Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.11 @ 21:08:00 Player: Dropped 2 WCannons Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (294) 1470 Value Destroyed (16160) 16160 Prototype IDs (120) 2400 Alien Tech Used (15) 3000 Bonus (60914) 60914 TOTAL SCORE: 95444 Bonus ------- High Alert Combat Kills 2461 Follower Combat Kills 7124 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 234 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -805 Cogmind --------- Core Integrity 742/1600 Matter 280/300 Energy 2088/2100 System Corruption 0% Temperature Cool (12) Movement Hovering (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Energy Well Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Experimental Actuator Array Experimental Phase Shifter Centrium Linked Plating Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Broadsword Plasma Lance Plasma Lance > --- INVENTORY (4) ---- A3's Sniper Rifle Nanosword Nanosword Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Energy Well Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Experimental Actuator Array Experimental Phase Shifter Centrium Linked Plating Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- A3's Sniper Rifle Sigix Broadsword Plasma Lance > --- INVENTORY -------- Experimental Powered Armor High-powered Transdimensional Reconstructor Nanosword Nanosword [Rating: 252] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Diametric Drive Utility Humpback Device Nanoactuators Storage Humpback Processor Experimental Melee Analysis Suite Hackware Deep Network Scanner Protection Improved Utility Shielding Artifact Phase Armor Weapon Improved KE Penetrator Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 17 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . 1 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Utility 10 | . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . 2 . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 512 | 7 14 9 31 . 6 . 9 12 9 . 4 . 9 12 11 5 1 24 4 17 6 3 26 6 8 34 7 9 17 5 13 17 33 73 71 Power 33 | 1 2 . 2 . . . . 2 . . . . 1 . 1 1 . 6 . . 1 . 1 . . . 2 . 1 . . 2 1 4 5 Engine 8 | 1 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Core 12 | . . . . . . . . 1 . . . . 1 . . 1 . 6 . . 1 . . . . . 1 . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 4 5 Propulsion 87 | 2 1 . 6 . . . . 4 1 . . . 1 4 3 1 . . . . . 1 5 5 1 11 1 1 1 . . 1 10 8 19 Treads 28 | 2 1 . 5 . . . . 4 1 . . . 1 4 3 1 . . . . . 1 5 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 57 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 10 1 1 1 . . 1 10 8 19 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 214 | 2 3 2 1 . 3 . 3 4 . . 1 . 1 . 4 2 1 9 . 6 3 1 8 1 5 11 1 7 7 5 11 10 17 53 32 Device 101 | 1 . 1 . . 1 . . . . . 1 . . . 1 2 . 5 . 3 2 1 4 . 2 5 . 4 4 2 3 6 8 33 12 Storage 25 | . 2 1 1 . 2 . 2 . . . . . . . . . . 1 . 1 . . 1 . 1 1 . 1 1 1 1 . 1 6 1 Processor 19 | 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . 1 . . 1 . . 1 1 3 3 3 Hackware 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Protection 63 | . 1 . . . . . 1 2 . . . . . . 3 . 1 2 . 1 . . 2 1 1 5 1 1 2 2 4 2 4 11 16 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Weapon 178 | 2 8 7 22 . 3 . 6 2 8 . 3 . 6 8 3 1 . 9 4 11 2 1 12 . 2 12 3 1 8 . 2 4 5 8 15 Energy Gun 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 1 . Energy Cannon 47 | . 2 3 11 . . . . . . . . . 3 7 . . . 2 . 2 . . 2 . . 2 2 1 3 . . 4 1 1 1 Ballistic Gun 49 | 2 . . 6 . 2 . 3 2 4 . 1 . . 1 3 1 . 3 1 8 . . 6 . . 4 . . . . . . . 1 1 Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 4 4 4 . . . 2 . 1 . 1 . 1 . . . . 2 . . . 1 . . . 2 . . . . . . . . . Special Weapon 5 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . 1 . 2 . 1 . 2 . . . . 2 2 . 2 . 1 . . 3 . . 1 . 1 . . . 5 Piercing Weapon 22 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 1 . 1 . 1 . . 5 8 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 2 . . . . 1 . . . . 1 . 4 . . 1 . 1 1 . 4 1 . 3 2 . 8 . 1 1 4 8 12 Parts Lost 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 . . . . . . 1 . 7 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Utility 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . . . . . 1 . 4 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . 1 . 2 Average Slot Usage (%) 86 | . 100 100 98 100 88 88 90 92 92 92 92 92 92 93 81 80 80 81 80 67 60 62 76 87 83 74 76 93 86 84 84 88 83 85 88 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 9 7 6 1 . . . . . . . . . . . . . 2 . . . Core 3 | . . . . . . . . . . . . . 6 6 3 4 6 9 11 11 11 11 5 . . . . 4 4 4 4 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 4 4 4 4 4 . . 6 6 Treads 15 | . 28 28 21 11 11 11 9 30 30 30 30 30 26 26 14 13 13 11 11 11 11 11 17 26 . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 29 31 34 34 32 32 32 25 30 27 Device 8 | . 3 8 . . . . . . . . 1 7 6 6 2 6 10 7 23 17 16 16 14 5 6 11 9 10 8 11 9 8 14 12 17 Storage 11 | . 11 15 22 22 12 11 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 9 11 8 8 12 16 11 9 1 Processor 3 | . 2 . . . . . . . . . . . 5 6 6 . . 3 . 4 5 5 5 5 7 1 . 1 . . 3 4 8 7 7 Protection 4 | . 10 4 . . . . 8 5 7 7 5 . . . 4 5 2 10 . . . . 1 11 10 9 8 8 11 12 9 1 . 5 12 Energy Cannon 2 | . 1 7 33 . . . . . . . . . 3 9 14 . . . . . . . . . . . 4 8 5 4 . 3 . . . Ballistic Gun 13 | . 10 . 7 44 42 44 35 30 29 30 28 15 11 12 11 26 26 22 20 2 . . 9 22 11 3 . . . . . . . 1 . Launcher 1 | . 15 20 1 . . . . . . . . 7 2 . . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 7 6 3 . . . . . 4 3 5 3 . . 2 4 4 4 4 4 4 3 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 . . . 4 2 2 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 10 34 49 58 52 100 100 132 118 118 118 122 121 133 137 146 149 143 184 181 187 172 178 196 196 143 149 149 132 149 153 168 168 151 202 144 Greatest Support 248 | 40 40 40 40 12 12 12 12 80 88 88 88 88 96 108 160 160 160 160 160 160 160 183 187 135 143 144 144 154 194 186 178 178 210 243 248 Greatest Overweight (x) 48 | . . 1 4 4 8 8 10 1 1 1 1 2 1 1 1 48 . 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 . . Average Overweight (x) . | . . . 1 4 7 8 9 1 1 1 1 1 1 1 . 8 . . 1 . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 36 | 4 10 16 16 16 24 24 36 30 30 30 30 30 30 30 30 30 30 32 32 32 32 32 32 32 32 20 20 20 20 24 24 24 24 28 12 Average Capacity 24 | 4 6 10 16 16 22 24 30 30 30 30 30 30 30 30 30 30 30 30 32 32 32 32 32 32 20 20 20 20 20 20 24 24 24 22 5 Most Carried 32 | 3 10 13 16 16 23 23 28 30 28 28 30 30 30 30 30 30 30 31 32 32 32 31 32 29 21 20 20 20 20 20 24 24 24 28 12 Average Carried 23 | 1 5 10 15 16 17 22 26 28 27 28 29 30 29 29 29 29 30 29 30 31 31 30 30 28 19 17 19 19 19 18 22 22 23 22 5 Final Capacity 32 | 4 10 16 16 16 24 24 30 30 30 30 30 30 30 30 30 30 30 32 32 32 32 32 32 32 20 20 20 20 20 24 24 24 24 12 4 Final Carried 32 | 3 10 13 16 16 22 23 28 27 28 28 30 30 29 30 30 30 30 30 32 31 31 30 29 22 19 19 19 20 19 20 24 23 23 12 4 Class Distribution -------------------- 26% | Messiah-Mutant 12% | Hauler-Tank 9% | Messiah-Sprinter 9% | Mutant 8% | Messiah-Gladiator 8% | Messiah-Gunner 7% | Messiah-Tank 4% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Gunner | -9/Mines Commander-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Extension Messiah-Skirmisher | -6/Cetus Messiah-Gunner | -6/Archives Messiah-Gunner | -6/Hub_04(d) Messiah-Tank | -5/Factory Messiah-Tank | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Assassin | -5/Upper Caves Messiah-Assassin | -5/Warlord Messiah-Tank | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Armory Messiah-Mutant | -4/Lab Messiah-Sprinter | -3/Research Messiah-Sprinter | -3/Testing Messiah-Sprinter | -2/Research Messiah-Sprinter | -2/Quarantine Messiah-Sprinter | -2/Section 7 Messiah-Gladiator | -1/Access Messiah-Sprinter | -1/Command Messiah-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8955 | 303 311 660 398 . 