Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 21:23:09 Player: BLINGO GOVLIN Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (49) 245 Value Destroyed (1205) 1205 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 8410 Bonus ------- Entered Garrisons 800 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Relay Coupler [NC] (29) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Aluminum Leg Assault Cannon Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Relay Coupler [NC] Relay Coupler [Demolisher] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Assault Cannon Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 . . . 2 . 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 2 . . . . . . Utility 6 | . . . 2 . . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 43 | 6 4 15 . 8 9 . . . 1 . . . . Power 2 | 1 . 1 . . . . . . . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 . 3 . 2 7 . . . . . . . . Treads 8 | 2 . . . 2 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . . . . Utility 9 | 1 3 3 . 2 . . . . . . . . . Device 1 | . 1 . . . . . . . . . . . . Storage 2 | 1 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . 2 . . . . . . . . . Protection 4 | . 1 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 1 8 . 4 2 . . . 1 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 5 . . 2 . . . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Parts Lost 25 | . 1 8 . 9 . . . 4 1 . 2 . . Power 2 | . . 1 . 1 . . . . . . . . . Propulsion 10 | . . 3 . 4 . . . 2 . . 1 . . Utility 3 | . . 1 . 1 . . . 1 . . . . . Weapon 10 | . 1 3 . 3 . . . 1 1 . 1 . . Highest Loss Streak 5 | . 1 2 . 5 . . . 4 1 . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | . 4 11 13 11 5 5 5 5 5 5 5 5 5 Power 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 Propulsion 1 | . . 1 2 2 1 1 1 1 1 1 1 1 1 Utility . | . . 1 3 2 . . . . . . . . . Weapon 2 | . 1 4 5 3 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . . 1 3 2 . . . . . . . . 3 Power 2 | . . . . . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . . . . . 1 Utility 1 | . . . . 1 . . . . . . . . . Weapon 5 | . . 1 3 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 94 72 63 57 56 63 53 41 23 17 11 5 5 Engine 8 | . 14 10 9 4 . . . . . . . . . Treads 12 | . 28 4 . 4 14 . . . . . . . . Wheel 5 | . . 14 18 8 . . . . . . . . . Flight 2 | . . . . . 7 27 23 15 6 5 2 . . Device 3 | . 7 2 . . . . . . . . . . . Storage 9 | . 14 11 9 8 . . . . . . . . . Hackware 3 | . . . . 12 18 18 15 13 6 5 5 5 5 Protection 3 | . 1 7 9 4 . . . . . . . . . Energy Gun 3 | . 8 . . . . . . . . . . . . Ballistic Gun 14 | . 19 20 . . 14 18 15 11 5 . . . . Ballistic Cannon 1 | . . . 18 11 . . . . . . . . . Peak Build Rating 30 | 6 7 15 15 21 30 26 26 26 10 6 6 1 1 Average Rating 10 | 4 6 10 14 14 23 26 26 17 9 6 2 1 1 On Entrance 10 | . 6 7 15 15 9 26 26 26 9 6 6 1 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 12 28 43 43 43 8 8 8 8 5 1 1 . . Greatest Support 112 | 40 40 40 20 40 112 12 12 12 6 6 6 3 3 Greatest Overweight (x) 7 | . . 3 2 7 2 . . 1 . . . . . Average Overweight (x) . | . . 1 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 13 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 4 11 12 11 5 5 5 5 5 5 5 5 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 8 15 12 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Matter Collected 892 | 220 141 386 . 141 . . . 4 . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1196 | . 387 608 . 201 . . . . . . . . . Parts 93 | . 33 52 . 8 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Combat Hostiles Destroyed 45 | . 17 20 . 8 . . . . . . . . . Guns 34 | . 17 17 . . . . . . . . . . . Cannons 6 | . . . . 6 . . . . . . . . . AOE 5 | . . 3 . 2 . . . . . . . . . Classes Destroyed 8 | . 2 5 . 1 . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 28 | . 12 14 . 2 . . . . . . . . . Grunt 9 | . 5 2 . 2 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Sentry 6 | . . 3 . 3 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 5 5 . 3 . . . . . . . . . Combat Bots Only 5 | . 5 4 . 3 . . . . . . . . . Max Kills in Single Turn 4 | . 