Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 13:52:19 Player: syanka Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (323) 1615 Value Destroyed (8517) 8517 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 17357 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 492 Met Imprinter 300 Was Imprinted 300 Friendly Fire -884 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 14/100 System Corruption 25% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector > --- WEAPON (2) ------- Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Advanced Shield Generator Dynamic Insulation System Wave Gun Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Advanced Cloaking Device Hacking Suite System Shield > --- WEAPON ----------- Zionite Phaser-S Thunder Hammer > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector Advanced Terrain Scanner Advanced ECM Suite Improved Utility Shielding Beamcaster Improved Heavy Laser Enhanced Nova Cannon Heavy Proton Missile Launcher [Rating: 92] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . 2 . . Utility 6 | . . 2 . . . 1 1 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 420 | 9 21 120 8 . 12 49 39 . 23 . 8 15 17 9 . 90 Power 24 | 1 1 4 . . . 2 4 . 2 . . . 3 2 . 5 Engine 11 | 1 1 4 . . . 2 2 . . . . . . . . 1 Core 10 | . . . . . . . 2 . 2 . . . 2 1 . 3 Reactor 3 | . . . . . . . . . . . . . 1 1 . 1 Propulsion 190 | 2 13 79 6 . 8 24 17 . 1 . . . 3 4 . 33 Treads 70 | . 5 34 2 . 4 19 . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . Wheel 87 | 2 8 45 4 . 4 4 . . . . . . . . . 20 Hover . | . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 1 17 . 1 . . . 3 4 . 7 Utility 104 | 3 4 19 . . . 12 14 . 12 . 2 1 9 3 . 25 Device 59 | 2 1 9 . . . 8 8 . 6 . 2 . 2 2 . 19 Storage 7 | 1 3 . . . . 1 1 . . . . . . . . 1 Processor 8 | . . 1 . . . 1 1 . . . . 1 3 . . 1 Hackware 8 | . . . . . . . 4 . 1 . . . 2 . . 1 Protection 22 | . . 9 . . . 2 . . 5 . . . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 102 | 3 3 18 2 . 4 11 4 . 8 . 6 14 2 . . 27 Energy Gun 15 | 2 1 2 . . . . . . . . . . 1 . . 9 Energy Cannon 22 | . 2 6 1 . 2 5 . . . . . . . . . 6 Ballistic Gun 10 | 1 . 8 . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . Launcher 28 | . . 2 1 . 2 4 . . 5 . 2 6 . . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . . . . . 1 8 . . . 3 Slashing Weapon 12 | . . . . . . . 4 . 3 . 2 . 1 . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 4 . . . 2 1 . . . 3 . 3 . . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . . . . . . . . 9 Parts Lost 50 | . 1 . . . . 4 . . 1 . . . . . . 44 Power 6 | . . . . . . 1 . . 1 . . . . . . 4 Propulsion 25 | . . . . . . 2 . . . . . . . . . 23 Utility 14 | . 1 . . . . 1 . . . . . . . . . 12 Weapon 5 | . . . . . . . . . . . . . . . . 5 Highest Loss Streak 10 | . 1 . . . . 2 . . 1 . . . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 100 100 100 87 90 92 92 92 91 91 92 89 94 85 Engine 5 | . 14 10 11 11 11 8 3 . . . . . . . . . Core 2 | . . . . . . . 3 7 7 7 7 7 5 . . 2 Treads 6 | . . 3 . . 5 24 . . . . . . . . . 9 Wheel 8 | . 27 18 21 22 16 2 . . . . . . . . . 7 Flight 11 | . . . . . . . 29 30 30 30 30 30 26 31 35 11 Device 12 | . 13 14 11 11 11 14 8 7 6 7 7 7 5 4 5 18 Storage 8 | . 14 11 11 11 11 9 6 7 7 7 7 7 6 5 5 4 Processor 8 | . . 9 11 11 11 9 6 7 7 7 7 7 12 11 11 5 Hackware 9 | . . . . . . . 21 23 23 23 23 23 26 23 23 9 Protection 3 | . . 8 11 11 11 6 . . . . . . . . . . Energy Gun 1 | . 14 1 . . . . . . . . . . . . . 1 Energy Cannon 6 | . 12 11 21 22 21 6 . . . . . . . . . 4 Ballistic Gun 1 | . 1 9 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 7 6 7 2 . 2 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 251 | 14 91 104 102 102 102 129 91 22 31 21 21 28 28 33 24 251 Greatest Support 134 | 20 20 46 46 20 46 68 24 22 26 22 22 22 27 41 41 134 Greatest Overweight (x) 24 | . 4 10 5 5 5 10 4 . 1 . . 1 1 . . 24 Average Overweight (x) . | . 2 4 4 5 4 2 . . . . . . . . . 