Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.28 @ 19:26:46 // AFD2019/Pay2Buy Player: bentcent Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1391) 1391 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3416 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 414/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Utility Shielding > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Improved Trap Extractor Welding Torch Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Matter Pod Precision Energy Filter Utility Shielding > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Improved Trap Extractor Welding Torch [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Matter Pod Device Precision Energy Filter Storage High-capacity Matter Pod Protection Utility Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . . . 1 . Propulsion 2 | . 1 . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 72 | . 75 87 70 63 Engine 8 | . 12 12 10 4 Core 2 | . . . . 6 Treads 21 | . 25 25 20 19 Device 1 | . . . . 3 Storage 9 | . 12 12 10 8 Protection 8 | . . 12 10 8 Ballistic Gun 16 | . 25 25 20 8 Ballistic Cannon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 30 | 17 17 18 18 30 Greatest Support 94 | 46 46 46 46 94 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 Most Carried 2 | 1 1 2 2 2 Average Carried 1 | 1 1 1 2 2 Final Capacity 10 | 10 10 10 10 10 Final Carried 2 | 1 1 2 2 2 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1091 | . 131 67 260 633 Remotely . | . . . . . Salvage Created 1361 | . 131 . 241 989 Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 3 . 6 23 Guns 20 | . 3 . 6 11 Cannons 12 | . . . . 12 Classes Destroyed 9 | . 1 . 4 4 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . . . 1 3 Swarmer 6 | . . . 3 3 Grunt 18 | . 3 . 1 14 Brawler 1 | . . . . 1 Sentry 7 | . . . 2 5 Best Kill Streak 5 | . 2 . 4 5 Combat Bots Only 4 | . 2 . 4 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1955 | . 66 26 222 1641 Core 561 | . . . 8 553 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 . 100 98 . Volleys Fired 141 | . 12 . 19 110 Largest 2 | . 2 . 2 2 Hottest 48 | . 46 . 46 48 Shots Fired 212 | . 24 . 38 150 Gun 147 | . 24 . 38 85 Cannon 65 | . . . . 65 Launcher . | . . . . . Special . | . . . . . Kinetic 212 | . 24 . 38 150 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 48 | . 16 . 17 48 Robot Miss Streak 2 | . 1 . 2 1 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 191 | . 23 . 30 138 Core Hits 73 | . 6 . 10 57 Critical Hits 7 | . 1 . . 6 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 5 | . 1 . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3565 | . 333 . 437 2795 Guns 1879 | . 333 . 437 1109 Cannons 1613 | . . . . 1613 Explosions 73 | . . . . 73 Melee . | . . . . . Ramming . | . . . . . Kinetic 3492 | . 333 . 437 2722 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 73 | . . . . 73 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles 61 | . . . . 61 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 24 | . . . . 24 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 676 | . 5 . 2 676 Average Temperature 226 | . 2 . 2 237 Received Heat Transfer 1065 | . 39 . 81 945 Effects 40 | . . . . 40 Shutdowns 9 | . . . . 9 Energy Bleed 6 | . . . . 6 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 11 | . . . . 11 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 356 | . 85 23 261 356 Average Influence 125 | . 29 20 110 221 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 65 | 100 100 100 76 30 Level 1 34 | . . . 23 69 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 3 . 11 38 Peak Tracking Total 5 | . 2 . 5 5 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 1 6 . Successful 9 | . 3 1 5 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 1 5 . Record 3 | . . . 3 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Transport Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1758 | 28 230 440 277 783 Spaces Moved 855 | 18 122 275 137 303 Core 55 | . . . . 55 Treads 800 | 18 122 275 137 248 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 162 Average Speed 164 | 160 160 160 160 171 Slowest Speed 200 | 160 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 30 53 18 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile 8 | . . . . 8 AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 999 | 17 133 275 157 417 Wait 6 | . . . 2 4 Move 851 | 17 121 274 136 303 Hop . | . . . . . Pick Up 1 | . . 1 . