Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.22 @ 18:28:14 Player: Gymea Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (1737) 1737 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7507 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Aluminum Leg Wheel > --- UTILITY ---------- Heat Sink Improved Signal Interpreter Targeting Computer Core Shielding Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Small Laser Assault Rifle Grenade Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . . . 2 Power 3 | . . . . . 1 . . . . . 2 Propulsion 2 | . . . . . 1 . 1 . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 51 | 6 3 . 5 . 8 9 5 . . 5 10 Power 4 | 1 1 . . . 1 . . . . . 1 Engine 2 | 1 1 . . . . . . . . . . Core 2 | . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 . . . . 2 2 . . . 2 1 Treads 2 | . . . . . . 2 . . . . . Leg 1 | . . . . . 1 . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . 2 . Utility 17 | . 2 . 2 . 3 3 2 . . 3 2 Device 6 | . 1 . 2 . . 2 1 . . . . Storage 1 | . . . . . 1 . . . . . . Processor 5 | . . . . . 2 1 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 5 | . 1 . . . . . 1 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 21 | 3 . . 3 . 2 4 3 . . . 6 Energy Gun 4 | 2 . . . . . . . . . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 5 | 1 . . 2 . . 1 . . . . 1 Ballistic Cannon 3 | . . . . . 1 1 1 . . . . Launcher 4 | . . . . . 1 1 2 . . . . Special Weapon 4 | . . . . . . 1 . . . . 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . 1 Parts Lost 25 | . . . . . 1 1 10 1 . 1 11 Power 3 | . . . . . . 1 1 . . . 1 Propulsion 7 | . . . . . 1 . 3 . . 1 2 Utility 8 | . . . . . . . 3 1 . . 4 Weapon 7 | . . . . . . . 3 . . . 4 Highest Loss Streak 11 | . . . . . 1 1 8 1 . 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 78 100 98 100 75 87 63 16 . 24 26 Engine 5 | . 14 14 14 14 9 3 . . . . . Core 3 | . . . . . 8 7 1 . . . . Treads 3 | . . . . . . 5 12 . . . . Leg 3 | . . . . . 7 7 4 . . . . Wheel 9 | . 28 28 28 28 2 6 . . . . . Device 10 | . 3 14 13 14 9 12 12 4 . . . Processor 7 | . . . . . 11 13 12 4 . . 3 Protection 9 | . 3 14 14 14 9 7 7 4 . 14 12 Energy Gun 5 | . 28 28 22 . . . . . . . 3 Ballistic Gun 4 | . . . 4 28 3 1 5 . . . . Ballistic Cannon 5 | . . . . . 6 13 5 . . . . Launcher 1 | . . . . . 7 1 . . . . . Special Weapon 1 | . . . . . . 4 . . . . . Peak Build Rating 30 | 5 7 7 25 7 17 30 25 8 . 19 25 Average Rating 15 | 3 5 7 6 7 13 25 21 6 . 14 14 On Entrance 7 | . 5 7 7 7 7 17 22 8 . . 14 Naked Turns 63 | . . . . . . . . 34 11 5 13 Heaviest Build 31 | 6 9 9 11 11 21 31 16 6 . 9 15 Greatest Support 51 | 20 20 20 20 20 20 51 51 3 3 12 11 Greatest Overweight (x) 3 | . . . . . 2 3 3 1 . 1 2 Average Overweight (x) . | . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 3 5 5 5 5 5 2 2 3 3 Average Carried 3 | 2 4 3 2 3 3 3 3 2 2 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 3 3 2 5 4 4 2 2 2 2 . Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Tank 11% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Matter Collected 1295 | 260 . 30 . 92 177 317 323 . . . 96 Remotely . | . . . . . . . . . . . . Salvage Created 1167 | 33 . 46 . 128 205 263 426 . . . 66 Parts 57 | 3 . 5 . 3 10 15 14 . . . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 39 | 1 . 3 . 3 6 10 12 . . . 4 Guns 10 | 1 . 3 . 3 . . 2 . . . 1 Cannons 12 | . . . . . 1 10 1 . . . . AOE 17 | . . . . . 5 . 9 . . . 3 Classes Destroyed 8 | 1 . 1 . . 1 3 1 . . . 1 Builder 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . Swarmer 10 | . . 3 . . . 3 . . . . 4 Grunt 22 | 1 . . . 3 6 4 8 . . . . Sentry 3 | . . . . . . . 3 . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . 2 1 . . . . Best Kill Streak 7 | 1 . 3 . 3 4 5 7 . . . 5 Combat Bots Only 7 | 1 . 