Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 20:38:24 Player: omewwes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (163) 815 Value Destroyed (7022) 7022 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4296) 4296 TOTAL SCORE: 15793 Bonus ------- High Alert Combat Kills 1086 Follower Combat Kills 1104 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -194 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Relay Coupler [Grunt] (8) Relay Coupler [Brawler] (15) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Cooling System Medium Matter Pod (100) Improved Particle Charger Weapon Cycler Improved Light Armor Plating Relay Coupler [NC] (22) Relay Coupler [Cutter] (22) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (31) Relay Coupler [Hunter] (23) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (13) Relay Coupler [Heavy] (15) Relay Coupler [Behemoth] (12) Relay Coupler [Behemoth] (11) Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Wheel Wheel Compact Wheel Gravmag System Improved Heat Sink Cooling System Medium Matter Pod Improved Particle Charger Weapon Cycler Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Missile Launcher Heavy Flail [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 2 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 210 | 6 8 15 28 30 11 11 25 40 18 18 Power 21 | 1 1 2 7 1 . 2 2 4 1 . Engine 15 | 1 1 2 6 . . . 1 3 1 . Core 6 | . . . 1 1 . 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 3 2 2 1 2 2 2 6 3 4 Treads . | . . . . . . . . . . . Leg 4 | . . . . . . . . 4 . . Wheel 24 | 2 3 2 2 1 2 2 2 2 3 3 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 93 | 1 2 6 12 12 4 4 9 21 14 8 Device 33 | . 1 . 8 7 1 2 4 8 1 1 Storage 5 | 1 1 . . 1 . . 1 1 . . Processor 3 | . . 1 . . . . . . 2 . Hackware 27 | . . 1 1 1 1 . . 11 7 5 Protection 25 | . . 4 3 3 2 2 4 1 4 2 Artifact . | . . . . . . . . . . . Weapon 67 | 2 2 5 7 16 5 3 12 9 . 6 Energy Gun 31 | 2 1 3 5 8 3 2 3 3 . 1 Energy Cannon 3 | . . . . . 1 . 2 . . . Ballistic Gun 4 | . . 1 1 . . . . 2 . . Ballistic Cannon 8 | . 1 . . . . . 5 2 . . Launcher 6 | . . 1 1 2 . . . . . 2 Special Weapon 5 | . . . . . . . 1 1 . 3 Impact Weapon 10 | . . . . 6 1 1 1 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . 2 . 1 . . . Parts Lost 43 | . 1 2 2 4 . 4 3 11 1 15 Power 7 | . . 1 . 1 . 1 . 2 . 2 Propulsion 14 | . 1 . . 1 . 2 1 4 . 5 Utility 15 | . . . 2 2 . . 1 4 1 5 Weapon 7 | . . 1 . . . 1 1 1 . 3 Highest Loss Streak 10 | . 1 2 1 2 . 2 2 3 1 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 95 99 99 99 97 91 88 87 86 Engine 10 | . 14 11 13 16 9 9 7 10 7 6 Core 4 | . . . 4 1 9 8 7 3 7 6 Leg 2 | . . . . . . . . 7 2 . Wheel 12 | . 27 22 18 18 18 16 13 5 6 7 Device 15 | . 10 11 25 25 18 18 17 13 7 6 Storage 8 | . 14 11 9 9 9 9 7 7 7 7 Hackware 9 | . . 11 1 . 4 . . 16 22 23 Protection 10 | . . 6 9 9 13 18 21 5 8 10 Energy Gun 8 | . 21 15 17 15 16 16 4 2 . 2 Ballistic Gun 2 | . . 2 . . . . . 3 7 4 Ballistic Cannon 1 | . 6 4 . . . . 9 . . . Special Weapon 2 | . . . . . . . . 6 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 159 | 13 31 40 54 63 82 80 121 159 139 135 Greatest Support 32 | 32 32 32 24 28 28 28 22 30 30 28 Greatest Overweight (x) 26 | . 1 1 2 2 2 6 12 13 12 26 Average Overweight (x) 3 | . . . 