Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.04 @ 14:05:59 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (105) 525 Value Destroyed (2100) 2100 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5349) 5349 TOTAL SCORE: 16934 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 117 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 938 Friendly Fire -291 Cogmind --------- Core Integrity 1600/1600 Matter 229/300 Energy 145/175 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Antimatter-Quantum Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (12) ----- Armored Scrap Engine Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Microactuators Advanced Transmission Jammer Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Katana Greatsword > --- INVENTORY (10) --- Light Particle Reactor Nuclear Pulse Array Impulse Thruster Advanced Trap Scanner Seismic Detector Enhanced Nova Cannon Greatsword Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Trap Scanner Advanced Visual Processing Unit Microactuators Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Katana Greatsword > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Array Impulse Thruster Greatsword [Rating: 117] Favorites ----------- Power Antimatter-Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter-Quantum Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 . . 2 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . 2 . . . 1 Utility 10 | . . . 1 . . . 1 . . 2 1 1 . . . 2 1 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 195 | 7 22 3 30 20 1 2 16 17 5 7 28 2 3 14 6 4 2 1 5 Power 12 | 1 1 . 5 1 . . 1 . . . . . 1 1 . . . 1 . Engine 8 | 1 1 . 5 . . . 1 . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 51 | 2 14 2 7 5 . . 1 5 2 2 8 . . 2 1 . . . . Treads 13 | . 6 1 4 . . . . 1 . 1 . . . . . . . . . Leg 11 | . . . . . . . . 2 1 . 8 . . . . . . . . Wheel 24 | 2 8 1 3 5 . . 1 2 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 2 1 . . . . Utility 60 | 2 2 . 5 6 1 . 2 5 1 3 11 1 2 5 3 4 2 . 5 Device 38 | 1 1 . 4 5 . . . 5 1 2 8 1 2 2 1 1 1 . 3 Storage 7 | 1 1 . 1 1 1 . . . . . 1 . . . 1 . . . . Processor 6 | . . . . . . . . . . 1 1 . . 2 1 1 . . . Hackware 8 | . . . . . . . 1 . . . 1 . . 1 . 2 1 . 2 Protection 1 | . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 5 1 13 8 . 2 12 7 2 2 9 1 . 6 2 . . . . Energy Gun 16 | 1 3 . 4 1 . . 2 1 1 1 1 . . 1 . . . . . Energy Cannon 15 | . . . 1 3 . 1 4 1 . 1 3 1 . . . . . . . Ballistic Gun 22 | 1 . 1 4 . . . 3 3 1 . 4 . . 5 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 3 4 . 1 3 2 . . 1 . . . . . . . . Special Weapon 3 | . 2 . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . 2 . 1 . . . . . . . . Parts Lost 15 | . . 1 3 . . . 1 3 . . . . 6 . . . . 1 . Power 3 | . . . 1 . . . . . . . . . 2 . . . . . . Propulsion 3 | . . . . . . . . 2 . . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Weapon 6 | . . 1 1 . . . . 1 . . . . 3 . . . . . . Highest Loss Streak 6 | . . 1 3 . . . 1 3 . . . . 6 . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 96 100 100 100 98 100 100 86 92 88 65 56 71 70 65 68 67 Engine 5 | . 14 14 10 1 . . 4 9 9 6 5 . . . . . . . . Core 2 | . . . . 9 11 11 4 . . . . 5 6 5 6 4 4 . . Treads 5 | . 2 1 11 11 11 11 9 9 8 4 . . . . . . . . . Leg 3 | . . . . . . . . 1 . 2 25 23 12 . . . . . . Wheel 13 | . 25 26 21 21 22 22 18 16 18 10 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 8 15 14 13 13 12 Device 15 | . 14 14 18 21 22 22 10 9 9 17 13 17 12 10 13 18 17 16 17 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 5 4 . 2 4 4 4 4 Processor 3 | . . . . . . . . . . 4 13 11 11 12 14 4 4 4 4 Hackware 5 | . . . . . . . 9 9 9 7 6 5 4 5 5 14 13 17 18 Protection 1 | . . . . . . . 7 9 9 . . . . . . . . . . Energy Gun 9 | . 19 20 11 10 11 11 6 10 9 11 8 5 3 1 . . . . . Energy Cannon 3 | . . . . 8 11 11 10 . . 