86 180 428 17 344 42 82 . 111 96 156 52 62 958 120 325 87 45 280 3 199 545 219 176 170 50 160 270 220 1115 685 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17252 | 179 459 266 1010 . 86 266 510 17 387 42 . . 48 . 520 106 16 1577 477 205 . . 127 . . 1117 219 164 303 311 183 673 1303 2247 4434 Parts 828 | 17 43 12 56 . 6 12 33 2 11 2 . . 5 . 23 2 2 73 8 15 . . 11 . . 33 6 7 20 8 8 40 68 50 255 Haulers Intercepted 12 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Recyclers Shooed 6 | . 1 . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 7 3 1 . . . . . . . . . 5 . 60 . . . . . . . . . . . . Prevented 58 | . . . . . . . . . 4 . . . . . . . . . . . 4 7 43 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 210 | . 17 11 16 . . 6 7 . 9 1 . . 1 . 6 1 . 22 2 1 . . 2 . . 20 3 2 2 . . 7 15 12 47 Melee 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 15 10 46 Guns 74 | . 13 . . . . 6 7 . 5 1 . . 1 . 1 1 . 22 2 1 . . 2 . . 12 . . . . . . . . . Cannons 17 | . . . 9 . . . . . . . . . . . 2 . . . . . . . . . . 1 3 2 . . . . . . . AOE 24 | . 4 11 6 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Classes Destroyed 20 | 2 5 1 4 . . . . . 1 1 . . . . 1 . . 1 1 1 . . . . . . . . . . 1 1 . . . Worker 26 | . 2 2 2 . . . 1 . . . . . 3 . . . 1 4 . . . . . . . . . . 2 1 . 2 4 2 . Builder 16 | . 1 2 1 . . . 1 . . . . . . . . . . 5 . 1 . . . . . . . . 1 1 1 . 2 . . Tunneler 10 | 5 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Hauler 12 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Recycler 6 | 1 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Operator 5 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Watcher 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 . . Swarmer 25 | . 9 . 3 . . 1 . . 4 . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 50 | . 8 3 7 . . 4 3 . 4 . . . . . . . . 10 . . . . 2 . . 5 3 . . . . . 1 . . Brawler 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Duelist 7 | . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 20 | . . . 5 . . . 4 . . . . . . . . 1 . 3 . . . . . . . 4 . . . . . 1 1 1 . Hunter 9 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 2 . . . . . . . 4 . Programmer 24 | . . . . . . . . . . 1 . . 1 . 1 . . 2 . . . . . . . 2 . 2 2 . . 3 9 1 . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 3 9 8 . . 2 3 1 4 1 . . 2 . 3 2 1 7 1 1 . . 2 . . 12 3 2 2 2 2 3 8 3 4 Combat Bots Only 12 | . 3 3 6 . . 2 3 . 4 1 . . 1 . 3 1 . 5 1 1 . . 2 . . 12 3 2 1 . . 3 4 3 4 Max Kills in Single Turn 3 | 1 3 2 3 . . 1 2 1 3 1 . . 1 . 2 1 1 3 1 1 . . 2 . . 2 1 1 1 1 1 1 1 1 1 Gunslinging 2 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 7 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 16706 | . 392 78 345 . . 94 335 . 226 38 . 21 120 130 429 65 90 464 . 262 7 81 305 62 341 2581 270 87 123 39 258 1003 1446 2094 4920 Core 1525 | . 88 . 84 . . 18 32 . 24 . . . . . 19 . 11 12 . 23 . . 39 13 11 229 . 16 . . 15 225 82 121 463 Absorbed by Shields 7673 | . . . . . . . . . 214 36 . 20 113 128 152 . . 336 . 182 7 75 205 61 162 103 . . . . . . . 1104 4775 Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Redirected to Core 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 187 . . . Core Remaining (%) 81 | 100 . 64 . . . 74 94 . . . . 96 . . . . 96 . . . . . . 91 . . 79 . 98 . . 63 . . 46 Volleys Fired 439 | 11 41 25 30 . 7 9 24 1 17 4 . . 9 8 21 2 4 42 5 9 . 1 21 5 . 57 27 11 . . . 23 2 18 5 Largest 4 | 1 2 2 4 . 4 4 4 4 4 4 . . 2 2 4 4 4 4 4 4 . 1 4 4 . 4 1 1 . . . 1 1 1 1 Hottest 224 | 20 120 120 224 . 92 92 102 92 109 96 . . 90 90 222 140 140 180 140 140 . 43 140 140 . 140 100 100 . . . 150 100 88 88 Shots Fired 950 | 11 68 30 81 . 13 36 90 4 43 16 . . 15 9 35 8 16 159 21 28 . 1 39 20 . 121 27 11 . . . 23 2 18 5 Gun 631 | 11 49 . 9 . 8 36 87 4 33 16 . . 12 2 4 8 16 155 21 26 . . 27 20 . 86 . . . . . . 1 . . Cannon 248 | . 4 4 64 . . . . . . . . . 3 7 31 . . 2 . 2 . . 12 . . 34 27 11 . . . 23 1 18 5 Launcher 63 | . 13 26 8 . . . 3 . 9 . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . Special 8 | . 2 . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 631 | 11 49 . 10 . 8 36 87 4 33 16 . . 12 2 4 8 16 155 21 26 . . 27 20 . 86 . . . . . . . . . Thermal 71 | . 6 4 2 . . . . . . . . . 1 3 . . . 1 . 1 . . 12 . . . 21 11 . . . 8 1 . . Explosive 54 | . 13 26 8 . . . 3 . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . Electromagnetic 188 | . . . 61 . . . . . 9 . . . 2 4 31 . . 1 . 1 . . . . . 34 6 . . . . 15 1 18 5 Robot Hit Streak 29 | 4 12 8 10 . 8 12 11 3 4 5 . . 9 11 21 11 . 16 15 8 . . 10 8 . 10 17 24 . . . 29 . 15 2 Robot Miss Streak 5 | 1 1 1 3 . 4 1 2 1 2 2 . . 1 . 1 . . 3 . 2 . . 2 3 . 5 . . . . . 1 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . Secondary Targets 16 | . . . . . . 1 2 . 2 . . . . . . . . 5 . 1 . . . . . 5 . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . 1 1 . 2 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 27 11 . . . 19 . 17 . Shots Hit Robots 1115 | 9 44 9 45 . 8 24 48 3 24 9 . . 13 3 25 8 . 102 1 18 . . 10 14 3 74 16 8 10 8 7 31 51 87 403 Core Hits 598 | 7 31 24 30 . 3 12 22 3 15 3 . . 5 . 13 4 1 56 3 9 . 3 7 1 . 41 6 4 5 3 3 16 22 33 213 Critical Hits 141 | . . . . . . 1 . . . . . . . . 2 2 . 23 6 6 . . 4 2 . 6 2 2 2 . . 3 12 14 54 Critical Kills 45 | . . . . . . . . . . . . . . . 1 1 . 13 2 1 . . 1 . . 1 1 . 2 . . 3 4 1 14 Critical Parts Destroyed 74 | . . . . . . 1 . . . . . . . . 1 . . 10 2 4 . . 3 2 . 5 1 2 . . . . 8 9 26 Melee Attacks 1119 | . . . . . . . 1 . 5 . . . 9 1 . . . 3 1 2 4 6 7 . 9 21 4 6 43 14 26 100 205 134 518 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 731 | . . . . . . . 1 . 5 . . . 9 1 . . . 3 1 2 4 6 4 . . 12 4 4 39 14 25 78 171 121 227 Piercing 304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 291 Entropic 84 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 9 . 2 4 . 1 22 34 . . Sneak Attacks 34 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 4 6 3 6 10 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Follow-up Attacks 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . 187 Damage Inflicted 59901 | 120 1031 922 1856 . 122 326 870 72 687 144 . . 488 146 756 266 28 3146 417 669 . 193 340 411 455 2974 864 592 1278 1488 1150 2705 6237 6870 22278 Guns 9634 | 120 436 . 58 . 122 326 868 63 274 144 . . 190 32 137 266 28 3095 417 516 . . 340 411 . 1791 . . . . . . . . . Cannons 4523 | . 52 36 1055 . . . . . . . . . 14 . 619 . . . . . . . . . . 799 864 554 . . . 203 . 234 93 Explosions 2991 | . 521 826 720 . . . 2 . 413 . . . . . . . . . . . . 193 . . . 316 . . . . . . . . . Melee 42254 | . . . . . . . . . . . . . 114 103 . . . . . . . . . . 455 68 . 38 1278 1488 1150 2502 6237 6636 22185 Ramming 499 | . 22 60 23 . . . . 9 . . . . 170 11 . . . 51 . 153 . . . . . . . . . . . . . . . Kinetic 9649 | 120 436 . 73 . 122 326 868 63 274 144 . . 190 32 137 266 28 3095 417 516 . . 340 411 . 1791 . . . . . . . . . Thermal 1394 | . 52 36 89 . . . . . . . . . . . . . . . . . . . . . . . 663 554 . . . . . . . Explosive 2525 | . 521 826 667 . . . 2 . . . . . . . . . . . . . . 193 . . . 316 . . . . . . . . . Electromagnetic 3580 | . . . 1004 . . . . . 413 . . . 14 . 619 . . . . . . . . . . 799 201 . . . . 203 . 234 93 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30948 | . . . . . . . . . . . . . 