1 Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 35 Average Capacity 19 | 7 15 25 25 25 25 25 11 10 10 10 10 10 10 10 10 22 Most Carried 25 | 8 18 25 25 25 25 25 25 10 10 10 10 10 10 10 10 24 Average Carried 17 | 5 11 24 24 25 25 24 9 10 9 10 9 9 9 9 9 12 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 8 18 25 25 25 25 25 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 40% | Mutant 36% | Hacker-Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Matter Collected 6799 | 295 243 1802 89 . 180 1168 316 . 727 29 25 505 170 50 . 1200 Remotely 654 | . . 654 . . . . . . . . . . . . . . Salvage Created 11079 | 153 777 2243 . . 170 1890 602 . 897 . . 402 566 426 . 2953 Parts 637 | 13 47 141 1 . 25 108 41 . 52 . . 16 24 25 . 144 Haulers Intercepted 17 | . 2 6 . . . 4 2 . 2 . . . . . . 1 Recyclers Shooed 12 | . . 3 . . . 2 . . 2 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 22 . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 171 | . 14 34 2 . 12 30 1 . 16 . . 17 1 3 . 41 Melee 9 | . . . . . . . 1 . 2 . . . . 3 . 3 Guns 28 | . 3 18 . . . . . . . . . . . . . 7 Cannons 58 | . 11 12 . . 5 17 . . . . . . . . . 13 AOE 66 | . . 4 2 . 7 13 . . 14 . . 17 . . . 9 Classes Destroyed 20 | 2 8 2 . . 1 1 1 . . . . 3 . 1 . 1 Worker 29 | . 1 3 . . 2 6 1 . 7 . . . 2 3 . 4 Builder 23 | . 2 4 . . . 2 1 . 2 . . . 1 2 . 9 Tunneler 7 | 4 1 1 . . . 1 . . . . . . . . . . Hauler 17 | . 2 6 . . . 4 2 . 2 . . . . . . 1 Recycler 23 | 1 . 7 . . . 6 2 . 4 . . . 1 1 . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 8 | . 1 1 . . . . 1 . 2 . . . 2 1 . . Operator 16 | . 2 1 . . . 4 2 . . . . . 6 . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . Watcher 28 | . 2 4 . . . 2 7 . 4 . . . 5 . . 4 Swarmer 53 | . 3 11 2 . 11 4 . . 7 . . 2 1 1 . 11 Grunt 68 | . 11 11 . . . 17 . . 5 . . 10 . 1 . 13 Brawler 3 | . . . . . . . . . . . . 2 . . . 1 Duelist 3 | . . 2 . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 19 | . . 10 . . . 7 . . . . . . . . . 2 Hunter 6 | . . . . . 1 1 . . . . . . . . . 4 Programmer 14 | . . . . . . . 1 . 3 . . 1 . . . 9 Heavy 1 | . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Z-Courier 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | 5 3 7 2 . 5 10 2 . 10 . . 6 4 6 . 8 Combat Bots Only 8 | . 2 6 2 . 4 7 1 . 4 . . 6 1 3 . 8 Max Kills in Single Turn 4 | 2 1 2 1 . 4 3 1 . 3 . . 3 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 . 3 3 . . 2 . . 3 . . . 3 Melee 1 | . . . . . . . 1 . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 817 | . 47 108 9 . 44 142 11 . 24 . . 12 27 11 . 382 Missed 241 | . 7 23 5 . 8 48 6 . 12 . . 8 12 6 . 106 Damage Taken 10373 | . 435 1193 35 . 245 1604 110 . 482 . . 80 114 65 . 6010 Core 1751 | . 132 162 . . 36 145 15 . 191 . . 20 37 30 . 983 Absorbed by Shields 81 | . . . . . . 81 . . . . . . . . . . Ignored by Resistances 116 | . . . . . . . . . . . . . . 10 . 106 Regen/Repaired (Parts) 953 | . 52 351 . . . 141 56 . 50 . . . 91 23 . 189 Core Remaining (%) 72 | 100 47 . . . 50 73 . . . . . 67 95 . . . Volleys Fired 516 | 5 70 131 4 . 20 117 . . 21 . . 20 . . . 128 Largest 2 | 2 2 2 1 . 2 2 . . 1 . . 1 . . . 2 Hottest 218 | 70 110 136 33 . 136 143 . . 39 . . 39 . . . 218 Shots Fired 846 | 10 133 252 4 . 38 151 . . 22 . . 20 . . . 216 Gun 348 | 10 87 160 . . . . . . . . . . . . . 91 Cannon 416 | . 46 88 . . 35 132 . . . . . . . . . 115 Launcher 82 | . . 4 4 . 3 19 . . 22 . . 20 . . . 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 231 | 5 24 138 . . . 57 . . . . . . . . . 7 Thermal 531 | 5 109 110 . . 35 75 . . . . . . . . . 197 Explosive 72 | . . 4 4 . 3 19 . . 22 . . 20 . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . 12 Robot Hit Streak 19 | 6 11 19 2 . 6 14 . . 6 . . 13 . . . 16 Robot Miss Streak 5 | 1 5 3 2 . 4 3 . . 2 . . . . . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 Secondary Targets 3 | . . 1 . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 654 | 7 85 170 2 . 19 86 27 . 37 . . 8 18 10 . 185 Core Hits 398 | 6 37 79 4 . 14 64 15 . 46 . . 50 7 6 . 70 Critical Kills 6 | . 2 . . . . . . . . . . . . . . 