Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 03:04:23 Player: Yldhra Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (2998) 2998 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 9490 Bonus ------- Follower Combat Kills 222 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Flying (55) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (7) ------ Advanced Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Angular Momentum Engine High-capacity Matter Pod (200) Weight Redist. System Shock Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Improved Targeting Computer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Compact Battery High-capacity Matter Pod Sensor Array Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Power Shielding Improved Power Shielding Light Armor Plating Shotgun Shotgun High-powered Shotgun Enhanced Autogun EMP Blaster Shock Bomb Launcher Heavy Missile Launcher Flail Flail [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Heavy Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 5 | . . 1 2 2 . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 87 | 9 8 9 11 18 1 4 . 8 6 . 3 7 3 Power 9 | 1 1 1 2 1 . . . 1 . . 1 . 1 Engine 6 | 1 1 1 . 1 . . . . . . 1 . 1 Core 3 | . . . 2 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 2 2 1 4 1 1 . 1 . . . . 2 Treads 7 | 1 1 1 1 1 1 1 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | 1 1 1 . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . 1 . . . . 2 Utility 37 | 3 1 2 5 8 . . . 5 5 . 2 6 . Device 10 | 2 . . . 3 . . . 1 1 . 2 1 . Storage 4 | 1 1 1 1 . . . . . . . . . . Processor 5 | . . 1 . 1 . . . . 3 . . . . Hackware 8 | . . . . . . . . 2 1 . . 5 . Protection 10 | . . . 4 4 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 3 4 4 3 5 . 3 . 1 1 . . 1 . Energy Gun 6 | 1 2 1 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 2 1 3 3 3 . 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 1 . Parts Lost 46 | . 3 1 4 14 1 4 . 11 . 5 . . 3 Power 3 | . . . 1 . . . . 2 . . . . . Propulsion 15 | . 2 1 1 4 1 1 . 3 . 1 . . 1 Utility 14 | . . . 1 5 . . . 3 . 3 . . 2 Weapon 14 | . 1 . 1 5 . 3 . 3 . 1 . . . Highest Loss Streak 8 | . 2 1 2 8 1 4 . 4 . 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 2 9 13 24 22 24 21 21 14 4 5 4 4 4 Power 2 | . 1 1 1 3 4 4 4 2 . 1 . 1 1 Propulsion 1 | 1 2 1 2 2 1 . 1 . . . . . . Utility 6 | . 1 2 10 10 10 10 10 6 1 2 1 2 1 Weapon 5 | . 4 7 9 7 9 7 6 5 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 1 1 4 3 . . . 9 1 . . . . Power 4 | . . 1 1 . . . . 2 . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 9 | . . . 2 1 . . . 6 . . . . . Weapon 6 | . 1 . 1 2 . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 97 99 95 92 91 92 67 38 31 13 24 42 Engine 5 | . 14 11 4 4 7 7 7 1 . . . . . Core 1 | . . . 4 2 . . . 3 . . . . . Treads 7 | . 13 11 9 7 7 12 15 5 . . . . . Wheel 4 | . 7 10 9 6 7 2 . . . . . . . Device 10 | . 14 11 9 14 15 15 15 10 5 2 . . . Storage 6 | . 14 11 9 7 7 7 7 4 . . . . . Processor 11 | . . 9 9 15 15 15 15 10 13 18 13 13 12 Hackware 2 | . . . . . . . . 3 5 4 . 6 22 Protection 6 | . . . 16 11 7 7 7 8 . . . . . Energy Gun 5 | . 14 14 6 5 7 2 . . . . . . . Ballistic Gun 13 | . 12 18 20 16 15 19 23 15 . . . . . Peak Build Rating 43 | 7 11 17 28 43 43 43 40 40 26 26 33 35 36 Average Rating 26 | 5 7 13 24 36 43 39 40 26 21 19 10 15 26 On Entrance 22 | . 7 10 17 25 43 43 40 40 16 26 9 9 29 Avg Prop Armor Cover (%) 7 | 13 11 10 7 6 5 5 . . . . . . . Naked Turns 40 | . . . . . . . . 