114 103 . . . . . . . . . . . . . 38 1278 1488 1150 2205 5389 6636 12547 Piercing 9638 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9638 Entropic 1668 | . . . . . . . . . . . . . . . . . . . . . . . . . 455 68 . . . . . 297 848 . . Highest Corruption 23 | . . . . . . . . . . 2 2 . 2 2 2 2 2 5 23 23 12 . 2 . . 1 1 . . . . 4 . . . Average Corruption 4 | . . . . . . . . . . 1 2 . 2 2 2 2 2 4 14 15 7 . 1 . . 1 1 . . . . 1 . . . Corruption Purged 27 | . . . . . . . . . . . . . . . . . . 2 2 11 12 . . . . . . . . . . . . . . Effects 188 | . . . . . . . . . . 3 . . 2 26 6 12 4 32 14 56 22 . 1 . . 3 1 . . . . 6 . . . Message Errors 45 | . . . . . . . . . . . . . 1 11 2 3 1 2 3 11 8 . . . . 1 1 . . . . 1 . . . Matter Fused 17 | . . . . . . . . . . . . . . . . . . 8 1 6 2 . . . . . . . . . . . . . . Heat Flow Errors 23 | . . . . . . . . . . 1 . . 1 2 1 1 2 3 1 3 4 . 1 . . . . . . . . 3 . . . Energy Discharges 33 | . . . . . . . . . . 1 . . . 8 1 5 1 2 3 9 3 . . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . . 1 . . . 5 2 3 . 4 . 5 3 . . . . 1 . . . . . . . . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . 2 11 2 . . . . . . . . . . . . . . Targeting Errors 18 | . . . . . . . . . . . . . . . . . . 9 3 3 . . . . . 1 . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overload Shots 21 | . . . . . . . . . . . . . 1 3 . . . 1 . 1 . . 12 . . . . . . . . 3 . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 4120 | . 8 22 52 . . . . . . . . . 50 73 . . . . . . . . . . 257 18 36 49 186 657 386 265 1295 362 404 Projectiles 105 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 36 49 . . . . . . . Explosions 62 | . 8 22 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3953 | . . . . . . . . . . . . . 50 73 . . . . . . . . . . 257 18 . . 186 657 386 265 1295 362 404 Knockbacks 4 | . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . Impact 4 | . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . 31 31 132 . . . 21 . . . . . . . . . . . . . . . . . . 70 . . . . . . . . . Shots 9 | . 1 3 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Rammed 42 | . 6 6 5 . . . . 1 . . . . 12 1 . . . 4 . 7 . . . . . . . . . . . . . . . Targets Rammed 48 | . 6 7 5 . . . . 1 . . . . 16 1 . . . 4 . 8 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 433 | . 90 90 302 . 15 72 111 . 29 148 . . 254 174 251 123 189 305 132 252 272 2 199 214 21 199 195 192 17 36 . 433 . 246 . Average Temperature 80 | . 17 29 107 . 8 26 23 . 7 28 . . 86 42 97 62 70 111 48 85 132 1 68 114 4 77 128 85 6 11 . 141 . 80 . Received Heat Transfer 1687 | . 117 27 66 . . 54 135 . 60 . . 9 14 20 91 9 30 89 . 30 . 32 . . 35 199 78 12 . . 36 81 72 98 293 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 12 | . . . . . . . . . . . . . . . . 1 . 10 . . . . 1 . . . . . . . . . . . . Total Turns 120 | . . . . . . . . . . . . . . . . 3 . 112 . . . . 5 . . . . . . . . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . 3 . 22 . . . . 5 . . . . . . . . . . . . Robots Corrupted 17 | . . . 2 . . . . . 3 . . . . . 3 . . . . . . . . . . 5 . . . . . 1 . 2 1 Combat Hostiles 16 | . . . 1 . . . . . 3 . . . . . 3 . . . . . . . . . . 5 . . . . . 1 . 2 1 Parts Fried 35 | . . . 8 . . . . . 3 . . . . . 2 . . . . . . . . . . 6 2 . . . . . . 4 10 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Heat Transferred 1321 | . 111 74 174 . . . . . . . . . . . . . . . . . . . . . . . 555 407 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1888 | 30 399 110 448 121 . 168 382 130 . . . . 292 602 735 405 643 831 342 1888 . . . . 221 908 . 288 333 382 583 847 1510 1223 . Average Influence 357 | 20 243 44 209 121 . 55 216 102 . . . . 142 283 540 180 408 443 312 858 . . . . 93 694 . 70 211 212 435 624 892 1080 . Maximum Alert Level 5 | . 1 . 2 . . . 1 . . . . . 1 2 3 2 2 3 1 5 . . . . 1 3 . 1 1 1 2 3 4 4 . Low Security (%) 36 | 100 18 100 48 100 . 100 52 100 . . . . 67 40 . 44 18 . . . . . . . 81 8 . 90 48 60 . . . . . Level 1 25 | . 81 . 40 . . . 47 . . . . . 32 21 18 30 22 59 100 28 . . . . 18 4 . 9 51 39 31 12 . . . Level 2 17 | . . . 10 . . . . . . . . . . 37 70 24 59 21 . 22 . . . . . 31 . . . . 68 45 19 . . Level 3 10 | . . . . . . . . . . . . . . . 11 . . 19 . 18 . . . . . 56 . . . . . 42 54 13 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . 26 86 . Level 5 . | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 4 1 1 . . . 2 . . . . . 4 3 . . 4 9 . 11 . . . . 3 5 . 1 4 2 2 2 8 . . Investigation 15 | . 2 1 . . . . 1 . . . . . 1 1 . . 1 1 . 1 . . . . . 1 . 1 2 1 1 . . . . Extermination 10 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 . . 1 . . 1 3 . . Reinforcement 25 | . 2 . 1 . . . 1 . . . . . 2 1 . . 1 5 . 4 . . . . 2 2 . . 1 1 . 1 1 . . Assault 14 | . . . . . . . . . . . . . . 1 . . 1 1 . 4 . . . . 1 1 . . . . 1 . 4 . . Garrison 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 1 . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 64 | . 4 . 4 . . . 1 . . . . . 2 1 2 . 2 2 . 6 . . . . 3 6 . . . 1 . 5 4 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 650 | . 29 11 29 . . 10 12 1 10 1 . 1 20 29 16 2 8 22 4 47 4 7 16 1 21 76 3 10 23 10 22 35 82 17 71 Peak Tracking Total 22 | . 5 3 7 . . 3 4 1 4 1 . 1 5 5 5 1 2 5 2 9 3 3 9 1 11 22 3 5 13 9 11 10 15 4 7 Tactical Retreats 57 | . . . 3 . . 1 . . . . . . 1 1 1 . . . 1 2 . 1 3 . 1 8 . 1 . 3 4 4 15 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . . . . . . . 1 . . . . . . 4 . . . 1 . 1 . . . . 1 . . . 1 . . 1 2 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 6 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 85 | . 1 4 2 . . 1 2 . . . . . 2 7 . 2 . 3 . 16 . . 2 . 1 2 3 1 6 4 6 7 3 4 6 Max in Single Turn 4 | . 1 4 1 . . . 1 . . . . . 1 1 . 1 . 1 . 4 . . 1 . . 1 1 . 1 . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 38 | . 5 1 7 . 2 . 2 3 . . . . . . . . . 2 . . . . 1 . . . . 1 5 1 1 3 3 . 1 Terminals 14 | . 4 . 6 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . 3 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 115 | . 16 1 28 . 2 . 7 8 . . . . . . . . . 5 . . . . 1 . . . . 3 10 2 2 8 5 . 17 Successful 80 | . 10 1 21 . 2 . 4 4 . . . . . . . . . 2 . . . . 1 . . . . 2 6 1 . 6 3 . 17 Failed 35 | . 6 . 7 . . . 3 4 . . . . . . . . . 3 . . . . . . . . . 1 4 1 2 2 2 . . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 272 | . 9 . 17 . 1 . 6 1 . . . . 11 36 4 . 13 15 . 13 . . . . 11 22 . 3 15 12 12 27 42 2 . Terminals 51 | . 14 . 26 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . 3 4 2 . 8 2 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Terminal Hacks 42 | . 5 1 14 . 2 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 17 Record 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 1 . 6 2 . . Insert Component 14 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 1 . 4 2 . . Analyze 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 9 . 14 . . . 9 2 . . . . . . . . . 3 . . . . . . . . . . 5 . . . . . . Terminals 12 | . 3 . 5 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 9 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 7 . . . 2 3 . . . . . . . . . 2 . . . . . . . . . 1 5 1 1 3 3 . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . 8 . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 504 | . . . . . . . . 504 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 15 43 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . 4 . . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . 4 . . Robots Rewired 12 | . . . . . 3 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 98 | . . . . 3 3 . . 2 . . 8 . 2 22 6 . 