4 Critical Parts Destroyed 7 | . . 1 . . . . . . . . . . . . . 6 Critical Strikes 29 | . 6 3 . . . 5 1 . 1 . . . . . . 13 Burn 9 | . 4 2 . . . . . . . . . . . . . 3 Meltdown 2 | . 1 . . . . . . . . . . . . . . 1 Destroy 3 | . 1 1 . . . . . . . . . . . . . 1 Blast 5 | . . . . . . 5 . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . 8 Sever 2 | . . . . . . . 1 . 1 . . . . . . . Melee Attacks 431 | . . . . . . . 148 . 86 6 . 1 96 21 . 73 Impact 124 | . . . . . . . . . . . . 1 66 . . 57 Slashing 307 | . . . . . . . 148 . 86 6 . . 30 21 . 16 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 56 | . . . . . . . 9 . 13 . . 1 8 10 . 15 Combat Hostiles 6 | . . . . . . . . . . . . . . 3 . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29278 | 85 1207 3188 159 . 775 4748 1711 . 3958 . . 2942 1406 971 . 8128 Guns 3991 | 85 657 1539 . . . . . . . . . . . . . 1710 Cannons 8778 | . 550 1292 . . 350 3382 . . . . . . . . . 3204 Explosions 8112 | . . 335 159 . 425 1366 . . 2146 . . 2811 . . . 870 Melee 8372 | . . . . . . . 1711 . 1812 . . 131 1406 971 . 2341 Ramming 25 | . . 22 . . . . . . . . . . . . . 3 Kinetic 3762 | 24 145 1334 . . . 2148 . . . . . . . . . 111 Thermal 9004 | 61 1062 1497 . . 350 1234 . . . . . . . . . 4800 Explosive 7136 | . . 335 159 . 425 1260 . . 2146 . . 2811 . . . . Electromagnetic 979 | . . . . . . 106 . . . . . . . . . 873 Impact 3100 | . . . . . . . . . . . . 131 972 . . 1997 Slashing 5272 | . . . . . . . 1711 . 1812 . . . 434 971 . 344 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 1 1 1 1 . . 9 12 12 12 . . . 10 25 Average Corruption 6 | . 1 1 1 1 1 . . 9 10 12 12 . . . 10 11 Corruption Purged 10 | . . . . . . . . . . . . . . . . 10 Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 Effects 256 | . 8 11 13 1 2 . . . 72 10 1 . . . 1 137 Message Errors 68 | . . 3 7 . . . . . 24 2 . . . . 1 31 Matter Fused 55 | . 1 2 1 1 2 . . . 16 4 . . . . . 28 Heat Flow Errors 35 | . 2 2 3 . . . . . 9 . . . . . . 19 Energy Discharges 34 | . 1 3 2 . . . . . 7 1 . . . . . 20 Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 Parts Fused 4 | . . . . . . . . . 1 1 . . . . . 2 Data Loss (minor) 35 | . 3 1 . . . . . . 10 1 . . . . . 20 Data Loss (major) 8 | . 1 . . . . . . . 2 . . . . . . 5 Misfires 4 | . . . . . . . . . 1 . . . . . . 3 Alerts 5 | . . . . . . . . . 1 1 1 . . . . 2 Misdirections 2 | . . . . . . . . . 1 . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2697 | . 14 19 1 . 39 291 140 . 467 . . 158 543 252 . 773 Projectiles 360 | . 14 4 . . 1 277 . . . . . . . . . 64 Explosions 247 | . . 15 1 . 38 14 . . 104 . . 67 . . . 8 Melee 2090 | . . . . . . . 140 . 363 . . 91 543 252 . 701 Knockbacks 21 | . . 1 . . . 4 . . . . . 1 4 . . 11 Impact 17 | . . 1 . . . . . . . . . 1 4 . . 11 Kinetic 4 | . . . . . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . . 86 . . 228 . . . . . . 100 Shots 10 | . . . . . . 2 . . 3 . . . . . . 5 Rammed 5 | . . 2 . . . 2 . . . . . . . . . 1 Targets Rammed 5 | . . 2 . . . 2 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 368 | 20 368 225 226 . 297 336 . . 270 . . 6 32 314 188 248 Average Temperature 70 | 15 90 49 103 . 110 50 . . 92 . . 4 17 95 145 43 Received Heat Transfer 2672 | . 177 330 . . . 718 . . 9 . . 18 24 . . 1396 Effects 6 | . 4 . . . . . . . . . . . . 2 . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 2 | . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 32 | . . . . . . . . . . . . 1 18 . . 13 Impact Corruptions 47 | . . . . . . . . . . . . 3 18 . . 26 Robots Melted 4 | . 1 . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Melted 49 | . 15 7 . . . 2 . . . . . . . . . 25 Heat Transferred 14950 | 185 2923 3182 . . 629 1850 . . . . . . . . . 6181 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Peak Influence 844 | 25 253 835 319 . 194 805 414 98 844 . . . 633 440 146 588 Initial 403 | . 16 13 319 . . 74 359 68 68 . . . 403 195 101 102 Average 305 | 10 110 292 95 . 90 459 285 76 298 . . . 479 257 116 322 Maximum Alert Level 3 | . 1 3 1 . 1 3 2 . 3 . . . 2 2 . 