1 1 1 2 5 9 4 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 Average Capacity 19 | 6 14 15 15 15 15 15 19 24 25 25 Most Carried 25 | 3 8 15 15 15 15 15 20 25 25 25 Average Carried 17 | 1 5 10 13 14 14 12 16 22 22 22 Final Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 Final Carried 25 | 3 8 15 15 14 15 14 20 25 21 21 Class Distribution -------------------- 45% | Bothacker-Mutant 37% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4602 | 260 96 292 271 369 110 105 934 1169 572 424 Remotely . | . . . . . . . . . . . Salvage Created 6023 | 96 395 564 1130 813 286 900 870 236 485 248 Parts 295 | 1 21 37 58 37 20 32 37 13 23 16 Haulers Intercepted 8 | . 1 4 2 . . . 1 . . . Recyclers Shooed 7 | . . 1 2 . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 121 | . 5 13 18 26 3 17 14 7 8 10 Guns 85 | . 5 8 15 20 3 15 4 3 7 5 Cannons 19 | . . 5 . . . . 10 4 . . AOE 14 | . . . 2 6 . . . . 1 5 Classes Destroyed 15 | 1 5 2 . 2 2 1 2 . . . Worker 7 | . 1 . 1 . 1 . 3 . 1 . Builder 3 | . . . . . 1 . . . 2 . Tunneler 1 | . . . . . . . 1 . . . Hauler 8 | . 1 4 2 . . . 1 . . . Recycler 9 | 1 1 . 3 . . . 3 . 1 . Mechanic 2 | . . . . . 1 . 1 . . . Operator 7 | . 2 1 2 . . . . 1 1 . Watcher 4 | . 1 1 . . 2 . . . . . Swarmer 31 | . . 8 4 10 . 2 . . . 7 Grunt 50 | . 5 3 9 11 1 7 6 1 6 1 Brawler 2 | . . . . . . . 1 1 . . Duelist 4 | . . . . . . 1 . 2 1 . Sentry 20 | . . 2 5 . 2 7 2 . . 2 Hunter 4 | . . . . 2 . . 2 . . . Programmer 11 | . . . . 3 . . 3 3 1 1 Best Kill Streak 8 | 1 6 8 8 5 2 4 5 2 3 4 Combat Bots Only 8 | . 5 7 8 5 1 4 4 2 3 4 Max Kills in Single Turn 3 | 1 2 2 2 3 1 1 2 1 1 3 Gunslinging 1 | . 1 1 . . . . 1 . . . Exploded 3 | . . . 2 3 . . . . 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 8578 | . 328 566 777 751 64 1287 1083 1265 517 1940 Core 1148 | . 99 91 107 39 25 83 24 100 31 549 Absorbed by Shields 1197 | . . . 293 275 . 35 . 45 195 354 Core Remaining (%) 72 | 100 60 77 . . . 53 . . . . Volleys Fired 596 | 2 32 46 72 59 21 65 63 101 82 53 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 Hottest 133 | 90 90 112 122 122 122 122 116 133 35 100 Shots Fired 960 | 4 58 91 141 114 42 130 126 113 82 59 Gun 690 | 4 54 60 139 111 42 130 24 41 48 37 Cannon 159 | . 4 30 . . . . 102 23 . . Launcher 11 | . . 1 2 3 . . . . . 5 Special 100 | . . . . . . . . 49 34 17 Kinetic 265 | . 4 50 . . . . 102 36 48 25 Thermal 584 | 4 54 40 139 111 42 130 24 28 . 12 Explosive 11 | . . 1 2 3 . . . . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 41 | 3 9 6 16 41 12 18 14 19 14 11 Robot Miss Streak 11 | 1 3 3 6 2 2 2 11 6 3 5 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 1 2 1 4 . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . Shots Hit Robots 686 | 3 38 51 91 86 28 98 109 84 61 37 Core Hits 323 | 2 20 24 39 40 15 32 81 37 17 16 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 38 | . 1 5 12 6 2 9 2 1 . . Burn 36 | . 1 4 12 6 2 8 2 1 . . Blast 1 | . . 1 . . . . . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 35 | . . . . 22 4 7 1 1 . . Impact 35 | . . . . 22 4 7 1 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12549 | 33 483 802 1861 1882 493 1933 1631 1288 1060 1083 Guns 8965 | 33 448 498 1685 1504 493 1729 302 666 1060 547 Cannons 2290 | . 35 304 . . . . 1329 622 . . Explosions 1090 | . . . 176 378 . . . . . 536 Melee 204 | . . . . . . 204 . . . . Ramming . | . . . . . . . . . . . Kinetic 4014 | . 