Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.09 @ 16:26:02 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1489) 1489 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6969 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 963/1000 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (93) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Titanium Leg Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Target Analyzer > --- WEAPON (3) ------- Disruptor Cannon > --- INVENTORY (5) ---- Medium Matter Pod (100) High-capacity Matter Pod (35) Plasma Rifle Phase Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array 0b10 Decoder Chip [Generic] Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Bore Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Fission Core Medium Matter Pod High-capacity Matter Pod Improved Sensor Array Heavy Particle Cannon Rocket Launcher DRS Beacon [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . . . . . 8 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . . . 3 . . 1 Utility 4 | . . . . . . 4 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 52 | 8 . . 3 2 1 18 4 11 5 Power 9 | 1 . . . 1 1 3 2 1 . Engine 3 | 1 . . . 1 1 . . . . Core 4 | . . . . . . 3 . 1 . Reactor 2 | . . . . . . . 2 . . Propulsion 19 | 3 . . 2 . . 6 . 5 3 Treads . | . . . . . . . . . . Leg 14 | 2 . . 2 . . 5 . 5 . Wheel 4 | 1 . . . . . . . . 3 Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 11 | 2 . . . . . 4 1 4 . Device 4 | 1 . . . . . 1 . 2 . Storage 2 | 1 . . . . . . . 1 . Processor 4 | . . . . . . 3 . 1 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 13 | 2 . . 1 1 . 5 1 1 2 Energy Gun 4 | 1 . . . 1 . 2 . . . Energy Cannon 3 | . . . . . . 1 . 1 1 Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 Corrupted Parts 2 | . . . 1 . . 1 . . . System Corruption 7 | . . . 1 . . 6 . . . Parts Lost 29 | . . . 2 6 . 3 . 16 2 Power 7 | . . . . 2 . 1 . 4 . Propulsion 12 | . . . 1 2 . 1 . 7 1 Utility 2 | . . . . . . 1 . 1 . Weapon 8 | . . . 1 2 . . . 4 1 Highest Loss Streak 6 | . . . 2 6 . 2 . 6 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 5 | 1 2 4 3 5 5 4 7 6 4 Power . | . 1 1 1 . . . 2 1 . Propulsion . | . . . . 2 1 . . . . Utility 2 | . . 2 2 3 3 2 3 2 2 Weapon 1 | . 1 1 . . . 1 2 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . . . 4 4 1 . 4 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . Utility 7 | . . . . . 2 3 . . 2 Weapon 3 | . . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 99 46 51 69 97 92 49 Engine 4 | . 14 14 14 3 8 1 . . . Core 3 | . . . . . . 6 12 5 . Leg 18 | . 28 28 27 7 14 15 33 29 8 Device 10 | . 14 14 14 14 14 11 6 5 . Storage 9 | . 14 14 14 14 14 6 6 6 . Processor 10 | . . . . . . 13 20 23 23 Energy Gun 1 | . 14 14 7 3 . 3 . . . Energy Cannon 1 | . . . . . . 1 6 3 2 Ballistic Gun 1 | . 14 14 20 3 . . . . . Ballistic Cannon 1 | . . . . . . 3 6 3 . Launcher 1 | . . . . . . 2 . 2 3 Peak Build Rating 65 | 7 7 7 7 8 7 58 65 65 45 Average Rating 27 | 4 7 7 6 4 5 38 59 58 38 On Entrance 18 | . 7 7 7 7 3 7 58 65 25 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 14 14 14 14 15 11 32 50 57 19 Greatest Support 86 | 20 20 20 20 20 10 81 81 86 42 Greatest Overweight (x) 6 | 4 . . . 3 1 1 . 6 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 11 5 Most Carried 8 | 4 4 4 6 7 8 8 8 8 5 Average Carried 6 | 1 2 4 4 6 6 5 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 4 4 6 7 5 8 8 5 5 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Matter Collected 1748 | 225 . . 196 . 227 380 218 482 20 Remotely . | . . . . . . . . . . Salvage Created 1114 | 15 . . 200 . . 491 . 408 . Parts 66 | 2 . . 9 . . 26 . 29 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . Prevented 1 | . . . 1 . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 30 | . . . 6 . . 13 . 11 . Guns 7 | . . . 6 . . 1 . . . Cannons 18 | . . . . . . 11 . 7 . AOE 4 | . . . . . . . . 4 . Classes Destroyed 11 | 1 . . 3 . . 4 . 3 . Worker 5 | . . . . . . 3 . 2 . Builder 2 | . . . . . . . . 2 . Tunneler 2 | 1 . . . . . . . 1 . Turret 1 | . . . 1 . . . . . . Swarmer 11 | . . . 4 . . 3 . 4 . Grunt 6 | . . . 2 . . 3 . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 4 | . . . . . . 