Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 20:00:12 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1804) 1804 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 5059 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 141 Aligned with FarCom 300 Friendly Fire -145 Cogmind --------- Core Integrity 355/550 Matter 222/300 Energy 240/240 System Corruption 0% Temperature Cool (80) Movement Treading (246) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Light Treads Armored Treads Armored Treads Armored Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Reflective Plating Reflective Plating Hacking Suite System Shield Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads Armored Treads Armored Treads Armored Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Reflective Plating Reflective Plating Hacking Suite System Shield Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Makeshift Axe [Rating: 39] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 75 | 6 6 9 3 8 43 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 1 2 1 . 12 Treads 16 | 2 . 2 . . 12 Leg . | . . . . . . Wheel 2 | . 1 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 2 2 . 1 18 Device 2 | . . . . . 2 Storage 3 | 1 2 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 16 | . . 2 . 1 13 Artifact . | . . . . . . Weapon 29 | 2 3 4 2 7 11 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 2 3 2 3 7 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . . 1 . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 2 . . 1 3 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 1 | . . . . 1 . Weapon 2 | . 1 . . . 1 Highest Loss Streak 1 | . 1 . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 83 93 72 100 99 Engine 7 | . 14 14 14 14 2 Core 3 | . . . . . 6 Treads 24 | . 24 23 27 14 25 Wheel 2 | . 1 4 . 14 . Device 3 | . . . . . 7 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 9 Protection 13 | . . 8 14 14 19 Energy Gun 1 | . 10 . . . . Ballistic Gun 14 | . 16 27 1 24 11 Ballistic Cannon 3 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 72 | 13 48 54 54 54 72 Greatest Support 60 | 40 40 40 40 16 60 Greatest Overweight (x) 4 | . 2 2 3 3 4 Average Overweight (x) 1 | . 1 1 1 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 Most Carried 20 | 2 5 11 13 15 20 Average Carried 13 | 1 1 8 12 12 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 5 11 11 15 20 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1932 | 219 157 111 . 131 1314 Remotely . | . . . . . . Salvage Created 2338 | . 547 87 . 135 1569 Parts 145 | . 28 1 . 9 107 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 10 5 . 6 32 Melee 1 | . . . . . 1 Guns 38 | . 10 2 . . 26 Cannons 3 | . . . . . 3 AOE 11 | . . 3 . 6 2 Classes Destroyed 11 | . 6 . . 1 4 Worker 3 | . 1 . . . 2 Builder 3 | . 1 . . . 2 Tunneler 1 | . . . . 1 . Hauler 4 | . . . . . 4 Recycler 2 | . 1 . . . 1 Operator 3 | . . . . . 3 Watcher 2 | . 1 . . . 1 Swarmer 20 | . 3 3 . 3 11 Grunt 25 | . 7 2 . 4 12 Duelist 1 | . . . . . 1 Sentry 8 | . . . . . 8 Best Kill Streak 4 | . 3 3 . 4 4 Combat Bots Only 4 | . 2 3 . 3 4 Max Kills in Single Turn 3 | . 1 2 . 3 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . 2 . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2616 | . 523 178 . 116 1799 Core 326 | . 95 36 . . 195 Absorbed by Shields 172 | . . . . . 172 Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 219 | 2 49 18 4 5 141 Largest 2 | 2 2 2 1 2 2 Hottest 96 | 60 60 40 23 60 96 Shots Fired 416 | 4 97 33 4 7 271 Gun 361 | 4 97 30 4 . 226 Cannon 43 | . . . . . 43 Launcher 12 | . . 3 . 7 2 Special . | . . . . . . Kinetic 367 | 2 62 30 4 . 269 Thermal 11 | . 11 . . . . Explosive 12 | . . 3 . 7 2 Electromagnetic 26 | 2 24 . . . . Robot Hit Streak 17 | 2 8 10 . . 17 Robot Miss Streak 4 | 1 4 3 . 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 278 | 3 62 21 . . 192 Core Hits 135 | 1 29 15 . 10 80 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Destroy 1 | . . . . . 1 Blast 3 | . . . . . 3 Melee Attacks 8 | . . . . 2 6 Impact . | . . . . . . Slashing 8 | . . . . 2 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4659 | 25 671 399 14 400 3150 Guns 3156 | 25 645 189 14 . 2283 Cannons 604 | . . . . . 604 Explosions 789 | . 26 210 . 400 153 Melee 107 | . . . . . 107 Ramming 3 | . . . . . 3 Kinetic 3403 | 13 300 189 14 . 2887 Thermal 133 | . 133 . . . . Explosive 763 | . . 210 . 400 153 Electromagnetic 250 | 12 238 . . . . Impact . | . . . . . . Slashing 107 | . . . . . 107 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 3 8 3 1 . Message Errors 3 | . 1 1 . 1 . Matter Fused 3 | . 1 1 1 . . Heat Flow Errors 5 | . 1 3 1 . . Data Loss (minor) 4 | . . 3 1 . . Overload Shots . | . . . . . . Overflow Damage 61 | . . 10 . 16 35 Projectiles 35 | . . . . . 35 Explosions 26 | . . 10 . 16 . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . 32 10 Shots 2 | . . . . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | 20 220 193 159 21 372 Average Temperature 64 | 15 60 94 82 13 64 Received Heat Transfer 1200 | . 276 75 . 39 810 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | . 275 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 492 | . 192 256 . 169 492 Initial 65 | . . 52 . . 65 Average 231 | . 77 135 . 