Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 00:05:15 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1806) 1806 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6236 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Improved Deuterium Engine Makeshift Power Source Advanced Terrain Scan Processor Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Katana Chainsword > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Makeshift Power Source Wheel Armored Wheel Improved Signal Interpreter Advanced Terrain Scan Processor Proton Missile Launcher Powered Hammer [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Terrain Scan Processor Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . 2 1 1 . . . Utility 5 | . . 2 . 1 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 68 | 9 2 8 10 18 11 1 . 9 Power 10 | 1 1 1 1 4 1 . . 1 Engine 9 | 1 1 1 1 4 1 . . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 30 | 4 . 3 7 6 7 . . 3 Treads 6 | 2 . . 1 3 . . . . Leg 8 | 2 . 3 . . . . . 3 Wheel 5 | . . . 2 3 . . . . Hover 11 | . . . 4 . 7 . . . Flight . | . . . . . . . . . Utility 16 | 2 1 2 1 5 1 1 . 3 Device 6 | 1 1 1 . 1 1 . . 1 Storage 3 | 1 . . 1 1 . . . . Processor 4 | . . 1 . 1 . 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 2 1 3 2 . . 2 Energy Gun 6 | 2 . 1 1 . 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 34 | . 1 . 2 7 5 . . 19 Power 3 | . . . . 1 . . . 2 Propulsion 16 | . . . 1 3 2 . . 10 Utility 9 | . 1 . 1 2 2 . . 3 Weapon 6 | . . . . 1 1 . . 4 Highest Loss Streak 12 | . 1 . 1 3 4 . . 12 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 6 6 7 11 9 9 10 7 Power 1 | . 1 1 2 1 1 2 3 3 Propulsion 4 | 1 2 3 4 6 3 2 2 1 Utility . | . 2 . . . 1 2 2 1 Weapon 2 | . 1 1 1 2 3 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | 1 . . 2 3 2 . . 3 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . 2 3 . . . . Utility 2 | 1 . . . . . . . 1 Weapon 3 | . . . . . 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 88 84 85 73 80 67 Engine 6 | . 14 11 9 4 6 6 6 2 Treads 6 | . . . . 15 . . . . Leg 6 | . 28 22 7 . . . . 3 Wheel 7 | . . . . 16 . . . . Hover 9 | . . . 19 . 36 33 33 14 Device 7 | . 13 22 15 3 2 . . 2 Storage 7 | . 14 11 9 7 6 6 6 5 Processor 11 | . . 10 9 12 13 13 20 16 Protection 2 | . . . . 5 4 . . . Energy Gun 6 | . 28 14 9 1 1 6 6 3 Ballistic Gun 2 | . . 7 8 . . . . . Ballistic Cannon 2 | . . . . 5 3 . . . Slashing Weapon 4 | . . . . 6 6 6 6 8 Peak Build Rating 56 | 7 8 13 29 35 53 46 46 56 Average Rating 26 | 5 7 12 21 29 46 40 46 40 On Entrance 24 | . 7 8 13 24 34 40 46 46 Naked Turns . | . . . . . . . . . Heaviest Build 106 | 14 14 17 25 106 39 29 29 35 Greatest Support 60 | 40 20 20 31 60 48 40 40 50 Greatest Overweight (x) 8 | . . . 2 8 1 . . 8 Average Overweight (x) . | . . . . 2 . . . . Largest Inventory Capacity 25 | 8 8 8 10 25 25 10 10 10 Average Capacity 13 | 7 8 8 8 20 10 10 10 10 Most Carried 17 | 6 8 8 8 17 16 10 10 9 Average Carried 8 | 3 6 6 7 11 9 9 10 7 Final Capacity 25 | 8 8 8 10 25 10 10 10 10 Final Carried 17 | 6 7 8 6 17 9 10 10 5 Class Distribution -------------------- 74% | Mutant 20% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1491 | 288 27 127 205 412 231 131 . 70 Remotely . | . . . . . . . . . Salvage Created 2144 | 86 192 230 404 659 281 36 . 256 Parts 122 | 16 11 11 17 39 17 2 . 9 Haulers Intercepted 5 | . 1 . 2 2 . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 39 | . 5 5 6 14 4 . . 5 Melee 9 | . . . . 2 3 . . 4 Guns 21 | . 5 5 6 4 1 . . . Cannons 6 | . . . . 