1 4 . 1 . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Hostile Shots Fired 501 | . 76 121 4 129 . 7 . 12 58 . 29 . 65 Missed 151 | . 15 22 3 20 . 2 . 5 44 . 13 . 27 Hits 350 | . 61 99 1 109 . 5 . 7 14 . 16 . 38 Melee 3 | . . 2 . . . . . . . . . . 1 Projectile 347 | . 61 97 1 109 . 5 . 7 14 . 16 . 37 Critical Strikes 9 | . 1 . . 6 . . . . . . 1 . 1 Damage Taken 4968 | . 537 1133 15 1609 . 51 . 318 269 . 297 . 739 Core 2039 | . 76 196 . 494 . 6 . 111 152 . 265 . 739 Absorbed by Shields 86 | . . . . . . . . 56 . . 30 . . Redirected to Shielding 1 | . 1 . . . . . . . . . . . . Core Remaining (%) 65 | 100 69 51 . . . 9 . 84 82 . . . . Volleys Fired 154 | . 50 76 . 28 . . . . . . . . . Largest 2 | . 2 2 . 2 . . . . . . . . . Hottest 74 | . 60 46 . 74 . . . . . . . . . Shots Fired 279 | . 98 136 . 45 . . . . . . . . . Gun 233 | . 98 135 . . . . . . . . . . . Cannon 42 | . . . . 42 . . . . . . . . . Launcher 4 | . . 1 . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 245 | . 68 135 . 42 . . . . . . . . . Thermal 30 | . 30 . . . . . . . . . . . . Explosive 4 | . . 1 . 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 11 16 . 6 . . . . . . . . . Robot Miss Streak 8 | . 4 8 . 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 175 | . 62 81 . 30 . . . . 2 . . . . Core Hits 74 | . 28 34 . 12 . . . . . . . . . Critical Kills 2 | . . 2 . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 3 | . 1 2 . . . . . . . . . . . Destroy 3 | . 1 2 . . . . . . . . . . . Melee Attacks 9 | . . . . 7 . . . . 2 . . . . Impact 4 | . . . . 4 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2669 | . 569 1202 . 885 . . . . . . . . 13 Guns 1568 | . 569 999 . . . . . . . . . . . Cannons 577 | . . . . 577 . . . . . . . . . Explosions 445 | . . 193 . 252 . . . . . . . . . Melee 56 | . . . . 56 . . . . . . . . . Ramming 23 | . . 10 . . . . . . . . . . 13 Kinetic 1944 | . 368 999 . 577 . . . . . . . . . Thermal 201 | . 201 . . . . . . . . . . . . Explosive 445 | . . 193 . 252 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 56 | . . . . 56 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . . . . . . 4 Average Corruption 3 | . . 4 . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . 9 . . . . . . . . . . . Message Errors 3 | . . 3 . . . . . . . . . . . Matter Fused 2 | . . 2 . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 31 | . . 24 . 7 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 31 | . . 24 . 7 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 146 | . . 33 . 107 . . . . . . . . 6 Shots 3 | . . 1 . 2 . . . . . . . . . Rammed 4 | . . 2 . . . . . . . . . . 2 Targets Rammed 4 | . . 2 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 82 | . 82 13 . 72 . . . . . . . . . Average Temperature 19 | . 25 4 . 24 . . . . . . . . . Received Heat Transfer 1260 | . 96 189 9 666 . 18 . . 54 . 117 . 111 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 450 | . 450 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . Low Security (%) 89 | 100 100 73 100 61 100 100 100 100 100 100 100 100 100 Level 1 10 | . . 26 . 38 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 273 | . 104 273 78 267 118 44 23 3 75 44 85 44 44 Initial 118 | . . 3 78 27 118 44 23 3 . 44 30 44 30 Average 64 | . 36 110 62 147 95 44 8 . 11 44 30 44 35 Influence Increases 1558 | . 411 583 4 306 10 . 5 . 150 . 75 . 14 Destroy 0b10 Robot/C 900 | . 340 400 . 160 . . . . . . . . . Destroy 0b10 Robot/NC 20 | . . 20 . . . . . . . . . . . Destroy Leader 142 | . 50 82 . 10 . . . . . . . . . Successful Hack 67 | . 6 14 4 14 10 . 5 . . . . . 14 Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . Destroy Structure 34 | . . 7 . 27 . . . . . . . . . Lose Combat Pursuer 345 | . 15 60 . 45 . . . . 150 . 75 . . Influence Decreases 1514 | . 402 407 147 105 185 24 44 5 60 46 34 41 14 Entered New Map 415 | . . 6 107 15 125 24 21 2 . 46 14 41 14 Time Decay 882 | . 358 341 40 . 60 . 23 . 60 . . . . Lost Part 183 | . 10 60 . 90 . . . 3 . . 20 . . Purge Threat 34 | . 34 . . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . . . . 1 . 