39 1 . . . . Heaviest Build 122 | 14 32 97 107 122 122 122 121 121 7 4 13 3 3 Greatest Support 48 | 10 20 20 10 40 16 48 48 48 4 4 9 3 8 Greatest Overweight (x) 32 | 1 3 9 10 12 7 7 2 32 1 1 1 . . Average Overweight (x) 2 | . 1 3 9 9 7 4 2 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 18 | 7 14 15 25 25 25 25 25 18 5 5 5 5 5 Most Carried 25 | 6 15 22 25 25 25 24 22 22 5 5 5 5 5 Average Carried 16 | 2 9 13 24 22 24 22 22 14 4 5 4 4 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 5 13 22 23 25 24 22 22 5 5 5 5 5 5 Class Distribution -------------------- 34% | Mutant 25% | Gunner 23% | Scavenger-Gunner 8% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 3689 | 388 196 326 459 860 47 472 . 665 96 . 50 67 63 Remotely 98 | 98 . . . . . . . . . . . . . Salvage Created 3323 | 176 286 433 476 1122 105 173 . 351 . 23 . . 178 Parts 195 | 16 23 33 26 66 9 7 . 11 . 1 . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . 7 6 . 20 . 2 . . 4 Prevented 1 | . . . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 81 | . 10 14 14 23 4 4 . 10 . 1 . . 1 Melee 2 | . . . . . . . . . . 1 . . 1 Guns 78 | . 10 14 14 23 4 3 . 10 . . . . . AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 14 | 3 3 1 3 1 . 3 . . . . . . . Worker 6 | 2 . . . 4 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . Recycler 5 | 1 . . . 4 . . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 41 | . 6 6 3 12 4 3 . 5 . 1 . . 1 Grunt 18 | . 4 4 1 5 . . . 4 . . . . . Sentry 12 | . . 4 5 2 . . . 1 . . . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 3 | . . . 2 1 . . . . . . . . . Programmer 3 | . . . . 3 . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . 2 . 1 . . . . . Best Kill Streak 9 | 4 4 3 4 9 4 7 . 5 . 1 . . 1 Combat Bots Only 7 | . 4 3 4 4 4 7 . 5 . 1 . . 1 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 . 2 . 1 . . 1 Gunslinging 1 | . . . . . 1 . . 1 . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 673 | . 60 57 62 200 16 33 . 155 . 61 . . 29 Missed 219 | . 16 19 20 74 6 8 . 44 . 21 . . 11 Hits 454 | . 44 38 42 126 10 25 . 111 . 40 . . 18 Projectile 454 | . 44 38 42 126 10 25 . 111 . 40 . . 18 Critical Strikes 7 | . . . 1 2 . 1 . . . 2 . . 1 Damage Taken 6985 | . 528 384 853 1639 157 870 . 1376 . 846 . . 332 Core 1625 | . 96 44 159 155 . 66 . 249 . 624 . . 232 Absorbed by Shields 11 | . . . . . . . . 11 . . . . . Redirected to Shielding 181 | . . . 12 89 . . . 80 . . . . . Core Remaining (%) 70 | 100 61 89 71 . . . . 32 . . . . . Volleys Fired 250 | 27 44 23 32 59 4 25 . 36 . . . . . Largest 3 | 2 2 3 3 3 3 3 . 3 . . . . . Hottest 195 | 60 100 195 115 169 117 128 . 73 . . . . . Shots Fired 627 | 46 86 69 98 149 13 69 1 96 . . . . . Gun 613 | 46 85 69 98 149 13 56 1 96 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . . . . 13 . . . . . . . Special 1 | . 1 . . . . . . . . . . . . Kinetic 502 | 44 77 38 82 110 8 46 1 96 . . . . . Thermal 112 | 2 9 31 16 39 5 10 . . . . . . . Explosive 8 | . . . . . . 8 . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . Robot Hit Streak 15 | 7 10 9 7 11 5 12 . 15 . . . . . Robot Miss Streak 10 | 4 3 7 4 4 10 4 . 4 . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 14 | . 2 1 . 3 3 2 . 3 . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 2 1 . 1 . . . . . Shots Hit Robots 429 | 30 50 41 73 93 6 51 . 77 . 4 . . 4 Core Hits 224 | 11 20 24 33 64 4 27 . 36 . 1 . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . Critical Strikes 7 | . . 1 1 2 . 1 . . . . . . 2 Burn 3 | . . 1 1 1 . . . . . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 27 | . . . . . . . . . 10 12 . . 