3 . 3 3 5 7 . . . 4 Max Kills in Single Turn 4 | 1 . 1 . 1 2 1 3 . . . 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Hostile Shots Fired 583 | 2 . 14 . 19 27 52 241 2 . 10 216 Missed 208 | 1 . 7 . 3 3 20 102 1 . 4 67 Damage Taken 4104 | 8 . 43 . 151 306 272 1091 26 . 140 2067 Core 1409 | . . 18 . 38 76 37 185 26 . . 1029 Absorbed by Shields 150 | . . . . . . 102 . . . 48 . Redirected to Shielding 51 | . . 3 . 7 16 5 20 . . . . Ignored by Resistances 1236 | 2 . 14 . 47 89 110 334 7 . 48 585 Core Remaining (%) 86 | 100 . . . 77 86 94 . . . 75 . Volleys Fired 124 | 2 1 5 . 7 11 29 45 . . . 24 Largest 3 | 2 2 2 . 2 2 3 3 . . . 1 Hottest 126 | 80 80 80 . 40 78 126 101 . . . 60 Shots Fired 187 | 4 2 10 . 14 22 55 56 . . . 24 Gun 83 | 4 2 10 . 14 9 3 28 . . . 13 Cannon 59 | . . . . . 4 48 7 . . . . Launcher 31 | . . . . . 9 1 21 . . . . Special 14 | . . . . . . 3 . . . . 11 Kinetic 125 | . . . . 14 13 51 35 . . . 12 Thermal 16 | 4 2 10 . . . . . . . . . Explosive 31 | . . . . . 9 1 21 . . . . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 22 | 2 1 3 . 12 6 17 22 . . . 17 Robot Miss Streak 2 | 1 1 2 . 1 1 2 1 . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 142 | 3 1 6 . 12 9 39 51 . . . 21 Core Hits 90 | 2 . 3 . 5 15 17 42 . . . 6 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 5 | . . . . 2 . . 1 . . . 2 Destroy 3 | . . . . 2 . . . . . . 1 Blast 1 | . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4100 | 32 11 70 . 145 463 1016 1776 . . 5 582 Guns 943 | 32 11 70 . 145 28 12 369 . . . 276 Cannons 1193 | . . . . . 54 952 187 . . . . Explosions 1956 | . . . . . 378 52 1220 . . . 306 Melee . | . . . . . . . . . . . . Ramming 8 | . . . . . 3 . . . . 5 . Kinetic 2019 | . . . . 145 82 964 556 . . . 272 Thermal 419 | 32 11 70 . . . . . . . . 306 Explosive 1650 | . . . . . 378 52 1220 . . . . Electromagnetic 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 . 16 16 16 8 Average Corruption 4 | . . . . . . 2 . 10 16 16 3 Corruption Purged 3 | . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . . 9 . 5 1 3 6 Message Errors 2 | . . . . . . 1 . . . . 1 Matter Fused 2 | . . . . . . 1 . 1 . . . Heat Flow Errors 4 | . . . . . . 2 . 1 1 . . Energy Discharges 4 | . . . . . . 1 . 1 . . 2 Data Loss (minor) 2 | . . . . . . 1 . . . . 1 Data Loss (major) 4 | . . . . . . 2 . . . . 2 Misdirections 5 | . . . . . . . . 2 . 3 . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 181 | . . . . . . 42 13 . . . 126 Projectiles 42 | . . . . . . 42 . . . . . Explosions 139 | . . . . . . . 13 . . . 126 Melee . | . . . . . . . . . . . . Knockbacks 13 | . . . . . 1 9 3 . . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . . 1 8 3 . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 48 | . . . . . 16 . . . . 2 30 Shots 2 | . . . . . 1 . . . . . 1 Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 188 | 42 18 . . 4 19 160 2 89 188 . . Average Temperature 29 | 23 12 . . 4 8 31 2 57 95 . . Received Heat Transfer 891 | 6 . . . 114 234 60 468 . . . 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 500 | 75 25 150 . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Peak Influence 279 | 20 41 83 . 70 187 206 220 58 26 30 279 Initial 58 | . 11 13 . . 22 46 3 58 26 15 9 Average 71 | 3 16 30 . 65 136 64 61 49 26 18 67 Maximum Alert Level 1 | . . . . . . 1 1 . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 98 93 100 100 100 78 Level 1 4 | . . . . . . 1 6 . . . 21 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 7 4 11 . . . 3 Investigation 6 | . 2 . . . 2 1 1 . . . . Extermination 3 | . . . . . . 1 1 . . . 1 Reinforcement 9 | . . . . . 2 2 3 . . . 2 Assault . | . . . . . . . . . . . . Garrison 9 | . . . . . 3 . 6 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Distress Signals 5 | . . . . . 