1 . . . . Investigation 2 | . 1 . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 1 | . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Distress Signals 4 | . . 2 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 131 | . 23 38 5 14 . 7 1 1 16 . 8 . 18 Peak Tracking Total 17 | . 3 5 5 5 . 8 2 1 11 . 8 . 17 Tactical Retreats 10 | . 1 3 . 2 . . . . 3 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Traps Triggered 10 | . . 2 1 3 . . . 2 . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Machines Disabled 1 | . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Machines Accessed 19 | . 5 2 1 2 3 . 2 . 1 1 . 1 1 Terminals 14 | . 5 2 . 2 2 . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . . 1 . 1 . Total Hacks 42 | . 18 3 2 4 5 . 4 . 2 1 . 1 2 Successful 16 | . 3 1 1 1 3 . 3 . 1 1 . 1 1 Failed 26 | . 15 2 1 3 2 . 1 . 1 . . . 1 Catastrophic 3 | . 2 . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 6 1 . . . . . . . . . . . Terminals 34 | . 18 3 . 4 4 . 1 . 2 . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . 1 . . . . 1 . 1 . Terminal Hacks 9 | . 2 1 . 1 2 . 1 . 1 . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . . . . 1 . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 5 1 . 2 1 . 1 . . . . 1 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . 2 . . . . Non-combat 2 | . . . . . . . . . 2 . . . . Combat 1 | . . . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . 2 . . . . parse_system 1 | . . . . 1 . . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . . Attached 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Active Infowar (turns) 857 | . 643 214 . . . . . . . . . . . Structural 857 | . 643 214 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Turns Passed 3172 | 65 1186 850 81 283 123 32 87 35 297 15 60 5 53 Spaces Moved 2478 | 42 622 461 69 166 123 86 234 50 406 37 73 8 101 Core 241 | 13 . . . 43 29 . . . . . 47 8 101 Treads 758 | 29 622 41 . 36 30 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 576 | . . 420 69 87 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 903 | . . . . . 64 86 234 50 406 37 26 . . Fastest Speed 34 | 50 160 83 110 50 34 37 37 37 40 40 40 50 50 Average Speed 94 | 125 160 116 110 106 74 37 37 41 40 40 46 50 50 Slowest Speed 400 | 160 160 240 110 400 160 37 37 120 40 40 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 80 52 12 40 16 23 5 80 15 2 26 1 30 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 23 | . . 6 . 17 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 23 | . . 6 . 17 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac DSF Fac Fac Gar Fac Gar Total 3044 | 54 728 652 76 217 152 85 233 63 538 37 98 8 103 Wait 264 | . 42 72 . 5 15 . . . 130 . . . . Move 2469 | 41 621 460 69 165 123 85 233 49 405 37 72 8 101 Hop . | . . . . . . . . . . . . . . Pick Up 41 | 7 10 19 2 3 . . . . . . . . . Fast Attach 12 | . . 2 . . 9 . . . 1 . . . . Attach 24 | 6 2 9 1 6 . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap 10 | . 2 6 . 2 . . . . . . . . . Drop 17 | . 1 6 4 1 5 . . . . . . . . Fire 154 | . 50 76 . 28 . . . . . . . . . Melee 9 | . . . . 7 . . . . 2 . . . . Ram 4 | . . 2 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 14 . . 26 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 666 | -10/Materials | Derelicts attacked the area 982 | -10/Materials | Discovered new exit (range 7) 1115 | -10/Materials | Discovered new exit (range 6) 1153 | -10/Materials | Discovered new exit (range 9) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x2 1560 | -9/Materials | Discovered new exit (range 4) 2079 | -9/Materials | Discovered new exit (range 13) 2102 | -9/Materials | Entered another Materials area 2102 | -8/Materials | Evolved 2 slots: Utility x2 2183 | -8/Materials | Identified exit to Garrison 2183 | -8/Materials | Entered Garrison 2209 | -8/Garrison | Installed Relay Interface Framework 2245 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Garrison Relay disabled 2297 | -8/Garrison | Discovered new exit (range 63) 2297 | -8/Garrison | Discovered new exit (range 57) 2297 | -8/Garrison | Discovered new exit (range 