7 2 5 2 . . . . . . Ballistic Gun 6 | . 7 7 10 . . . 6 15 18 2 6 5 3 8 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 20 20 36 36 56 56 71 67 68 67 38 37 43 38 38 33 33 37 38 Greatest Support 55 | 20 20 20 22 22 20 20 22 23 22 28 55 50 50 26 39 39 39 39 39 Greatest Overweight (x) 7 | . . . 2 1 2 2 3 3 3 3 1 . 7 1 . . . . . Average Overweight (x) . | . . . . 1 1 2 2 2 3 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 10 10 5 10 10 10 10 10 Average Capacity 14 | 7 9 10 14 15 15 20 20 20 20 20 10 10 9 5 7 10 10 10 10 Most Carried 20 | 6 10 10 15 15 16 16 20 20 20 20 19 9 10 5 10 9 6 6 9 Average Carried 13 | 4 8 9 14 14 15 16 17 18 19 19 10 9 8 4 5 6 6 6 7 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 10 10 5 5 10 10 10 10 10 Final Carried 20 | 6 10 10 15 15 16 16 20 20 20 20 10 9 5 5 10 7 6 6 9 Class Distribution -------------------- 55% | Mutant 23% | Skirmisher 4% | Scavenger-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/Waste Scout | -5/Factory Infiltrator-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Matter Collected 3180 | 263 176 34 481 267 266 40 157 399 122 124 436 . . 23 348 . . . 44 Remotely 452 | . . . 82 95 . . . 275 . . . . . . . . . . . Salvage Created 3111 | 30 368 15 526 295 . 9 133 496 234 . 467 . . 23 457 . . . 58 Parts 215 | 3 35 3 29 31 . 4 20 22 21 . 13 . . 2 22 . . . 10 Haulers Intercepted 5 | . . . 2 . . . . . 2 . . . . . 1 . . . . Recyclers Shooed 6 | . . 2 3 . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 78 | . 14 1 13 13 . 3 10 14 3 . 7 . . . . . . . . Guns 37 | . 14 1 1 1 . . 1 11 3 . 5 . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . . . AOE 36 | . . . 10 9 . 3 9 3 . . 2 . . . . . . . . Classes Destroyed 14 | 1 3 . 4 1 . . . 1 1 . 3 . . . . . . . . Worker 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . Builder 7 | . 1 . . . . . 1 . 2 . . . . 1 . . . . 2 Tunneler 3 | 1 . . . 1 . . . . . . . . . . . . . . 1 Hauler 5 | . . . 2 . . . . . 2 . . . . . 1 . . . . Recycler 5 | . . . 3 . . . . . . . . . . . 2 . . . . Operator 3 | . . . . . . . . . 1 . . . . . 2 . . . . Watcher 2 | . . . 1 . . . . . . . . . . . 1 . . . . Swarmer 47 | . 9 1 10 7 . 3 8 3 3 . 3 . . . . . . . . Grunt 22 | . 5 . . 6 . . 2 7 . . 2 . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 5 | . . . 3 . . . . 1 . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 8 | 1 3 1 7 8 . 3 5 8 4 . 3 . . 1 2 . . . 1 Combat Bots Only 8 | . 3 1 7 7 . 3 4 8 3 . 3 . . . . . . . . Max Kills in Single Turn 5 | 1 1 1 3 2 . 3 5 3 1 . 3 . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 . 3 4 3 . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Damage Taken 2988 | . 267 43 337 329 . 7 135 610 88 . 454 . 287 . . . . 431 . Core 600 | . 63 10 97 89 . . . 139 . . 51 . 60 . . . . 91 . Absorbed by Shields 42 | . . . . . . . . . . . . . . . . . . 42 . Core Remaining (%) 88 | 100 . 70 . . . 53 . . 74 100 94 . . 94 100 100 . 93 100 Volleys Fired 213 | 9 32 9 36 18 . 5 8 32 18 9 26 1 2 1 7 . . . . Largest 3 | 2 2 2 2 2 . 2 3 3 3 1 3 1 1 1 3 . . . . Hottest 161 | 60 100 60 116 116 . 116 161 131 98 120 128 120 120 60 105 . . . . Shots Fired 430 | 18 57 18 63 29 . 9 15 89 54 9 44 1 2 1 21 . . . . Gun 352 | 18 50 18 51 11 . 4 7 86 54 . 31 . . 1 21 . . . . Cannon 46 | . . . 3 11 . 4 4 1 . 9 11 1 2 . . . . . . Launcher 23 | . . . 7 7 . 1 4 2 . . 2 . . . . . . . . Special 9 | . 7 . 2 . . . . . . . . . . . . . . . . Kinetic 183 | 9 15 9 24 . . . 2 50 36 . 17 . . . 21 . . . . Thermal 102 | . 7 . 21 22 . 8 9 8 . 9 15 1 2 . . . . . . Explosive 21 | . . . 7 7 . 1 4 2 . . . . . . . . . . . Electromagnetic 124 | 9 35 9 11 . . . . 29 18 . 12 . . 1 . . . . . Robot Hit Streak 18 | 5 4 8 10 7 . 2 3 7 5 . 14 . . 10 18 . . . . Robot Miss Streak 11 | 2 4 3 2 2 . 1 2 5 11 . 3 . . . 2 . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 5 | . 1 . . . . . . 