Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.09 @ 02:29:43 Player: Ms. V3-11A Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (196) 980 Value Destroyed (7309) 7309 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (17744) 17744 TOTAL SCORE: 31533 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 665 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8200 Subatomizer Sterilization 3000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 1200/1200 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Matter Compressor (129) Advanced Salvage Targeting Computer Force Booster Experimental Cloaking Device A0-MCA's Component Scanner Variable Charge Gun Proton Burst Cannon Proton Burst Cannon KE Penetrator Precision Grenade Launcher Companion Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Active Sensor Suite Advanced Targeting Computer Improved Transmission Jammer Experimental Cloaking Device X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Wave Gun KE Penetrator Helical Railgun > --- INVENTORY -------- Micro Fission Core Heavy Treads Heavy Treads High-capacity Storage Unit Matter Compressor Quantum Shading Machine Advanced Salvage Targeting Computer Force Booster Makeshift Light Armor Plating Graphene Brace A0-MCA's Component Scanner Variable Charge Gun Proton Burst Cannon Proton Burst Cannon Railgun Precision Grenade Launcher Chaos Jack Companion Sword [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Proton Burst Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Companion Sword Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 4 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 8 | . . 1 2 1 . . . 3 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 138 | . 7 24 9 21 13 5 5 23 31 Power 19 | . . 1 1 5 2 2 1 3 4 Engine 9 | . . 1 1 3 2 1 1 . . Core 6 | . . . . 2 . 1 . 2 1 Reactor 4 | . . . . . . . . 1 3 Propulsion 33 | . 3 12 3 3 1 . 1 4 6 Treads 27 | . . 10 3 3 1 . 1 4 5 Leg 6 | . 3 2 . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | . 3 5 5 8 5 2 2 9 12 Device 25 | . 2 2 2 5 1 . 1 3 9 Storage 2 | . . 1 . . 1 . . . . Processor 6 | . . . 1 1 . 1 . 1 2 Hackware 4 | . . . 1 . 1 1 . 1 . Protection 14 | . 1 2 1 2 2 . 1 4 1 Artifact . | . . . . . . . . . . Weapon 35 | . 1 6 . 5 5 1 1 7 9 Energy Gun 7 | . 1 3 . 2 . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 20 | . . 3 . 3 3 . . 5 6 Ballistic Cannon 3 | . . . . . 1 . . 2 . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 14 | . 1 . . . 1 3 1 . 8 Corrupted Parts 3 | . . . . 2 . . . 1 . System Corruption 18 | . . . . 9 . . . 9 . Parts Lost 66 | . . 4 2 16 1 1 . 20 22 Power 10 | . . 1 . 3 . . . 2 4 Propulsion 14 | . . . . 3 . . . 5 6 Utility 26 | . . 2 1 6 1 1 . 8 7 Weapon 16 | . . 1 1 4 . . . 5 5 Highest Loss Streak 13 | . . 2 1 3 1 1 . 11 13 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 16 | 5 7 9 18 18 18 19 20 18 15 Power 1 | 1 1 1 1 1 1 2 2 2 . Propulsion 2 | 3 3 2 4 3 3 3 3 1 1 Utility 6 | . 1 3 7 9 9 7 8 7 7 Weapon 4 | 1 1 1 5 3 4 7 7 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 9 8 5 1 6 . 2 . 13 Power 6 | . 1 4 . . 1 . . . . Propulsion 8 | . 4 1 2 . . . . . 1 Utility 17 | . 1 2 2 1 3 . 1 . 7 Weapon 13 | . 3 1 1 . 2 . 1 . 5 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 94 97 91 99 100 100 90 78 Engine 9 | . 14 8 8 12 9 15 15 4 . Core 1 | . . . . 1 4 . . 5 1 Treads 19 | . . 27 27 22 23 23 23 13 9 Leg 2 | . 28 4 . . . . . . . Device 12 | . 5 9 11 12 15 15 15 9 16 Storage 7 | . 14 10 9 7 7 7 7 5 4 Processor 6 | . . . 