3 . 1 . Specialist 4 | . . . . . . 2 . 2 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . 2 . 1 . Best Kill Streak 9 | 1 . . 3 . . 6 . 9 . Combat Bots Only 4 | . . . 3 . . 4 . 4 . Max Kills in Single Turn 3 | 1 . . 1 . . 3 . 2 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Hostile Shots Fired 724 | . . . 120 49 . 157 . 359 39 Missed 300 | . . . 49 19 . 66 . 146 20 Hits 424 | . . . 71 30 . 91 . 213 19 Projectile 424 | . . . 71 30 . 91 . 213 19 Critical Strikes 6 | . . . . 2 . . . 4 . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 4115 | . . . 433 341 . 856 . 2146 339 Core 841 | . . . 74 90 . 161 . 479 37 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1222 | . . . 146 94 . 257 . 632 93 Regen/Repaired (Parts) 22 | . . . . . . 22 . . . Core Remaining (%) 52 | 100 . . . . 34 . . 24 . Volleys Fired 118 | 3 . . 34 2 . 40 . 33 6 Largest 2 | 2 . . 2 2 . 2 . 2 1 Hottest 123 | 60 . . 60 76 . 119 . 123 81 Shots Fired 195 | 6 . . 68 3 . 62 2 48 6 Gun 81 | 6 . . 68 3 . 4 . . . Cannon 98 | . . . . . . 57 2 35 4 Launcher 16 | . . . . . . 1 . 13 2 Special . | . . . . . . . . . . Kinetic 119 | 3 . . 51 1 . 39 2 23 . Thermal 32 | . . . . 2 . 18 . 12 . Explosive 14 | . . . . . . 1 . 13 . Electromagnetic 30 | 3 . . 17 . . 4 . . 6 Robot Hit Streak 17 | 5 . . 17 1 . 12 . 7 7 Robot Miss Streak 5 | 1 . . 5 2 . 1 1 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 134 | 5 . . 52 1 . 46 . 24 6 Core Hits 79 | 1 . . 15 2 . 23 . 36 2 Critical Kills 4 | . . . . . . 1 . 3 . Critical Parts Destroyed 4 | . . . . . . . . 4 . Critical Strikes 11 | . . . . . . 3 . 8 . Meltdown 1 | . . . . . . 1 . . . Destroy 8 | . . . . . . . . 8 . Blast 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3753 | 48 . . 437 16 . 1676 . 1470 106 Guns 551 | 48 . . 437 14 . 52 . . . Cannons 1835 | . . . . . . 1232 . 536 67 Explosions 1351 | . . . . . . 391 . 921 39 Melee . | . . . . . . . . . . Ramming 16 | . . . . 2 . 1 . 13 . Kinetic 1469 | 23 . . 284 . . 882 . 280 . Thermal 958 | . . . . 14 . 688 . 256 . Explosive 949 | . . . . . . 28 . 921 . Electromagnetic 361 | 25 . . 153 . . 77 . . 106 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 8 8 8 . Average Corruption 3 | . . . 1 1 1 4 8 8 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . 2 11 7 6 30 . Message Errors 9 | . . . . 1 2 . 2 4 . Matter Fused 14 | . . . . . 3 3 . 8 . Heat Flow Errors 8 | . . . . . 1 3 . 4 . Energy Discharges 6 | . . . . 1 . 1 . 4 . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . 4 . 1 5 . Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 3 | . . . . . . . 2 1 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 139 | . . . . . . 114 . 25 . Projectiles 31 | . . . . . . 31 . . . Explosions 108 | . . . . . . 83 . 25 . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . 8 . 3 . Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . 7 . 3 . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 143 | . . . . 1 . 94 . 48 . Shots 5 | . . . . . . 3 . 2 . Rammed 3 | . . . . 2 . . . . 1 Targets Rammed 5 | . . . . 2 . 1 . 1 1 Kicked 2 | . . . . . . 1 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 489 | 20 . . 5 52 161 489 32 245 9 Average Temperature 123 | 13 . . 5 29 87 183 19 101 9 Received Heat Transfer 1611 | . . . 348 180 . 183 . 819 81 Effects 3 | . . . . . . 3 . . . Shutdowns 2 | . . . . . . 2 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 1125 | . . . . 37 . 718 . 370 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 . 1 . Low Security (%) 94 | 100 100 100 . 100 . 83 100 99 100 Level 1 5 | . . . . . . 16 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 286 | 5 . . . 86 . 286 65 205 52 Initial 86 | . . . . 86 . . 65 . 52 Average 57 | . . . . 27 . 72 23 81 17 Influence Increases 1608 | 5 . . 300 79 . 536 . 613 75 Destroy 0b10 Robot/C 620 | . . . 140 . . 260 . 220 . Destroy 0b10 Robot/NC 45 | 5 . . . . . 15 . 25 . Destroy Leader 150 | . . . 10 . . 80 . 60 . Successful Hack 12 | . . . . 4 . 8 . . . Disable Machine 117 | . . . . . . 81 . 36 . Destroy Structure 139 | . . . . . . 62 . 77 . Partial Spotted 30 | . . . . . . . . 15 15 Lose Combat Pursuer 495 | . . . 150 75 . 30 . 180 60 Influence Decreases 1608 | 5 . . 