6 . . . . AOE 2 | . . . . 2 . . . . Classes Destroyed 9 | 1 3 1 . 2 2 . . . Worker 7 | . . . . 4 3 . . . Builder 1 | . . . . . 1 . . . Tunneler 6 | 5 . . . 1 . . . . Hauler 5 | . 1 . 2 2 . . . . Swarmer 5 | . 3 . . . 1 . . 1 Grunt 22 | . 2 3 3 9 1 . . 4 Duelist 1 | . . . . . 1 . . . Sentry 9 | . . 2 3 3 1 . . . Programmer 2 | . . . . 2 . . . . Decomposer 2 | . . . . . . 2 . . Best Kill Streak 8 | 1 3 2 2 8 3 . . 2 Combat Bots Only 5 | . 3 2 2 5 3 . . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 513 | . 38 12 49 169 65 . . 180 Missed 142 | . 10 7 13 57 22 . . 33 Hits 371 | . 28 5 36 112 43 . . 147 Melee 5 | . . . . . 5 . . . Projectile 366 | . 28 5 36 112 38 . . 147 Critical Strikes 11 | . . . 2 4 3 . . 2 Damage Taken 5440 | . 253 53 623 1343 692 . . 2476 Core 1409 | . 22 10 83 194 88 . . 1012 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 91 97 84 72 . . 89 . Volleys Fired 167 | 16 22 13 39 67 9 . . 1 Largest 2 | 2 2 2 2 2 1 . . 1 Hottest 110 | 90 90 90 103 110 75 . . 69 Shots Fired 269 | 32 44 26 74 83 9 . . 1 Gun 213 | 32 44 26 74 30 6 . . 1 Cannon 53 | . . . . 50 3 . . . Launcher 3 | . . . . 3 . . . . Special . | . . . . . . . . . Kinetic 114 | . . 9 39 63 3 . . . Thermal 152 | 32 44 17 35 17 6 . . 1 Explosive 3 | . . . . 3 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 7 6 6 6 17 5 . . 6 Robot Miss Streak 6 | 1 6 3 3 4 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 221 | 16 26 17 43 64 19 2 . 34 Core Hits 103 | 5 9 9 20 38 11 2 . 9 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 2 . 1 2 1 . . 2 Burn 3 | . 2 . 1 . . . . . Blast 1 | . . . . 1 . . . . Smash 1 | . . . . . . . . 1 Sever 3 | . . . . 1 1 . . 1 Melee Attacks 73 | . . . . 9 19 2 . 43 Impact 17 | . . . . . . . . 17 Slashing 56 | . . . . 9 19 2 . 26 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . 2 4 2 . 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 5634 | 187 310 239 647 2111 710 130 . 1300 Guns 2011 | 187 310 239 647 503 107 . . 18 Cannons 928 | . . . . 900 28 . . . Explosions 356 | . . . . 356 . . . . Melee 2339 | . . . . 352 575 130 . 1282 Ramming . | . . . . . . . . . Kinetic 1525 | . . 102 370 1025 28 . . . Thermal 1414 | 187 310 137 277 378 107 . . 18 Explosive 356 | . . . . 356 . . . . Electromagnetic . | . . . . . . . . . Impact 554 | . . . . . . . . 554 Slashing 1785 | . . . . 352 575 130 . 728 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 2 . 4 . . . . Average Corruption 2 | . . 2 . 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . 11 . . . . Message Errors 1 | . . . . 1 . . . . Matter Fused 6 | . . . . 6 . . . . Heat Flow Errors 2 | . . . . 2 . . . . Data Loss (minor) 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 259 | . . . . 141 65 . . 53 Projectiles 54 | . . . . 54 . . . . Explosions 34 | . . . . 34 . . . . Melee 171 | . . . . 53 65 . . 53 Knockbacks 14 | . . . . 12 . . . 2 Impact 2 | . . . . . . . . 2 Kinetic 10 | . . . . 10 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 95 | . . . . 95 . . . . Shots 1 | . . . . 1 . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | 132 230 63 156 263 165 . . 25 Average Temperature 58 | 48 102 16 40 77 27 . . 11 Received Heat Transfer 1614 | . 60 24 288 471 180 . . 591 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | 1 3 1 1 3 . . . . Heat Transferred 3836 | 496 978 371 829 875 250 . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 185 | 5 85 50 68 185 45 . . 75 Initial 20 | . . 17 12 15 20 . . . Average 44 | 1 37 21 32 72 15 . . 23 Influence Increases 1383 | 25 142 140 205 515 141 . . 