2 Low Security (%) 37 | 100 84 54 78 . 99 32 4 100 44 . . . . 9 100 11 Level 1 32 | . 15 11 21 . . . 94 . 33 . . . 8 83 . 66 Level 2 22 | . . 21 . . . 46 . . 10 . . . 91 6 . 22 Level 3 6 | . . 11 . . . 19 . . 11 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 5 5 . . . 4 11 . 7 . . . 3 . . 8 Investigation 10 | . 3 1 . . . . 3 . . . . . 2 . . 1 Extermination 12 | . . . . . . . 4 . 2 . . . 1 . . 5 Reinforcement 17 | . 2 2 . . . 4 4 . 3 . . . . . . 2 Assault 4 | . . 2 . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 1 . . Construction Impeded 4 | . . 1 . . . . . . 2 . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Distress Signals 21 | . 2 6 1 . . 5 1 . 3 . . . 1 . . 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . 14 Times Spotted 308 | . 23 59 2 . 13 46 24 2 28 . . 13 20 8 6 64 Peak Tracking Total 10 | . 3 10 2 . 4 7 5 2 5 . . 6 6 7 6 8 Tactical Retreats 38 | . . 4 . . 2 3 7 . 4 . . . 7 3 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Traps Triggered 17 | . 4 2 . . . . 5 . 3 . . . . 1 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Machines Disabled 26 | . 1 2 . . 1 8 . . 8 . . 2 1 . . 3 Max in Single Turn 5 | . 1 1 . . 1 1 . . 5 . . 1 1 . . 1 Garrison Access 11 | . . . . . . 1 1 . 4 . . . 2 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Machines Accessed 63 | . 4 5 . 1 . 3 17 . 17 . . . 6 3 . 7 Terminals 26 | . 3 2 . . . 1 10 . 10 . . . . . . . Fabricators 8 | . . . . . . . 3 . 1 . . . 1 . . 3 Repair Stations 11 | . 1 2 . . . 1 2 . 1 . . . 2 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . . 1 . 1 . . . 1 1 . 1 Garrison Access 11 | . . . . . . 1 1 . 4 . . . 2 1 . 2 Total Hacks 172 | . 11 17 . 1 . 7 43 . 43 . . . 14 9 . 27 Successful 107 | . 4 14 . 1 . 5 29 . 25 . . . 8 7 . 14 Failed 65 | . 7 3 . . . 2 14 . 18 . . . 6 2 . 13 Catastrophic 15 | . 3 . . . . 1 7 . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 122 | . 7 1 . . . 2 26 . 26 . . . 23 11 . 26 Terminals 61 | . 7 2 . . . 2 23 . 27 . . . . . . . Fabricators 26 | . . . . . . . 11 . 3 . . . 4 . . 8 Repair Stations 41 | . 4 10 . . . 4 6 . 4 . . . 4 4 . 5 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . 5 . . . . 2 . 2 . . . 3 4 . 9 Garrison Access 18 | . . . . . . 1 1 . 7 . . . 3 1 . 5 Terminal Hacks 16 | . 2 2 . 1 . . 5 . 6 . . . . . . . Record 1 | . . . . 1 . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . Locate Traps 5 | . 1 1 . . . . 1 . 2 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 8 . 3 . . . 1 . . 2 Network Status 2 | . . . . . . . 1 . 1 . . . . . . . Load Schematic 7 | . . . . . . . 4 . 1 . . . 1 . . 1 Build 5 | . . . . . . . 3 . 1 . . . . . . 1 Repair Station Hacks 31 | . 2 8 . . . 3 6 . 2 . . . 4 2 . 4 Scan Component 16 | . 1 4 . . . 2 3 . 1 . . . 2 1 . 2 Repair 15 | . 1 4 . . . 1 3 . 1 . . . 2 1 . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 4 . . . . 2 . 2 . . . 1 4 . 6 Insert Component 9 | . . 2 . . . . 1 . 1 . . . 1 2 . 2 Analyze 10 | . . 2 . . . . 1 . 1 . . . . 2 . 4 Garrison Access Hacks 10 | . . . . . . 1 1 . 3 . . . 2 1 . 2 Seal Access 10 | . . . . . . 1 1 . 3 . . . 2 1 . 2 Unauthorized Hacks 17 | . . . . . . 1 7 . 9 . . . . . . . Terminals 15 | . . . . . . 1 5 . 9 . . . . . . . Assimilate 3 | . . . . . . 1 . . 2 . . . . . . . Botnet 11 | . . . . . . . 5 . 6 . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Recompile 2 | . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 . . . . . . 3 . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 3 . . . 2 13 . 10 . . . 4 2 . 3 Full Trace Events 5 | . 1 1 . . . . 1 . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . 2 . . . . 1 . 3 . . . . 27 . 29 Parts Built 7 | . . . . . . . 4 . 1 . . . . . . 2 Authchips 2 | . . . . . . . 1 . 1 . . . . . . . Time 443 | . . . . . . . 248 . 67 . . . . . . 128 Total Part Build Rating 38 | . . . . . . . 18 . 4 . . . . . . 16 Parts Repaired 15 | . 1 4 . . . 1 3 . 1 . . . 2 1 . 2 Time 743 | . 26 122 . . . 38 184 . 50 . . . 63 54 . 206 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 . . . . 1 . 1 . . . . 2 . 