks 24 | . . . 3 19 1 1 Impact 2 | . . . . 2 . . Kinetic 21 | . . . 3 16 1 1 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 296 | . 28 119 73 76 . . Shots 12 | . 1 4 3 4 . . Rammed 4 | . 1 . . 3 . . Targets Rammed 4 | . 1 . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | . 88 135 112 282 117 114 Average Temperature 61 | . 33 59 36 77 46 38 Received Heat Transfer 2014 | . 36 63 135 1085 362 333 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 4 | . . . . 4 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . 1 . . . 2 1 Heat Transferred 2039 | . 444 222 50 324 740 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 1323 | . 128 219 664 1323 636 272 Initial 574 | . . 49 85 265 574 272 Average 714 | . 47 129 387 1077 581 179 Maximum Alert Level 4 | . . 1 2 4 2 1 Low Security (%) 19 | 100 100 83 25 . . 50 Level 1 11 | . . 16 16 2 . 49 Level 2 18 | . . . 57 1 100 . Level 3 20 | . . . . 37 . . Level 4 31 | . . . . 58 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Squads Dispatched 13 | . . . 2 8 2 1 Investigation 1 | . . . 1 . . . Extermination 3 | . . . . . 2 1 Reinforcement 6 | . . . 1 5 . . Assault 2 | . . . . 2 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . 1 . . 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 5 4 23 63 14 7 Peak Tracking Total 6 | . 2 1 6 6 5 3 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 15 | . . . 6 7 . 2 Max in Single Turn 2 | . . . 1 2 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 8 | . . . 2 3 2 1 Terminals 5 | . . . . 3 2 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . . . 7 12 5 3 Successful 16 | . . . 5 8 1 2 Failed 11 | . . . 2 4 4 1 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . . . . 12 5 . Fabricators 3 | . . . . . . 3 Repair Stations 5 | . . . 5 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . . 8 1 . Record 3 | . . . . 3 . . Alert Level 2 | . . . . 1 1 . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Assault Status 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 5 | . . . 1 2 2 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 36 | . . . 36 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 5145 | 83 267 106 586 2751 545 807 Spaces Moved 2081 | 45 200 67 279 1030 185 275 Core 37 | 27 . . . 5 . 5 Treads 1780 | 18 24 . 258 1025 185 270 Legs . | . . . . . . . Wheels 264 | . 176 67 21 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 160 157 237 Average Speed 201 | 147 110 105 165 218 230 254 Slowest Speed 1000 | 200 160 130 250 750 237 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 37 21 28 81 5 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 349 | . 30 74 129 114 1 1 Melee . | . . . . . . . Projectile 20 | . . . 2 16 1 1 AOE 329 | . 30 74 127 98 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2608 | 62 230 83 359 1267 249 358 Wait 97 | . . . 10 15 21 51 Move 2075 | 44 199 66 278 1029 184 275 Hop . | . . . . . . . Pick Up 99 | 12 11 3 21 40 4 8 Fast Attach . | . . . . . . . Attach 58 | 6 1 2 6 23 11 9 Detach 1 | . . . . . 1 . Swap 31 | . 4 2 6 16 . 3 Drop 35 | . 3 . 15 17 . . Fire 203 | . 11 10 23 119 28 12 Melee 5 | . . . . 5 . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 351 | -10/Materials | Entered Mines 418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 430 | -10/Mines | Discovered new exit (range 8) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 572 | -9/Materials | Repaired Broken Grenade Launcher 890 | -9/Materials | Destroyed 8 combat bots 1036 | -9/Materials | Discovered new exit (range 3) 1043 | -9/Materials | Entered another Materials area 1043 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1097 | -8/Materials | Garrison activated, responded to threat 1155 | -8/Materials | Destroyed 8 combat bots 1251 | -8/Materials | Build established: Bomber 1507 | -8/Materials | Lost 3 parts (1n2w) 1658 | -8/Materials | Lost 3 parts (1n2w) 1772 | -8/Materials | Build established: Tank 2385 | -8/Materials | Core integrity fell below 50% 3043 | -8/Materials | First assault squad dispatched 3231 | -8/Materials | Lost 6 parts (1p2n3w) 3337 | -8/Materials | Sterilization system engaged 3337 | -8/Materials | Non-combat units ordered to evacuate 3437 | -8/Materials | Combat units ordered to evacuate 3614 | -8/Materials | Discovered new exit (range 15) 3637 | -8/Materials | Ambient heat levels rising (+10) 3787 | -8/Materials | Ambient heat levels rising (+10) 3794 | -8/Materials | Entered Factory 3794 | -7/Factory | Evolved 2 slots: Utility x2 4262 | -7/Factory | Discovered new exit (range 8) 4274 | -7/Factory | Lost 6 parts (2u4w) 4280 | -7/Factory | Destroyed 7 combat bots 4339 | -7/Factory | Entered another Factory area 4339 | -6/Factory | Evolved 2 slots: Utility x2 5043 | -6/Factory | Lost 7 parts (1p1n4u1w) 5146 | -6/Factory | Self-destructed Last Messages --------------- G-50 Soldier destroyed. K-01 Serf collects debris. Acquired Lgt. Angular Momentum Engine. K-01 Serf collects debris. R-10 Processor collects Hvy. Laser. K-01 Serf collects debris. R-10 Processor collects Adv. Heat Sink. Acquired 62 matter. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. Acquired 65 matter. K-01 Serf collects debris. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. Acquired Force Field. K-01 Serf cleans the Pressure Siphon. Penetrated by Slug. Slug penetrates R-10 Processor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# u ?????????????????????? | | ?????????????????????+ ?????????????????????? | | ?????????????????????# u ?????????????????????? | | ?????????????????????# hh#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ############??????????? | | ?????????????????????# R# #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# @ # #??????????? | | ??????????????######## # #??????????? | | ??????????????# # #??????????? | | ??????????????# # == #??????????? | | ??????????????# """ """ + == #??????????? | | ??????????????# """ """ # == #??????????? | | ????########??# """ "" # #??????????? | | ????# ??# "" # #??????????? | | ????? ?# # #??????????? | | ????? ?# """ "" # #??????????? | | ?????? # """ "" # #??????????? | | ??????? """" # """ """ # #??????????? | | ??????? """" + """ """ ####+#######??????????? | | ??????? """" # ? #??# #????????????????? | | ???????? """" # """ "" ##?# #????????????????? | | ############### """ """ #### ################?? | | # """ """ | | # """ "" | | # | | # | | # | | # #################+#############+############ | | # # #? ?????????????? ?????????? | | # # "" """ #! ???????????????? ????????? | | # # """ """ #??????????????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Made in Tau Ceti IV Power Corrupts Remodeling Significant Disruption Use The Force Challenges ------------ None Game ------ Seed GunHellfireFilter Manual? 0 Play Time 00:59:11 Cumulative 2.6 hours Start 2024.08.23 @ 06:10:46 End 2024.08.23 @ 07:08:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cda0e52e-bc0c-4ac8-99ea-c73128af5db5