4 10 8 7 7 10 9 Hackware 5 | . . . 8 2 5 7 7 9 6 Protection 7 | . 7 9 9 5 7 7 7 9 4 Energy Gun 3 | . 14 10 . 3 5 . . . 4 Ballistic Gun 11 | . 14 13 17 10 5 7 7 15 9 Ballistic Cannon 2 | . . . . . . 7 6 1 2 Peak Build Rating 141 | 6 21 30 43 54 61 64 64 101 141 Average Rating 56 | 6 9 25 41 47 57 62 63 78 118 On Entrance 41 | 6 6 21 29 43 54 61 64 64 70 Avg Prop Armor Cover (%) 6 | . . 7 . . . . . 4 12 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 13 18 60 64 77 74 75 76 120 119 Greatest Support 140 | 20 20 69 69 66 66 66 66 98 140 Greatest Overweight (x) 13 | . . 1 . 1 1 1 1 3 13 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 14 20 20 20 20 20 20 20 Most Carried 20 | 5 8 17 20 20 20 20 20 20 20 Average Carried 16 | 4 7 9 18 18 19 19 19 18 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 17 20 16 20 20 20 19 12 Class Distribution -------------------- 39% | Hacker-Mutant 20% | Mutant 13% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Hacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Matter Collected 6355 | 200 175 785 837 541 457 50 181 1844 1285 Remotely . | . . . . . . . . . . Salvage Created 8465 | . 401 2065 679 1365 305 . 210 2095 1345 Parts 466 | . 25 139 36 69 16 . 10 112 59 Haulers Intercepted 5 | . . 3 1 . . . . . 1 Recyclers Shooed 7 | . . 2 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 152 | . 11 44 11 29 6 . 5 30 16 Guns 140 | . 11 42 11 27 6 . 3 25 15 Cannons 8 | . . . . . . . 2 5 1 AOE 3 | . . 2 . 1 . . . . . Classes Destroyed 18 | . 3 6 2 3 . . 3 1 . Worker 9 | . . 4 1 1 . . . 3 . Builder 9 | . 1 3 . 3 . . . 1 1 Hauler 5 | . . 3 1 . . . . . 1 Recycler 9 | . . 4 1 . . . . 2 2 Mechanic 2 | . . . . 1 . . . . 1 Operator 8 | . . 3 3 1 1 . . . . Watcher 2 | . . . 1 . . . . 1 . Swarmer 29 | . 3 11 3 8 . . . . 4 Grunt 56 | . 8 21 3 12 1 . . 6 5 Brawler 2 | . . 1 . . . . . 1 . Duelist 3 | . . . . 1 . . . 2 . Sentry 30 | . . 11 4 2 3 . . 6 4 Hunter 14 | . . . 1 4 2 . . 6 1 Programmer 12 | . . . . 2 . . . 8 2 Heavy 1 | . . . . . . . . 1 . Federalist 2 | . . . . . . . 2 . . Explorer 2 | . . . . . . . 2 . . Scrapper 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 3 8 4 8 2 . 3 4 6 Combat Bots Only 7 | . 3 7 3 6 2 . 3 4 6 Max Kills in Single Turn 2 | . 2 2 1 2 1 . 1 1 1 Gunslinging 1 | . 1 1 . 1 . . . . . Exploded 2 | . . 2 . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 1568 | . 51 188 61 295 80 . 15 361 517 Missed 481 | . 17 43 9 96 37 . 1 115 163 Hits 1087 | . 34 145 52 199 43 . 14 246 354 Melee 5 | . . 1 . 2 . . 1 1 . Projectile 1082 | . 34 144 52 197 43 . 13 245 354 AOE 4 | . . . . . . . . . 4 Critical Strikes 35 | . . 3 1 3 . . . 13 15 Actively Blocked 11 | . . . . . . . . . 11 Part Disruptions 5 | . . . . . . . . 3 2 Damage Taken 13984 | . 284 1463 506 1967 393 . 119 3833 5419 Core 1669 | . 16 259 20 236 30 . . 308 800 Absorbed by Shields 311 | . . . 58 253 . . . . . Ignored by Resistances 5614 | . 91 414 165 651 123 . 80 1828 2262 Regen/Repaired (Parts) 465 | . . . . . . . . 465 . Core Remaining (%) 78 | 100 93 47 100 . . . 81 52 . Volleys Fired 484 | . 37 127 34 98 20 . 8 99 61 Largest 6 | . 2 3 2 2 2 . 2 6 4 Hottest 198 | . 85 130 48 108 108 . 68 187 198 Shots Fired 1039 | . 61 238 68 184 37 1 16 298 136 Gun 965 | . 61 238 68 184 35 1 8 254 116 Cannon 74 | . . . . . 2 . 8 44 20 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 827 | . 37 159 68 114 21 1 16 298 113 Thermal 145 | . 24 59 . 23 16 . . . 23 Explosive . | . . . . . . . . . . Electromagnetic 67 | . . 20 . 47 . . . . . Robot Hit Streak 87 | . 