Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 21:14:14 Player: muesli Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1282) 1282 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5182 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- Hammer > --- INVENTORY (10) --- Light Ion Engine Improved Hover Unit Improved Light Armor Plating Improved Light Armor Plating Small Laser Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer Improved Power Shielding > --- WEAPON ----------- Flak Gun Hammer Scythe > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Light Armor Plating Improved Light Armor Plating Small Laser Particle Gun [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 36 | . 2 4 1 4 17 1 7 Power 6 | . 1 . . 1 4 . . Engine 2 | . . . . 1 1 . . Core 4 | . 1 . . . 3 . . Reactor . | . . . . . . . . Propulsion 10 | . . 1 . 1 5 . 3 Treads 4 | . . . . 1 3 . . Leg 4 | . . 1 . . . . 3 Wheel 1 | . . . . . 1 . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 12 | . . . 1 1 6 1 3 Device 3 | . . . . 1 2 . . Storage 3 | . . . 1 . 2 . . Processor 4 | . . . . . 1 1 2 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 8 | . 1 3 . 1 2 . 1 Energy Gun 3 | . . 2 . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 4 . 2 9 . 13 Power 5 | . . 1 . . 2 . 2 Propulsion 11 | . . 1 . 2 2 . 6 Utility 3 | . . . . . 1 . 2 Weapon 9 | . . 2 . . 4 . 3 Highest Loss Streak 7 | . . 4 . 1 3 . 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 7 7 8 5 4 9 8 Power 1 | . 1 2 2 2 1 2 1 Propulsion 1 | . 4 4 4 . 1 2 1 Utility . | . . . . 1 . 2 2 Weapon 1 | . 1 1 2 1 1 3 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . 4 2 . 6 2 . 3 Power 3 | . . . . . 2 . 1 Propulsion 8 | . 2 1 . 5 . . . Utility 3 | . 1 . . . . . 2 Weapon 3 | . 1 1 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 85 68 71 64 73 64 71 Engine 5 | . 12 . . 12 4 7 3 Core 1 | . 1 2 . . 3 . 2 Treads 6 | . . . . 1 12 15 8 Leg 9 | . 28 24 28 8 . . 5 Device 9 | . . . . 11 14 15 8 Storage 6 | . 14 14 14 2 3 7 7 Processor 1 | . . . . . 2 . 10 Protection 1 | . . . . . 4 . 1 Energy Gun 10 | . . 18 28 3 11 . . Ballistic Gun 7 | . 27 7 . . 9 10 11 Launcher 2 | . . . . 13 . . . Slashing Weapon 1 | . . . . . 1 7 6 Piercing Weapon 2 | . . . . 10 1 . . Peak Build Rating 35 | . 8 8 7 15 26 27 35 Average Rating 16 | . 6 5 6 12 22 22 24 On Entrance 11 | 6 6 8 6 6 15 21 27 Avg Prop Armor Cover (%) 3 | . . . . . 3 . 4 Naked Turns . | . . . . . . . . Heaviest Build 28 | 12 15 9 19 19 28 27 27 Greatest Support 54 | 20 20 20 20 20 43 40 54 Greatest Overweight (x) 9 | . . . . 3 9 . 4 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 Average Capacity 7 | . 8 8 8 5 6 10 10 Most Carried 10 | . 8 8 9 9 10 9 9 Average Carried 6 | . 7 7 8 5 4 9 8 Final Capacity 10 | 8 8 8 10 5 10 10 10 Final Carried 9 | 6 8 8 9 5 9 9 6 Scrap Suit Usage (%) 65 | . . . . 81 100 100 47 Parts Cannibalized 8 | . . . . 1 6 1 . Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Skirmisher 17% | Scavenger-Mutant 15% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scrapper | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 833 | 199 61 125 . 140 219 . 89 Remotely . | . . . . . . . . Salvage Created 1572 | . 103 143 . 229 819 . 278 Parts 79 | . 4 7 . 10 45 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 34 | . 2 5 . 7 15 . 5 Melee 10 | . . . . 