35 412 . . . . 1329 743 1060 435 Thermal 7241 | 33 448 390 1685 1504 493 1729 302 545 . 112 Explosive 1065 | . . . 151 378 . . . . . 536 Electromagnetic 25 | . . . 25 . . . . . . . Impact 204 | . . . . . . 204 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 6 4 4 Average Corruption 3 | . . . . . . . 2 4 2 4 Corruption Purged 9 | . . . . . . . 3 6 . . Corruption Blocked . | . . . . . . . . . . . Effects 92 | . . . . . . . 6 58 12 16 Message Errors 25 | . . . . . . . 3 14 4 4 Matter Fused 28 | . . . . . . . 2 20 2 4 Heat Flow Errors 7 | . . . . . . . . 4 1 2 Energy Discharges 4 | . . . . . . . . 2 2 . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 1 5 2 . Data Loss (major) 11 | . . . . . . . . 6 1 4 Misfires 6 | . . . . . . . . 5 . 1 Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . 12 64 . 38 . . . . Projectiles 19 | . . . . . . 19 . . . . Explosions 76 | . . . 12 64 . . . . . . Melee 19 | . . . . . . 19 . . . . Knockbacks 39 | . . 3 . . . 2 31 3 . . Impact 1 | . . . . . . 1 . . . . Kinetic 36 | . . 3 . . . . 30 3 . . Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 58 | . . . . . . . . . . 58 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | 60 260 126 314 342 36 288 198 372 281 156 Average Temperature 97 | 33 136 41 135 84 14 71 97 152 79 39 Received Heat Transfer 3120 | . 180 120 350 210 45 609 339 225 205 837 Effects 7 | . . . 5 . . . . 1 1 . Energy Bleed 3 | . . . 2 . . . . . 1 . Interference 4 | . . . 3 . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted 3 | . . . 1 . . 2 . . . . Combat Hostiles 3 | . . . 1 . . 2 . . . . Parts Melted 52 | 1 1 2 11 11 6 18 1 1 . . Heat Transferred 17473 | 87 1240 1184 4218 3589 1221 3934 777 964 . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1089 | 5 198 292 523 1089 707 1014 737 760 678 522 Initial 532 | . 3 . 114 339 530 459 532 352 399 150 Average 503 | 2 126 181 329 786 604 769 611 476 465 340 Maximum Alert Level 3 | . . 1 2 3 3 3 3 3 2 2 Low Security (%) 13 | 100 100 48 18 . . . . 9 4 10 Level 1 17 | . . 51 52 2 . . . 17 24 42 Level 2 55 | . . . 29 39 92 34 93 72 70 47 Level 3 14 | . . . . 57 7 65 6 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 2 2 2 . 2 . 3 . 6 . Investigation 5 | . 1 1 . . . . . . 3 . Extermination 4 | . . . . . . . 3 . 1 . Reinforcement 6 | . 1 1 2 . 1 . . . 1 . Assault 1 | . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 5 | . 1 . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 247 | . 9 18 30 26 9 25 16 43 34 37 Peak Tracking Total 10 | . 6 9 6 4 2 4 4 6 6 10 Tactical Retreats 12 | . . 2 2 2 . 1 . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 31 | . 2 1 . 9 . 6 3 4 2 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . Triggered 2 | . . . . . . 2 . . . . Most Traps Carried 3 | . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 21 | . . 1 2 1 . 5 . 6 3 3 Max in Single Turn 2 | . . 1 2 1 . 1 . 1 1 1 Garrison Relay 9 | . . . . 1 . 1 . 4 . 3 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 26 | . 2 3 5 2 3 1 1 2 5 2 Terminals 21 | . 2 3 3 2 2 1 . 2 4 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 53 | . 6 7 14 3 5 2 2 2 8 4 Successful 19 | . 1 4 7 2 2 . 1 . 1 1 Failed 34 | . 5 3 7 1 3 2 1 2 7 3 Catastrophic 8 | . . 1 1 . 1 . 1 1 2 1 Database Lockouts . | . . . . . . . . . . . Manual 30 | . 6 5 10 . 4 . 1 . 4 . Terminals 44 | . 