5 Impact 22 | . . . . . . . . . 10 12 . . . Slashing . | . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7975 | 346 514 672 1301 2066 100 1122 . 1420 . 194 . . 240 Guns 6846 | 346 514 672 1301 1858 100 635 . 1420 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 695 | . . . . 208 . 487 . . . . . . . Melee 434 | . . . . . . . . . . 194 . . 240 Ramming . | . . . . . . . . . . . . . . Kinetic 5676 | 324 491 398 1127 1285 40 591 . 1420 . . . . . Thermal 1170 | 22 23 274 174 573 60 44 . . . . . . . Explosive 631 | . . . . 208 . 423 . . . . . . . Electromagnetic 64 | . . . . . . 64 . . . . . . . Impact 194 | . . . . . . . . . . 194 . . . Slashing . | . . . . . . . . . . . . . . Piercing 240 | . . . . . . . . . . . . . 240 Highest Corruption 7 | . 3 . 4 3 3 3 3 3 . 7 7 7 . Average Corruption 2 | . 2 . 2 1 3 3 3 3 . 7 7 7 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . 8 . 11 7 9 17 5 11 . 2 3 . . Message Errors 21 | . 2 . 5 2 1 3 1 4 . 1 2 . . Matter Fused 14 | . 1 . 2 . 1 4 1 4 . . 1 . . Heat Flow Errors 4 | . . . . . 1 3 . . . . . . . Energy Discharges 12 | . 5 . 1 2 1 3 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . 1 2 3 . 1 2 . 1 . . . Data Loss (major) 3 | . . . . . 1 . 1 1 . . . . . Misfires 6 | . . . 2 1 1 1 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 19 | . . . . . . 3 . . . 16 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 3 | . . . . . . 3 . . . . . . . Melee 16 | . . . . . . . . . . 16 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . . 85 53 . 262 . . . . . . . Shots 15 | . . . 2 1 . 12 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 481 | . 76 481 180 258 205 210 . 162 . 1 . . . Average Temperature 80 | . 22 149 50 84 68 73 . 59 . 1 . . . Received Heat Transfer 1158 | . 156 90 72 171 . 72 . 357 . 180 . . 60 Effects 2 | . . 1 . 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 2709 | 50 50 740 481 1203 111 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 100 97 100 . . . . 100 . . . . Level 1 . | . . . 2 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 211 | 10 120 180 211 180 . . . . 107 . . . . Initial 69 | . . . 62 9 . . . . 69 . . . . Average 56 | 2 25 99 55 65 . . . . 69 . . . . Influence Increases 3041 | 35 248 382 487 710 90 105 . 407 97 215 . . 265 Destroy 0b10 Robot/C 1740 | . 200 280 280 460 80 80 . 240 . 20 . . 100 Destroy 0b10 Robot/NC 90 | 35 5 . . 40 . 5 . . . . . . 5 Destroy Leader 392 | . 42 80 100 110 10 20 . 20 . . . . 10 Allied During Kill 42 | . . . . . . . . 12 . . . . 30 Successful Hack 31 | . . 6 9 . . . . . 16 . . . . Disable Machine 165 | . . . 60 45 . . . . 60 . . . . Destroy Structure 41 | . 1 1 8 25 . . . . 6 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 525 | . . 15 30 30 . . . 135 . 195 . . 120 Influence Decreases 3003 | 35 248 234 613 718 32 177 . 296 172 221 30 . 227 Entered New Map 182 | . . . 86 13 6 15 . . 42 14 6 . . Time Decay 2110 | 35 228 224 322 489 16 162 . 186 120 157 24 . 147 Lost Part 342 | . 20 10 12 130 10 . . 90 . 50 . . 20 Lost Ally 90 | . . . . . . . . 20 10 . . . 60 Purge Threat 279 | . . . 193 86 . . . . . . . . . Squads Dispatched 16 | . 1 1 3 9 . . . 1 1 . . . . Investigation 2 | . . . . 1 . . . 1 . . . . . Extermination 3 | . . . . 3 . . . . . . . . . Reinforcement 8 | . 1 1 3 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 8 | . . 2 5 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 20 18 21 27 4 3 . 22 1 13 . . 14 Peak Tracking Total 7 | . 4 6 3 6 4 2 . 7 1 5 . . 5 Tactical Retreats 22 | . . 1 2 2 . . . 5 . 7 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 10 | . 