Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 12:23:42 Player: puppuppit Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (177) 885 Value Destroyed (4820) 4820 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4253) 4253 TOTAL SCORE: 13398 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2682 Follower Combat Kills 905 Aligned with FarCom 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Wheel Compact Wheel Improved Heat Sink Coolant Injector High-capacity Matter Pod Trap Reconfigurator Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Splice Drone Bay Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 2 . Parts Attached 193 | 10 6 3 . 6 76 92 Power 20 | 1 . . . 1 9 9 Engine 8 | 1 . . . 1 5 1 Core 12 | . . . . . 4 8 Reactor . | . . . . . . . Propulsion 73 | 6 3 1 . . 29 34 Treads . | . . . . . . . Leg 15 | . . . . . 2 13 Wheel 23 | 6 3 1 . . 5 8 Hover 25 | . . . . . 14 11 Flight 10 | . . . . . 8 2 Utility 22 | 1 3 1 . . 7 10 Device 7 | . . 1 . . 3 3 Storage 5 | 1 2 . . . 1 1 Processor 3 | . . . . . 1 2 Hackware 5 | . . . . . 1 4 Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 78 | 2 . 1 . 5 31 39 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 49 | 2 . 1 . 3 26 17 Ballistic Cannon 22 | . . . . . . 22 Launcher 7 | . . . . 2 5 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 1 . . 5 5 Parts Lost 51 | . 2 1 . . 16 32 Power 7 | . 1 . . . 3 3 Propulsion 21 | . 1 . . . 6 14 Utility 8 | . . . . . 1 7 Weapon 15 | . . 1 . . 6 8 Highest Loss Streak 10 | . 2 1 . . 3 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 91 84 85 97 89 85 Engine 2 | . 8 . . 11 3 . Core 2 | . . . . . . 5 Leg 3 | . . . . . 1 6 Wheel 12 | . 27 28 28 28 4 10 Hover 9 | . . . . . 16 9 Device 5 | . . 10 14 14 5 4 Storage 9 | . 14 14 14 14 9 7 Processor 4 | . . . . . 5 6 Hackware 5 | . . . . . 5 9 Protection 1 | . 11 3 . . . . Ballistic Gun 22 | . 28 27 28 27 34 12 Ballistic Cannon 4 | . . . . . . 9 Peak Build Rating 52 | 6 7 12 14 15 35 52 Average Rating 26 | 5 6 10 13 14 26 35 On Entrance 11 | . 6 6 12 14 15 27 Naked Turns . | . . . . . . . Heaviest Build 42 | 11 21 21 20 23 28 42 Greatest Support 58 | 32 20 26 26 26 30 58 Greatest Overweight (x) 9 | . 1 1 . . 9 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 3 5 7 10 10 10 10 Average Carried 8 | . 3 5 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 4 7 10 9 10 10 Class Distribution -------------------- 34% | Scavenger-Skirmisher 27% | Mutant 24% | Skirmisher 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 6918 | 170 428 170 62 136 1840 4112 Remotely . | . . . . . . . Salvage Created 7098 | 168 493 34 . 126 2267 4010 Parts 388 | 14 26 1 . 20 144 183 Haulers Intercepted 11 | . 1 . . . 6 4 Recyclers Shooed 11 | . 4 . . . 2 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 111 | . 8 1 . 6 39 57 Guns 81 | . 8 1 . 1 29 42 Cannons 15 | . . . . . . 15 AOE 15 | . . . . 5 10 . Classes Destroyed 17 | 2 4 . . 2 7 2 Worker 22 | . 1 . . 2 8 11 Builder 8 | . . . . 1 4 3 Tunneler 7 | 4 . . . 1 1 1 Hauler 11 | . 1 . . . 6 4 Recycler 18 | 1 1 . . . 3 13 Mechanic 2 | . 1 . . . . 1 Operator 6 | . . . . . 2 4 Watcher 2 | . . . . . 2 . Swarmer 13 | . . . . 4 4 5 Cutter 5 | . . . . . 5 . Grunt 67 | . 8 1 . 2 19 37 Brawler 1 | . . . . . 1 . Duelist 9 | . . . . . 2 7 Protector 3 | . . . . . 1 2 Sentry 8 | . . . . . 7 1 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 12 | 5 5 1 . 9 11 12 Combat Bots Only 9 | . 4 1 . 5 8 9 Max Kills in Single Turn 4 | 1 1 1 . 4 4 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 605 | . 49 4 . 22 116 414 Missed 209 | . 15 1 . 8 34 151 Damage Taken 6704 | . 424 64 . 197 1442 4577 Core 1027 | . 93 8 . 