2 Part Schematics Acquired 8 | . . 2 . . . . 1 . 1 . . . . 2 . 2 Parts Damaged 2 | . . . . . . . . . . . . . . 1 . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 1 . . 2 . . . . . . 4 Machine Destruction 3 | . . . . . . 1 . . 2 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Total Allies 21 | . . . . . . . 3 . 1 . 6 . 3 . . 8 Largest Group 6 | . . . . . . . 3 . 1 1 6 6 3 . . 5 Highest-Rated Group 218 | . . . . . . . 93 . 10 10 218 218 210 . . 170 Highest-Rated Ally 85 | . . . . . . . 31 . 10 10 40 40 70 . . 85 Zionite Dispatches 6 | . . . . . . . . . . . . . 2 . . 4 Heavy 1 | . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . . 15 . . . . 24 16 . . 13 Total Damage 1342 | . . . . . . . 253 . . . . 556 262 . . 271 Kills 16 | . . . . . . . 2 . . . . 8 3 . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 3 . . . . . . 1 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . 17 . . . Traps 11 | . . . . . . . . . . . . . 11 . . . Emergency Access 6 | . . . . . . . . . . . . . 6 . . . Zionite Intel Received 12 | . . . . . . . . . . . . . 5 3 . 4 Main Access 1 | . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . 1 . 2 Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Turns Passed 23687 | 115 1309 4013 1861 194 503 4251 2946 18 2027 300 514 648 1273 305 20 3390 Spaces Moved 24013 | 89 749 1561 567 126 211 1234 5780 69 4472 1007 1136 1081 2629 709 72 2521 Core 19 | 1 . . . . . . . . . . . . . . . 18 Treads 1207 | . 1 17 1 . 15 1046 . . . . . . . . . 127 Legs . | . . . . . . . . . . . . . . . . . Wheels 3982 | 88 748 1544 566 126 196 188 . . . . . . . . . 526 Hover . | . . . . . . . . . . . . . . . . . Flight 18805 | . . . . . . . 5780 69 4472 1007 1136 1081 2629 709 72 1850 Fastest Speed 12 | 50 80 135 155 155 155 155 26 26 20 26 26 26 17 12 13 24 Average Speed 61 | 79 112 148 155 155 166 280 30 26 27 26 26 26 26 22 24 75 Slowest Speed 450 | 80 240 320 320 155 320 330 317 26 91 26 26 91 91 31 31 450 Overloaded Moves 52 | . . . . . . . . . 17 . . . 7 14 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . 11 . 13 . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 90 97 99 49 66 83 66 77 87 80 87 85 57 16 80 47 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 24 | . . . 2 1 . . . . . 1 . 1 5 9 . 5 Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . . 1 . 3 . . . . 4 2 5 . . . . Spaces Dug 250 | . . . . . . . 92 . 45 3 . . 68 9 . 33 Terrain Destroyed 885 | . . 35 33 . 30 172 92 . 238 3 . 138 68 9 . 67 Melee 250 | . . . . . . . 92 . 45 3 . . 68 9 . 33 Projectile 50 | . . . . . . 29 . . . . . . . . . 21 AOE 585 | . . 35 33 . 30 143 . . 193 . . 138 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Was Fac Total 31420 | 126 1085 3029 1544 125 318 1847 6725 68 5102 1035 1356 1424 3096 818 74 3648 Wait 5590 | 4 219 1093 958 . 76 395 683 . 481 21 198 294 333 69 . 766 Move 23946 | 88 748 1560 566 125 210 1233 5759 68 4447 1006 1135 1080 2624 705 71 2521 Hop 25 | . . . . . . . 10 . 11 . . . 2 2 . . Pick Up 178 | 14 17 50 3 . . 16 21 . 6 1 3 . 11 5 2 29 Fast Attach 121 | 7 1 18 . . . 12 11 . . . 8 8 7 3 . 46 Attach 57 | . 1 2 . . . 5 10 . 7 . . 6 3 1 . 22 Detach 37 | . . 1 . . . 2 4 . 5 . . 6 1 1 . 17 Swap 242 | 2 19 100 8 . 12 32 18 . 16 . . 1 7 5 . 22 Drop 237 | 6 10 72 5 . . 33 43 . 4 1 12 8 12 6 1 24 Fire 516 | 5 70 131 4 . 20 117 . . 21 . . 20 . . . 128 Melee 430 | . . . . . . . 148 . 86 6 . 1 96 21 . 72 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . 2 . . . 2 . . . . . . . . . . Escape Stasis 36 | . . . . . . . 18 . