Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 13:13:18 Player: ZEROAFFEX Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1813 Bonus ------- None Cogmind --------- Core Integrity 280/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Katana > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Light Treads Wheel Small Laser Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Katana > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Wheel Small Laser Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 31 | 7 5 19 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 9 | 3 1 5 Treads 3 | 1 . 2 Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 2 | . 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 7 | 2 1 4 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 3 4 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 96 | . 97 96 Engine 12 | . 13 11 Treads 9 | . 14 6 Wheel 13 | . 14 13 Device 10 | . 12 9 Storage 12 | . 14 11 Processor 5 | . . 9 Energy Gun 20 | . 21 19 Ballistic Gun 10 | . 6 13 Naked Turns . | . . . Heaviest Build 21 | 12 14 21 Greatest Support 26 | 16 10 26 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . 1 . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 6 8 Average Carried 6 | 2 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 6 8 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Skirmisher 16% | Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 719 | 211 134 374 Remotely 441 | . 134 307 Salvage Created 1102 | . 423 679 Parts 42 | . 18 24 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 10 11 Guns 21 | . 10 11 Classes Destroyed 8 | . 4 4 Worker 2 | . 1 1 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 2 | . 1 1 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 16 | . 7 9 Sentry 2 | . . 2 Best Kill Streak 7 | . 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1260 | . 511 749 Core 212 | . 92 120 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 95 | . 36 59 Largest 3 | . 2 3 Hottest 130 | . 100 130 Shots Fired 248 | . 72 176 Gun 248 | . 72 176 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | . 28 62 Thermal 158 | . 44 114 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 11 16 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 156 | . 45 111 Core Hits 54 | . 22 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 4 | . 2 2 Melee Attacks 4 | . . 4 Impact . | . . . Slashing 4 | . . 4 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1830 | . 507 1323 Guns 1804 | . 493 1311 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 26 | . 14 12 Kinetic 596 | . 132 464 Thermal 1208 | . 361 847 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . 7 6 Shots . | . . . Rammed 5 | . 2 3 Targets Rammed 5 | . 2 3 Kicked . | . . . Crushed . | . . . Highest Temperature 389 | . 319 389 Average Temperature 133 | . 139 129 Received Heat Transfer 663 | . 237 426 Effects 4 | . . 4 Shutdowns 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 18 | . 6 12 Heat Transferred 3578 | . 1221 2357 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 247 | . 173 247 Initial 29 | . . 29 Average 78 | . 43 107 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 89 Level 1 5 | . . 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 11 21 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 3 | . 3 . Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1300 | 58 494 748 Spaces Moved 668 | 42 206 420 Core 1 | 1 . . Treads 81 | . . 81 Legs . | . . . Wheels 586 | 41 206 339 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 80 Average Speed 101 | 88 95 105 Slowest Speed 160 | 100 95 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 56 42 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 4 | . . 4 Melee 4 | . . 4 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1086 | 59 436 591 Wait 259 | 8 183 68 Move 666 | 41 205 420 Hop . | . . . Pick Up 14 | 3 4 7 Fast Attach 13 | 6 1 6 Attach 6 | . 2 4 Detach 1 | . . 1 Swap 12 | 1 2 9 Drop 11 | . 1 10 Fire 95 | . 36 59 Melee 4 | . . 4 Ram 5 | . 2 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 11) 540 | -10/Materials | Discovered new exit (range 11) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 772 | -9/Materials | Discovered new exit (range 10) 930 | -9/Materials | Discovered new exit (range 11) 932 | -9/Materials | Build established: Scavenger-Skirmisher 1301 | -9/Materials | Self-destructed Last Messages --------------- 01226_ R-06 Scavenger collects Lgt. Treads. 01227_ K-01 Serf collects debris. 01229_ Acquired Lgt. Armor Plating. 01230_ Acquired 26 matter. 01230_ K-01 Serf collects debris. 01232_ Slammed into R-06 Scavenger. 01233_ K-01 Serf collects debris. 01234_ R-06 Scavenger collects Com. Wheel. 01237_ K-01 Serf collects debris. 01238_ R-06 Scavenger collects Tractor Beam. 01240_ Dropped Flail. 01240_ Acquired Katana. 01241_ K-01 Serf collects debris. 01242_ R-06 Scavenger collects Sml. Storage Unit. 01244_ K-01 Serf collects debris. 01245_ R-06 Scavenger collects Lgt. Ion Engine. 01245_ W-16 Scout sends out distress signal. 01248_ K-01 Serf collects debris. 01248_ W-16 Scout sends out distress signal. 01248_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ## #????# #?# # ! # #??? | | ##+###############+###########+########+### #??? | | # ! % % #??? | | + #??? | | # #??? | | ### ################### ######+##############??? | | #?# #?????????????????# # #????????????? | | #?# #??????##########?# # """ """ #????????????? | | #?# #??????# #?# # """ """ #????????????? | | #?# ######## """""#?# # """ """ #????????????? | | #?# + """""#?# # """ """ #????????????? | | ??# ######## """""#?# # """ """ #????????????? | | ??# #??????# """""#?# # #????????????? | | ??# #??????# """""#?# # +????????????? | | ??# #??????# """""#?# ###########????????????? | | ??# #??????# """""#?# ###########????????????? | | ??# #??????# *% #?# # #????????????? | | ?## ####???#####+###### # """ #????????????? | | ?# ####### # """ "Y" ############?? | | ?# # """ " "! #?? | | ?# + """ #### #?? | | ?# """ % # """ #??# """ #?? | | ?# ####### """"" # """ #??# """ #?? | | ### ##?????# """"" # * #??# """ #?? | | # #??????# """"" ###########??# #?? | | # #??????# """ @#????????????#[ """ ]#?? | | # #??????# #????????????# """ #?? | | [# #??????# #????????????# """ #?? | | %% #??????# #???########?# #?? | | # #??????# k#???#////]]#?# #?? | | # #??????# "" #???#/// ]]#?#####+###?? | | # # "T #???# / #???# ### | | # # < "" #####% ##### | | ### # gg k % % | | ??# ####+### % % [ | | ??# #??????# ####### ### | | ??# #??????# #==* ########+############# ##?? | | ??# #??????# #== #???# #???????# #??? | | ??# #??????# #== #???# """ #???????# #??? | | ??# #??????# # #???# """ #???????# + ?? | | ??# #??????# # #???# """ #???????# # ? | | ### #??????# # % #???# #???????# # | | # ######## ##+###???# """ #???????# #? | | # % ##### """ #???????# #??# | | + / """ #???????# #??? | | # """ """ """ ##### #???????? #??? | | # """ """ """ ##???##########???????? ??? | | ## """ """ """ #?????????????????????? #??? | | ?# #?????????????????????? #??? | | ?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamForcePit Manual? 0 Play Time 00:15:09 Cumulative 79.0 hours Start 2021.11.10 @ 09:14:01 End 2021.11.10 @ 13:13:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c54d2a2-6e42-4672-9d0c-d3f30570a3c9