33 189 704 Absorbed by Shields 22 | . . . . . 22 . Redirected to Shielding 44 | . 44 . . . . . Regen/Repaired (Parts) 60 | . . . . . 38 22 Core Remaining (%) 70 | 100 . . . 46 65 . Volleys Fired 438 | 11 56 3 . 20 125 223 Largest 4 | 2 2 2 . 2 4 4 Hottest 192 | 40 40 40 . 40 99 192 Shots Fired 1266 | 22 112 6 . 36 466 624 Gun 1020 | 22 112 6 . 32 456 392 Cannon 232 | . . . . . . 232 Launcher 14 | . . . . 4 10 . Special . | . . . . . . . Kinetic 1252 | 22 112 6 . 32 456 624 Thermal . | . . . . . . . Explosive 14 | . . . . 4 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 6 16 5 . 5 17 16 Robot Miss Streak 15 | 3 3 2 . 3 15 12 Penetration Max 1 | . . . . . . 1 Secondary Targets 13 | . 1 . . . 4 8 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 680 | 12 76 3 . 20 269 300 Core Hits 407 | 7 25 2 . 15 171 187 Critical Kills 4 | . . . . . 1 3 Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 13 | . . . . . 2 11 Destroy 8 | . . . . . 2 6 Blast 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14053 | 130 769 21 . 619 4216 8298 Guns 9420 | 130 769 21 . 165 3222 5113 Cannons 3023 | . . . . . . 3023 Explosions 1570 | . . . . 454 994 122 Melee . | . . . . . . . Ramming 40 | . . . . . . 40 Kinetic 12443 | 130 769 21 . 165 3222 8136 Thermal . | . . . . . . . Explosive 1570 | . . . . 454 994 122 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 1 | . . . . . . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 106 | . . . . . 1 105 Projectiles 54 | . . . . . . 54 Explosions 52 | . . . . . 1 51 Melee . | . . . . . . . Knockbacks 16 | . . . . . . 16 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 206 | . . . . . 68 138 Shots 4 | . . . . . 2 2 Rammed . | . . . . . . . Targets Rammed 17 | . . . . . . 17 Kicked 17 | . . . . . . 17 Crushed . | . . . . . . . Highest Temperature 306 | . 30 . . 18 242 306 Average Temperature 48 | . 8 . . 7 56 46 Received Heat Transfer 2058 | . 234 9 . 87 588 1140 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 2728 | 25 305 204 . 503 1025 2728 Initial 463 | . 16 51 . . 195 463 Average 850 | 10 149 95 . 169 710 1246 Maximum Alert Level 5 | . 1 1 . 2 3 5 Low Security (%) 16 | 100 61 95 . 74 . . Level 1 10 | . 38 4 . 8 22 . Level 2 24 | . . . . 17 18 37 Level 3 25 | . . . . . 58 17 Level 4 6 | . . . . . . 13 Level 5 9 | . . . . . . 19 High Security 6 | . . . . . . 12 Max Security . | . . . . . . . Squads Dispatched 48 | . 2 . . . 10 36 Investigation 13 | . 1 . . . 1 11 Extermination 3 | . . . . . . 3 Reinforcement 11 | . 1 . . . 8 2 Assault 21 | . . . . . 1 20 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . . . . . 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 266 | . 16 10 . 22 60 158 Peak Tracking Total 25 | . 5 5 . 13 7 25 Tactical Retreats 27 | . 1 1 . 4 4 17 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered 2 | . . . . 2 . . Most Traps Carried 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 23 | . . . . . 2 21 Max in Single Turn 3 | . . . . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 36 | . 5 1 3 . 11 16 Terminals 20 | . 4 . . . 9 7 Fabricators 5 | . . . . . . 5 Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . . . 1 3 Garrison Access . | . . . . . . . Total Hacks 144 | . 17 1 33 . 37 56 Successful 95 | . 8 1 33 . 22 31 Failed 49 | . 9 . . . 15 25 Catastrophic 5 | . 2 . . . 2 1 Database Lockouts . | . . . . . . . Manual 59 | . 9 . 1 . 29 20 Terminals 72 | . 15 . . . 32 25 Fabricators 15 | . . . . . . 15 Repair Stations 5 | . . . . . 2 3 Recycling Units 2 | . 2 . . . . . Scanalyzers 16 | . . . . . 3 13 Garrison Access . | . . . . . . . Terminal Hacks 52 | . 3 1 33 . 10 5 Record 32 | . . . 32 . . . Robot Schematic 2 | . . . . . . 