6 7 9 3 4 2 . 2 7 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 2 . 1 . Terminal Hacks 6 | . . 2 1 2 . . . . . 1 Open Door 1 | . . . . . . . . . . 1 Emergency Access Points 2 | . . 1 . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 8 | . 1 2 4 . 1 . . . . . Terminals 6 | . 1 2 2 . 1 . . . . . Track 1 | . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Operators 4 | . 1 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Reject 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 2 3 1 2 1 1 2 5 1 Full Trace Events 3 | . 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Structural Interface 1 | . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . 1 . . Robots Hacked 51 | . . . . . . . . 21 19 11 Non-combat 8 | . . . . . . . . 1 7 . Combat 43 | . . . . . . . . 20 12 11 Robot Hacks Applied 65 | . . . . . . . . 29 25 11 map_walls 2 | . . . . . . . . . 2 . drop_inventory 2 | . . . . . . . . . 2 . ignore_parts 1 | . . . . . . . . . 1 . purge_threat 8 | . . . . . . . . 6 2 . disarm_traps 1 | . . . . . . . . 1 . . summon_haulers 1 | . . . . . . . . 1 . . map_route 1 | . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . 1 . relay_feed 1 | . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . 1 . link_fov 1 | . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . 1 . broadcast_data 1 | . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . 1 . . overload_power 7 | . . . . . . . . 2 5 . disable_weapons 2 | . . . . . . . . 1 1 . reboot_system 2 | . . . . . . . . . . 2 overwrite_iff 5 | . . . . . . . . 1 1 3 streamctrl_high 1 | . . . . . . . . 1 . . formatsys_high 25 | . . . . . . . . 15 5 5 Relay Couplers Released 35 | . . . . 3 . 3 . 16 . 13 Machine Destruction 35 | . . . . 3 . 3 . 16 . 13 Attached 23 | . . . . . . . . 11 7 5 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 37 | . . . 1 . . . . 20 6 10 Largest Group 7 | . . . 1 . . . . 7 7 4 Highest-Rated Group 224 | . . . 10 . . . . 224 224 88 Highest-Rated Ally 90 | . . . 10 . . . . 90 90 32 Total Orders . | . . . . . . . . . . . Ally Attacks 201 | . . . . . . . . 77 82 42 Total Damage 4178 | . . . . . . . . 1576 1816 786 Kills 35 | . . . . . . . . 15 14 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 9566 | 59 416 579 752 1167 384 863 1234 2406 949 757 Spaces Moved 4473 | 44 281 362 332 689 212 497 561 733 400 362 Core 5 | 5 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 180 | . . . . . . . . 145 35 . Wheels 4287 | 39 281 362 332 689 212 497 561 588 365 361 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 105 110 110 110 125 145 160 125 Average Speed 156 | 94 100 103 113 118 121 120 159 280 182 159 Slowest Speed 1030 | 100 115 110 120 125 125 180 260 1030 400 540 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 40 31 27 83 23 63 12 90 14 60 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 24 | . . 5 . 4 4 . 1 . . 10 Terrain Destroyed 118 | . . 5 26 44 4 . 1 2 14 22 Melee 9 | . . . . 4 4 . 1 . . . Projectile 19 | . . . . . . . . 2 14 3 AOE 90 | . . 5 26 40 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 6095 | 54 355 486 569 887 292 626 781 998 560 487 Wait 375 | . 25 23 104 16 28 9 73 38 32 27 Move 4466 | 43 280 361 332 688 212 496 560 732 400 362 Hop . | . . . . . . . . . . . Pick Up 118 | 3 5 20 9 8 6 8 11 28 9 11 Fast Attach 56 | 6 5 4 8 1 3 2 10 10 6 1 Attach 52 | . 