21 35 51 52 31 6 19 87 21 Robot Miss Streak 6 | . 6 4 1 2 1 . . 2 2 Penetration Max 1 | . . . . 1 . . . 1 1 Secondary Targets 31 | . 3 11 1 6 . . . 4 6 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 Shots Hit Robots 876 | . 56 193 59 163 27 1 13 246 118 Core Hits 487 | . 27 154 26 104 33 . 7 93 43 Critical Kills 3 | . . . . . . . . 3 . Critical Parts Destroyed 15 | . . 2 . 3 . . . 8 2 Critical Strikes 27 | . . 2 . 4 . . 1 14 6 Burn 3 | . . . . . . . . . 3 Destroy 18 | . . 2 . 3 . . . 11 2 Blast 5 | . . . . . . . 1 3 1 Corrupt 1 | . . . . 1 . . . . . Melee Attacks 4 | . . . . . 3 . . . 1 Impact 3 | . . . . . 3 . . . . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17985 | . 710 3249 908 3222 693 19 289 5630 3265 Guns 15781 | . 710 3102 897 3076 654 19 155 4373 2795 Cannons 1679 | . . . . . 30 . 134 1058 457 Explosions 473 | . . 144 . 130 . . . 199 . Melee 2 | . . . . . . . . . 2 Ramming 50 | . . 3 11 16 9 . . . 11 Kinetic 13790 | . 441 1892 897 1849 341 19 289 5431 2631 Thermal 3278 | . 269 1071 . 775 343 . . 199 621 Explosive . | . . . . . . . . . . Electromagnetic 865 | . . 283 . 582 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2 | . . . . . . . . . 2 Highest Corruption 26 | . . 1 . 26 26 26 . 21 8 Average Corruption 11 | . . 1 . 21 26 26 . 9 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 178 | . . 9 . 34 37 31 . 64 3 Message Errors 45 | . . 4 . 4 6 11 . 18 2 Matter Fused 32 | . . . . 5 8 6 . 13 . Heat Flow Errors 21 | . . . . 6 3 3 . 9 . Energy Discharges 21 | . . . . 3 5 7 . 5 1 Parts Rejected 6 | . . 1 . 3 1 . . 1 . Parts Fused 3 | . . 1 . . . . . 2 . Data Loss (minor) 16 | . . 2 . 2 5 2 . 5 . Data Loss (major) 10 | . . . . 2 4 1 . 3 . Misfires 8 | . . . . 3 2 1 . 2 . Alerts 2 | . . . . . . . . 2 . Misdirections 3 | . . . . 3 . . . . . Weapon Failures 11 | . . 1 . 3 3 . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 77 | . . . . 32 . . 3 42 . Projectiles 45 | . . . . . . . 3 42 . Explosions 32 | . . . . 32 . . . . . Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . . . 2 13 . Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . . 2 12 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 17 | . . 16 . . . . . . 1 Shots 1 | . . 1 . . . . . . . Rammed 10 | . . 1 3 1 2 . . . 3 Targets Rammed 10 | . . 1 3 1 2 . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 653 | . 84 653 129 345 238 196 4 298 560 Average Temperature 106 | . 32 119 46 63 35 88 4 119 197 Received Heat Transfer 3219 | . 180 729 198 561 96 . 108 453 894 Effects 43 | . . 20 . . . . . 6 17 Shutdowns 8 | . . 3 . . . . . . 5 Energy Bleed 3 | . . 1 . . . . . . 2 Interference 10 | . . 1 . . . . . 6 3 Matter Decay 1 | . . 1 . . . . . . . Short Circuit 3 | . . 2 . . . . . . 1 Damage (minor) 5 | . . 3 . . . . . . 2 Damage (major) 12 | . . 8 . . . . . . 4 Damage (core) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 10 | . 1 1 . 2 2 . 1 . 3 Heat Transferred 5285 | . 490 1315 . 1575 775 . . 150 980 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level 3 | . . 1 . 2 2 1 . . 3 Low Security (%) 82 | 100 100 96 100 70 16 50 . 100 64 Level 1 11 | . . 3 . 17 64 49 . . 8 Level 2 4 | . . . . 11 18 . . . 12 Level 3 1 | . . . . . . . . . 15 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 847 | . 80 218 175 460 433 338 . 186 847 Initial 163 | . . 28 57 11 163 108 . . . Average 124 | . 11 127 74 122 336 194 . 39 265 Influence Increases 6569 | . 328 1289 431 1173 698 252 . 981 1417 Destroy 0b10 Robot/C 3340 | . 220 880 220 640 260 . . 