2 . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 69 | 1 2 3 . 3 8 13 14 6 . 2 17 Peak Tracking Total 8 | 1 1 3 . 3 3 5 6 6 . 1 8 Tactical Retreats 1 | . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Traps Triggered 8 | . . . . . . 2 1 . . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Machines Disabled 6 | . . . . . 2 . . . . . 4 Max in Single Turn 2 | . . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Machines Accessed 13 | . 3 . 4 . 2 2 1 . 1 . . Terminals 9 | . 3 . . . 2 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 8 . 49 . 7 3 3 . 1 . . Successful 62 | . 4 . 49 . 6 1 1 . 1 . . Failed 9 | . 4 . . . 1 2 2 . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 22 | . 8 . . . 7 3 3 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 62 | . 4 . 49 . 6 1 1 . 1 . . Record 56 | . 1 . 49 . 6 . . . . . . Open DSF 3 | . . . . . . 1 1 . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 2 1 . . . . . Full Trace Events 5 | . 2 . . . 2 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 2 . . . . 3 Non-combat 1 | . . . . . . 1 . . . . . Combat 4 | . . . . . . 1 . . . . 3 Robot Hacks Applied 7 | . . . . . . 2 . . . . 5 parse_system 7 | . . . . . . 2 . . . . 5 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . . . Total Damage 22 | . . . . . . . . 22 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Turns Passed 4099 | 80 164 57 549 248 656 1059 640 151 11 57 427 Spaces Moved 3131 | 82 191 53 668 280 302 579 331 185 21 36 403 Core 379 | 27 . . . . . . 20 185 21 7 119 Treads 629 | . . . . . . 318 311 . . . . Legs 208 | . . . . . 208 . . . . . . Wheels 1602 | 55 191 53 668 280 94 261 . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 310 | . . . . . . . . . . 29 281 Fastest Speed 37 | 50 80 80 80 80 80 110 100 50 50 37 40 Average Speed 116 | 70 80 80 80 80 200 165 161 81 50 48 91 Slowest Speed 260 | 80 80 80 80 80 260 240 200 100 50 120 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 6 33 20 93 46 25 14 8 80 1 41 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 220 | . . . . . 83 6 42 . . . 89 Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . 1 3 . . . . 5 AOE 211 | . . . . . 82 3 42 . . . 84 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Total 3399 | 99 200 57 685 289 330 630 385 184 20 75 445 Wait . | . . . . . . . . . . . . Move 3121 | 81 190 52 667 279 301 578 331 184 20 35 403 Hop . | . . . . . . . . . . . . Pick Up 48 | 10 3 . 6 3 6 6 2 . . 5 7 Fast Attach . | . . . . . . . . . . . . Attach 46 | 5 2 . 4 . 7 8 5 . . 5 10 Detach 6 | . . . . . . 4 1 . . . 1 Swap 5 | 1 1 . 1 . 1 1 . . . . . Drop 18 | . 3 . 7 . 3 4 1 . . . . Fire 124 | 2 1 5 . 7 11 29 45 . . . 24 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 29 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Entered Mines 280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 297 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Entered Exiles 306 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Discovered new exit (range 15) 338 | -10/Exiles | Met 8R-AWN 352 | -10/Exiles | Met EX-HEX 403 | -10/Exiles | Met EX-DEC 428 | -10/Exiles | Visited The Gauntlet 575 | -10/Exiles | Learned location of Zion (-7) 607 | -10/Exiles | Discovered new exit (range 14) 671 | -10/Exiles | Met EX-BIN 687 | -10/Exiles | Aligned with FarCom system 687 | -10/Exiles | Given EX-Vault access code 747 | -10/Exiles | Opened EX-Vault 750 | -10/Exiles | Found Prototype Energy Cannon 752 | -10/Exiles | Identified YOLO Cannon 756 | -10/Exiles | Found Prototype Device 757 | -10/Exiles | Identified Chronowheel 757 | -10/Exiles | Activated Chronowheel 763 | -10/Exiles | Found Prototype Ballistic Gun 789 | -10/Exiles | Warned to stay clear of 0b10 Research branches 851 | -10/Exiles | Entered Mines 