4 . 2 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 11 | . . . 4 3 . . . . 4 . . . . Max in Single Turn 2 | . . . 2 2 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 20 | . 1 1 5 3 . 1 4 1 3 . 1 . . Terminals 8 | . . . 4 1 . 1 . 1 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . . 2 . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 73 | . 1 5 18 12 . 1 29 3 3 . 1 . . Successful 51 | . 1 4 7 2 . 1 29 3 3 . 1 . . Failed 22 | . . 1 11 10 . . . . . . . . . Catastrophic 3 | . . . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . . 2 15 6 . 4 . . 1 . . 3 . Terminals 26 | . . . 15 6 . 1 . 3 1 . . . . Fabricators 3 | . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 1 5 . . . . . . 2 . . . . Scanalyzers 6 | . . . 3 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 38 | . . . 3 1 . 1 29 3 . . 1 . . Record 15 | . . . . . . 1 11 3 . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . 3 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 2 . . . . . . 2 . . . . Report Inventory 4 | . 1 1 . . . . . . 2 . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . 3 1 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 1 . . . . . 1 . . . . Terminals 2 | . . . 1 . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . 5 3 . . . 1 3 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 1 . . . 11 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 6 | . . . . . . . . 1 1 . . 4 . Largest Group 4 | . . . . . . . . 1 1 . . 4 4 Highest-Rated Group 157 | . . . . . . . . 96 26 . . 157 157 Highest-Rated Ally 96 | . . . . . . . . 96 26 . . 40 40 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 8 . . . . 13 Total Damage 1082 | . . . . . . . . 257 . . . . 825 Kills 7 | . . . . . . . . 2 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 3783 | 53 949 552 1376 518 . . . . 190 145 . . . Sensors 335 | . . . . . . . . . 190 145 . . . Seismic 3448 | 53 949 552 1376 518 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 9214 | 165 949 552 1376 1608 673 932 244 738 241 333 80 737 586 Spaces Moved 6690 | 81 453 325 534 564 323 292 77 584 516 381 136 1305 1119 Core 2784 | 1 . . . . . . . 90 2 370 136 1305 880 Treads 583 | . 221 14 . 8 . 160 77 103 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2168 | 80 232 311 534 556 323 132 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1155 | . . . . . . . . 391 514 11 . . 239 Fastest Speed 35 | 50 95 125 215 205 205 205 320 35 35 35 50 50 35 Average Speed 117 | 91 173 135 229 231 205 292 320 99 37 58 50 50 47 Slowest Speed 1650 | 95 240 240 230 560 205 400 320 1650 115 100 100 50 55 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 3 80 38 42 20 57 61 68 77 11 57 24 89 84 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 3 1 Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . . . . 1 2 . 4 . . . 3 1 Spaces Dug 11 | . 1 . . . . . . . 6 3 . . 1 Terrain Destroyed 94 | . 1 . 8 23 1 51 . . 6 3 . . 1 Melee 10 | . . . . . . . . . 6 3 . . 1 Projectile 3 | . 1 . . 1 1 . . . . . . . . AOE 81 | . . . 8 22 . 51 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 7562 | 126 539 384 622 763 327 328 76 691 543 467 147 1387 1162 Wait 366 | . 14 15 17 91 . . . 53 4 75 . 68 29 Move 6675 | 80 452 324 533 563 322 291 76 581 515 380 135 1304 1119 Hop 1 | . . . . . . . . 1 . . . . . Pick Up 76 | 7 12 11 15 20 . 2 . 5 2 . . 2 . Fast Attach 37 | 7 1 . 1 2 . . . 4 7 . 4 7 4 Attach 47 | 1 4 3 6 17 1 6 . 6 1 . . 1 1 Detach 20 | 1 2 . 1 4 . 2 . . 2 . 4 2 2 Swap 18 | 1 5 6 4 1 . 1 . . . . . . . Drop 44 | 2 5 2 13 6 . 