3 1 19 2 . . . . 4 7 . 3 3 7 . . 3 . . Largest Group 19 | . . . . 3 6 6 . 2 2 2 10 10 10 13 7 6 7 2 19 17 1 1 1 . 3 5 . 3 5 7 . . 2 1 . Highest-Rated Group 746 | . . . . 40 77 77 . 74 74 74 337 337 390 539 575 498 470 56 696 746 134 134 134 . 288 416 . 288 330 366 . . 65 27 . Highest-Rated Ally 156 | . . . . 16 21 21 . 37 37 37 39 39 85 156 156 94 94 28 50 146 134 134 134 . 96 103 . 96 96 70 . . 33 27 . Zionite Dispatches 25 | . . . . . . . . . . . . . 2 4 1 . 1 1 . 2 . . . . 3 4 . 1 . 2 . . 4 . . Heavy 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Recon 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Hacker 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thermal Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Infowar Resupply 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 67 | . . . . . 2 . . . 5 2 . . 4 10 16 8 4 1 . 2 . . . . 2 1 . 3 . . . . 3 3 1 STAY 12 | . . . . . . . . . 3 1 . . 1 1 6 . . . . . . . . . . . . . . . . . . . . GOTO 12 | . . . . . . . . . . . . . . 5 6 1 . . . . . . . . . . . . . . . . . . . ROAM 6 | . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 1 . FOLLOW 15 | . . . . . . . . . 2 1 . . . 1 4 4 1 . . 1 . . . . . . . 1 . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . 2 . . EXPLORE 14 | . . . . . . . . . . . . . 3 3 . 1 . . . . . . . . 1 1 . 2 . . . . 1 1 1 RETURN 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 840 | . . . . . . 45 . . . . . 6 77 148 38 11 66 . 104 167 11 11 15 . 29 42 . 24 14 32 . . . . . Total Damage 34344 | . . . . . . 572 . . . . . 121 2900 6083 1174 422 2446 . 3422 8908 482 646 1242 . 1214 2378 . 1005 509 820 . . . . . Kills 232 | . . . . . . 7 . . . . . 1 24 39 10 3 15 . 6 71 6 6 9 . 6 16 . 6 1 6 . . . . . Allies Corrupted 10 | . . . . . . . . . . . . . 1 . . . . . . 7 . . . . 1 . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 1 . . . . . . . . . . 1 2 . 3 . . . . . . . . . . . Drone Launches 16 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . 1 . 3 . . . . . 8 . Drone Recoveries 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Zionite Intel Received 37 | . . . . . . . . . . . . . 1 5 . . 3 . . 1 . . . . 1 1 . . 3 2 3 8 9 . . Main Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 1 . . Guard Positions 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 29267 | 149 1169 1373 864 118 1054 744 443 403 490 467 2221 339 1249 2351 595 1440 365 1138 313 1027 998 646 1119 550 222 785 218 185 478 173 222 501 1227 1647 1984 Spaces Moved 21216 | 71 584 633 380 88 575 388 185 165 232 249 1209 169 622 1047 171 194 133 499 123 520 532 344 578 279 310 676 187 362 888 333 463 730 1884 2698 2715 Core 35 | 1 . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . Treads 8656 | 70 584 633 348 . . . . 165 232 249 1209 169 622 1047 171 160 133 499 123 520 532 344 578 268 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1268 | . . . 32 88 575 388 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11257 | . . . . . . . . . . . . . . . . . . . . . . . . 11 310 676 187 362 888 333 463 730 1884 2698 2715 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 160 160 130 130 100 170 180 182 182 182 182 182 182 182 160 160 160 160 180 160 160 160 160 124 47 28 28 33 15 16 17 17 23 17 17 Average Speed 105 | 158 160 161 175 130 161 170 180 182 182 182 182 201 182 182 163 561 160 168 180 164 179 176 170 187 47 51 86 33 32 30 31 32 36 33 40 Slowest Speed 2450 | 160 160 180 180 130 170 170 190 182 182 182 182 203 182 185 186 2450 160 180 180 180 180 180 190 190 47 134 105 33 33 33 90 90 94 38 50 Overloaded Moves 1405 | . . . . . . . . . . . . . . . . . . . . . . . . . 310 432 3 . 19 42 56 145 71 47 280 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 Exploration Rate (%) 54 | 3 75 99 52 26 89 78 25 3 38 50 90 41 33 90 72 82 21 15 72 19 68 55 65 53 23 90 95 12 82 15 56 59 61 84 73 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 19 | . 1 1 . . 1 . . . . . 2 . . 10 . . . . . . 1 1 . . . . . . . . 2 . . . . Known Exits Taken 13 | . . . 1 . . . . 1 1 . . . 1 . . . 1 . . 1 1 1 1 1 1 . . 1 . 1 . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . 1 1 . 1 . 1 1 1 1 . Scrap Searched 13 | . . 2 . . . 1 . . . . 1 3 . . . . . . . . 4 2 . . . . . . . . . . . . . Spaces Dug 427 | . 10 18 . . . . 1 . 5 . . . 6 1 1 . 9 28 1 2 4 29 25 . 4 16 . 3 25 4 10 46 116 36 27 Terrain Destroyed 845 | . 88 163 59 . . . 25 . 5 . . . 6 1 2 . 18 69 2 32 4 29 32 2 4 34 1 3 25 4 10 48 116 36 27 Melee 317 | . . . . . . . 1 . 5 . . . 6 . . . . 3 1 2 4 6 5 . 4 16 . 3 25 4 10 43 116 36 27 Projectile 105 | . 2 . . . . . . . . . . . . 1 2 . 18 40 1 6 . . 27 2 . . 1 . . . . 5 . . . AOE 423 | . 86 163 59 . . . 24 . . . . . . . . . . 26 . 24 . 23 . . . 18 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 26846 | 94 746 943 521 91 696 454 243 266 264 255 1229 168 705 1479 460 539 275 689 201 665 573 374 673 295 378 1026 237 421 1049 395 527 908 2319 3386 3302 Wait 2976 | 1 72 266 30 4 13 57 14 75 1 3 9 . 27 315 228 334 138 89 64 96 17 21 18 . 36 209 . 26 74 39 8 31 191 326 144 Move 21180 | 70 583 632 379 87 574 387 184 164 231 248 1208 168 621 1046 170 193 132 499 122 519 531 343 576 278 309 675 186 361 887 332 462 729 1883 2697 2714 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 4 16 3 16 . 40 1 9 5 1 . 5 . 8 2 7 3 . 14 1 3 2 . 9 . 10 7 7 3 8 1 5 7 14 32 20 Fast Attach 213 | 7 3 1 10 . 2 . . 3 . . . . 1 5 7 1 . 3 . . 3 1 8 . 2 14 3 5 6 3 5 11 14 46 49 Attach 131 | . 3 . 8 . 2 . 2 6 . . . . 3 . 1 1 . 3 . 8 2 1 5 3 6 11 6 2 4 1 7 12 7 14 13 Detach 86 | . 2 . 6 . 2 . . 3 . . . . . . . . . . 2 6 5 . 2 . 3 9 1 2 3 2 6 5 3 19 5 Swap 189 | . 8 8 13 . 2 . 7 3 9 . 4 . 5 7 3 3 1 18 4 9 2 1 13 3 . 9 . 2 7 1 4 6 12 15 10 Drop 341 | 1 12 1 24 . 7 . 2 5 . . 3 . 8 6 19 2 . 14 2 3 7 . 13 6 3 13 3 4 17 2 5 6 22 78 53 Fire 439 | 11 41 25 30 . 7 9 24 1 17 4 . . 9 8 21 2 4 42 5 9 . 1 21 5 . 57 27 11 . . . 23 2 18 5 Melee 826 | . . . . . . . 1 . 5 . . . 7 1 . . . 3 1 2 4 6 7 . 9 21 4 4 42 14 25 78 171 132 289 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . 6 7 5 . . . . 1 . . . . 16 1 . . . 4 . 8 . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 12 . . . . . 2 . . 1 . . . . . . . . . . 7 . Rewire 126 | . . . . . 46 . . . . . . . . 75 4 . . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Discovered new exit (range 12) 905 | -10/Materials | Discovered new exit (range 10) 1319 | -10/Materials | Entered Mines 1320 | -10/Mines | Learned location of Storage (-7) 1359 | -10/Mines | Assembled infested the area 1361 | -10/Mines | Met a Derelict bent on vengeance 1364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2059 | -10/Mines | Discovered new exit (range 15) 2246 | -10/Mines | Discovered new exit (range 5) 2579 | -10/Mines | Met a Derelict shopkeep closing up shop 2692 | -10/Mines | Entered Materials 2692 | -9/Materials | Evolved 2 slots: Weapon x2 2745 | -9/Materials | Identified exit to Mines 3556 | -9/Materials | Entered Mines 3559 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3663 | -9/Mines | Discovered new exit (range 5) 3674 | -9/Mines | Entered Exiles 3674 | -9/Exiles | Found Exiles lab destroyed 3674 | -9/Exiles | Accompanied by 3 allies 3699 | -9/Exiles | Build established: Gunner 3727 | -9/Exiles | Discovered new exit (range 15) 4178 | -9/Exiles | Learned location of Zion (-7) 4258 | -9/Exiles | Build established: Commander-Gunner 4357 | -9/Exiles | Opened EX-Vault 4369 | -9/Exiles | Found Supersonic Drone Bay 4707 | -9/Exiles | Discovered new exit (range 11) 4728 | -9/Exiles | Entered Mines 4728 | -8/Mines | Accompanied by 6 allies 5049 | -8/Mines | Discovered new exit (range 9) 5118 | -8/Mines | Build established: Hauler-Gunner 5404 | -8/Mines | Discovered new exit (range 10) 5472 | -8/Mines | Entered Materials 5472 | -8/Materials | Evolved 2 slots: Utility x2 5786 | -8/Materials | Build established: Hauler-Tank 5813 | -8/Materials | Discovered new exit (range 6) 5915 | -8/Materials | Entered Factory 5915 | -7/Factory | Evolved 2 slots: Propulsion x2 5966 | -7/Factory | Discovered new exit (range 7) 5981 | -7/Factory | Identified exit to Lower Caves 6230 | -7/Factory | Fabricated I-36 Angel (x1) 6301 | -7/Factory | Fabricated I-36 Angel? 