2 Robot Analysis 8 | . 1 . . . 7 . Prototype ID Bank 2 | . . . . . 1 1 Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 Terminal Index 3 | . 1 . . . 1 1 Locate Traps 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 10 | . . . . . . 10 Network Status 2 | . . . . . . 2 Load Schematic 4 | . . . . . . 4 Build 4 | . . . . . . 4 Repair Station Hacks 4 | . . . . . 2 2 Scan Component 2 | . . . . . 1 1 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 10 | . . . . . 2 8 Insert Component 5 | . . . . . 1 4 Analyze 5 | . . . . . 1 4 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 4 . . . 8 6 Terminals 18 | . 4 . . . 8 6 Botnet 18 | . 4 . . . 8 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 31 | . 4 . . . 11 16 Full Trace Events 14 | . 3 . . . 2 9 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 Robots Built 7 | . . . . . . 7 Authchips . | . . . . . . . Time 469 | . . . . . . 469 Total Robot Build Rating 28 | . . . . . . 28 Part Schematics Acquired 4 | . . . . . 1 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 1 1 Time 57 | . . . . . 44 13 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 5 | . . . . . 1 4 Part Schematics Acquired 4 | . . . . . 1 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 20 | . . 7 . 3 1 9 Largest Group 4 | . . 4 1 1 1 4 Highest-Rated Group 123 | . . 69 15 15 24 123 Highest-Rated Ally 37 | . . 30 15 15 24 37 Total Orders 12 | . . 2 1 5 2 2 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 EXPLORE 8 | . . 2 1 4 1 . RETURN 2 | . . . . 1 1 . Ally Attacks 177 | . . 47 . 46 12 72 Total Damage 2650 | . . 345 . 208 81 2016 Kills 41 | . . 8 . 8 1 24 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 8 | . 1 . . . 7 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 64 | . . 24 4 28 8 . Drone Recoveries 59 | . . 22 . 29 8 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5863 | 80 464 326 284 347 1591 2771 Spaces Moved 4826 | 38 356 345 282 304 1431 2070 Core 4 | 3 . . . . 1 . Treads . | . . . . . . . Legs 358 | . . . . . 68 290 Wheels 2394 | 35 356 345 282 304 262 810 Hover 1948 | . . . . . 978 970 Flight 122 | . . . . . 122 . Fastest Speed 34 | 50 80 80 90 90 34 40 Average Speed 77 | 90 80 86 90 90 67 78 Slowest Speed 500 | 100 95 95 90 90 500 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 54 80 88 89 92 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 226 | . . . . 31 75 120 Melee . | . . . . . . . Projectile 49 | . . . . . . 49 AOE 177 | . . . . 31 75 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6090 | 58 429 365 312 347 1805 2774 Wait 429 | . 9 10 26 8 114 262 Move 4818 | 37 355 344 281 303 1428 2070 Hop 1 | . . . . . 1 . Pick Up 68 | . 1 3 4 3 24 33 Fast Attach 73 | 6 2 1 . 1 26 37 Attach 45 | . 1 1 . . 10 33 Detach 28 | . . 1 . . 4 23 Swap 75 | 4 3 1 . 5 40 22 Drop 94 | . 2 . 1 5 33 53 Fire 438 | 11 56 3 . 20 125 223 Melee . | . . . . . . . Ram . | . . . . . . . Kick 17 | . . . . . . 17 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 1 . . . 1 Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: [*Fac x2] / Sto x2 / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered Mines 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 619 | -10/Mines | Learned Materials emergency access door positions 631 | -10/Mines | Assembled infested the area 632 | -10/Mines | Found the Drone Emporium 639 | -10/Mines | Found Prototype Device 639 | -10/Mines | Identified Splice Drone Bay 743 | -10/Mines | Lost 3 allies 745 | -10/Mines | Learned location of Storage (-7) 777 | -10/Mines | Discovered new exit (range 10) 784 | -10/Mines | Discovered new exit (range 23) 813 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 856 