215 Destroy 0b10 Robot/C 780 | . 100 100 120 280 80 . . 100 Destroy 0b10 Robot/NC 95 | 25 5 . 10 35 20 . . . Destroy Leader 210 | . 22 40 44 84 10 . . 10 Disable Machine 60 | . . . . 45 15 . . . Destroy Structure 43 | . . . 1 41 1 . . . Partial Spotted 30 | . . . 15 . 15 . . . Lose Combat Pursuer 165 | . 15 . 15 30 . . . 105 Influence Decreases 1373 | 25 100 152 200 508 148 35 . 205 Entered New Map 99 | . . 25 18 20 22 14 . . Time Decay 1063 | 25 90 127 162 438 95 21 . 105 Lost Part 211 | . 10 . 20 50 31 . . 100 Squads Dispatched 14 | . 2 2 1 9 . . . . Investigation 3 | . 1 1 . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . 1 1 1 3 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 4 | . 2 . 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 8 6 10 20 5 . . 16 Peak Tracking Total 5 | . 5 1 3 5 3 . . 5 Tactical Retreats 6 | . 1 . 1 1 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 13 | . 2 1 6 3 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 4 | . . . . 3 1 . . . Max in Single Turn 2 | . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 6 | . 1 1 1 1 2 . . . Terminals 3 | . 1 1 1 . . . . . Fabricators 2 | . . . . 1 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . 2 2 1 2 4 . . . Successful 3 | . 1 . 1 . 1 . . . Failed 8 | . 1 2 . 2 3 . . . Catastrophic 3 | . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 2 2 2 . . . . . Terminals 5 | . 2 2 1 . . . . . Fabricators 4 | . . . . 2 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Recycle Component 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 . 1 2 . . . Full Trace Events 2 | . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 2058 | 67 287 275 379 722 121 22 32 153 Sensors 755 | . . . . 634 121 . . . Terrain 742 | . . 275 379 88 . . . . Seismic 884 | 67 287 275 255 . . . . . Decoding 207 | . . . . . . 22 32 153 ECM 3 | . . . . . . . . 3 Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . 4 Garrisons 1 | . . . . . . . . 1 Patrols 3 | . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 3209 | 218 299 275 379 1290 271 149 32 296 Spaces Moved 2738 | 116 179 170 324 804 458 417 89 181 Core 10 | 5 . . . . . . . 5 Treads 139 | 11 . . . 128 . . . . Legs 554 | 100 179 170 74 . . . . 31 Wheels 693 | . . . 14 676 . . . 3 Hover 1342 | . . . 236 . 458 417 89 142 Flight . | . . . . . . . . . Fastest Speed 30 | 50 120 120 40 90 30 34 34 34 Average Speed 81 | 120 120 120 63 128 30 34 34 62 Slowest Speed 450 | 160 120 120 190 210 98 34 34 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 5 38 21 26 23 9 67 14 3 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 39 | . . . . 38 1 . . . Melee . | . . . . . . . . . Projectile 6 | . . . . 5 1 . . . AOE 33 | . . . . 33 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3327 | 159 218 213 421 963 550 420 90 293 Wait 179 | 7 11 20 25 23 35 . . 58 Move 2730 | 115 178 169 323 803 457 416 88 181 Hop . | . . . . . . . . . Pick Up 42 | 7 2 1 6 16 8 1 1 . Fast Attach 46 | 10 2 . 12 10 5 1 . 6 Attach 19 | . 1 2 2 3 6 . . 5 Detach 2 | . . . . 2 . . . . Swap 18 | . 1 6 4 5 2 . . . Drop 36 | 4 1 2 10 9 9 . 1 . Fire 167 | 16 22 13 39 67 9 . . 1 Melee 70 | . . . . 9 19 2 . 