6318 | -7/Factory | Entered Lower Caves 6318 | -7/Lower Caves | Accompanied by 2 allies 6332 | -7/Lower Caves | Encountered a Warlord checkpoint 6344 | -7/Lower Caves | Learned Factory garrison access intel 6500 | -7/Lower Caves | Identified exit to Lower Caves 6793 | -7/Lower Caves | Spotted B-75 Beast 6808 | -7/Lower Caves | Entered another Lower Caves area 6808 | -7/Lower Caves | Accompanied by 2 allies 7137 | -7/Lower Caves | Learned location of 1 exit from Factory 7257 | -7/Lower Caves | Discovered new exit (range 8) 7275 | -7/Lower Caves | Entered Zion 7275 | -7/Zion | Accompanied by 2 allies 7294 | -7/Zion | Given A8's code to call for help 7345 | -7/Zion | Discovered new exit (range 15) 7501 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7523 | -7/Zion | System corruption cleaned by Quarantine Array 7598 | -7/Zion | Learned location of Quarantine (-2) 7633 | -7/Zion | Received a visual enhancement algorithm 8184 | -7/Zion | Visited the Megawrench Repair Shop 8184 | -7/Zion | Megawrench repaired 12 parts 8275 | -7/Zion | Learned location of Warlord (-5) 9131 | -7/Zion | Imprinted 9133 | -7/Zion | Declared Zion's savior 9344 | -7/Zion | Gained Derelict followers 9496 | -7/Zion | Entered Proximity Caves 9496 | -6/Proximity Caves | Accompanied by 10 allies 9589 | -6/Proximity Caves | Build established: Messiah-Mutant 9650 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9791 | -6/Proximity Caves | Discovered new exit (range 15) 9835 | -6/Proximity Caves | Entered Factory 9835 | -6/Factory | Accompanied by 10 allies 9835 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9836 | -6/Factory | Identified exit to Factory 9837 | -6/Factory | Loaded intel: 4 garrison access locations 10138 | -6/Factory | Discovered exit to Factory (range 18) 10445 | -6/Factory | Spotted B-75 Beast 10463 | -6/Factory | Allies destroyed B-75 Beast 10542 | -6/Factory | Retrieved Zion intel report: Branch Access 10542 | -6/Factory | Identified exit to Lower Caves 10542 | -6/Factory | Identified exit to Extension 10545 | -6/Factory | Zion Heavy squad teleported in 10842 | -6/Factory | Zion Recon squad teleported in 11084 | -6/Factory | Entered Extension 11084 | -6/Extension | Accompanied by 2 allies 11154 | -6/Extension | Zion Heavy squad teleported in 11226 | -6/Extension | Zion Recon squad teleported in 11543 | -6/Extension | Retrieved Zion intel report: Trap Installations 11544 | -6/Extension | Zion Trap Resupply teleported in 11571 | -6/Extension | Rescued a captive Derelict 11572 | -6/Extension | Rescued a captive Derelict 11627 | -6/Extension | Rescued a captive Derelict 11627 | -6/Extension | Rescued a captive Derelict 11830 | -6/Extension | Spotted B-75 Beast 11837 | -6/Extension | Allies destroyed B-75 Beast 11846 | -6/Extension | Spotted B-75 Beast 11866 | -6/Extension | Allies destroyed B-75 Beast 11924 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/0 11926 | -6/Extension | Door terminal overloaded 11927 | -6/Extension | Rescued a captive Derelict 12080 | -6/Extension | Retrieved Zion intel report: Main Access 12210 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 12223 | -6/Extension | Door terminal overloaded 12224 | -6/Extension | Rescued a captive Derelict 12225 | -6/Extension | Rescued a captive Derelict 12373 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 12374 | -6/Extension | Zion Hacker squad teleported in 12662 | -6/Extension | Terminal network hard line cut 12973 | -6/Extension | Rescued A7 13184 | -6/Extension | First assault squad dispatched 13268 | -6/Extension | Build established: Messiah-Gunner 13387 | -6/Extension | Discovered new exit (range 6) 13435 | -6/Extension | Entered Cetus 13435 | -6/Cetus | Accompanied by 8 allies 13440 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13453 | -6/Cetus | Spotted Cetus Guard 13453 | -6/Cetus | Spotted Cetus Guard 13455 | -6/Cetus | Spotted Cetus Guard 13455 | -6/Cetus | Spotted Cetus Guard 13464 | -6/Cetus | Destroyed Cetus Guard 13470 | -6/Cetus | Allies destroyed Cetus Guard 13475 | -6/Cetus | Allies destroyed Cetus Guard 13476 | -6/Cetus | Destroyed Cetus Guard 13532 | -6/Cetus | P-60 Hacker assimilated allied GD-LEH(b) 13554 | -6/Cetus | Discovered new exit (range 59) 13608 | -6/Cetus | Started Cetus Manufacturing Module 13609 | -6/Cetus | Zion Infowar Resupply teleported in 13633 | -6/Cetus | Manufactured an Enhanced Grunt 13658 | -6/Cetus | Manufactured an Enhanced Grunt 13662 | -6/Cetus | Spotted Cetus Guard 13663 | -6/Cetus | Spotted Cetus Guard 13665 | -6/Cetus | Spotted Cetus Guard 13681 | -6/Cetus | Spotted Cetus Guard 13683 | -6/Cetus | Manufactured an Enhanced Grunt 13683 | -6/Cetus | Destroyed Cetus Guard 13688 | -6/Cetus | Allies destroyed Cetus Guard 13708 | -6/Cetus | Manufactured an Enhanced Grunt 13713 | -6/Cetus | Destroyed A7 13716 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13720 | -6/Cetus | Found Prototype Protection 13720 | -6/Cetus | Identified Med. Regenerative Plating 13733 | -6/Cetus | Manufactured an Enhanced Grunt 13744 | -6/Cetus | Discovered exit to Factory (range 18) 13758 | -6/Cetus | Scared off Revision 17 14030 | -6/Cetus | Entered Archives 14030 | -6/Archives | Accompanied by 7 allies 14094 | -6/Archives | Unable to access archive contents 14121 | -6/Archives | Discovered new exit (range 16) 14144 | -6/Archives | Discovered exit to Factory (range 15) 14164 | -6/Archives | Discovered new exit (range 15) 15470 | -6/Archives | Entered Hub_04(d) 15470 | -6/Hub_04(d) | Accompanied by 5 allies 15587 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 15649 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 15670 | -6/Hub_04(d) | Garrison activated, responded to threat 15691 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 15692 | -6/Hub_04(d) | Zion Fire squad teleported in 15694 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 15820 | -6/Hub_04(d) | First assault squad dispatched 15835 | -6/Hub_04(d) | Entered Factory 15835 | -5/Factory | Accompanied by 2 allies 15835 | -5/Factory | Evolved 2 slots: Utility x2 16027 | -5/Factory | Zion Infowar Resupply teleported in 16118 | -5/Factory | P-70 Sage assimilated allied SN-0WL(A) 16181 | -5/Factory | Build established: Messiah-Tank 16306 | -5/Factory | Discovered new exit (range 10) 16600 | -5/Factory | Garrison activated, responded to threat 16973 | -5/Factory | Sucked down chute 16973 | -5/Factory | Entered Waste 16979 | -5/Waste | Destroyed C-40 Crusher 16988 | -5/Waste | EMP discharged 17015 | -5/Waste | Destroyed C-40 Crusher 17041 | -5/Waste | Spotted C-40 Crusher 17073 | -5/Waste | Spotted C-40 Crusher 17076 | -5/Waste | Met Warlord forces unprepared to attack 17088 | -5/Waste | EMP discharged 17088 | -5/Waste | System corruption reached 10% 17098 | -5/Waste | Allies destroyed C-40 Crusher 17104 | -5/Waste | Spotted C-40 Crusher 17110 | -5/Waste | Allies destroyed C-40 Crusher 17113 | -5/Waste | Allies destroyed C-40 Crusher 17188 | -5/Waste | EMP discharged 17201 | -5/Waste | Discovered new exit (range 16) 17286 | -5/Waste | Entered Factory 17286 | -5/Factory | Accompanied by 16 allies 17366 | -5/Factory | Zion hero teleported in (NK-0LA) 17532 | -5/Factory | Build established: Messiah-Mutant 17661 | -5/Factory | Retrieved Zion intel report: Guard Positions 17662 | -5/Factory | Zion Heavy Resupply teleported in 17886 | -5/Factory | First assault squad dispatched 18277 | -5/Factory | Discovered new exit (range 15) 18309 | -5/Factory | Identified exit to Upper Caves 18313 | -5/Factory | Entered Upper Caves 18313 | -5/Upper Caves | Accompanied by 1 ally 18578 | -5/Upper Caves | Found Alien Artifact 18578 | -5/Upper Caves | Identified Core Expander 18578 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 19297 | -5/Upper Caves | Discovered new exit (range 7) 19304 | -5/Upper Caves | Identified exit to Upper Caves 19311 | -5/Upper Caves | Entered another Upper Caves area 19311 | -5/Upper Caves | Accompanied by 1 ally 19319 | -5/Upper Caves | Learned location of Armory (-4) 19497 | -5/Upper Caves | Learned Factory terminal intel 19625 | -5/Upper Caves | Build established: Messiah-Assassin 19943 | -5/Upper Caves | Discovered new exit (range 7) 19952 | -5/Upper Caves | Identified exit to Warlord 19957 | -5/Upper Caves | Entered Warlord 19957 | -5/Warlord | Accompanied by 1 ally 20010 | -5/Warlord | System corruption cleaned by Quarantine Array 20201 | -5/Warlord | Opened side exit 20431 | -5/Warlord | Warlord's base attacked by MAIN.C 20446 | -5/Warlord | Rebuked by Warlord 20471 | -5/Warlord | Found Prototype Reactor 20471 | -5/Warlord | Identified Vortex Chain Reactor 20476 | -5/Warlord | Found Prototype Processor 20487 | -5/Warlord | Found Prototype Hackware 20496 | -5/Warlord | Found Prototype Device 20496 | -5/Warlord | Identified System Purifier 20775 | -5/Warlord | Found Prototype Piercing Weapon 20778 | -5/Warlord | Found Prototype Piercing Weapon 20781 | -5/Warlord | Warlord forces counterattacked 20783 | -5/Warlord | Found Prototype Launcher 20790 | -5/Warlord | Found Prototype Piercing Weapon 20790 | -5/Warlord | Identified Vortex Lance (x3) 20937 | -5/Warlord | Spotted Executioner 20950 | -5/Warlord | Identified Ghost Barrier 21015 | -5/Warlord | Crushed by falling debris 21061 | -5/Warlord | Discovered new exit (range 11) 21074 | -5/Warlord | Identified exit to Proximity Caves 21076 | -5/Warlord | Entered Proximity Caves 21078 | -4/Proximity Caves | Learned Research security intel 21125 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 21274 | -4/Proximity Caves | Identified exit to Factory 21369 | -4/Proximity Caves | Build established: Messiah-Tank 21516 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21626 | -4/Proximity Caves | Entered Factory 21626 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21627 | -4/Factory | Loaded intel: 20 terminal locations 21709 | -4/Factory | Retrieved Zion intel report: Branch Access 21709 | -4/Factory | Identified exit to Upper Caves 21709 | -4/Factory | Identified exit to Armory 21710 | -4/Factory | Zion Light squad teleported in 21809 | -4/Factory | Zion Recon squad teleported in 21832 | -4/Factory | Zion Thermal Resupply teleported in 21848 | -4/Factory | Entered Armory 21864 | -4/Armory | Discovered new exit (range 151) 21871 | -4/Armory | Discovered new exit (range 57) 21883 | -4/Armory | Zion Hacker squad teleported in 21921 | -4/Armory | Zion Heavy squad teleported in 22004 | -4/Armory | Found Quantum Capacitor 22023 | -4/Armory | Build established: Messiah-Mutant 22027 | -4/Armory | Zion Thermal Resupply teleported in 22080 | -4/Armory | Zion Hacking Resupply teleported in 22083 | -4/Armory | Spotted B-86 Titan 22112 | -4/Armory | Identified Vortex Catalyst Activator 22222 | -4/Armory | Destroyed 12 combat bots 22261 | -4/Armory | Discovered new exit (range 4) 22305 | -4/Armory | Lost 3 parts (2u1w) 22339 | -4/Armory | Destroyed 8 combat bots 22342 | -4/Armory | Lost 3 parts (1n2u) 22361 | -4/Armory | Retrieved Zion intel report: Emergency Access 22598 | -4/Armory | First assault squad dispatched 22633 | -4/Armory | Entered Lab 22633 | -4/Lab | Discovered new exit (range 9) 22643 | -4/Lab | Hidden lab's door opened automatically 22643 | -4/Lab | Sensor layout match revealed 22644 | -4/Lab | Gained access to the hidden lab's interior 22681 | -4/Lab | Found Med. Regenerative Plating 22716 | -4/Lab | Found Alien Artifact 22716 | -4/Lab | Identified Integrated Reactor 22716 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 22723 | -4/Lab | Found Core Expander 22723 | -4/Lab | Installed Core Expander, added new Propulsion slot 22738 | -4/Lab | Found Alien Artifact 22757 | -4/Lab | Found Prototype Special Weapon 22765 | -4/Lab | Found Prototype Energy Cannon 22767 | -4/Lab | Found Prototype Energy Cannon 22768 | -4/Lab | Identified Warp Cannon (x2) 22771 | -4/Lab | Found Prototype Hackware 22800 | -4/Lab | Found Alien Artifact 22808 | -4/Lab | Unable to decrypt terminal 22808 | -4/Lab | Disabled Active System Cloaker 22821 | -4/Lab | MAIN.C forces arrive to investigate 22851 | -4/Lab | Entered Research 22851 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22878 | -3/Research | Identified Deep Network Scanner 22948 | -3/Research | Discovered new exit (range 6) 22951 | -3/Research | Identified exit to Testing 22961 | -3/Research | Zion Light squad teleported in 22988 | -3/Research | Identified Exp. Targeting Computer 23036 | -3/Research | Entered Testing 23036 | -3/Testing | Accompanied by 2 allies 23040 | -3/Testing | Identified Transdimensional Reconstructor 23040 | -3/Testing | Identified Core Reset Matrix 23040 | -3/Testing | Allied Derelicts emerged from ambush trap array 23077 | -3/Testing | Found Prototype Protection 23077 | -3/Testing | Identified SHELL Armor 23092 | -3/Testing | Identified Gui. Remote Datajack 23101 | -3/Testing | Found Prototype Slashing Weapon 23101 | -3/Testing | Identified Centrium Greatsword 23103 | -3/Testing | Spotted Striker 23120 | -3/Testing | Found Prototype Energy Cannon 23140 | -3/Testing | Build established: Messiah-Sprinter 23142 | -3/Testing | Found Prototype Protection 23151 | -3/Testing | Identified Zio. Weapon Casing 23154 | -3/Testing | Identified Cld. Nova Cannon 23157 | -3/Testing | Found Prototype Energy Gun 23158 | -3/Testing | Identified Tachyon Dispersion Ray 23188 | -3/Testing | Found Prototype Processor 23196 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 23253 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 23265 | -3/Testing | Retrieved Zion intel report: Emergency Access 23383 | -3/Testing | Found Adv. Powered Armor 23408 | -3/Testing | Found Prototype Energy Gun 23408 | -3/Testing | Identified Warp Gun 23504 | -3/Testing | Spotted PP-AXGUBFKHHK 23513 | -3/Testing | Discovered new exit (range 4) 23514 | -3/Testing | Entered Research 23514 | -2/Research | Evolved 2 slots: Utility x2 23522 | -2/Research | Found Quantum Capacitor 23577 | -2/Research | Spotted B-90 Cyclops 23584 | -2/Research | Retrieved Zion intel report: Branch Access 23584 | -2/Research | Identified exit to Quarantine 23585 | -2/Research | Zion Fire squad teleported in 23603 | -2/Research | Identified Exp. Melee Analysis Suite 23614 | -2/Research | Retrieved Zion intel report: Unaware Analyses 23615 | -2/Research | Zion Hacker squad teleported in 23620 | -2/Research | Spotted B-90 Cyclops 23656 | -2/Research | Allies destroyed B-90 Cyclops 23687 | -2/Research | Entered Quarantine 23694 | -2/Quarantine | Found Alien Artifact 23694 | -2/Quarantine | Identified Phase Redirector 23696 | -2/Quarantine | Used Core Reset Matrix 23700 | -2/Quarantine | Detected hypermatrix