3 6 . 1 Guns 20 | . 2 5 . 1 9 . 3 AOE 3 | . . . . 3 . . . Classes Destroyed 13 | . 1 1 . 4 5 . 2 Worker 1 | . . . . . 1 . . Builder 2 | . . . . 1 1 . . Tunneler 1 | . . . . 1 . . . Recycler 2 | . . . . 1 1 . . Watcher 1 | . . . . . 1 . . Swarmer 8 | . . 3 . 3 2 . . Grunt 15 | . 2 2 . 3 7 . 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 4 . . Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . 1 . . Assembled 1 | . . . . 1 . . . Best Kill Streak 4 | . 2 3 . 4 3 . 3 Combat Bots Only 3 | . 2 3 . 3 2 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 337 | . 19 44 . 38 89 2 145 Missed 81 | . 7 9 . 12 18 1 34 Hits 256 | . 12 35 . 26 71 1 111 Melee 6 | . . . . . 5 . 1 Projectile 250 | . 12 35 . 26 66 1 110 Critical Strikes 10 | . 1 1 . . 5 . 3 Damage Taken 4091 | . 147 445 . 357 1128 12 2002 Core 1042 | . 24 91 . 84 133 . 710 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . . . . . . 53 Regen/Repaired (Parts) 66 | . . . . 10 55 1 . Core Remaining (%) 65 | 100 . . . 20 75 . . Volleys Fired 85 | . 11 22 . 9 35 . 8 Largest 3 | . 2 2 . 2 3 . 2 Hottest 158 | . 50 105 . 95 158 . 51 Shots Fired 157 | . 22 37 . 14 73 . 11 Gun 147 | . 21 37 . 5 73 . 11 Cannon . | . . . . . . . . Launcher 10 | . 1 . . 9 . . . Special . | . . . . . . . . Kinetic 75 | . 21 24 . . 19 . 11 Thermal 72 | . . 13 . 5 54 . . Explosive 10 | . 1 . . 9 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 4 7 . . 13 . 6 Robot Miss Streak 6 | . 3 4 . 1 3 . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 135 | . 13 25 . 10 71 . 16 Core Hits 67 | . 5 8 . 12 30 . 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 6 | . 1 . . 1 3 . 1 Burn 1 | . . . . . 1 . . Destroy 1 | . 1 . . . . . . Smash 1 | . . . . . . . 1 Impale 3 | . . . . 1 2 . . Melee Attacks 81 | . . . . 34 34 . 13 Impact 9 | . . . . . . . 9 Slashing 6 | . . . . . 2 . 4 Piercing 66 | . . . . 34 32 . . Sneak Attacks 3 | . . . . 2 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2901 | . 158 332 . 654 1390 . 367 Guns 1362 | . 158 332 . 16 705 . 151 Cannons . | . . . . . . . . Explosions 302 | . . . . 302 . . . Melee 1230 | . . . . 336 678 . 216 Ramming 7 | . . . . . 7 . . Kinetic 777 | . 158 262 . . 206 . 151 Thermal 585 | . . 70 . 16 499 . . Explosive 302 | . . . . 302 . . . Electromagnetic . | . . . . . . . . Impact 153 | . . . . . . . 153 Slashing 94 | . . . . . 31 . 63 Piercing 983 | . . . . 336 647 . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . . 32 4 . 48 Projectiles . | . . . . . . . . Explosions 11 | . . . . 11 . . . Melee 73 | . . . . 21 4 . 48 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 88 | . . . . 87 1 . . Shots 3 | . . . . 3 . . . Rammed 4 | . . . . . 4 . . Targets Rammed 4 | . . . . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 535 | . 20 90 . 90 535 . . Average Temperature 125 | . 11 24 . 38 177 . . Received Heat Transfer 1227 | . 93 237 . 150 396 . 351 Effects 6 | . . . . . 6 . . Shutdowns 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 1494 | . . 162 . 37 1295 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 92 | . 40 70 . 92 65 . 55 Initial 11 | . . 11 . . . . . Average 15 | . 7 24 . 18 16 . 19 Influence Increases 958 | . 60 120 . 195 433 . 150 Destroy 0b10 Robot/C 660 | . 40 100 . 120 300 . 100 Destroy 0b10 Robot/NC 35 | . . . . 15 20 . . Destroy Leader 142 | . 10 20 . 10 82 . 