90 264 25 310 226 488 200 Entered New Map 383 | . . . . 124 25 . 161 . 73 Time Decay 939 | 5 . . 70 84 . 280 65 328 107 Lost Part 286 | . . . 20 56 . 30 . 160 20 Squads Dispatched 14 | . 1 . . . . 4 . 7 2 Investigation 6 | . 1 . . . . 2 . 2 1 Extermination 4 | . . . . . . 1 . 2 1 Reinforcement 4 | . . . . . . 1 . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Distress Signals 2 | . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . . . 15 4 . 15 . 36 9 Peak Tracking Total 11 | . . . 6 4 . 5 . 11 5 Tactical Retreats 20 | . . . 6 2 . 2 . 6 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Traps Triggered 5 | . 1 . . . . 3 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Machines Disabled 13 | . . . . . . 9 . 4 . Max in Single Turn 4 | . . . . . . 4 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Machines Accessed 15 | . 1 . . 1 2 5 . 4 2 Terminals 6 | . 1 . . 1 . 1 . 2 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 4 | . . . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 28 | . 1 . . 2 4 12 . 5 4 Successful 14 | . 1 . . 1 4 6 . 1 1 Failed 14 | . . . . 1 . 6 . 4 3 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . 2 . 5 . 4 3 Terminals 12 | . 1 . . 2 . 4 . 2 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . . . 3 . . . Recycling Units 6 | . . . . . . 3 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 8 | . 1 . . 1 4 2 . . . Record 4 | . . . . . 4 . . . . Emergency Access Points 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . 1 . Fedlink 3 | . . . . . . 2 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . . . 4 . 3 1 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 70 | . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Active Infowar (turns) 4147 | 1 49 62 155 223 1465 883 202 843 264 Optics 1879 | . . . . . . 570 202 843 264 Sensors 1385 | . . . . . . 463 202 720 . Seismic 2546 | 1 49 62 155 223 1465 591 . . . Decoding 2192 | . . . . . . 883 202 843 264 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . 22 6 25 7 Traps 2 | . . . . . . 1 . 1 . Emergency Access 5 | . . . . . . 2 . 3 . Items 36 | . . . . . . 14 6 12 4 Machines 8 | . . . . . . . . 6 2 Patrols 2 | . . . . . . 2 . . . Guards 6 | . . . . . . 3 . 2 1 Exits 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Turns Passed 4210 | 64 49 62 155 223 1465 883 202 843 264 Spaces Moved 2708 | 40 40 21 45 172 928 441 184 626 211 Core 150 | 15 . . . 134 . . . 1 . Treads . | . . . . . . . . . . Legs 2351 | 17 40 21 45 38 928 441 184 625 12 Wheels 207 | 8 . . . . . . . . 199 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 102 102 102 90 Average Speed 125 | 103 120 120 120 106 157 121 102 107 98 Slowest Speed 350 | 250 120 120 120 200 190 190 102 350 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 15 8 4 71 77 16 86 21 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . 3 . . . . Spaces Dug 9 | . . . . . . . . 9 . Terrain Destroyed 178 | . . . . . . 75 . 103 . Melee . | . . . . . . . . . . Projectile 9 | . . . . . . 2 . 7 . AOE 169 | . . . . . . 73 . 96 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Total 3314 | 55 41 58 87 208 937 723 198 748 259 Wait 373 | . . 38 3 28 . 205 8 55 36 Move 2700 | 39 39 20 44 171 927 441 183 625 211 Hop . | . . . . . . . . . . Pick Up 31 | 4 2 . 3 2 4 11 . 5 . Fast Attach 34 | 6 . . . 1 1 14 2 5 5 Attach 16 | 2 . . 2 1 1 3 . 7 . Detach 3 | . . . . . . . . 3 . Swap 11 | . . . 1 . . 1 2 7 . Drop 22 | 1 . . . 1 4 7 3 6 . Fire 118 | 3 . . 34 2 . 40 . 33 6 Melee . | . . . . . . . . . . Ram 3 | . . . . 2 . . . . 1 Kick 2 | . . . . . . 1 . 1 . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 17) 114 | -10/Materials | Entered Mines 160 | -10/Mines | Discovered new exit (range 4) 176 | -10/Mines | Entered Subcaves 177 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 177 | -10/Subcaves | Approached by a straggling Scientist 193 | -10/Subcaves | Discovered new exit (range 13) 301 | -10/Subcaves | Build established: Mutant 331 | -10/Subcaves | Entered Recycling 394 | -8/Recycling | Core integrity fell below 50% 424 | -8/Recycling | Lost 6 parts (2p2n2w) 488 | -8/Recycling | Discovered new exit (range 16) 509 | -8/Recycling | Scanned before Scraplab entrance 543 | -8/Recycling | Entered Scraplab 552 | -8/Recycling | Discovered new exit (range 2) 554 | -8/Recycling | Entered Scraptown 780 | -8/Scraptown | Discovered new exit (range 11) 883 | -8/Scraptown | Visited TADAMA 1199 | -8/Scraptown | Visited UFD Registry 1199 | -8/Scraptown | Registered with UFD as "Biothruster" 1257 | -8/Scraptown | Visited Chapter 10 1337 | -8/Scraptown | Visited LU-1G1's Boring Crew 1383 | -8/Scraptown | Visited Abandonware Association 1404 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1413 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1474 | -8/Scraptown | Visited Scrapoid Pod Storage 1510 | -8/Scraptown | Visited Infowarlord's Domain 1555 | -8/Scraptown | Visited Derelict Rescue Squad 1575 | -8/Scraptown | Found DRS Beacon 1612 | -8/Scraptown | Visited Research Penetration Think Tank 1669 | -8/Scraptown | Visited A0-MCA Data Center 1680 | -8/Scraptown | Given a C- rating by A0-MCA 1718 | -8/Scraptown | Visited Science Guys 1842 | -8/Scraptown | Met Optimus 1842 | -8/Scraptown | Accepted into 0bPrime 1966 | -8/Scraptown | Discovered new exit (range 3) 2014 | -8/Scraptown | Civil war broke out across Scraptown 2019 | -8/Scraptown | Entered Factory 2019 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2517 | -6/Factory | Loaded intel: 8 recycling unit locations 2638 | -6/Factory | Learned location of Protoforge (-2) 2854 | -6/Factory | Repaired Corrupted Imp. VSS Leg 2902 | -6/Factory | Sucked down chute 2902 | -6/Factory | Entered Waste 2902 | -6/Waste | The area was eerily silent 3056 | -6/Waste | Discovered new exit (range 21) 3062 | -6/Waste | A Compactor rumbled back to life 3063 | -6/Waste | Spotted C-40 Crusher 3104 | -6/Waste | Entered Factory 3159 | -6/Factory | Build established: Scavenger-Mutant 3342 | -6/Factory | Identified exit to Factory 3408 | -6/Factory | Loaded intel: 8 recycling unit locations 3679 | -6/Factory | Build established: Scavenger-Skirmisher 3799 | -6/Factory | Lost 6 parts (3p2n1w) 3909 | -6/Factory | Core integrity fell below 50% 3915 | -6/Factory | Discovered exit to Factory (range 22) 3947 | -6/Factory | Entered another Factory area 3947 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3971 | -5/Factory | Lost 5 parts (1p3n1w) 4211 | -5/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Imp. Titanium Leg destroyed. Penetrated by Slug. >> DECODED: Imp. Recalibrator location. Acquired Com. Wheel. >> DECODED: Imp. Recalibrator location. Slammed into U-05 Engineer. Penetrated by Slug. TF Node disabled. Penetrated by Slug. Gui. EMP Blaster destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8J. Connecting with Terminal... ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. >> DECODED: Recycling Unit location. K-01 Serf collects debris. K-01 Serf destroyed. R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# #####??????????????????????? | | ???????#######??????# #????#########?????????? | | ???????# ?????#u #???? #?????????? | | ???????# ????# #??? #?????????? | | ???????# ????# #??? #?????????? | | ???????# ???# #?? #?????????? | | ???????# !??# #?? #?????????? | | ???????# ??# #? #?????????? | | ???????# ?# #? #?????????? | | ???????# # # #?????????? | | ???????# # @# #?????????? | | ???????# =%Rss + #?????????? | | ???????# # ss # #?????????? | | ???????# ???# # #?????????? | | ???????#######?????## ##############?????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ####################### | | ???????????????????# | | ???????????????????+ T | | ???????????????????# | | ???????????????????# ####################### | | ???????????????????# #?????????????????????? | | ???????????????????### ###?????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????#######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VSS Leg | 80% | -6/Factory | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableDeepFlail Manual? 0 Play Time 00:35:04 Cumulative 158.9 hours Start 2025.10.09 @ 14:23:21 End 2025.10.09 @ 16:26:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 129 Rogue 0 Adventurer 129 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19f6f2e2-4985-463a-b0ed-30f073d99017