Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 20:32:17 Player: H3-RMN Result: Destroyed by EP-UID(E) with Heavy Battle Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1712) 1712 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 4654 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 58 Registered with UFD 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 60/100 System Corruption 0% Temperature Cool (90) Movement Rolling (195) Ox7 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (25) --- Heavy Ion Engine Ballwheel Matter Compressor (227) Experimental Sensor Array Active Sensor Suite Improved Trap Extractor (0/6) Heavy EM Pulse Gun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher CPS Tube (2) CPS Tube (2) Makeshift Axe DM-GVY's Chainsaw Piercing Trap Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- CPS Tube CPS Tube > --- INVENTORY -------- Heavy Ion Engine Ballwheel Matter Compressor Experimental Sensor Array Active Sensor Suite Improved Trap Extractor Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Makeshift Axe DM-GVY's Chainsaw Piercing Trap Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Trap Extractor Storage Huge Storage Unit Processor Transport Network Coupler Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 88 | 7 18 4 7 31 5 16 Power 6 | 1 2 1 . 2 . . Engine 6 | 1 2 1 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 5 . 2 7 1 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 20 | 2 5 . 2 7 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 3 2 2 5 3 9 Device 3 | 1 . . . . 1 1 Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware 3 | . . . . . . 3 Protection 17 | . 2 1 2 5 2 5 Artifact . | . . . . . . . Weapon 36 | 2 8 1 3 17 1 4 Energy Gun 24 | 1 6 1 3 10 1 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . 2 . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Corrupted Parts 4 | . . 1 . . . 3 System Corruption 8 | . . 1 . . . 7 Parts Lost 14 | . 4 . 1 8 . 1 Power . | . . . . . . . Propulsion 4 | . 2 . . 2 . . Utility 4 | . 1 . . 2 . 1 Weapon 6 | . 1 . 1 4 . . Highest Loss Streak 2 | . 2 . 1 2 . 1 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 95 | . 96 100 99 99 98 88 Engine 11 | . 14 14 11 11 11 10 Wheel 31 | . 26 28 33 32 33 32 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . 11 11 11 1 Protection 10 | . 11 14 11 10 10 9 Energy Gun 15 | . 23 28 21 21 20 . Special Weapon 7 | . . . . . . 20 Peak Build Rating 32 | 9 12 13 16 20 20 32 Average Rating 18 | 7 10 12 15 17 18 27 On Entrance 12 | . 9 12 13 16 18 16 Naked Turns . | . . . . . . . Heaviest Build 109 | 12 94 94 94 97 97 109 Greatest Support 36 | 26 32 20 30 36 30 36 Greatest Overweight (x) 7 | . 5 4 3 4 3 7 Average Overweight (x) 2 | . 2 4 3 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 Average Carried 23 | 4 18 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 Class Distribution -------------------- 60% | Mutant 39% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1596 | 307 334 40 80 408 71 356 Remotely . | . . . . . . . Salvage Created 3199 | 178 677 159 585 1410 190 . Parts 209 | 14 48 15 28 93 11 . Haulers Intercepted 9 | . 2 . 1 6 . . Recyclers Shooed 4 | . 1 . 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 46 | . 12 3 6 23 2 . Guns 31 | . 9 3 4 13 2 . AOE 12 | . 2 . 2 8 . . Classes Destroyed 11 | 3 7 . 1 . . . Worker 8 | 1 1 2 . 4 . . Builder 2 | . 1 1 . . . . Tunneler 3 | 3 . . . . . . Hauler 9 | . 2 . 1 6 . . Recycler 6 | 1 . 1 2 1 1 . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 2 . 2 . . . Swarmer 13 | . 3 3 . 7 . . Grunt 18 | . 9 . 3 6 . . Sentry 15 | . . . 3 10 2 . Best Kill Streak 5 | 4 5 4 4 5 2 . Combat Bots Only 4 | . 3 3 2 4 2 . Max Kills in Single Turn 4 | 1 1 2 4 4 1 . Gunslinging . | . . . . . . . Exploded 4 | . 1 . 1 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 245 | . 51 17 24 81 6 66 Missed 74 | . 17 5 7 25 2 18 Damage Taken 2570 | . 472 132 244 1013 62 647 Core 585 | . 