981 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1094 | -9/Mines | Discovered new exit (range 5) 1099 | -9/Mines | Entered Materials 1099 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1124 | -8/Materials | Garrison activated, responded to threat 1499 | -8/Materials | Build established: Scavenger-Mutant 1709 | -8/Materials | Met 7R-MNS 1739 | -8/Materials | Discovered new exit (range 3) 1749 | -8/Materials | Identified exit to Factory 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1756 | -7/Factory | Caught up to 7R-MNS 2151 | -7/Factory | Build established: Scavenger-Tank 2775 | -7/Factory | Discovered new exit (range 14) 2810 | -7/Factory | Identified exit to Factory 2814 | -7/Factory | Entered another Factory area 2814 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -6/Factory | Caught up to 7R-MNS 2928 | -6/Factory | Garrison activated, responded to threat 3213 | -6/Factory | Build established: Skirmisher 3414 | -6/Factory | Destroyed 7 combat bots 3454 | -6/Factory | Sucked down chute 3454 | -6/Factory | Entered Waste 3455 | -6/Waste | Met a frightened Derelict 3469 | -6/Waste | EMP discharged 3483 | -6/Waste | Lost 8 parts (2n3u3w) 3492 | -6/Waste | Spotted C-40 Crusher 3513 | -6/Waste | Spotted C-40 Crusher 3531 | -6/Waste | Spotted C-40 Crusher 3547 | -6/Waste | Spotted C-40 Crusher 3569 | -6/Waste | EMP discharged 3569 | -6/Waste | System corruption reached 10% 3569 | -6/Waste | Spotted C-40 Crusher 3571 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3573 | -6/Waste | Spotted C-40 Crusher 3598 | -6/Waste | Discovered new exit (range 13) 3605 | -6/Waste | Entered Factory 3614 | -6/Factory | Identified exit to DSF 3616 | -6/Factory | Entered DSF 3636 | -6/DSF | Discovered new exit (range 12) 3653 | -6/DSF | Additional patrols routed to DSF 3673 | -6/DSF | Build established: Mutant 3673 | -6/DSF | Entered Factory 3673 | -5/Factory | Evolved 2 slots: Power x2 4051 | -5/Factory | Core integrity fell below 50% 4068 | -5/Factory | Core integrity fell below 20% 4090 | -5/Factory | Lost 11 parts (1p2n4u4w) 4100 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- System corrupted: Substantial component data lost. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Adv. Targeting Computer severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. System corrupted: Substantial component data lost. Acquired Imp. Remote Datajack. P-70 Sage repels hacking attempt. Jacked P-70 Sage... >>parse_system Reading system data... P-70 Sage repels hacking attempt. Jacked P-70 Sage... Command string: terminate No effect. Fusion Modulator explodes. P-70 Sage destroyed. Fusion Modulator explodes. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #??#+?????? | | ?????????????????????????????????# #### ###### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ##########+ | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# | | ?????????????????????????????????# ##### | | ??????????????????????##########?# / | | ??????????????????????# p #?# ##### | | ??????????????????????# #?# #???# | | ??????????????????????# #?# #???# | | ??????????????????????# @ ;## #???# | | ??????????????????????# p[% g g #???# | | ??????????????????????# # #???# | | ??????????????????????# # #???# | | ??????????????????????# + #???# | | ??????????????????????# #########???####### | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Librarian Made in Tau Ceti IV One Hack Too Far Please Form A Line Remodeling System Compromised Tourist Universal Adapter Challenges ------------ None Game ------ Seed PortableHeartScreen Manual? 0 Play Time 01:05:28 Cumulative 2.1 hours Start 2025.02.22 @ 17:21:53 End 2025.02.22 @ 18:28:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f68295a3-c2f9-4854-bcc7-6a6251553193