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 14) 809 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Discovered new exit (range 4) 1208 | -10/Materials | Discovered new exit (range 14) 1365 | -10/Materials | Repaired Beam Cannon 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Utility x2 3048 | -9/Materials | Repaired Med. Armor Plating 3197 | -9/Materials | Discovered new exit (range 9) 3268 | -9/Materials | Discovered new exit (range 9) 4196 | -9/Materials | Discovered new exit (range 12) 4625 | -9/Materials | First assault squad dispatched 4865 | -9/Materials | Repaired Imp. Treads 4898 | -9/Materials | Repaired Imp. Treads 5163 | -9/Materials | Discovered new exit (range 16) 5378 | -9/Materials | Repaired Med. Storage Unit 5438 | -9/Materials | Entered Mines 5439 | -9/Mines | Learned location of Storage (-7) 5528 | -9/Mines | Assembled infested the area 6556 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6833 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6837 | -9/Mines | Found Prototype Device 6960 | -9/Mines | Learned location of Zion (-7) 6975 | -9/Mines | Learned Materials security intel 6983 | -9/Mines | Discovered new exit (range 13) 7025 | -9/Mines | Learned Materials emergency access door positions 7186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7222 | -9/Mines | Discovered new exit (range 7) 7293 | -9/Mines | Discovered new exit (range 5) 7299 | -9/Mines | Entered Exiles 7337 | -9/Exiles | Met 8R-AWN 7363 | -9/Exiles | Met EX-HEX 7423 | -9/Exiles | Met EX-DEC 7481 | -9/Exiles | Discovered new exit (range 10) 7493 | -9/Exiles | Entered Mines 7990 | -8/Mines | Discovered new exit (range 3) 7996 | -8/Mines | Entered Materials 7996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9324 | -8/Materials | Identified Exp. Sensor Array 9439 | -8/Materials | Destroyed 7 combat bots 9744 | -8/Materials | Repaired Adv. Treads 9784 | -8/Materials | Build established: Scavenger-Mutant 10763 | -8/Materials | Discovered new exit (range 8) 11899 | -8/Materials | Discovered new exit (range 14) 12247 | -8/Materials | Entered Factory 12247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12626 | -7/Factory | Discovered new exit (range 5) 12628 | -7/Factory | Identified exit to Lower Caves 12879 | -7/Factory | Discovered new exit (range 7) 12896 | -7/Factory | Allied Derelicts emerged from ambush trap array 12953 | -7/Factory | Repaired Exp. Sensor Array 13012 | -7/Factory | Build established: Hacker-Sprinter 13102 | -7/Factory | Discovered new exit (range 12) 13106 | -7/Factory | Identified exit to Storage 14513 | -7/Factory | Fabricated Cld. VTOL Module? 14899 | -7/Factory | Repaired Imp. VTOL Module 14970 | -7/Factory | Repaired Imp. Cesium-ion Thruster 15033 | -7/Factory | Fabricated Lgt. Fission Core (x2) 15106 | -7/Factory | Fabricated Cld. VTOL Module? 15193 | -7/Factory | Manually triggered Chute Trap 15193 | -7/Factory | Sucked down chute 15193 | -7/Factory | Entered Waste 15201 | -7/Waste | Spotted C-40 Crusher 15202 | -7/Waste | Spotted C-40 Crusher 15203 | -7/Waste | Spotted C-40 Crusher 15204 | -7/Waste | Spotted C-40 Crusher 15204 | -7/Waste | Spotted C-40 Crusher 15208 | -7/Waste | EMP discharged 15209 | -7/Waste | Discovered new exit (range 10) 15211 | -7/Waste | Identified exit to Factory 15211 | -7/Waste | Entered Factory 15213 | -7/Factory | Identified exit to DSF 15251 | -7/Factory | Discovered exit to Lower Caves (range 7) 15440 | -7/Factory | Fabricated Cld. VTOL Module? 15464 | -7/Factory | System corruption reached 10% 15682 | -7/Factory | Repaired Lgt. Fission Core 15689 | -7/Factory | Discovered exit to Storage (range 7) 16120 | -7/Factory | Discovered new exit (range 16) 16123 | -7/Factory | Identified exit to Factory 16178 | -7/Factory | Discovered exit to Factory (range 5) 16969 | -7/Factory | Discovered exit to Lower Caves (range 14) 17033 | -7/Factory | Discovered exit to Factory (range 14) 17211 | -7/Factory | First assault squad dispatched 17238 | -7/Factory | Entered Lower Caves 17238 | -7/Lower Caves | Accompanied by 1 ally 17280 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17282 | -7/Lower Caves | Identified exit to Zion 17312 | -7/Lower Caves | Discovered new exit (range 7) 17314 | -7/Lower Caves | Identified exit to Lower Caves 17538 | -7/Lower Caves | Entered Zion 17546 | -7/Zion | Learned 12 Factory zone layouts 17552 | -7/Zion | Found Prototype Launcher 17552 | -7/Zion | Identified Gui. Missile Launcher 17567 | -7/Zion | Discovered new exit (range 7) 17569 | -7/Zion | Identified exit to Proximity Caves 17578 | -7/Zion | System corruption cleaned by Quarantine Array 17726 | -7/Zion | Identified exit to Deep Caves 17766 | -7/Zion | Gained Derelict followers 17783 | -7/Zion | Found Prototype Device 17783 | -7/Zion | Identified Phasing AFG 17827 | -7/Zion | Imprinted 17829 | -7/Zion | Declared Zion's savior 18052 | -7/Zion | Entered Proximity Caves 18052 | -6/Proximity Caves | Accompanied by 6 allies 18166 | -6/Proximity Caves | Spotter reported a threat 18402 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18420 | -6/Proximity Caves | Learned Factory stockpile data 18502 | -6/Proximity Caves | Discovered exit to Factory (range 4) 18700 | -6/Proximity Caves | Entered Factory 18700 | -6/Factory | Accompanied by 3 allies 18700 | -6/Factory | Evolved 2 slots: Utility x2 18765 | -6/Factory | Retrieved Zion intel report: Main Access 18765 | -6/Factory | Identified exit to Factory 18906 | -6/Factory | Zion Recon squad teleported in 18913 | -6/Factory | Discovered new exit (range 7) 18915 | -6/Factory | Identified exit to Lower Caves 18926 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 19025 | -6/Factory | Repaired Reactive Plating 19033 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19088 | -6/Factory | Discovered exit to Lower Caves (range 4) 19161 | -6/Factory | Repaired Lgt. Fission Core 19182 | -6/Factory | Retrieved Zion intel report: Active Garrisons 19183 | -6/Factory | Zion Light squad teleported in 19284 | -6/Factory | Lost 3 allies 19345 | -6/Factory | Found Prototype Protection 19345 | -6/Factory | Identified Zio. Weapon Casing 19447 | -6/Factory | Retrieved Zion intel report: Branch Access 19750 | -6/Factory | Search patrols dispatched 19973 | -6/Factory | Entered another Factory area 19973 | -5/Factory | Evolved 2 slots: Propulsion x2 20007 | -5/Factory | Retrieved Zion intel report: Component Schematics 20013 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20031 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 20118 | -5/Factory | Repaired Exp. Sensor Array 20232 | -5/Factory | Discovered new exit (range 3) 20232 | -5/Factory | Identified exit to Factory 20273 | -5/Factory | Search patrols dispatched 20278 | -5/Factory | Sucked down chute 20278 | -5/Factory | Entered Waste 20280 | -5/Waste | Spotted C-40 Crusher 20288 | -5/Waste | Spotted C-40 Crusher 20292 | -5/Waste | Spotted C-40 Crusher 20293 | -5/Waste | EMP discharged 20293 | -5/Waste | System corruption reached 10% 20293 | -5/Waste | Discovered new exit (range 15) 20293 | -5/Waste | Spotted C-40 Crusher 20293 | -5/Waste | Spotted C-40 Crusher 20293 | -5/Waste | Spotted C-40 Crusher 20298 | -5/Waste | Identified exit to Factory 20298 | -5/Waste | Entered Factory 20364 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 20413 | -5/Factory | Discovered new exit (range 5) 20414 | -5/Factory | Identified exit to Upper Caves 20416 | -5/Factory | Retrieved Zion intel report: Trap Installations 20460 | -5/Factory | Retrieved Zion intel report: Component Schematics 20461 | -5/Factory | Zion Fire squad teleported in 20467 | -5/Factory | Zion Melee Resupply teleported in 20616 | -5/Factory | Discovered exit to Factory (range 5) 20847 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 20903 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 20908 | -5/Factory | Retrieved Zion intel report: Component Schematics 20908 | -5/Factory | Discovered exit to Factory (range 5) 21099 | -5/Factory | Lost 4 parts (1p2n1u) 21280 | -5/Factory | Zion Heavy squad teleported in 21297 | -5/Factory | Cargo convoy interrupted 21298 | -5/Factory | Discovered exit to Factory (range 7) 21474 | -5/Factory | Repaired Broken Adv. Cloaking Device 21583 | -5/Factory | Repaired Broken Enh. Nova Cannon 21595 | -5/Factory | Zion Thermal Resupply teleported in 21688 | -5/Factory | Terminal network hard line cut 21755 | -5/Factory | Lost 3 parts (1p1n1u) 22025 | -5/Factory | Lost 10 parts (2p5n3w) 22185 | -5/Factory | Core integrity fell below 50% 22254 | -5/Factory | Spotted B-75 Beast 22295 | -5/Factory | Destroyed B-75 Beast 22319 | -5/Factory | Lost 3 parts (2n1u) 22645 | -5/Factory | Build established: Scavenger-Mutant 23165 | -5/Factory | Lost 3 parts (1n1u1w) 23623 | -5/Factory | Core integrity fell below 20% 23659 | -5/Factory | Destroyed 8 combat bots 23659 | -5/Factory | Lost 9 parts (6n2u1w) 23688 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- corruption cleaned. 