129 37 62 242 29 86 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . . 3 . . . . Core Remaining (%) 66 | 100 . 33 . . . . Volleys Fired 173 | 15 44 9 19 75 6 5 Largest 2 | 2 2 2 2 2 2 2 Hottest 90 | 60 90 90 90 90 90 90 Shots Fired 331 | 29 84 18 36 143 11 10 Gun 323 | 29 80 18 36 139 11 10 Cannon . | . . . . . . . Launcher 8 | . 4 . . 4 . . Special . | . . . . . . . Kinetic 26 | 15 7 . . 4 . . Thermal 21 | 14 7 . . . . . Explosive 8 | . 4 . . 4 . . Electromagnetic 276 | . 66 18 36 135 11 10 Robot Hit Streak 18 | 7 14 13 18 16 9 3 Robot Miss Streak 6 | 3 6 5 2 4 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 231 | 19 57 10 30 101 7 7 Core Hits 147 | 6 39 8 21 65 7 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing 2 | . . . . 2 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4371 | 222 1115 210 680 1883 185 76 Guns 3342 | 222 859 165 471 1443 106 76 Cannons . | . . . . . . . Explosions 1023 | . 256 45 203 440 79 . Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 187 | 89 62 . . 36 . . Thermal 691 | 133 60 45 203 171 79 . Explosive 487 | . 218 . . 269 . . Electromagnetic 3000 | . 775 165 471 1407 106 76 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 2 2 4 4 7 Average Corruption 3 | . 1 1 2 3 4 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . 1 3 5 32 25 3 Message Errors 15 | . . 1 2 7 5 . Matter Fused 14 | . . . 1 8 5 . Heat Flow Errors 9 | . . . 1 4 4 . Energy Discharges 8 | . . 1 . 3 2 2 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 11 | . 1 1 1 4 3 1 Data Loss (major) 4 | . . . . 1 3 . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Weapon Failures 3 | . . . . 2 1 . Overload Shots . | . . . . . . . Overflow Damage 45 | . 40 . . 5 . . Projectiles . | . . . . . . . Explosions 45 | . 40 . . 5 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 268 | . 53 23 11 181 . . Shots 9 | . 3 1 1 4 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 310 | 20 310 234 172 243 268 174 Average Temperature 68 | 19 78 89 58 61 72 99 Received Heat Transfer 525 | . 132 9 81 252 27 24 Siege Activations . | . . . . . . . Robots Corrupted 3 | . 1 . . 2 . . Combat Hostiles 3 | . 1 . . 2 . . Parts Fried 14 | . 3 . 2 9 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1000 | 300 100 50 250 200 100 . Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . . 3 Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 2 1 3 3 1 . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 516 | 25 276 90 210 516 326 . Initial 140 | . 16 48 1 34 140 . Average 173 | 12 96 37 108 379 172 . Maximum Alert Level 2 | . 1 . 1 2 1 . Low Security (%) 63 | 100 89 100 76 6 62 . Level 1 24 | . 10 . 23 42 37 . Level 2 12 | . . . . 51 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 2 5 . . Investigation 4 | . 1 . 2 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 20 4 8 28 3 8 Peak Tracking Total 7 | . 3 3 2 6 2 7 Tactical Retreats 3 | . 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 10 | . 3 . 2 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 5 | . . 4 4 4 4 5 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 8 | . 1 . . 7 . . Max in Single Turn 2 | . 1 . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 39 | . 4 . 6 13 13 3 Terminals 23 | . 4 . 2 11 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 9 | . . . 2 . 7 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 112 | . 14 . 20 36 32 10 Successful 59 | . 5 . 12 14 18 10 Failed 52 | . 9 . 8 22 13 . Catastrophic 6 | . . . 1 3 2 . Database Lockouts 1 | . . . . . 1 . Manual 35 | . 10 . 4 9 12 . Terminals 66 | . 14 . 7 31 14 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units 20 | . . . 2 . 18 . Scanalyzers 9 | . . . 9 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 24 | . 2 . 1 7 4 10 Record 4 | . . . . . . 4 Robot Analysis 8 | . 1 . . . 2 5 Prototype ID Bank 3 | . . . . 1 2 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . 1 . 1 . . . Registered Components 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 1 1 . . Scan Component 2 | . . . 