51) 2381 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2405 | -8/Garrison | Triggered checkpoint 2416 | -8/Garrison | Core integrity fell below 50% 2441 | -8/Garrison | Core integrity fell below 20% 2465 | -8/Garrison | Lost 4 parts (2n2w) 2466 | -8/Garrison | Entered Materials 2589 | -8/Materials | Identified exit to Garrison 2589 | -8/Materials | Entered Garrison 2601 | -8/Garrison | Triggered checkpoint 2615 | -8/Garrison | Triggered checkpoint 2618 | -8/Garrison | Discovered new exit (range 10) 2621 | -8/Garrison | Entered Factory 2621 | -7/Factory | Evolved 2 slots: Propulsion x2 2708 | -7/Factory | Identified exit to DSF 2708 | -7/Factory | Entered DSF 2727 | -7/DSF | Additional patrols routed to DSF 2738 | -7/DSF | Discovered new exit (range 14) 2743 | -7/DSF | Entered Factory 2743 | -6/Factory | Evolved 2 slots: Utility x2 2767 | -6/Factory | Lost 4 parts (2n1u1w) 3036 | -6/Factory | Discovered new exit (range 10) 3040 | -6/Factory | Entered another Factory area 3040 | -5/Factory | Evolved 2 slots: Utility x2 3055 | -5/Factory | Identified exit to Garrison 3055 | -5/Factory | Entered Garrison 3082 | -5/Garrison | Spotted B-75 Beast 3085 | -5/Garrison | Triggered checkpoint 3111 | -5/Garrison | Discovered new exit (range 8) 3115 | -5/Garrison | Entered Factory 3120 | -5/Factory | Identified exit to Garrison 3120 | -5/Factory | Entered Garrison 3126 | -5/Garrison | Spotted B-90 Cyclops 3135 | -5/Garrison | Spotted B-90 Cyclops 3160 | -5/Garrison | Core integrity fell below 50% 3162 | -5/Garrison | Spotted B-75 Beast 3169 | -5/Garrison | Core integrity fell below 20% 3173 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 03136_ B-90 Cyclops springs to life. 03154_ Connecting with Garrison Terminal... >>Access(Emergency) Found 53 emergency access points. Map updated. 03162_ Slammed into P-70 Sage. 03163_ Destabilizing: Core damaged (-40). Garrison Door activated. 03164_ Critical hit (Burn: +37). 03166_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03167_ C-30 ARC bursts open, deploying its payload. 03167_ S-27 Virus unfolds itself. 03167_ S-27 Virus destroyed. 03168_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03169_ P-70 Sage resets S-27 Virus, system corruption cleaned. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | ##########??????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | /????+??????????????????????????????????????????? | | #?????????????????????????+?????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????+???????????????????? | | ########+##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????+ #???????###???????????????????????????? | | #??????# #???????# ???????+???????????????????? | | +??????# #???????# #???????????????????????????? | | #??????# #######?# #???????????????????????????? | | #??????# ##%" #?# #???????????????????????????? | | #?????## ##s ###+##?????????#????????????????? | | ##+#### sss ######## #????????????????? | | s #????????????????? | | p ss @ #????????????????? | | ######## ## ## ###########????????????????? | | ???????# ## ## #??????????????????????????? | | ?????? "??????????????????????????? | | ?????# "??????????????????????????? | | ?????# "??????????????????????????? | | ?????# "?+????????????????????????? | | ?????### ## ## #??????????????????????????? | | ???????# ## ## #???+??????????????????????? | | ???????+ ??????????????????????????? | | ???????+ ?????????????????????????? | | ???????# ?????????????????????????? | | ???????# ##""""##++###??+??????????????????????? | | ???????# #?????????????????????????????????????? | | ???????? ??+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????+???+?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????/???????????????????? | | ?????????????????????????????/???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 62 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed GhostGatlingPerforator Manual? 0 Play Time 00:26:21 Cumulative 36.4 hours Start 2025.09.15 @ 20:57:03 End 2025.09.15 @ 21:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7612b94d-64b1-4507-b4a4-40dd67189914