1 . 5 2 . 3 3 2 Fire 250 | 27 44 23 32 59 4 25 . 36 . . . . . Melee 27 | . . . . . . . . . 10 12 . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Discovered new exit (range 11) 1068 | -10/Materials | Discovered new exit (range 16) 1115 | -10/Materials | Entered another Materials area 1115 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1407 | -9/Materials | Build established: Gunner 1601 | -9/Materials | Discovered new exit (range 15) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Utility x2 2108 | -8/Materials | Build established: Tank 2582 | -8/Materials | Build established: Scavenger-Tank 2979 | -8/Materials | Discovered new exit (range 6) 3043 | -8/Materials | Entered Factory 3043 | -7/Factory | Evolved 2 slots: Utility x2 3569 | -7/Factory | Garrison activated, responded to threat 3651 | -7/Factory | Lost 8 parts (2n3u3w) 3805 | -7/Factory | Lost 4 parts (1n2u1w) 4159 | -7/Factory | Build established: Scavenger-Gunner 4466 | -7/Factory | Cargo convoy interrupted 4598 | -7/Factory | Discovered new exit (range 12) 4651 | -7/Factory | Entered Lower Caves 5295 | -7/Lower Caves | Discovered new exit (range 8) 5324 | -7/Lower Caves | Entered another Lower Caves area 5357 | -7/Lower Caves | Destroyed 7 combat bots 5588 | -7/Lower Caves | Spotted B-75 Beast 5640 | -7/Lower Caves | Destroyed B-75 Beast 5658 | -7/Lower Caves | Lost 4 parts (1n3w) 5905 | -7/Lower Caves | Build established: Gunner 6218 | -7/Lower Caves | Discovered new exit (range 10) 6256 | -7/Lower Caves | Entered Data Miner 6256 | -7/Data Miner | Discovered new exit (range 6) 6317 | -7/Data Miner | Met Data Miner 6375 | -7/Data Miner | Learned location of Section 7 (-2) 6375 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6429 | -7/Data Miner | Received God Mode back door access code from Data Miner 6500 | -7/Data Miner | Entered Proximity Caves 6623 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6680 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6906 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6956 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 6962 | -6/Proximity Caves | Core integrity fell below 50% 7007 | -6/Proximity Caves | Released all parts (7) 7011 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 7011 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 7102 | -6/Proximity Caves | Learned location of 1 exit from Factory 7120 | -6/Proximity Caves | Escorted by Enhanced Grunt 7235 | -6/Proximity Caves | Discovered new exit (range 10) 7238 | -6/Proximity Caves | Entered Factory 7238 | -6/Factory | Evolved 2 slots: Propulsion x2 7239 | -6/Factory | Identified exit to Factory 7347 | -6/Factory | Discovered new exit (range 9) 7353 | -6/Factory | Identified exit to Lower Caves 7479 | -6/Factory | Entered Lower Caves 7480 | -6/Lower Caves | Identified exit to Lower Caves 7540 | -6/Lower Caves | Build established: Mutant 7711 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7736 | -6/Lower Caves | Crushed by falling debris 7746 | -6/Lower Caves | Core integrity fell below 50% 7775 | -6/Lower Caves | Lost 3 parts (2u1w) 7812 | -6/Lower Caves | Entered another Lower Caves area 7813 | -6/Lower Caves | Identified exit to Zion 7835 | -6/Lower Caves | Found Prototype Device 7835 | -6/Lower Caves | Identified Heart of Steel 7892 | -6/Lower Caves | Entered Zion 7915 | -6/Zion | System corruption cleaned by Quarantine Array 8034 | -6/Zion | Met Imprinter 8042 | -6/Zion | Imprinted 8044 | -6/Zion | Declared Zion's savior 8160 | -6/Zion | Found CR-A16's Pointy