600 520 Destroy 0b10 Robot/NC 235 | . 5 85 35 35 10 . . 35 30 Destroy Leader 804 | . 40 196 64 160 70 . . 162 112 Allied During Kill 58 | . . . 1 3 37 . . . 17 Successful Hack 213 | . 63 57 7 10 9 12 . 25 30 Select Force Hacks 30 | . . 30 . . . . . . . Disable Machine 117 | . . . . 9 27 . . 45 36 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 212 | . . 11 . 1 . . . 84 116 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 195 | . . 30 . 75 45 . . 30 15 Active Sensor Use 100 | . . . . . . . . . 100 Miscellaneous 1100 | . . . 104 240 240 240 . . 276 Influence Decreases 5882 | . 248 1208 561 784 787 523 60 981 730 Entered New Map 716 | . . 52 104 20 257 223 60 . . Time Decay 4294 | . 248 1038 437 644 360 290 . 787 490 Lost Part 614 | . . 40 20 120 10 10 . 194 220 Lost Ally 180 | . . . . . 160 . . . 20 Purge Threat 78 | . . 78 . . . . . . . Squads Dispatched 40 | . 2 5 2 10 3 . . 8 10 Investigation 9 | . 2 3 . . 1 . . 1 2 Extermination 9 | . . . . 3 1 . . 3 2 Reinforcement 18 | . . 2 2 7 1 . . 2 4 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . 2 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Distress Signals 18 | . 2 7 . 4 2 . . . 3 Communications Jammed 31 | . . . . . 1 . . . 30 Distress Signals 30 | . . . . . . . . . 30 Times Spotted 263 | . 16 60 19 51 16 . 6 40 55 Peak Tracking Total 13 | . 4 7 4 6 8 . 4 5 13 Tactical Retreats 10 | . . 2 . 4 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Traps Triggered 14 | . 2 4 1 3 2 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Disabled 14 | . . . . 1 3 . . 5 5 Max in Single Turn 3 | . . . . 1 1 . . 3 2 Garrison Access 7 | . . . 1 1 1 . . 2 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Accessed 53 | . 6 11 6 5 7 1 4 8 5 Terminals 36 | . 6 9 6 3 6 1 . 2 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 2 . 1 . . . 2 . Garrison Access 5 | . . . . 1 1 . . 2 1 Total Hacks 170 | . 25 43 21 17 17 2 15 21 9 Successful 123 | . 19 28 20 11 9 1 15 15 5 Failed 47 | . 6 15 1 6 8 1 . 6 4 Catastrophic 3 | . . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 75 | . 17 25 13 8 1 . . 5 6 Terminals 120 | . 25 38 21 8 15 2 . 4 7 Fabricators 1 | . . . . . . . . . 1 Repair Stations 6 | . . . . . . . . 6 . Recycling Units . | . . . . . . . . . . Scanalyzers 22 | . . 5 . 8 . . . 9 . Garrison Access 6 | . . . . 1 2 . . 2 1 Terminal Hacks 58 | . 11 13 8 . 8 1 15 1 1 Record 8 | . . . . . . . 8 . . Robot Analysis 8 | . . 1 . . 1 . 6 . . Prototype ID Bank 14 | . 5 4 4 . 1 . . . . Open Door 4 | . . . . . 3 . 1 . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 6 | . 1 2 1 . 1 . . . 1 Terminal Index 5 | . 1 1 1 . . 1 . 1 . Unreport Threat 1 | . . 1 . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 4 | . 3 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 18 | . . 4 . 8 . . . 6 . Insert Component 8 | . . 1 . 4 . . . 3 . Analyze 7 | . . 1 . 3 . . . 3 . Retrieve Study 3 | . . 2 . 1 . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . 2 1 Seal Access 5 | . . . . 1 1 . . 2 1 Unauthorized Hacks 37 | . 8 11 12 2 . . . 2 2 Terminals 35 | . 8 10 12 2 . . . 1 2 Botnet 17 | . 3 3 6 2 . . . 1 2 Operators 2 | . . 2 . . . . . . . Skim 16 | . 5 5 6 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Patch 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 38 | . 5 9 5 4 5 1 . 6 3 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . 6 . 3 . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 82 | . . . . . . . . 82 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . 3 . . . 