20 Destroy Structure 61 | . 10 . . 50 1 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 45 | . . . . . 15 . 30 Influence Decreases 913 | . 30 110 40 195 433 . 105 Entered New Map 59 | . . 19 40 . . . . Time Decay 658 | . 30 70 . 185 373 . . Lost Part 196 | . . 21 . 10 60 . 105 Squads Dispatched 6 | . 1 . . . 4 . 1 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 7 5 . 7 27 2 14 Peak Tracking Total 8 | . 5 3 . 3 6 2 8 Tactical Retreats 3 | . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 7 | . . . 1 . 3 3 . Terminals 4 | . . . . . 2 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 26 | . . . 3 . 14 9 . Successful 14 | . . . 3 . 8 3 . Failed 11 | . . . . . 5 6 . Catastrophic 2 | . . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . Manual 6 | . . . 1 . 5 . . Terminals 16 | . . . . . 10 6 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 3 . 5 1 . Record 8 | . . . 3 . 5 . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 3 1 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 511 | . . . . . 452 . 59 Optics 444 | . . . . . 385 . 59 Sensors 67 | . . . . . 67 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 4283 | . 291 160 760 793 1707 314 258 Spaces Moved 2362 | 1 200 75 630 368 775 196 117 Core 199 | . . . . 140 56 . 3 Treads 911 | . . . . 35 607 196 73 Legs 1133 | 1 200 75 630 193 . . 34 Wheels 57 | . . . . . 50 . 7 Hover 62 | . . . . . 62 . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 120 120 120 110 160 110 Average Speed 154 | 120 120 120 120 187 177 160 148 Slowest Speed 500 | 120 120 120 120 200 500 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 38 11 89 54 39 5 69 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 3 | . . . . 2 1 . . Terrain Destroyed 72 | . 9 . . 62 1 . . Melee 3 | . . . . 2 1 . . Projectile . | . . . . . . . . AOE 69 | . 9 . . 60 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 2744 | . 228 106 634 424 990 196 166 Wait 150 | . 15 5 . . 111 . 19 Move 2355 | . 199 74 629 367 774 195 117 Hop . | . . . . . . . . Pick Up 9 | . 1 1 . 1 6 . . Fast Attach 23 | . . 2 1 4 9 1 6 Attach 8 | . . 1 . . 4 . 3 Detach 5 | . . . 1 . 4 . . Swap 9 | . 2 1 . 2 4 . . Drop 12 | . . . . 7 5 . . Fire 85 | . 11 22 . 9 35 . 8 Melee 81 | . . . . 34 34 . 13 Ram 3 | . . . . . 3 . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 361 | -10/Mines | Lost 4 parts (1p1n2w) 443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 445 | -10/Mines | Discovered new exit (range 5) 452 | -10/Mines | Entered Exiles 491 | -10/Exiles | Discovered new exit (range 15) 522 | -10/Exiles | Met 8R-AWN 556 | -10/Exiles | Met EX-HEX 644 | -10/Exiles | Met EX-BIN 671 | -10/Exiles | Aligned with FarCom system 673 | -10/Exiles | Given EX-Vault access code 862 | -10/Exiles | Met EX-DEC 914 | -10/Exiles | Visited The Gauntlet 1188 | -10/Exiles | Discovered new exit (range 14) 1212 | -10/Exiles | Entered Mines 1226 | -9/Mines | Learned Materials stockpile data 1243 | -9/Mines | Core integrity fell below 50% 1353 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1360 | -9/Mines | Found Scrap Suit 1393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1424 | -9/Mines | Excavation squad dispatched 1424 | -9/Mines | A large section of the Mines collapsed 1655 | -9/Mines | Build established: Scrapper 1986 | -9/Mines | Discovered new exit (range 12) 2005 | -9/Mines | Entered Materials 2005 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2362 | -8/Materials | Lost 3 parts (2n1w) 2693 | -8/Materials | Discovered new exit (range 16) 2836 | -8/Materials | Build established: Scavenger-Skirmisher 3351 | -8/Materials | Central database locked down 3712 | -8/Materials | Entered Factory 3712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3764 | -7/Factory | Build established: Scavenger-Mutant 4021 | -7/Factory | Identified exit to DSF 4026 | -7/Factory | Entered DSF 4109 | -7/DSF | Additional patrols routed to DSF 4206 | -7/DSF | Lost 6 parts (1p2n2u1w) 4241 | -7/DSF | Discovered new exit (range 19) 4269 | -7/DSF | Core integrity fell below 50% 4277 | -7/DSF | Core integrity fell below 20% 4284 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04247_ L-41 Fighter unfolds itself. 04247_ G-47 Trooper unfolds itself. 04249_ Acquired 3 matter. 04260_ Flak Gun destroyed. 04261_ Slug penetrates Wall. 04261_ G-47 Trooper suffers critical hit (Smash). 04261_ Destroyed Aluminum Leg. 04261_ G-47 Trooper system corrupted by crushing effect. 04262_ Imp. Carbon-fiber Leg destroyed. 04262_ Wheel destroyed. 04264_ Destroyed Lgt. Nuclear Core. 04264_ G-47 Trooper system corrupted by crushing effect. 04265_ G-47 Trooper system terminally corrupted. 04265_ Particle Gun fried. 04266_ Imp. Carbon-fiber Leg destroyed. 04268_ Lgt. Nuclear Core destroyed. 04270_ Scythe destroyed. 04272_ Critical hit (Burn: +37). 04275_ L-41 Fighter destroyed. 04280_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ???????????????????????""?????????? | | ???????###????????????#"#?????????? | | ?????### #####???????##"####??????? | | ######%/!!! #########"""""#??????? | | # #//!!! #!!!#!!##%""""#??????? | | / ""##"????? | | """""????? | | # ### %###!!!#!!## !""###????? | | # #?# #?#!!!#!!###[%###??????? | | ######!! !! ######### ##???????? | | ?????#!! !!#??????# #???????? | | ?????#!! !!#??????# ! #???????? | | ?????### ###??????### %##???????? | | ??????!! !????????#! [#???????? | | ?????#!! !????????#!! [#???????? | | ?????#!! !!???????#!! #???????? | | ?????### #####?###### ###??????? | | ???????# #?#!!!#[[[## #??????? | | ??????# ##!!!;[[[; #??????? | | ????? #??????? | | ????? H #??????? | | ??? gs*s#??????? | | #]]??# ##!!! ;;g!!s#??????? | | #?]]###?????#!??# ;;/%!!#??????? | | ##???#???????????###### %###??????? | | ????????????????????#!! @#???????? | | ????????????????????#!! !#???????? | | ????????????????????#!! !#???????? | | ????????????????????### ##???????? | | ??????????????????????! !????????? | | ?????????????????????!! !????????? | | ????????????????????### #????????? | | ??????????????????????# %#????????? | | ?????????????????????? "????????? | | ??????????????????????% "????????? | | ????????????????????? <"????????? | | ?????????????????????#""""????????? | | ?????????????????????#""""????????? | | ?????????????????????##"#?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Sixth Sense Spot Them First Challenges ------------ None Game ------ Seed AntimissilePlexusMembrane Manual? 0 Play Time 00:37:26 Cumulative 21.1 hours Start 2026.08.11 @ 20:36:29 End 2026.08.11 @ 21:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 46 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff9e7cb8-6f03-4264-abc3-fa109971a6fc