Stick 8169 | -6/Zion | Learned Factory terminal intel 8175 | -6/Zion | Learned location of 1 exit from Factory 8206 | -6/Zion | Given A8's code to call for help 8499 | -6/Zion | Found Prototype Device 8499 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8517 | -6/Zion | Discovered new exit (range 10) 8628 | -6/Zion | Identified exit to Proximity Caves 8629 | -6/Zion | Entered Proximity Caves 8629 | -5/Proximity Caves | Accompanied by 4 allies 8795 | -5/Proximity Caves | Lost 3 allies 8806 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8862 | -5/Proximity Caves | Core integrity fell below 20% 8878 | -5/Proximity Caves | Learned location of Warlord (-4) 9175 | -5/Proximity Caves | Spotted B-75 Beast 9215 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09049_ H3-TAQ(s) destroyed. 09054_ Acquired Cesium-ion Thruster. 09055_ Acquired 10 matter. 09124_ Cesium-ion Thruster destroyed. 09180_ Searching scrap... 09180_ Found Power Sword. 09180_ Found Imp. Thermal Shield. 09180_ Found Mak. Flight Unit. 09180_ Found Lgt. Angular Momentum Engine. 09180_ Found 51 Matter. 09181_ Acquired Mak. Flight Unit. 09183_ Acquired Lgt. Angular Momentum Engine. 09186_ Dropped Angular Momentum Engine. 09187_ Dropped Mak. Flight Unit. 09187_ Acquired 30 matter. 09189_ Acquired Mak. Flight Unit. 09191_ Acquired 10 matter. 09198_ Imp. Signal Interpreter destroyed. 09212_ S-27 Virus suffers critical hit (Impale). 09212_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####??????????????####???????????????????? | | #????### ##???????###### ##??????????????????? | | ##???# #??????## % #??????????????????? | | ##### #??##### #???????????????????????? | | #### ## /* ##??????##???????????????? | | !%##??????# #???????????????? | | ##?????#% #???????????????? | | ### ## ## ###### #???????????????? | | #?## ## """" #????????????????? | | #??# #; #?### ##????????????????? | | #?# ###BB##??# ## ######?????????????????? | | ##?# #?#BB ;#### ####??????????????????????? | | ##??# #?# ## #?????????????????????????? | | #??? #?# #?????????????????????????? | | #?? ### #######???????????????????? | | ##? ### s #???????????????????? | | ##?? #?# @s* #???????????????????? | | ##??# #?# #;## #???????????????????? | | ????# ??# ##?# #???????????????????? | | ????# ??## #####??# #???????????????????? | | ????## ???# #???????# #???????????????????? | | #?????#????### ????????# #???????????????????? | | #????????????# #?????????# #???????????????????? | | #????????????# ??????????# ???????????????????? | | #????????????# ??????????? ???????????????????? | | ##???????????# ??????????? ??????????????????? | | ###?????????????????????? ??????????????????? | | #?????????????????????? ?????????????????? | | #??????????????????????# ?????????????????? | | ##???????????????????????### ????????????????? | | ##??????????????????????????? ????????????????? | | ##?###??????????????????????? ## ???????????????? | | #?# ###?????????????????????##?#???????????????? | | ### ##???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 327 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Power Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 6 Offensive Hacking 11 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Flexi-carbon Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Challenges ------------ None Game ------ Seed GravitonCoilCore Manual? 0 Play Time 01:21:58 Cumulative 52.0 hours Start 2026.03.08 @ 00:38:15 End 2026.03.08 @ 03:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa23e37c-2bc2-40d9-b872-f1bb632238fe