1 4 4 5 1 4 4 15 8 6 Detach 36 | . 2 4 2 1 2 2 7 7 9 . Swap 102 | . 2 7 16 24 7 5 11 15 4 11 Drop 108 | . 3 17 22 7 8 10 17 13 10 1 Fire 596 | 2 32 46 72 59 21 65 63 101 82 53 Melee 35 | . . . . 22 4 7 1 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 137 | . . . . 56 . 16 24 26 . 15 Rewire 12 | . . . . . . . . 12 . . Trap 2 | . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: [*Fac] / [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Utility x2 632 | -9/Materials | Destroyed 7 combat bots 1006 | -9/Materials | Discovered new exit (range 5) 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1634 | -8/Materials | Discovered new exit (range 4) 1643 | -8/Materials | Destroyed 8 combat bots 1762 | -8/Materials | Discovered new exit (range 3) 1807 | -8/Materials | Identified exit to Garrison 1807 | -8/Materials | Entered Garrison 1835 | -8/Garrison | Triggered checkpoint 1862 | -8/Garrison | Garrison Relay disabled 1960 | -8/Garrison | Triggered checkpoint 2122 | -8/Garrison | Discovered new exit (range 10) 2294 | -8/Garrison | Triggered checkpoint 2347 | -8/Garrison | Discovered new exit (range 14) 2574 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Discovered new exit (range 10) 2722 | -8/Garrison | Triggered checkpoint 2754 | -8/Garrison | Discovered new exit (range 5) 2835 | -8/Garrison | Installed Relay Interface Framework 2868 | -8/Garrison | Triggered checkpoint 2974 | -8/Garrison | Entered Materials 3282 | -8/Materials | Discovered new exit (range 10) 3314 | -8/Materials | Garrison activated, responded to threat 3358 | -8/Materials | Identified exit to Garrison 3358 | -8/Materials | Entered Garrison 3512 | -8/Garrison | Triggered checkpoint 3560 | -8/Garrison | Triggered checkpoint 3603 | -8/Garrison | Garrison Relay disabled 3822 | -8/Garrison | Triggered checkpoint 3823 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Discovered new exit (range 10) 4117 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4193 | -8/Garrison | Spotted B-75 Beast 4193 | -8/Garrison | Spotted B-75 Beast 4221 | -8/Garrison | Entered Factory 4221 | -7/Factory | Evolved 2 slots: Utility x2 4246 | -7/Factory | Identified exit to Garrison 4278 | -7/Factory | Build established: Scavenger-Mutant 5455 | -7/Factory | Entered Garrison 5472 | -7/Garrison | Triggered checkpoint 5513 | -7/Garrison | Build established: Bothacker-Mutant 5582 | -7/Garrison | Lost 3 parts (2n1u) 5772 | -7/Garrison | Lost 3 parts (2u1w) 5796 | -7/Garrison | Triggered checkpoint 5902 | -7/Garrison | Garrison Relay disabled 5970 | -7/Garrison | Triggered checkpoint 6048 | -7/Garrison | Triggered checkpoint 6278 | -7/Garrison | Triggered checkpoint 6422 | -7/Garrison | Garrison Relay disabled 6472 | -7/Garrison | Heavy support dispatched to Factory 6594 | -7/Garrison | Discovered new exit (range 2) 6810 | -7/Garrison | Triggered checkpoint 6839 | -7/Garrison | Garrison Relay disabled 6891 | -7/Garrison | Heavy support dispatched to Factory 6908 | -7/Garrison | Discovered new exit (range 11) 7003 | -7/Garrison | H-XX Assembler disabled 7140 | -7/Garrison | Triggered checkpoint 7342 | -7/Garrison | Triggered checkpoint 7470 | -7/Garrison | Triggered checkpoint 7582 | -7/Garrison | Triggered checkpoint 7664 | -7/Garrison | Expanded RIF knowledge: Program Shield 7716 | -7/Garrison | Garrison