40 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 468 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Discovered new exit (range 16) 793 | -9/Materials | Entered another Materials area 793 | -8/Materials | Evolved 2 slots: Propulsion x2 927 | -8/Materials | Build established: Scavenger-Mutant 1127 | -8/Materials | Discovered new exit (range 8) 1172 | -8/Materials | Entered Factory 1172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -7/Factory | Build established: Mutant 1257 | -7/Factory | Garrison activated, responded to threat 1792 | -7/Factory | Lost 3 parts (1p2n) 2440 | -7/Factory | Discovered new exit (range 11) 2453 | -7/Factory | Identified exit to Factory 2462 | -7/Factory | Entered another Factory area 2462 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2644 | -6/Factory | Discovered new exit (range 14) 2727 | -6/Factory | Lost 4 parts (2n2u) 2732 | -6/Factory | Identified exit to Lower Caves 2733 | -6/Factory | Entered Lower Caves 2817 | -6/Lower Caves | Discovered new exit (range 7) 2818 | -6/Lower Caves | Identified exit to Lower Caves 2835 | -6/Lower Caves | Learned Factory terminal intel 2837 | -6/Lower Caves | Encountered a Warlord checkpoint 2882 | -6/Lower Caves | Entered another Lower Caves area 2895 | -6/Lower Caves | Discovered new exit (range 12) 2898 | -6/Lower Caves | Identified exit to Factory 2914 | -6/Lower Caves | Entered Factory 2914 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2915 | -5/Factory | Identified exit to Upper Caves 2916 | -5/Factory | Loaded intel: 26 terminal locations 3113 | -5/Factory | Core integrity fell below 50% 3146 | -5/Factory | Lost 12 parts (1p7n2u2w) 3201 | -5/Factory | Core integrity fell below 20% 3210 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03127_ G-50 Soldier system terminally corrupted. 03135_ Acquired Flexi-carbon Leg. 03136_ Acquired 60 matter. 03140_ Acquired Carbon-fiber Leg. 03148_ Acquired 10 matter. 03173_ Lgt. Antimatter Reactor destroyed. 03180_ Hacking Suite destroyed. 03181_ Katana follow-up attack on S-27 Virus. 03181_ Destroyed VTOL Module. 03182_ Flexi-carbon Leg destroyed. 03186_ Katana destroyed. 03191_ Carbon-fiber Leg destroyed. 03197_ S-27 Virus destroyed. 03202_ Destroyed Lgt. Nuclear Core. 03202_ S-27 Virus system corrupted by crushing effect. 03205_ M-13 Machinist destroyed. 03205_ Powered Hammer destroyed. 03208_ Slammed into S-27 Virus. 03208_ Imp. Signal Interpreter broken. 03208_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????? ???????????? | | ???????????????????? ?????????? | | ????????????# ????? #???????? | | ????????????# ?""" #???????? | | ????????????# """" #???????? | | ????????????# """" #???????? | | ????????????# #???????? | | ????????????# +???????? | | ????????????# #???????? | | ????????????# ! #???????? | | ??????####### #???????? | | ????? #???????? | | ????? #???????? | | ???? //! ######### | | ???? /!! # # | | ???? /! # # | | ???????????####+#### # # | | ???????????????????# # # | | ???????????????????# # # | | ???????????????????# #*%! # | | ???????????????????# =#%! # | | ???????????????????# %@ss # | | ???????????????????# #*s # | | ??????############## # # | | ??????# # # # | | ??????#= # # # | | ??????# """" """" # # # | | ??????# """" """"%#[ # # | | ??????# """" """"%+ * % # # | | ??????# """" """" # # # | | ??????# """" """"%#[ # # | | ??????# """" """" # ######### | | ??????# """" """" # #?????? | | ??????# # #?????? | | ??????# # #?????? | | ??????# # #?????? | | ??????############## #?????? | | ?????????????????######+#####????? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 59 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredDisruptionSpiker Manual? 0 Play Time 00:29:29 Cumulative 93.5 hours Start 2025.05.14 @ 23:31:39 End 2025.05.15 @ 00:05:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0aea82b-195c-46c5-8abb-7300ac556fc3