1 1 . . Recycling Unit Hacks 9 | . . . 2 . 7 . Report Inventory 9 | . . . 2 . 7 . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 3 . 3 6 7 . Terminals 12 | . 3 . 3 6 . . Botnet 2 | . . . 1 1 . . Skim 10 | . 3 . 2 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Tunnel 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 4 . 4 13 9 . Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 10 | . . . . . 10 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 9 Highest-Rated Group 127 | . . . . . 127 112 Highest-Rated Ally 27 | . . . . . 27 27 Total Orders 2 | . . . . . . 2 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 7 | . . . . . 4 3 Total Damage 114 | . . . . . 61 53 Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 8 | . 1 . . . 2 5 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 7488 | 147 905 935 514 1229 1217 2541 Spaces Moved 4591 | 90 492 625 310 679 702 1693 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4588 | 87 492 625 310 679 702 1693 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 140 125 116 110 110 Average Speed 124 | 88 127 140 125 124 124 121 Slowest Speed 195 | 100 175 140 125 140 125 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 69 98 29 94 95 87 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . . 1 . 2 7 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . . . 7 Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . 22 5 15 37 5 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 84 | . 22 5 15 37 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6031 | 124 689 670 411 920 1037 2180 Wait 898 | 5 102 16 51 99 192 433 Move 4585 | 89 491 624 309 678 701 1693 Hop . | . . . . . . . Pick Up 83 | 8 22 8 11 17 6 11 Fast Attach 32 | 7 9 1 2 5 1 7 Attach 21 | . 2 1 2 9 1 6 Detach 2 | . 1 . . 1 . . Swap 35 | . 7 2 3 17 3 3 Drop 79 | . 11 9 13 17 8 21 Fire 173 | 15 44 9 19 75 6 5 Melee 2 | . . . . 2 . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 119 | . . . . . 119 . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 4) 745 | -10/Materials | Discovered new exit (range 7) 883 | -10/Materials | Discovered new exit (range 13) 898 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered new exit (range 10) 1095 | -10/Mines | Found a hidden stash of uninstalled traps 1119 | -10/Mines | Discovered new exit (range 10) 1237 | -10/Mines | Learned location of Storage (-9) 1304 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1308 | -10/Mines | Found Prototype Device 1530 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1579 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1825 | -10/Mines | Discovered new exit (range 5) 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -9/Materials | Identified exit to Storage 2136 | -9/Materials | Identified Exp. Sensor Array 2447 | -9/Materials | Discovered exit to Storage (range 16) 2502 | -9/Materials | Entered Storage 2620 | -9/Storage | Garrison activated, responded to threat 2760 | -9/Storage | Identified exit to Recycling 3058 | -9/Storage | Garrison activated, responded to threat 3236 | -9/Storage | Core integrity fell below 50% 3241 | -9/Storage | Identified exit to Materials 3312 | -9/Storage | Loaded intel: 9 trap records 3373 | -9/Storage | Learned location of Mines (-9) 3424 | -9/Storage | Learned Materials non-interactive machine intel 3466 | -9/Storage | Learned Materials terminal intel 3498 | -9/Storage | Learned location of Recycling (-9) 3539 | -9/Storage | Learned location of 1 exit from Recycling 3728 | -9/Storage | Used back door to open Recycling access 3731 | -9/Storage | Entered Recycling 3732 | -9/Recycling | Identified exit to Factory 3907 | -9/Recycling | Core integrity fell below 20% 4825 | -9/Recycling | Build established: Commander-Mutant 4849 | -9/Recycling | Scanned before Scraplab entrance 4878 | -9/Recycling | Entered Scraplab 4887 | -9/Recycling | Discovered new exit (range 3) 4948 | -9/Recycling | Entered Scraptown 4948 | -9/Scraptown | Accompanied by 9 allies 