Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 20:47:29 Player: whimsical Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (1019) 1019 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6134 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 120/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Heat Sink Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun Long-range Missile Launcher > --- INVENTORY -------- Improved Cryofiber Web Improved Heat Sink [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . 2 . 1 1 . . . Utility 3 | . . . . . 1 1 1 . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 40 | 7 1 4 2 8 1 7 . 6 4 Power 7 | 2 . . . 3 . 1 . 1 . Engine 5 | 2 . . . 2 . 1 . . . Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 2 2 . 1 3 . 1 2 Treads . | . . . . . . . . . . Leg 13 | 2 . 2 2 . 1 3 . 1 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 1 2 . 1 . 2 . 1 . Device 1 | . 1 . . . . . . . . Storage 4 | 1 . 2 . . . 1 . . . Processor 1 | . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 12 | 2 . . . 4 . 1 . 3 2 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 . . . 4 . 1 . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . . 2 . 2 . 9 . 7 13 Power 6 | . . . . 2 . 2 . 1 1 Propulsion 13 | . . 2 . . . 5 . 2 4 Utility 5 | . . . . . . 1 . . 4 Weapon 9 | . . . . . . 1 . 4 4 Highest Loss Streak 13 | . . 2 . 2 . 9 . 4 13 To Critical Strikes 2 | . . . . . . 2 . . . Average Slot Usage (%) 76 | . 87 94 97 95 92 77 58 43 31 Engine 8 | . 14 14 11 9 15 9 5 2 . Core 1 | . . . . 4 . . . 1 2 Leg 25 | . 28 22 41 36 38 27 17 10 5 Device 3 | . 2 14 11 4 . . . . . Storage 10 | . 14 14 11 9 7 11 11 11 6 Processor 3 | . . . . 4 7 6 5 5 2 Ballistic Gun 20 | . 28 28 22 27 23 19 17 9 5 Naked Turns 31 | . . . . . . . . . 31 Heaviest Build 46 | 12 13 13 13 29 29 31 25 39 46 Greatest Support 68 | 20 20 20 43 43 53 68 46 46 36 Greatest Overweight (x) 5 | 2 . 4 . . . 2 . 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 6 | 1 6 6 5 6 3 6 6 6 2 Average Carried 3 | . 2 4 4 4 3 3 6 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 6 | 1 5 5 5 4 3 6 6 3 2 Class Distribution -------------------- 48% | Scavenger-Gunner 36% | Mutant 9% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/DSF Gunner | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Matter Collected 1006 | 151 63 131 41 124 . 122 . 315 59 Remotely . | . . . . . . . . . . Salvage Created 731 | . 128 85 45 134 . 114 . 137 88 Parts 39 | . 14 3 2 5 . 7 . 3 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Combat Hostiles Destroyed 21 | . 5 2 1 3 . 4 . 3 3 Guns 17 | . 5 2 1 3 . 4 . 2 . AOE 4 | . . . . . . . . 1 3 Classes Destroyed 8 | . 2 . . 3 . 1 . 2 . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . Swarmer 3 | . 3 . . . . . . . . Grunt 10 | . 2 2 1 . . 2 . . 3 Sentry 2 | . . . . 2 . . . . . Hunter 4 | . . . . 1 . 2 . 1 . Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 3 | . 2 2 1 1 . 2 . 1 3 Combat Bots Only 3 | . 2 2 1 1 . 2 . 1 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Hostile Shots Fired 344 | . 22 23 8 28 . 65 . 63 135 Missed 110 | . 10 3 4 7 . 19 . 20 47 Damage Taken 4489 | . 153 272 44 332 . 865 . 1233 1590 Core 1230 | . 41 45 . 18 . 112 . 223 791 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 . 65 100 96 100 86 . . . Volleys Fired 81 | . 12 12 5 10 . 21 . 18 3 Largest 3 | . 2 2 2 3 . 3 . 3 3 Hottest 93 | . 40 40 40 84 . 84 . 70 93 Shots Fired 190 | . 24 24 10 30 . 60 . 34 8 Gun 188 | . 24 24 10 30 . 60 . 34 6 Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 188 | . 24 24 10 30 . 60 . 34 6 Thermal . | . . . . . . . . . . Explosive 2 | . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 3 11 3 5 . 6 . 7 5 Robot Miss Streak 13 | . 4 1 4 13 . 12 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . Shots Hit Robots 142 | . 11 21 4 25 . 52 . 24 5 Core Hits 119 | . 9 5 2 26 . 56 1 10 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 1 | . . . . . . . . 1 . Destroy 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2116 | . 90 185 34 286 . 623 2 320 576 Guns 1622 | . 90 185 34 286 . 616 . 320 91 Cannons . | . . . . . . . . . . Explosions 485 | . . . . . . . . . 485 Melee . | . . . . . . . . . . Ramming 9 | . . . . . . 7 2 . . Kinetic 1622 | . 90 185 34 286 . 616 . 320 91 Thermal . | . . . . . . . . . . Explosive 485 | . . . . . . . . . 485 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 4 7 Average Corruption 4 | . . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . 1 5 Message Errors 2 | . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . 19 Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . . . . . 19 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . 103 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 1 . . Kicked 2 | . . . . . . 1 1 . . Crushed . | . . . . . . . . . . Highest Temperature 161 | . 18 19 . 39 . 27 . 11 161 Average Temperature 26 | . 9 4 . 9 . 7 . 11 87 Received Heat Transfer 543 | . 69 195 24 63 . 18 . . 174 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Peak Influence 174 | . 154 90 85 174 79 128 7 50 152 Initial 79 | . . 60 35 35 79 38 7 4 37 Average 60 | . 90 85 55 83 79 65 7 21 49 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 1 . 2 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . 1 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Distress Signals 2 | . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 8 2 7 7 . 8 1 3 13 Peak Tracking Total 9 | . 3 2 5 5 . 2 . 1 9 Tactical Retreats 2 | . 1 . . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Machines Accessed 7 | . 1 . 1 1 . 3 1 . . Terminals 5 | . 1 . 1 . . 2 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 2 . 2 2 . 6 2 . . Successful 6 | . 1 . . 2 . 2 1 . . Failed 8 | . 1 . 2 . . 4 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 2 . 2 . . 4 2 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . . . 1 1 . . Record 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 5 | . . . 1 . . 3 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Turns Passed 2009 | 71 182 188 196 359 40 474 76 264 159 Spaces Moved 1396 | 53 121 117 150 259 33 312 57 160 134 Core 107 | 9 . 7 . . . . . . 91 Treads . | . . . . . . . . . . Legs 1289 | 44 121 110 150 259 33 312 57 160 43 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 121 | 114 120 127 120 120 120 122 120 131 107 Slowest Speed 300 | 150 120 250 120 120 120 260 120 190 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 27 33 18 29 1 8 2 100 32 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 33 | . . . . . . . . . 33 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 33 | . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Gar Total 1548 | 59 138 136 157 283 33 354 64 183 141 Wait 16 | . . . . . . 9 7 . . Move 1387 | 52 120 116 149 258 32 311 56 159 134 Hop . | . . . . . . . . . . Pick Up 19 | . 5 3 1 5 . 5 . . . Fast Attach 18 | 6 . . 1 . . 5 . 3 3 Attach 16 | . 1 3 1 4 1 2 . 3 1 Detach . | . . . . . . . . . . Swap 6 | 1 . 1 . 4 . . . . . Drop 3 | . . 1 . 2 . . . . . Fire 81 | . 12 12 5 10 . 21 . 18 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . 1 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -5/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 254 | -10/Materials | Entered Mines 287 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 11) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Discovered new exit (range 15) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 925 | -8/Materials | Build established: Scavenger-Gunner 985 | -8/Materials | Discovered new exit (range 7) 997 | -8/Materials | Entered Factory 997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -7/Factory | Discovered new exit (range 11) 1037 | -7/Factory | Entered another Factory area 1037 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -6/Factory | Lost 9 parts (2p5n1u1w) 1497 | -6/Factory | Discovered new exit (range 4) 1511 | -6/Factory | Entered another Factory area 1511 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1586 | -5/Factory | Identified exit to DSF 1587 | -5/Factory | Entered DSF 1587 | -5/DSF | Met a pair of Sappers preparing to destroy DSF 1609 | -5/DSF | Additional patrols routed to DSF 1657 | -5/DSF | Lost 4 parts (1n3w) 1679 | -5/DSF | Discovered new exit (range 16) 1851 | -5/DSF | Entered Garrison 1955 | -5/Garrison | Core integrity fell below 50% 1973 | -5/Garrison | Core integrity fell below 20% 2010 | -5/Garrison | Lost 13 parts (1p4n4u4w) 2010 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran overheating. G-67 Veteran heat damages Flexi-carbon Leg. Fusion Compressor destroyed. Minigun destroyed. Acquired 31 matter. Hvy. Laser destroyed. The unstable cave ceiling collapses. G-67 Veteran overheating. Acquired Carbon-fiber Leg. The unstable cave ceiling collapses. G-67 Veteran overheating. Carbon-fiber Leg destroyed. Acquired Carbon-fiber Leg. G-67 Veteran heat short circuits Flexi-carbon Leg. VUEPH7,,N1VDCE6SLHCDUJ=LBQ 3GFR6NXXV>X Carbon-fiber Leg destroyed. System corrupted: Matter fused (-8). Sml. Storage Unit destroyed. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????#### ## | | ????????????????????????????????????##### | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????############## | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# #### ##### | | ????????????????????????????# #??# #???? | | ????????????????????????????# #??# #???? | | ????????????????????????????# #??# #???? | | ????????????????????????????# #??# #???? | | ?????????????????????######## #### #???? | | ?????????????????????# #???? | | ?????????????????????# ###### ######???? | | ?????????????????????# ###??# #????????? | | ?????????????????????# #??# #????????? | | ?????????????????????# #??# #????????? | | ?????????????????????# #??# #????????? | | ?????????????????????# ###??# #????????? | | ?????????????????????# #????# #????????? | | ???????????????#######s#????# #????????? | | ???????????????#""""""s#????? #????????? | | ???????????????#" se #????? #????????? | | ???????????????#"@ #????? #????????? | | ???????????????#########????? #????????? | | ????????????????????????????? #????????? | | ????????????????????????????? #????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key More Dakka Please Oops Challenges ------------ None Game ------ Seed ParticleDispersionCycler Manual? 0 Play Time 00:34:49 Cumulative 5.4 hours Start 2024.07.31 @ 20:13:58 End 2024.07.31 @ 20:47:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 35843f00-7948-4744-9808-525a28e38c2d