3 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 . . . . . . . . Shots Hit Robots 228 | 11 24 12 44 12 . 6 5 48 22 . 26 . . 1 13 . . . 4 Core Hits 145 | 1 19 3 23 18 . 3 13 27 9 . 18 . . 1 7 . . . 3 Critical Kills 4 | . . . 1 . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 13 | . 1 . 2 . . 1 1 2 . . . . . . 6 . . . . Burn 5 | . . . 1 . . 1 1 2 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . 6 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . . . . . . . . . 11 4 . 6 20 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . 11 4 . 6 20 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 2 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7672 | 124 334 121 1338 792 . 285 649 1390 414 . 1164 . . 27 570 . . . 464 Guns 3338 | 124 293 121 573 51 . 51 70 848 414 . 691 . . 27 75 . . . . Cannons 393 | . . . 50 185 . 46 . 36 . . 76 . . . . . . . . Explosions 3178 | . 41 . 715 556 . 188 579 506 . . 397 . . . 196 . . . . Melee 763 | . . . . . . . . . . . . . . . 299 . . . 464 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1530 | 42 57 57 170 . . . 16 446 269 . 398 . . . 75 . . . . Thermal 1607 | . 41 . 264 236 . 97 54 236 . . 483 . . . 196 . . . . Explosive 2447 | . . . 715 556 . 188 579 409 . . . . . . . . . . . Electromagnetic 1325 | 82 236 64 189 . . . . 299 145 . 283 . . 27 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 763 | . . . . . . . . . . . . . . . 299 . . . 464 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . 1 . 18 18 . . . . . Average Corruption 9 | . . . . . . . . . . . 1 . 11 18 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 1 . 6 7 . . . . . Message Errors 4 | . . . . . . . . . . . . . 2 2 . . . . . Matter Fused 2 | . . . . . . . . . . . 1 . . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 384 | . . . 84 11 . 10 55 . . . 13 . . . 110 . . . 101 Projectiles 23 | . . . . . . 10 . . . . 13 . . . . . . . . Explosions 214 | . . . 84 11 . . 55 . . . . . . . 64 . . . . Melee 147 | . . . . . . . . . . . . . . . 46 . . . 101 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . 54 . . 28 . . . 39 . . . . . . . . Shots 4 | . . . . 2 . . 1 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | 40 90 40 129 39 . 18 57 288 212 64 116 52 109 190 88 . . . . Average Temperature 47 | 26 31 23 35 13 . 10 28 92 85 35 35 33 56 106 36 . . . . Received Heat Transfer 712 | . 48 . 99 108 . . 36 409 . . 12 . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 3 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 5 1 . . . . . . . . . . . . . . . Heat Transferred 2701 | . 50 . 592 407 . 259 185 550 . . 558 . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . 1 . . 2 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Peak Influence 639 | 5 422 155 502 639 . 93 364 608 316 185 281 56 23 68 436 266 149 141 225 Initial 296 | . 3 115 60 170 . . 35 236 296 136 1 54 19 . 32 228 149 111 78 Average 192 | 1 219 133 230 389 . 92 189 471 226 118 125 55 12 31 218 247 149 121 138 Maximum Alert Level 2 | . 2 . 2 2 . . 1 2 1 . 1 . . . 2 1 . . 1 Low Security (%) 63 | 100 40 100 47 1 . 100 60 . 57 100 85 100 100 100 50 . 100 100 79 Level 1 27 | . 48 . 45 74 . . 39 32 42 . 14 . . . 36 100 . . 20 Level 2 8 | . 11 . 6 24 . . . 67 . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . 1 . . . 5 . . 1 1 . . 1 2 . . 1 3 Investigation 4 | . 1 . . . . . 2 . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . Reinforcement 12 | . 3 . 1 . . . 1 . . 1 . . . 1 1 . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Distress Signals 6 | . 1 . 2 . . . . . . . . . . . 1 2 . . . Communications Jammed 10 | . . . . . . . . . . . . . . . 9 . . . 1 Distress Signals 10 | . . . . . . . . . . . . . . . 9 . . . 1 Times Spotted 121 | . 18 3 14 13 . 3 12 15 5 2 10 . 5 1 8 2 . 4 6 Peak Tracking Total 6 | . 4 3 5 5 . 3 6 4 3 1 4 . 5 1 6 3 . 4 6 Tactical Retreats 6 | . . 1 . 1 . . 1 . . . . . . . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Traps Triggered 10 | . 2 . . . . . 1 3 . . 2 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Machines Disabled 12 | . 2 . . . . 1 3 . 1 . 3 . . . 2 . . . . Max in Single Turn 2 | . 1 . . . . 1 2 . 1 . 1 . . . 2 . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Machines Accessed 47 | . 7 . 7 . 1 . 2 . 4 6 4 . . 5 6 . 1 . 4 Terminals 33 | . 6 . 6 . . . 1 . 4 4 2 . . 3 3 . 1 . 3 Fabricators 6 | . . . . . . . . . . 2 1 . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . 1 . . . 1 Total Hacks 150 | . 27 . 28 . 1 . 17 . 20 12 13 . . 12 12 . 1 . 7 Successful 82 | . 12 . 17 . 1 . 10 . 9 4 6 . . 5 11 . 1 . 6 Failed 66 | . 15 . 10 . . . 6 . 11 8 7 . . 7 1 . . . 1 Catastrophic 11 | . 1 . . . . . . . 1 3 4 . . 2 . . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . Manual 115 | . 27 . 24 . 1 . 13 . 17 7 10 . . 6 8 . . . 2 Terminals 122 | . 23 . 25 . . . 14 . 20 5 11 . . 8 9 . 1 . 6 Fabricators 11 | . . . . . . . . . . 7 1 . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 4 . 3 . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . 1 . . . 1 . . . 1 Terminal Hacks 31 | . 2 . 7 . 1 . 4 . 4 1 3 . . 2 3 . 1 . 3 Robot Analysis 9 | . 2 . 4 . . . 1 . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 5 | . . . 1 . . . 1 . 1 . 1 . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 . . . 1 . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Unauthorized Hacks 46 | . 10 . 10 . . . 5 . 5 2 2 . . 3 7 . . . 2 Terminals 34 | . 7 . 7 . . . 3 . 5 . 2 . . 3 5 . . . 2 Track 10 | . 3 . 4 . . . 1 . 2 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 1 . . . . Botnet 15 | . 3 . 2 . . . 1 . 2 . 1 . . 2 2 . . . 2 Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . Operators 6 | . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . 2 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 37 | . 6 . 7 . . . 1 . 4 5 3 . . 5 3 . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Total Allies 6 | . . . . . . . 3 . . 3 . . . . . . . . . Largest Group 3 | . . . . . . . 3 . . 3 3 . . . . . . . . Highest-Rated Group 48 | . . . . . . . 48 . . 48 48 . . . . . . . . Highest-Rated Ally 16 | . . . . . . . 16 . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . 26 . . 1 18 . . . . . . . . Total Damage 401 | . . . . . . . 268 . . 13 120 . . . . . . . . Kills 5 | . . . . . . . 3 . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Robot Analysis Total 9 | . 2 . 4 . . . 1 . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Turns Passed 5051 | 78 467 109 522 260 255 299 347 335 349 517 576 46 141 147 238 68 14 51 232 Spaces Moved 4592 | 49 404 98 364 182 260 257 230 152 206 364 372 35 98 255 488 143 33 84 518 Core 54 | 12 . . . . . . . . . . . . 33 9 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 472 | . . . . . . . . . . . 372 35 65 . . . . . . Wheels 2554 | 37 404 98 364 182 260 257 230 152 206 364 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1512 | . . . . . . . . . . . . . . 246 488 143 33 84 518 Fastest Speed 34 | 50 80 80 80 95 95 110 110 115 130 115 120 122 50 37 34 34 34 34 34 Average Speed 84 | 72 80 80 98 96 96 110 124 129 130 127 121 122 135 45 34 34 34 34 34 Slowest Speed 400 | 80 80 80 120 100 110 110 130 130 130 130 190 122 400 117 34 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 1 2 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 90 36 36 53 65 80 25 34 29 14 17 2 95 9 19 10 2 91 20 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . . . . . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Spaces Dug 87 | . 7 . 2 7 . . . . . 9 9 1 1 . 28 4 . 5 14 Terrain Destroyed 264 | . 13 . 62 55 . 10 30 2 . 9 28 1 2 . 29 4 . 5 14 Melee 28 | . . . . . . . . . . . . . . . 5 4 . 5 14 Projectile 32 | . 7 . 3 . . . 1 . . 9 9 1 2 . . . . . . AOE 203 | . 6 . 59 55 . 10 29 2 . . 19 . . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res DSF Acc Total 5287 | 71 471 112 461 231 266 263 276 223 257 416 460 38 104 285 527 153 34 95 544 Wait 45 | . 6 . 3 3 . . 5 4 3 2 8 . . 4 1 2 . 3 1 Move 4560 | 48 403 97 363 181 259 256 229 150 205 363 371 35 97 254 485 138 32 83 511 Hop 6 | . . . . . . . . . . . . . . . 1 2 . . 3 Pick Up 103 | 7 4 2 14 2 3 . 12 7 12 14 10 . . 5 8 1 . . 2 Fast Attach 43 | 6 2 . 6 2 . . 1 . 2 3 2 . 2 8 4 . 1 1 3 Attach 40 | 1 . 1 4 . . . 5 3 2 2 8 1 1 6 2 3 . . 1 Detach 18 | . . . 2 . . . . . . 3 . . 2 1 4 1 . 1 4 Swap 112 | . 20 2 20 18 1 2 10 14 1 2 18 1 . . . 1 1 . 1 Drop 100 | . 4 1 13 7 3 . 6 5 14 18 17 . . 6 5 1 . . . Fire 213 | 9 32 9 36 18 . 5 8 32 18 9 26 1 2 1 7 . . . . Melee 37 | . . . . . . . . . . . . . . . 10 4 . 5 18 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 8 . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 10) 486 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Entered Mines 629 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 652 | -10/Mines | Discovered new exit (range 4) 655 | -10/Mines | Entered Materials 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Central database locked down 938 | -9/Materials | Destroyed 7 combat bots 946 | -9/Materials | Discovered new exit (range 16) 1092 | -9/Materials | Lost 3 parts (1p1u1w) 1151 | -9/Materials | Discovered new exit (range 6) 1177 | -9/Materials | Entered Mines 1317 | -9/Mines | Discovered new exit (range 13) 1385 | -9/Mines | Discovered new exit (range 9) 1389 | -9/Mines | Learned location of Storage (-9) 1413 | -9/Mines | Destroyed 7 combat bots 1433 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1433 | -9/Mines | Discovered new exit (range 5) 1437 | -9/Mines | Entered Exiles 1450 | -9/Exiles | Discovered new exit (range 15) 1461 | -9/Exiles | Met 8R-AWN 1475 | -9/Exiles | Met EX-HEX 1542 | -9/Exiles | Met EX-BIN 1552 | -9/Exiles | Aligned with FarCom system 1553 | -9/Exiles | Given EX-Vault access code 1575 | -9/Exiles | Opened EX-Vault 1580 | -9/Exiles | Found Gui. Plasma Cannon 1600 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -9/Exiles | Exiles lab attacked by MAIN.C 1683 | -9/Exiles | Discovered new exit (range 10) 1692 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1692 | -9/Exiles | Entered Mines 1984 | -8/Mines | Discovered new exit (range 6) 1991 | -8/Mines | Entered Materials 1991 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1998 | -8/Materials | Central database locked down 2122 | -8/Materials | Identified exit to Garrison 2223 | -8/Materials | Garrison activated, responded to threat 2338 | -8/Materials | Entered Garrison 2353 | -8/Garrison | Installed Relay Interface Framework 2365 | -8/Garrison | Assembled breached garrison interior 2438 | -8/Garrison | Lost 3 parts (2n1w) 2457 | -8/Garrison | Build established: Skirmisher 2582 | -8/Garrison | Destroyed 8 combat bots 2657 | -8/Garrison | Discovered new exit (range 10) 2673 | -8/Garrison | Entered Materials 2971 | -8/Materials | Discovered new exit (range 8) 3022 | -8/Materials | Entered Factory 3022 | -7/Factory | Evolved 2 slots: Utility x2 3022 | -7/Factory | Found Scrap Engine 3070 | -7/Factory | Discovered new exit (range 3) 3240 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 3332 | -7/Factory | Build established: Mutant 3531 | -7/Factory | Discovered new exit (range 5) 3539 | -7/Factory | Entered another Factory area 3539 | -6/Factory | Accompanied by 3 allies 3539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3963 | -6/Factory | Discovered new exit (range 17) 4115 | -6/Factory | Entered another Factory area 4115 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4161 | -5/Factory | Sucked down chute 4161 | -5/Factory | Entered Waste 4170 | -5/Waste | Spotted C-40 Crusher 4176 | -5/Waste | EMP discharged 4176 | -5/Waste | System corruption reached 10% 4190 | -5/Waste | Spotted C-40 Crusher 4213 | -5/Waste | Spotted