Relay disabled 7778 | -7/Garrison | Triggered checkpoint 7815 | -7/Garrison | Discovered new exit (range 3) 7861 | -7/Garrison | Entered Factory 7861 | -7/Factory | Accompanied by 7 allies 8261 | -7/Factory | First assault squad dispatched 8400 | -7/Factory | Discovered new exit (range 16) 8810 | -7/Factory | Identified exit to Garrison 8810 | -7/Factory | Entered Garrison 8856 | -7/Garrison | Triggered checkpoint 8891 | -7/Garrison | Garrison Relay disabled 9060 | -7/Garrison | Triggered checkpoint 9117 | -7/Garrison | Discovered new exit (range 3) 9174 | -7/Garrison | Triggered checkpoint 9310 | -7/Garrison | Triggered checkpoint 9338 | -7/Garrison | Heavy support dispatched to Factory 9340 | -7/Garrison | Lost 3 parts (2u1w) 9356 | -7/Garrison | Garrison Relay disabled 9416 | -7/Garrison | Discovered new exit (range 10) 9488 | -7/Garrison | Triggered checkpoint 9532 | -7/Garrison | Garrison Relay disabled 9544 | -7/Garrison | Triggered checkpoint 9545 | -7/Garrison | Core integrity fell below 50% 9560 | -7/Garrison | Core integrity fell below 20% 9567 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09549_ Critical hit (Burn: +37). 09551_ Wheel destroyed. 09553_ Triggered Stasis Trap. 09553_ A bubble of rippling energy engulfs the area. 09553_ Field strength at 90. 09555_ Field strength at 80. 09555_ L-41 Fighter suffers critical hit (Burn). 09556_ Field strength at 70. 09557_ Com. Wheel destroyed. 09558_ Field strength at 54. 09559_ Field strength at 39. 09560_ Field strength at 28. 09561_ Field strength at 17. 09562_ Stasis field depleted. 09562_ Triggered Stasis Trap. 09562_ A bubble of rippling energy engulfs the area. 09562_ Field strength at 93. 09562_ Critical hit (Burn: +26). 09564_ Gravmag System destroyed. 09567_ Field strength at 44. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ##^ #????????????????????????????????????????? | | ## ###??????????????????????????????????????? | | #??????????????????????????????????????? | | "#??????????????????????????????????????? | | "%#??????????????????????????????????????? | | "#??????????????????????????????????????? | | [ # ##???????????????????????????????????????? | | # #????????????????????????????????????????? | | #????????????????????????????????????????? | | * +????????????????????????????????????????? | | [=% #????????????????????????????????????????? | | #= #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# ###+#############+####???????????????????? | | ????# ^ ???????????????????? | | ????# ???????????????????? | | ????# ???????????????????? | | ????#######++############g #?????????????????????? | | ??????????# #??????????# #?????????????????????? | | ??????????# #??????????#@ #?????????????????????? | | ??????????#++############lg#?????????????????????? | | ??????????# g #?????????????????????? | | ??????????# ! g #?????????????????????? | | ??????????##!!!##### " ###+#?????????????????????? | | ??????????#""" ???#"%"#?????????????????????????? | | ??????????#######??#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Particle Charging 20 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicRiotComputer Manual? 0 Play Time 01:39:34 Cumulative 57.5 hours Start 2023.03.14 @ 15:30:56 End 2023.03.14 @ 20:38:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8b49b3a3-7e8d-4a2e-9676-e7cbbac2a116