23665_ Adv. Terrain Scanner destroyed. 23666_ U-05 Engineer lays Concrete. 23667_ U-05 Engineer builds a Wall. 23672_ The unstable cave ceiling collapses. 23672_ U-05 Engineer lays Concrete. 23672_ U-05 Engineer builds a Wall. 23673_ U-05 Engineer lays Concrete. 23675_ U-05 Engineer builds a Wall. 23676_ System corrupted: Energy discharge (-28). 23676_ U-05 Engineer lays Concrete. 23677_ U-05 Engineer builds a Wall. 23679_ The unstable cave ceiling collapses. 23679_ Antigrav System crushed. 23680_ P-70 Sage resets T-07 Excavator, system corruption cleaned. 23681_ U-05 Engineer lays Concrete. 23682_ U-05 Engineer builds a Wall. 23685_ Destroyed Backup Power III. 23686_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????"??????????????????????????????? | | ??????????? ????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?? ???? ?? #?#????????????????????????? | | ????????#??#????#????????????????????????????????? | | ????????????#????#??#???????? ???????????????????? | | ?????????#??????????#?????? ??? ???"?? ????????? | | ???#???#???#???#??????????#? ? "?????????????? | | ####################??????? ? !! ????????????? | | # #??????? ? ! ????????????? | | """ # #??????#? "?????????????? | | " "G" # #???#???? 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"""?? ????#?????? | | #############+######% % @#??????????????????????? | | +=] #? ?# ?????????????????? | | ### !] #?????????? ? ?????????? | | # =%* #???#???" ?????????????? | | ^ ####]* " #???????????"??????????? | | ^ """" """" #?##]%[= #???????? ??? ?????????? | | """" """" #??# = ##?????????????????????? | | """" """" #??##+#####???????#??????????????? | | = """" """" ?? ??????????? ????????????? | | """" """" ? ? ??? ? ? ????????????????? | | """ """" ??????? ? ??????????^^???? | | ?? ???? ??? ?? ????????^^???? | | ??? ???????????????^^???? | | +####################+###????????????????????????? | | ? ????###????#???????? ?????##??#????????????????? | | ??#???????#????? ??? ????????????????????????????? | | ???????? ??????#???"???"?????????????????????????? | | ??#???????????????????????? ?????????????????????? | | ???????????????????"????"????#???????????????????? | | ?????????????"???????????????????????????????????? | | ????????????????????"?????"??????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 240 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 31 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Triangulator | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Insulated Plating | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Lgt. Fission Core | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Hvy. Missile Launcher | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Corruption Screen | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Remote Shield | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Mni. Drone Bay | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Terrain Scan Processor | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Imp. Sensor Array | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Enh. Nova Cannon | -5/Factory | Scanalyzed Adv. Cloaking Device | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Lgt. Fission Core | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Freeware Challenges ------------ None Game ------ Seed GreatSkeletonAutobeam Manual? 0 Play Time 06:08:48 Cumulative 72.0 hours Start 2024.08.01 @ 12:19:21 End 2024.08.02 @ 13:52:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 33 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 93606d94-c6e2-466a-9547-a22c51aeca44