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Entered Exiles 871 | -10/Exiles | Accompanied by 1 ally 877 | -10/Exiles | Discovered new exit (range 22) 900 | -10/Exiles | Discovered new exit (range 106) 903 | -10/Exiles | Met 8R-AWN 917 | -10/Exiles | Met EX-HEX 967 | -10/Exiles | Met EX-DEC 983 | -10/Exiles | Learned location of Zion (-7) 999 | -10/Exiles | Met EX-BIN 1011 | -10/Exiles | Aligned with FarCom system 1012 | -10/Exiles | Given EX-Vault access code 1035 | -10/Exiles | Opened EX-Vault 1042 | -10/Exiles | Found Trap Reconfigurator 1062 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1155 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1155 | -10/Exiles | Entered Mines 1155 | -9/Mines | Accompanied by 5 allies 1190 | -9/Mines | Found a hidden stash of uninstalled traps 1333 | -9/Mines | Learned Materials emergency access door positions 1392 | -9/Mines | Discovered new exit (range 15) 1398 | -9/Mines | Discovered new exit (range 16) 1450 | -9/Mines | Core integrity fell below 50% 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Accompanied by 2 allies 1502 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1787 | -8/Materials | Build established: Scavenger-Skirmisher 1886 | -8/Materials | Discovered new exit (range 8) 1916 | -8/Materials | Discovered new exit (range 14) 1978 | -8/Materials | Destroyed 8 combat bots 2136 | -8/Materials | Build established: Skirmisher 2289 | -8/Materials | Repaired Gravmag System 2302 | -8/Materials | First assault squad dispatched 2501 | -8/Materials | Discovered new exit (range 11) 2586 | -8/Materials | Lost 3 parts (1n2w) 2739 | -8/Materials | Lost 3 parts (1p1n1w) 2825 | -8/Materials | Lost 3 parts (1n2w) 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3135 | -7/Factory | Identified exit to Storage 3135 | -7/Factory | Identified exit to Lower Caves 3246 | -7/Factory | Build established: Scavenger-Skirmisher 3493 | -7/Factory | First assault squad dispatched 3586 | -7/Factory | Repaired Hover Unit 3846 | -7/Factory | Fabricated L-41 Fighter? 3945 | -7/Factory | Lost 3 allies 4009 | -7/Factory | Fabricated P-60 Hacker (x2) 4368 | -7/Factory | Discovered new exit (range 15) 4744 | -7/Factory | Fabricated P-60 Hacker? 4761 | -7/Factory | Hacker 4a assimilated hostile S-27 Virus 4887 | -7/Factory | Hacker 4c assimilated hostile G-47 Trooper 4926 | -7/Factory | Lost 5 allies 5213 | -7/Factory | Lost 5 parts (3n1u1w) 5255 | -7/Factory | Destroyed 9 combat bots 5429 | -7/Factory | Core integrity fell below 50% 5508 | -7/Factory | High security lockdown imminent 5588 | -7/Factory | High security lockdown engaged 5612 | -7/Factory | Destroyed 7 combat bots 5615 | -7/Factory | Lost 3 parts (1n1u1w) 5669 | -7/Factory | Core integrity fell below 20% 5862 | -7/Factory | System corruption reached 10% 5863 | -7/Factory | Discovered new exit (range 11) 5864 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05852_ Critical hit (Smash). 05852_ Carbon-fiber Leg destroyed. 05852_ System corrupted by crushing effect (+1). 05852_ Knocked back. 05854_ System corrupted: Matter fused (-8). 05854_ Acquired 5 matter. 05854_ Acquired 2 matter. 05856_ Kicked B-48 Gladiator out of the way. 05858_ ALERT: Heavy assault forces dispatched. 05858_ Kicked B-48 Gladiator. 05858_ Knocked back. 05859_ C-30 ARC bursts open, deploying its payload. 05859_ G-50 Soldier unfolds itself. 05860_ Kicked B-48 Gladiator. 05861_ Aluminum Leg destroyed. 05861_ System corrupted by crushing effect (+3). 05861_ Kicked B-48 Gladiator out of the way. 05863_ EXIT=FOUND 05864_ Mic. Nuclear Core destroyed. 05864_ Gauss Cannon destroyed. 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