C-40 Crusher 4223 | -5/Waste | Spotted C-40 Crusher 4223 | -5/Waste | Spotted C-40 Crusher 4229 | -5/Waste | Spotted C-40 Crusher 4234 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4237 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4250 | -5/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 4260 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4266 | -5/Waste | Crushed by Compactor (1 part destroyed) 4276 | -5/Waste | EMP discharged 4288 | -5/Waste | Discovered new exit (range 19) 4289 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4297 | -5/Waste | Lost 6 parts (2p1n3w) 4302 | -5/Waste | Entered Factory 4359 | -5/Factory | Discovered new exit (range 17) 4405 | -5/Factory | Identified exit to Upper Caves 4405 | -5/Factory | Identified exit to Extension 4418 | -5/Factory | Discovered new exit (range 18) 4449 | -5/Factory | Entered another Factory area 4449 | -4/Factory | Evolved 2 slots: Propulsion x2 4584 | -4/Factory | Identified exit to Research 4687 | -4/Factory | Entered Research 4687 | -3/Research | Evolved 2 slots: Utility x2 4730 | -3/Research | Discovered new exit (range 20) 4754 | -3/Research | Identified exit to Research 4755 | -3/Research | Entered another Research area 4755 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4769 | -2/Research | Identified exit to DSF 4769 | -2/Research | Entered DSF 4792 | -2/DSF | Additional patrols routed to DSF 4815 | -2/DSF | Discovered new exit (range 15) 4820 | -2/DSF | Entered Access 4820 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4916 | -1/Access | Identified exit to Surface 5052 | *** | Escaped! Last Messages --------------- 05015_ Acquired Enh. Nova Cannon. 05029_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Traps(Locate) Found 6 traps in 1 array: 6x Stasis Trap Map updated. 05032_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05039_ O-32 Director uses terminal to summon reinforcements. 05039_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 05039_ O-32 Director locks terminal. 05049_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05050_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ??????????###### ################## ?????????? | | ??????????###### #########################???????? | | ??????????## ##???????? | | ??????????## ##???????? | | ??????????## ####### ""##????????????????? | | ??????????## ####### ""##????????????????? | | ????????? ## ##???## ""##????????????????? | | ????????? ## ##???## T##????????????????? | | ????????? ## ##???## ""##????????????????? | | ???????? ## ###?### ""###???????????????? | | ?? ## ###?### ""###???????????????? | | #####+#/### ##?## ##???????????????? | | #### "T ##?### ###???????????????? | | "" "" ##?### ###???????????????? | | T"" ##### ##??## ##????????????????? | | "" ######+####??## ##????????????????? | | ### ! ??## @" ##????????????????? | | ### !#### "" ##????????????????? | | ### """ #### ##????????????????? | | ### """ #### ##????????????????? | | " ### R" #### ##????????????????? | | "" ### [ """ ####""""""""""##????????????????? | | " ### "" ####"????????"##????????????????? | | ### ##??????????????????????????????? | | ! ###% ##??????????????????????????????? | | #############??????????????????????????????? | | #############???BB????BB???????????????????? | | ##??????????????BB????BB???????????????????? | | +#######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? " ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 363 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMinesnifferMinigun Manual? 0 Play Time 02:12:23 Cumulative 765.0 hours Start 2022.09.04 @ 11:49:20 End 2022.09.04 @ 14:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 275 Adventurer 125 Explorer 2 Win Type 0 Total 91 Types 76/7/4/1/1/0/0/1/1 Lore% 82 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0f3263b-b7ad-46b0-8f87-c31d0655efe8