109 326 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 52 | 100 100 71 . 100 25 Level 1 26 | . . 28 . . 36 Level 2 21 | . . . . . 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 17 11 . 6 59 Peak Tracking Total 9 | . 3 3 9 3 6 Tactical Retreats 7 | . 3 . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 5 | . . . . 5 5 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 15 | . 5 . 2 . 8 Terminals 13 | . 5 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 20 . 2 . 25 Successful 25 | . 11 . 2 . 12 Failed 22 | . 9 . . . 13 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 39 | . 17 . 1 . 21 Terminals 45 | . 20 . . . 25 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 11 . 2 . 8 Record 1 | . . . 1 . . Robot Analysis 6 | . 4 . . . 2 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 10 | . 4 . . . 6 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . . 4 Terminals 4 | . . . . . 4 Track 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 5 . . . 6 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 1 . Highest-Rated Group 40 | . . 40 16 13 . Highest-Rated Ally 16 | . . 16 16 13 . Total Orders . | . . . . . . Ally Attacks 30 | . . 29 . 1 . Total Damage 387 | . . 387 . . . Kills 8 | . . 8 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 6 | . 4 . . . 2 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 6231 | 102 999 1013 613 264 3240 Spaces Moved 2504 | 56 427 487 259 160 1115 Core 3 | 3 . . . . . Treads 1890 | 53 330 267 238 . 1002 Legs . | . . . . . . Wheels 611 | . 97 220 21 160 113 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 130 130 145 145 145 Average Speed 212 | 154 199 190 232 145 234 Slowest Speed 320 | 160 320 240 240 145 246 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 7 82 96 69 23 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . . . . 2 6 Terrain Destroyed 88 | . 6 15 . 36 31 Melee 5 | . . . . 2 3 Projectile 15 | . . . . . 15 AOE 68 | . 6 15 . 34 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 3021 | 65 489 545 267 179 1476 Wait 139 | . 1 23 . . 115 Move 2499 | 55 426 486 258 159 1115 Hop . | . . . . . . Pick Up 33 | 2 3 4 . 5 19 Fast Attach 22 | 6 3 3 . . 10 Attach 12 | . 1 . 2 1 8 Detach 11 | . 2 2 2 . 5 Swap 41 | . 2 6 1 7 25 Drop 36 | . 2 3 . . 31 Fire 219 | 2 49 18 4 5 141 Melee 8 | . . . . 2 6 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 103 | -11/Junkyard | Entered Materials 159 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Discovered new exit (range 10) 1102 | -10/Materials | Entered Mines 1109 | -10/Mines | Discovered new exit (range 12) 1109 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1272 | -10/Mines | Discovered new exit (range 15) 1432 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1637 | -10/Mines | Learned location of Storage (-9) 1651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1698 | -10/Mines | Core integrity fell below 50% 1740 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -10/Mines | Build established: Scavenger-Mutant 2096 | -10/Mines | Discovered new exit (range 5) 2115 | -10/Mines | Entered Exiles 2115 | -10/Exiles | Accompanied by 1 ally 2116 | -10/Exiles | Identified exit to Mines 2174 | -10/Exiles | Met 8R-AWN 2215 | -10/Exiles | Met EX-HEX 2323 | -10/Exiles | Met EX-DEC 2364 | -10/Exiles | Learned location of Zion (-6) 2414 | -10/Exiles | Met EX-BIN 2448 | -10/Exiles | Aligned with FarCom system 2450 | -10/Exiles | Given EX-Vault access code 2508 | -10/Exiles | Opened EX-Vault 2560 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2698 | -10/Exiles | Attacked by the Exiles 2728 | -10/Exiles | Entered Mines 2728 | -9/Mines | Accompanied by 1 ally 2815 | -9/Mines | Learned Materials garrison access intel 2838 | -9/Mines | Discovered new exit (range 15) 2852 | -9/Mines | Found a hidden stash of uninstalled traps 2935 | -9/Mines | Assembled infested the area 2992 | -9/Mines | Entered Materials 2992 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3853 | -8/Materials | Discovered new exit (range 16) 5347 | -8/Materials | Build established: Mutant 5448 | -8/Materials | Discovered new exit (range 8) 6192 | -8/Materials | First assault squad dispatched 6232 | -8/Materials | Self-destructed Last Messages --------------- 06079_ Acquired 2 matter. 06081_ W-25 Informer sends out distress signal. 06082_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06090_ Critical hit (Burn: +37). 06114_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 06123_ Y-45 Defender Heat Sink blasted off. 06123_ Y-45 Defender destroyed. 06127_ Acquired 41 matter. 06130_ Acquired 3 matter. 06192_ ALERT: Significant disruption in Zone 7W, assault force dispatched. 06227_ C-30 ARC bursts open, deploying its payload. 06227_ G-50 Soldier unfolds itself. 06227_ L-31 Rogue unfolds itself. 06227_ G-47 Trooper unfolds itself. 06227_ M-28 Smith unfolds itself. 06227_ Critical hit (Burn: +37). 06229_ K-01 Serf collects debris. 06231_ Critical hit (Burn: +37). 06231_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????# ![[ # """ """ # | | ???????????????????????????# """ ![[ # """ """ # | | ""?????????????????????????# """ [[ # = = # | | ????????? #???????????????# """ !##+#####+## | | ????????? +???????????????# ## ### ##+ | | ???????? #???????????????# ] ! 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