4948 | -9/Scraptown | System corruption cleaned by C-Scrubber 5136 | -9/Scraptown | Visited Scrapoid Research Area 5162 | -9/Scraptown | Visited IN-MT5's Study 5174 | -9/Scraptown | Visited Shadow of the Wyrm 5199 | -9/Scraptown | Visited Supply Room 5543 | -9/Scraptown | Visited Spacefarers 5557 | -9/Scraptown | Visited Awakened 5585 | -9/Scraptown | Visited Bundlers 5734 | -9/Scraptown | Visited UFD Registry 5734 | -9/Scraptown | Registered with UFD as "Railback" 5763 | -9/Scraptown | Visited Junk Repository 5795 | -9/Scraptown | Visited Infowarlord's Domain 5814 | -9/Scraptown | Visited Observation Area 5829 | -9/Scraptown | Visited Curators Association 5868 | -9/Scraptown | Visited Analyses Database 5897 | -9/Scraptown | Visited Junk Repository 5916 | -9/Scraptown | Visited Science Testing Area 5937 | -9/Scraptown | Visited Derelict Rescue Squad 5968 | -9/Scraptown | Visited Abandonware Association 5976 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5981 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5981 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6012 | -9/Scraptown | Visited Science Guys 6810 | -9/Scraptown | Warned about trapping Scraptown 6848 | -9/Scraptown | Found DM-GVY's Chainsaw 6862 | -9/Scraptown | Found Ballwheel 6921 | -9/Scraptown | Discovered new exit (range 5) 6932 | -9/Scraptown | System corruption cleaned by C-Scrubber 7196 | -9/Scraptown | Found Active Sensor Suite 7472 | -9/Scraptown | Attacked by Scraptown defenders 7489 | -9/Scraptown | Destroyed by EP-UID(E) with Heavy Battle Rifle Last Messages --------------- 07477_ TC-4RG(r) suffers critical hit (Destroy). 07478_ Scavenger 2a destroyed. 07478_ Arm. Wheel ripped off. 07479_ 3M-28N(r) follow-up attacks with Ripteeth. 07480_ TC-4RG(r) suffers critical hit (Destroy). 07480_ TC-4RG(r) destroyed. 07480_ 3M-28N(r) follow-up attacks with Ripteeth. 07484_ BI-B5I(r) follow-up attacks with Ripteeth. 07485_ 3M-28N(r) follow-up attacks with Ripteeth. 07485_ Hvy. Armor Plating destroyed. 07485_ BI-B5I(r) follow-up attacks with Ripteeth. 07486_ 19-ISG(j) heat short circuits Ovr. Pulse Rifle. 07487_ Arm. Wheel ripped off. 07488_ Acquired 39 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????#"""#???????????????? | | ????????????????????####?????#" "#???????????????? | | ????????????#""????##E ##????# < #???????????????? | | ???????#"" ##!!"####!%* ###### ##??????????????? | | ???? /%E = E #??????????????? | | ???? j**r!r@ E #??????????????? | | ?????????###########/%= ##;##;#####??????????????? | | ???????????????????##% ##?##?????????????????????? | | ??????????########### *#?????????????????????????? | | ??????????#""""""""## %#?????????????????????????? | | ###########" &&" "## !#?????????????????????????? | | """""""""##" "## ###########???????????????? | | " " " ##"" ""## # #???????????????? | | ##" "## # #???????????????? | | "# #" ##"" ""## # #???????????????? | | "#X#" ##" & "## # #???????????????? | | "###" ##"" ""## # #???????????????? | | """"" ## ## # #???????????????? | | ## ## # #???????????????? | | ## ## # #???????????????? | | ### ########### ##### ## ########???????????????? | | ### ########### ##### ## #########??????????????? | | """ """"""""""" """"" "" "## !!#??????????????? | | "## !!#??????????????? | | "## ####??????????????? | | "## !#??????????????? | | "## [=#??????????????? | | !=#??????????????? | | """"""""""""""""""""" "## ####??????????????? | | """"""""""""""""""""" "## !!???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 42 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Mak. Axe | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorRegenerativeDerivative Manual? 0 Play Time 00:52:45 Cumulative 521.9 hours Start 2024.09.12 @ 19:40:33 End 2024.09.12 @ 20:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 196 Adventurer 4 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 87 Gallery% 91 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d27080aa-e5f5-4f33-a40a-bf0bea9e1c82