surge 23700 | -2/Quarantine | Sensed 13 artifacts in vicinity 23732 | -2/Quarantine | Found Phase Armor 23743 | -2/Quarantine | Discovered new exit (range 16) 23775 | -2/Quarantine | Found Dimensional Node Initializer 23775 | -2/Quarantine | Initialized slip node 23778 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23786 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 23788 | -2/Quarantine | Found Subatomic Replicator 23838 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 23850 | -2/Quarantine | Found Sigix Broadsword 23856 | -2/Quarantine | Warped through subspace to slip node 23859 | -2/Quarantine | Found Dimensional Node Initializer 23864 | -2/Quarantine | Found Transdimensional Reconstructor 23867 | -2/Quarantine | Found Transdimensional Reconstructor 23871 | -2/Quarantine | Found Transdimensional Reconstructor 23885 | -2/Quarantine | Spotted Fortress 23907 | -2/Quarantine | Discovered new exit (range 6) 23909 | -2/Quarantine | Entered Section 7 23910 | -2/Section 7 | Sensed 25 artifacts in vicinity 23928 | -2/Section 7 | Spotted S7 Guard 23940 | -2/Section 7 | Destroyed S7 Guard 23955 | -2/Section 7 | Found Integrated Heat Negator 23955 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 23979 | -2/Section 7 | Found Integrated Reactor 23979 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23990 | -2/Section 7 | Spotted B-90 Cyclops 24006 | -2/Section 7 | Discovered new exit (range 6) 24068 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 24092 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 24129 | -2/Section 7 | Found Integrated Reactor 24129 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24169 | -2/Section 7 | Spotted S7 Guard 24180 | -2/Section 7 | Found Core Regenerator 24180 | -2/Section 7 | Used Core Regenerator, restored core integrity (+107) 24209 | -2/Section 7 | Warped through subspace 24210 | -2/Section 7 | Warped through subspace 24212 | -2/Section 7 | Spotted Alpha 7 24212 | -2/Section 7 | Spotted Alpha 7 24213 | -2/Section 7 | Spotted B-99 Colossus 24238 | -2/Section 7 | Found LRC Energy Well 24238 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24241 | -2/Section 7 | Found LRC Insulator 24241 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 24243 | -2/Section 7 | Found LRC Energy Well 24243 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24262 | -2/Section 7 | Found Integrated Reactor 24262 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24264 | -2/Section 7 | Warped through subspace 24271 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24287 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 24306 | -2/Section 7 | Found Transdimensional Reconstructor 24311 | -2/Section 7 | Found Matter Drive 24318 | -2/Section 7 | Spotted Executioner 24318 | -2/Section 7 | Spotted Executioner 24319 | -2/Section 7 | Destroyed Executioner 24324 | -2/Section 7 | Destroyed Executioner 24340 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 24342 | -2/Section 7 | Spotted S7 Guard 24347 | -2/Section 7 | Found Core Membrane 24347 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 24362 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 24390 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 24402 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 24410 | -2/Section 7 | Entered Access 24410 | -1/Access | Evolved 1 slot: Utility x1 24822 | -1/Access | Spotted B-99 Colossus 24888 | -1/Access | Zion Recon squad teleported in 25045 | -1/Access | Build established: Messiah-Gladiator 25160 | -1/Access | First assault squad dispatched 25172 | -1/Access | Zion Infowar Resupply teleported in 25181 | -1/Access | Found Prototype Processor 25181 | -1/Access | Identified Exp. Signal Interpreter 25231 | -1/Access | Spotted B-99 Colossus 25307 | -1/Access | Retrieved Zion intel report: Prototype Schematics 25312 | -1/Access | Spotted B-99 Colossus 25320 | -1/Access | Spotted B-99 Colossus 25365 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 25374 | -1/Access | Retrieved Zion intel report: Component Schematics 25378 | -1/Access | Retrieved Zion intel report: Emergency Access 25394 | -1/Access | Retrieved Zion intel report: Active Garrisons 25416 | -1/Access | Found Quantum Capacitor 25489 | -1/Access | Build established: Messiah-Scout 25522 | -1/Access | Retrieved Zion intel report: Component Stockpiles 25570 | -1/Access | Retrieved Zion intel report: Prototype Schematics 25580 | -1/Access | Retrieved Zion intel report: Prototype Schematics 25593 | -1/Access | Discovered new exit (range 11) 25609 | -1/Access | Zion Thermal Resupply teleported in 25613 | -1/Access | Retrieved Zion intel report: Trap Installations 25614 | -1/Access | Zion Heavy Resupply teleported in 25637 | -1/Access | Entered Command 25637 | -1/Command | Accompanied by 1 ally 25730 | -1/Command | Spotted M Guard 25730 | -1/Command | Spotted Combat Programmer 25731 | -1/Command | Spotted M Guard 25731 | -1/Command | Spotted Combat Programmer 25758 | -1/Command | Destroyed Combat Programmer 25768 | -1/Command | Destroyed Combat Programmer 25794 | -1/Command | Destroyed M Guard 25796 | -1/Command | Found Cld. Nova Cannon 25813 | -1/Command | Destroyed M Guard 25813 | -1/Command | Destroyed all MAIN.C guards 25830 | -1/Command | Found Prototype Reactor 25830 | -1/Command | Identified Zero-point Reactor 25832 | -1/Command | Found Zero-point Reactor 25834 | -1/Command | Found Zero-point Reactor 25836 | -1/Command | Found Zero-point Reactor 25839 | -1/Command | Found Prototype Device 25839 | -1/Command | Identified AEGIS Remote Shield 25843 | -1/Command | Found AEGIS Remote Shield 25904 | -1/Command | Met MAIN.C 25906 | -1/Command | 0b10 Conduit disabled 25990 | -1/Command | Destroyed MAIN.C Shell 25992 | -1/Command | MAIN.C activated Command garrisons 26011 | -1/Command | Destroyed MAIN.C 26043 | -1/Command | Build established: Messiah-Sprinter 26458 | -1/Command | Discovered new exit (range 9) 26870 | -1/Command | Spotted Executioner 26915 | -1/Command | Build established: Messiah-Gladiator 27132 | -1/Command | Discovered new exit (range 8) 27190 | -1/Command | Spotted B-99 Colossus 27228 | -1/Command | Spotted Alpha 7 27229 | -1/Command | Warped through subspace to slip node 27229 | -1/Command | Discovered new exit (range 4) 27249 | -1/Command | Used Subatomic Replicator to replicate Plasma Lance 27284 | -1/Command | Entered Access_0 27284 | -1/Access_0 | Accompanied by 3 allies 27285 | -1/Access_0 | Sensed 2 artifacts in vicinity 27285 | -1/Access_0 | Met Architect 27301 | -1/Access_0 | Architect warped through subspace 27316 | -1/Access_0 | Destroyed A8 27340 | -1/Access_0 | Architect warped through subspace 27362 | -1/Access_0 | Subspace Access Node disabled 27391 | -1/Access_0 | Subspace Access Node disabled 27401 | -1/Access_0 | Architect warped through subspace 27443 | -1/Access_0 | Architect warped through subspace 27479 | -1/Access_0 | Architect warped through subspace 27484 | -1/Access_0 | Found Prototype Device 27487 | -1/Access_0 | Found Prototype Device 27487 | -1/Access_0 | Identified Exp. Phase Shifter 27494 | -1/Access_0 | A6 warped into view 27524 | -1/Access_0 | Destroyed A6 27538 | -1/Access_0 | Architect warped through subspace 27551 | -1/Access_0 | Found Prototype Protection 27551 | -1/Access_0 | Identified Centrium Linked Plating 27553 | -1/Access_0 | Found Centrium Linked Plating 27557 | -1/Access_0 | Found Exp. Actuator Array 27562 | -1/Access_0 | Found Prototype Protection 27562 | -1/Access_0 | Identified Med. Regenerative Plating 27574 | -1/Access_0 | Architect warped through subspace 27609 | -1/Access_0 | Architect warped through subspace 27630 | -1/Access_0 | Found Exp. Phase Shifter 27631 | -1/Access_0 | Found Prototype Device 27631 | -1/Access_0 | Identified Exp. Weapon Cycler (x2) 27637 | -1/Access_0 | Architect warped through subspace 27639 | -1/Access_0 | Found Exp. Phase Shifter 27663 | -1/Access_0 | Found Prototype Processor 27663 | -1/Access_0 | Identified Spectral Analyzer 27673 | -1/Access_0 | Architect warped through subspace 27701 | -1/Access_0 | Architect warped through subspace 27721 | -1/Access_0 | Architect warped through subspace 27757 | -1/Access_0 | Architect warped through subspace 27768 | -1/Access_0 | A5 warped into view 27777 | -1/Access_0 | Destroyed A5 27802 | -1/Access_0 | Architect warped through subspace 27857 | -1/Access_0 | Architect warped through subspace 27892 | -1/Access_0 | Architect warped through subspace 27912 | -1/Access_0 | Build established: Messiah-Sprinter 27945 | -1/Access_0 | Architect warped through subspace 27970 | -1/Access_0 | Subspace Access Node disabled 27995 | -1/Access_0 | Found Nanosword 27997 | -1/Access_0 | Found Nanosword 28005 | -1/Access_0 | Architect warped through subspace 28028 | -1/Access_0 | Architect warped through subspace 28044 | -1/Access_0 | Architect warped through subspace 28059 | -1/Access_0 | Subspace Access Node disabled 28097 | -1/Access_0 | Found Centrium Linked Plating 28161 | -1/Access_0 | Found Nanosword 28164 | -1/Access_0 | Found Nanosword 28386 | -1/Access_0 | Build established: Messiah-Gladiator 28468 | -1/Access_0 | A4 warped into view 28507 | -1/Access_0 | Destroyed A4 28566 | -1/Access_0 | Destroyed A2 28568 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28587 | -1/Access_0 | Singularity Gate disabled 28698 | -1/Access_0 | Found Exp. Phase Shifter 28719 | -1/Access_0 | Destroyed Architect 28726 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28728 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28778 | -1/Access_0 | Found Prototype Protection 28778 | -1/Access_0 | Identified Exp. Powered Armor 28780 | -1/Access_0 | Found Exp. Powered Armor 28897 | -1/Access_0 | Found Prototype Device 28897 | -1/Access_0 | Identified Exp. Thermal Shield 28906 | -1/Access_0 | Found Prototype Protection 28906 | -1/Access_0 | Identified Centrium Heavy Armor Plating 28937 | -1/Access_0 | Found Exp. Powered Armor 29162 | -1/Access_0 | Found Prototype Processor 29162 | -1/Access_0 | Identified Exp. Core Analyzer 29174 | -1/Access_0 | A3 warped into view 29191 | -1/Access_0 | Destroyed A3 29196 | -1/Access_0 | Found Prototype Ballistic Gun 29196 | -1/Access_0 | Identified A3's Sniper Rifle 29261 | -1/Access_0 | Warped through subspace to slip node 29261 | -1/Access_0 | Discovered new exit (range 8) 29262 | -1/Access_0 | Core integrity fell below 50% 29264 | -1/Access_0 | Found Sigix Corpse 29268 | *** | Heading to fleet! Last Messages --------------- 29187_ Plasma Lance follow-up attack on A3. 29190_ Penetrated by HV Slug. 29191_ A3: "How even..." 29191_ A3 destroyed. 29193_ Acquired 10 matter. 29196_ Dropped Plasma Lance. 29196_ Acquired Prototype Ballistic Gun. 29196_ Identified A3's Sniper Rifle. 29198_ Dropped A3's Sniper Rifle. 29199_ Acquired Plasma Lance. 29201_ Dropped Nanosword. 29202_ Acquired A3's Sniper Rifle. 29204_ Dropped Exp. Powered Armor. 29205_ Acquired Nanosword. 29219_ Acquired 20 matter. 29220_ Enhanced Grunt destroyed. 29258_ Analysis Chamber breached. 29261_ Warped through subspace, drawn to slip node. 29261_ EXIT=FOUND 29264_ Acquired Sigix Corpse. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 200 Energy Generation 112 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Power Amplification 40 Corruption Prevention 12 Armor Coverage 2400 Resistance: EX 25 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 93 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 5 Offensive Hacking 25 Item Schematics ----------------- Exp. Target Analyzer | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Exp. Actuator Array | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Exp. Energy Well | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Exp. Reclamation Unit | -2/Quarantine | Z-intel Imp. Matter Neutralizer | -2/Quarantine | Z-intel Exp. Biometal Leg | -2/Quarantine | Z-intel Thermal Barrier | -2/Quarantine | Z-intel Electron Diverter | -2/Quarantine | Z-intel Imp. Utility Shielding | -2/Section 7 | Scanalyzed Imp. Antigrav System | -2/Section 7 | Scanalyzed Adv. Hardlight Generator | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Med. Insulated Plating | -2/Section 7 | Z-intel Adv. ECM Suite | -2/Section 7 | Z-intel Imp. Kinecellerator | -2/Section 7 | Z-intel Adv. Reaction Control System | -2/Section 7 | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel Arm. Heavy Treads | -2/Section 7 | Z-intel Imp. Remote Force Field | -2/Section 7 | Z-intel Fusion Compressor | -2/Section 7 | Z-intel Antimatter Reactor | -2/Section 7 | Z-intel Q-thruster | -2/Section 7 | Z-intel Cmb. Linear Gravjet | -2/Section 7 | Z-intel Cld. Q-thruster | -1/Access | Z-intel Exp. System Shield | -1/Access | Z-intel Energy Mantle | -1/Access | Z-intel Exp. Focal Shield | -1/Access | Z-intel Gravity Neutralizing Apparatus | -1/Access | Z-intel Dimensional Manipulator | -1/Access | Z-intel Thunder Hammer | -1/Access | Z-intel Adv. Myomer Leg | -1/Access | Z-intel Diametric Drive | -1/Access | Z-intel Hdn. Centrium Leg | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Adv. Weight Redist. System | -1/Access | Z-intel Impulse Thruster Array | -1/Access | Z-intel Adv. Transmission Jammer | -1/Access | Z-intel Imp. System Backup Module | -1/Access | Z-intel System Guard | -1/Access | Z-intel System Shield | -1/Access | Z-intel Stasis Beam | -1/Access | Z-intel Imp. Armor Integrity Analyzer | -1/Access | Z-intel Imp. Heavy Treads | -1/Access | Z-intel Biometal Leg | -1/Access | Z-intel Drone Bay | -1/Access | Z-intel Railgun | -1/Access | Z-intel Exp. Melee Analysis Suite | -1/Access | Z-intel Com. Mass Driver | -1/Access | Z-intel Graviton Reactor | -1/Access | Z-intel Exp. Thermal Converter | -1/Access | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Imp. Fusion Compressor | -1/Access | Z-intel Exp. Stasis Projector | -1/Access | Z-intel Nanosword | -1/Access | Z-intel Centrium Medium Armor Plating | -1/Access | Z-intel Imp. Energy Mantle | -1/Access | Z-intel Exp. Optical Array | -1/Access | Z-intel EM Disruption Field | -1/Access | Z-intel Cld. Proton Cannon | -1/Access | Z-intel Enh. Gamma Bomb Array | -1/Access | Z-intel Cld. Field Propulsion Drive | -1/Access | Z-intel Enh. Biometal Leg | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Imp. Thermal Defense Suite | -1/Access | Z-intel Centrium Light Armor Plating | -1/Access | Z-intel Gravity Flail | -1/Access | Z-intel Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel Fabricated ------------ I-36 Angel | x1 | -7/Factory | Preloaded I-36 Angel | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Redirector Core Reset Matrix Phase Armor Dimensional Node Initializer Sigix Broadsword Transdimensional Reconstructor Integrated Heat Negator Core Regenerator LRC Energy Well LRC Insulator Core Membrane Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTractorProcessor Manual? 0 Play Time 05:28:38 Cumulative 1435.1 hours Start 2020.01.11 @ 14:03:51 End 2020.01.11 @ 21:08:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2342 Rogue 2335 Adventurer 0 Explorer 7 Win Type 2 Total 113 Types 39/5/49/3/3/3/11 Lore% 98 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ce9b6b-43ec-4189-8ecd-6309f659a640