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 141 | . 12 . 19 110 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 29 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Evolved 1 slot: Propulsion x1 160 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Discovered exit to Mines (range 16) 259 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Hacker-Mutant 428 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 500 | -10/Mines | Learned location of Storage (-7) 688 | -10/Mines | Identified exit to Materials 688 | -10/Mines | Discovered exit to Materials (range 9) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 940 | -9/Materials | Identified exit to Materials 940 | -9/Materials | Discovered exit to Materials (range 12) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -8/Materials | Lost 3 parts (1p2w) 1507 | -8/Materials | Garrison activated, responded to threat 1540 | -8/Materials | Core integrity fell below 50% 1544 | -8/Materials | Core integrity fell below 20% 1572 | -8/Materials | Lost 3 parts (2n1w) 1641 | -8/Materials | Lost 5 parts (1p2n1u1w) 1759 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01614_ G-50 Soldier destroyed. 01614_ U-05 Engineer builds a Wall. 01618_ G-47 Trooper destroyed. 01624_ Acquired 44 matter. 01656_ Repair Station unresponsive. 01688_ K-01 Serf collects debris. [DISCOUNT: For the next 62 turns enjoy 50% off any Launcher!] 01696_ K-01 Serf collects debris. 01698_ T-07 Excavator destroyed. 01699_ K-01 Serf collects debris. 01702_ Destroyed Lgt. Ion Engine. 01704_ K-01 Serf destroyed. 01706_ Destroyed Imp. Hover Unit. 01716_ Y-45 Defender destroyed. 01726_ G-47 Trooper destroyed. 01736_ Acquired 24 matter. 01745_ U-05 Engineer builds a Wall. 01754_ W-25 Informer destroyed. 01758_ C-30 ARC bursts open, deploying its payload. 01758_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ######## ^ """ #????????? #???????????? | | # #????????? #???????????? | | # % #????????? #???????????? | | + ^ # #??????? #???????????? | | %#########^ % ########## #???????????? | | #####+#???????# #???????????? | | ????#%#???????# #????#??????? | | ????#%#???????# " # #??????? | | ????#%#???????# "T + #??????? | | ##??# #???????###T#"T"# "" # #??????? | | #??# #?????????####### #????#??????? | | #??# #????????????#""" % # ??????????? | | #??# #????????????#"G "" % # ????????? | | #??# #????????????#""" """" #? ???????? | | #??# #????????????#### """" % #???????????? | | #??# #???????????????# #???????????? | | #??# #???????????????# #???????????? | | #### #???????????????# #???????????? | | + #???????????????# #######+####???????????? | | ## #???????????????# #????# #?????????????? | | ## #??????????????## %#????# #?????????????? | | #???????????????# ###### #?????????????? | | #####+#???????????????# % + #?????????????? | | #???? ????????????????# %% w# #?????????????? | | #?????????????????????# r # ########??????? | | #?????????????????????# @ # ## #??????? | | ??????????????????????# ###### #??????? | | ########??????????????# #????# #??????? | | ??????????????## #????# #??????? | | """??????????###### ###### #??????? | | """""?????????# # #??????? | | """""?????????+ + #??????? | | """""?????????# """ # #??????? | | """ #????????# "T" u # #??????? | | #????????# # #??????? | | #????????# + #??????? | | #????????+ ###+####### #??????? | | #########????????# %# #??#######??????? | | ?????????????????# ss # """#???????????????? | | ?????????????????# """ % # R"#???????????????? | | ?????????????????# """ # """#???????????????? | | ?????????????????+ """ # #???????????????? | | ?????????????????# ?? # #???????????????? | | ????????????????????? ########???????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 405 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Cogshop Purchases (15) ------------------------ Imp. Treads (874) Imp. Treads (874) Imp. Ion Engine (699) Hvy. Assault Rifle (699) Hvy. Assault Rifle (699) Hcp. Matter Pod (599) Welding Torch (Loot Box) Utility Shielding (571) Arm. Treads (1239) Nuclear Core (775) Prc. Energy Filter (Loot Box) Gauss Cannon (836) Med. Treads (1268) Gauss Cannon (1004) Adv. Assault Cannon (1004) Game ------ Seed SuperchargedIntegrityCutter Manual? 0 Play Time 00:18:19 Cumulative 6.3 hours Start 2020.04.28 @ 13:58:39 End 2020.04.28 @ 19:26:46 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode AFD2019/Pay2Buy Game No. 20 Rogue 9 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0814cde9-d275-4d24-884f-538e25b11a94