3 . Part Schematics Acquired 6 | . . 1 . 3 . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . 1 . . . . 4 3 Machine Destruction 4 | . . . 1 . . . . . 3 Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total Allies 16 | . . . 2 . 10 . . . 4 Largest Group 10 | . . . 2 2 10 . . . 3 Highest-Rated Group 173 | . . . 30 30 173 . . . 153 Highest-Rated Ally 148 | . . . 15 15 29 . . . 148 Initial UFD Resources 41 | . . . . . . . . 38 41 Total Orders . | . . . . . . . . . . Ally Attacks 134 | . . . . 17 81 . . . 36 Total Damage 3343 | . . . . 378 879 . . . 2086 Kills 25 | . . . . 4 8 . . . 13 Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted 2 | . . . . . . . 2 . . X0-1V1 Amusement Gains 285 | . 5 25 94 10 10 . 50 35 56 Average Entertainment 35 | . 4 14 29 59 36 28 55 39 45 Good Acts 42 | . . 11 10 5 2 1 . 4 9 Bad Acts 46 | . . 11 5 11 1 1 . 9 8 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 1463 | . 293 . . . 59 . . 29 1082 A.S.S. 364 | . . . . . . . . . 364 Seismic 293 | . 293 . . . . . . . . Machine Analysis 778 | . . . . . . . . . 778 Cloaking 14 | . . . . . . . . . 14 Jamming 1130 | . . . . . 59 . . 29 1042 Robot Analysis Total 8 | . . 1 . . 1 . 6 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Turns Passed 13337 | 4 979 2132 958 1623 733 597 2739 2419 1153 Spaces Moved 6103 | 3 482 1006 524 679 324 297 1429 865 494 Core 1 | . . . . . . . . . 1 Treads 5489 | . . 878 524 679 324 297 1429 865 493 Legs 613 | 3 482 128 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 145 145 185 185 176 160 160 Average Speed 172 | 120 120 155 146 187 185 185 184 203 163 Slowest Speed 700 | 120 120 190 160 225 185 185 185 400 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 18 | . . . . 5 . . . 13 . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 45 | 2 68 85 54 25 58 39 90 21 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . . 8 . 1 . . 3 42 33 Melee . | . . . . . . . . . . Projectile 27 | . . . . . . . 3 10 14 AOE 59 | . . 8 . 1 . . . 32 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total 7977 | 4 823 1361 650 845 411 342 1510 1305 726 Wait 995 | . 282 158 54 30 14 39 54 286 78 Move 6094 | 2 481 1005 523 678 323 296 1428 864 494 Hop . | . . . . . . . . . . Pick Up 103 | . 8 22 16 9 14 1 3 14 16 Fast Attach 55 | . 2 6 . 9 2 . 1 12 23 Attach 54 | . . 8 5 13 1 1 . 13 13 Detach 3 | . . . . . . . . . 3 Swap 68 | . 5 11 5 4 16 5 8 9 5 Drop 107 | 2 8 23 10 3 16 . 8 8 29 Fire 484 | . 37 127 34 98 20 . 8 99 61 Melee 4 | . . . . . 3 . . . 1 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 9 | . . 1 3 1 2 . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 5 exits: [*Res] / *Upp x2 / Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 526 | -10/Materials | Learned 2 Mines zone layouts 614 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Learned 2 Mines zone layouts 700 | -10/Materials | Learned 2 Mines zone layouts 738 | -10/Materials | Learned 2 Storage zone layouts 765 | -10/Materials | Learned 4 Recycling zone layouts 784 | -10/Materials | Identified exit to Materials 815 | -10/Materials | Learned Storage stockpile data 854 | -10/Materials | Identified exit to Subcaves 895 | -10/Materials | Prayed at D.C.S.S. Altar Unit 902 | -10/Materials | Learned location of 2 exits from Materials 958 | -10/Materials | Learned location of 2 exits from Materials 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Identified exit to Mines 986 | -9/Materials | Identified exit to Materials 1355 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1544 | -9/Materials | Build established: Scavenger-Mutant 1833 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 2093 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2144 | -9/Materials | Build established: Scavenger-Tank 2155 | -9/Materials | X0-1V1 whisked you away to safety 2283 | -9/Materials | Weapon slot count reverted to normal (-1) 2628 | -9/Materials | X0-1V1 sent you into danger 2674 | -9/Materials | Learned Storage stockpile data 2727 | -9/Materials | Destroyed 7 combat bots 2732 | -9/Materials | Learned location of 1 exit from Recycling 2733 | -9/Materials | Learned Storage emergency access door positions 2738 | -9/Materials | X0-1V1 announced a LAN party 2742 | -9/Materials | Learned Storage emergency access door positions 2743 | -9/Materials | Build established: Mutant 2761 | -9/Materials | Learned location of Mines (-8) 2865 | -9/Materials | X0-1V1 put everyone to sleep 2945 | -9/Materials | X0-1V1 activates XOMVISION 3028 | -9/Materials | Core integrity fell below 50% 3116 | -9/Materials | Entered another Materials area 3116 | -8/Materials | Evolved 2 slots: Utility x2 3117 | -8/Materials | Identified exit to Factory 3204 | -8/Materials | X0-1V1 foreshadows a heat wave 3246 | -8/Materials | X0-1V1 released a cloud of subatomizers 3323 | -8/Materials | X0-1V1 announced a LAN party 3436 | -8/Materials | Build established: Hacker-Mutant 3449 | -8/Materials | Ambient heat levels rising (+10) 3481 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3482 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3609 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3613 | -8/Materials | Ambient heat levels rising (+10) 3866 | -8/Materials | Sterilization system engaged 3866 | -8/Materials | Non-combat units ordered to evacuate 3873 | -8/Materials | Ambient heat levels falling (-10) 3954 | -8/Materials | X0-1V1 sent allied Y-45 Defender (x2) 3966 | -8/Materials | Combat units ordered to evacuate 4063 | -8/Materials | Ambient heat levels falling (-10) 4074 | -8/Materials | Entered Factory 4074 | -7/Factory | Accompanied by 2 allies 4074 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4075 | -7/Factory | Identified exit to Storage 4135 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 4481 | -7/Factory | Discovered new exit (range 16) 4621 | -7/Factory | X0-1V1 caused items to flee you 4695 | -7/Factory | X0-1V1 activates XOMVISION 4819 | -7/Factory | Build established: Mutant 4841 | -7/Factory | Items stopped fleeing you 5051 | -7/Factory | System corruption reached 10% 5075 | -7/Factory | X0-1V1 upgraded hostiles (x1) 5086 | -7/Factory | Lost 3 parts (2n1u) 5111 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 5185 | -7/Factory | X0-1V1 announced a LAN party 5220 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5251 | -7/Factory | X0-1V1 activates XOMVISION 5432 | -7/Factory | Lost 3 parts (1p1u1w) 5663 | -7/Factory | Build established: Scavenger-Mutant 5697 | -7/Factory | Entered Storage 5698 | -7/Storage | Identified exit to Factory 5698 | -7/Storage | Identified exit to Recycling 5821 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (major) 5918 | -7/Storage | Found Prototype Launcher 6080 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6222 | -7/Storage | Learned location of Armory (-3) 6231 | -7/Storage | Lost 8 allies 6362 | -7/Storage | TH resistance permanently improved by X0-1V1 (+20%; -200 max core) 6423 | -7/Storage | Used back door to open Recycling access 6430 | -7/Storage | Entered Recycling 6431 | -7/Recycling | Identified exit to Scraptown 6432 | -7/Recycling | Identified exit to Factory 6455 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 6460 | -7/Recycling | Scanned before Scraplab entrance 6488 | -7/Recycling | Entered Scraplab 6590 | -7/Recycling | Build established: Hacker-Mutant 6636 | -7/Recycling | Hacking Suite fried by hacking feedback 7027 | -7/Recycling | Entered Scraptown 7027 | -7/Scraptown | System corruption cleaned by C-Scrubber 7166 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7440 | -7/Scraptown | Discovered exit to Factory (range 11) 7604 | -7/Scraptown | Visited The Evicted 7632 | -7/Scraptown | Visited Red Mages 7789 | -7/Scraptown | Visited Fellowship of the Rings 7858 | -7/Scraptown | Visited UFD Registry 7858 | -7/Scraptown | Registered with UFD as "Bladerider" 7950 | -7/Scraptown | Visited TADAMA 7991 | -7/Scraptown | Visited Assassins FH 8017 | -7/Scraptown | Visited Awakened 8614 | -7/Scraptown | Visited Curators Association 8694 | -7/Scraptown | Visited Junk Repository 8771 | -7/Scraptown | Visited Sword Containment 8794 | -7/Scraptown | Found Prototype Slashing Weapon 8795 | -7/Scraptown | Identified Companion Sword 8917 | -7/Scraptown | Visited Supply Room 8978 | -7/Scraptown | Visited Derelict Rescue Squad 9021 | -7/Scraptown | Visited Research Penetration Think Tank 9073 | -7/Scraptown | Visited A0-MCA Data Center 9086 | -7/Scraptown | Given a B+ rating by A0-MCA 9094 | -7/Scraptown | Found A0-MCA's Component Scanner 9128 | -7/Scraptown | Visited Scrap Suit Storage 9175 | -7/Scraptown | Visited Scrapoid Research Area 9234 | -7/Scraptown | Visited Analyses Database 9352 | -7/Scraptown | Discovered exit to Factory (range 5) 9581 | -7/Scraptown | Met Optimus 9581 | -7/Scraptown | Accepted into 0bPrime 9705 | -7/Scraptown | Civil war broke out across Scraptown 9766 | -7/Scraptown | Entered Factory 9766 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10163 | -5/Factory | Garrison activated, responded to threat 10261 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 10456 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 10557 | -5/Factory | Build established: Hacker-Executioner 10642 | -5/Factory | Weapon slot count reverted to normal (-3) 10732 | -5/Factory | Repaired Adv. Treads+ 10944 | -5/Factory | Build established: Hacker-Gunner 11090 | -5/Factory | System corruption reached 10% 11154 | -5/Factory | Lost 3 parts (1n2w) 11328 | -5/Factory | Repaired Imp. Medium Armor Plating 11366 | -5/Factory | X0-1V1 caused items to flee you 11572 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 11618 | -5/Factory | Build established: Scavenger-Gunner 11690 | -5/Factory | Items stopped fleeing you 12071 | -5/Factory | X0-1V1 downgraded hostiles (x1) 12120 | -5/Factory | Discovered new exit (range 16) 12128 | -5/Factory | Lost 11 parts (2p1n5u3w) 12135 | -5/Factory | Found Prototype Device 12185 | -5/Factory | Entered another Factory area 12185 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12231 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 12354 | -4/Factory | Identified exit to Upper Caves 12354 | -4/Factory | Identified exit to Extension 12432 | -4/Factory | Discovered new exit (range 9) 12547 | -4/Factory | X0-1V1 activates XOMVISION 12586 | -4/Factory | Build established: Hacker-Tank 12613 | -4/Factory | Weapon slot count reverted to normal (-2) 12898 | -4/Factory | X0-1V1 enhanced Transport squad support 12913 | -4/Factory | Build established: Scavenger-Tank 12962 | -4/Factory | Identified Active Sensor Suite 13002 | -4/Factory | X0-1V1 sent allied Wizard (x3) 13017 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 13075 | -4/Factory | Lost 3 parts (1p1u1w) 13143 | -4/Factory | X0-1V1 sent you to a vault 13152 | -4/Factory | Found Chaos Jack 13159 | -4/Factory | Found Prototype Device 13165 | -4/Factory | Identified Exp. Cloaking Device 13170 | -4/Factory | Found Active Sensor Suite 13247 | -4/Factory | Spotted B-86 Titan 13251 | -4/Factory | X0-1V1 upgraded hostiles (x2) 13253 | -4/Factory | Spotted B-90 Cyclops 13260 | -4/Factory | Crushed by falling debris 13293 | -4/Factory | Lost 4 parts (2p1n1w) 13299 | -4/Factory | Core integrity fell below 50% 13330 | -4/Factory | X0-1V1 upgraded hostiles (x2) 13331 | -4/Factory | Core integrity fell below 20% 13338 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13331_ U-05 Engineer builds a Wall. 13332_ Penetrated by Slug. 13332_ G-73 Enforcer destroyed. 13332_ Penetrated by Slug. 13332_ U-05 Engineer lays Concrete. 13332_ K-01 Serf collects debris. 13332_ Slug penetrates Wall. 13332_ Penetrated by Slug. 13333_ U-05 Engineer builds a Wall. 13333_ U-05 Engineer lays Concrete. 13334_ Acquired 85 matter. 13334_ U-05 Engineer lays Concrete. 13335_ K-01 Serf collects debris. 13336_ Slug penetrates Wall. 13336_ Hvy. Treads destroyed. 13336_ U-05 Engineer lays Concrete. 13336_ Slug penetrates Wall. 13337_ Wall collapses. 13337_ U-05 Engineer lays Concrete. 13338_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##+##??????##???? | | ????????????????????????????????? ????? #???? | | ???????????????????????????????? ?? #???? | | ????????????????????????????""""""" """"""" #???? | | ????????????????????????????""""""" """"""" +???? | | ???????????????????????T??? """"""" """"""" #???? | | ????????????????????????????""""""" """"""" #???? | | ????????????????????????????? #???? | | ??????????????????????????????? ?????? | | ???????????????????????????###### #??????? | | ??????????????????#????????# #??????? | | ?????????????????##;######## ##?????? | | ?????????????????# # m########## | | ??????? ####### ; h/ | | ?????? ; ! p # %= | | ?????? u ;! Y # = % """ | | ???????" > @[;= BBu/u [ Y" | | ?????? *#Y hBB h;#"" " | | ?????? # h p %*; | | ??????? ####### ; ### %"% | | ?????????????????# # ### %%% | | ?????????????????## g ## % ### % " | | ??????????????????# #######"" " # | | ??????????????????# #?????# # %%" | | ??????????????????# g#?????##### ###### %""" | | ??????????????????+ g#?????????####???##% %%" | | ??????????????????# #????????????######%% | | ??????????????????# ?????????????# # | | ??????????????????# ?????????????#= # | | ??????????????????# ?????????????# ! !# | | ??????????????????# ?????????????#[ # | | ??????????????????# ?????????????# =+ #### | | ??????????????????# ?????????????# /]%# #?## | | ??????????????????# ?????????????# # #??? | | ????????????????????? ?????????????# [ # #??? | | ??????????????????????? ?????????????# & [# #??? | | ???????????????????????????????????????###### #??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? !??? | | ???????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 47 Energy Capacity 1495 Matter Stores 700 Matter Capacity 900 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 825 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Hacking Suite | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Prc. Assault Rifle | -5/Factory | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 6% | -5/Factory Imp. Medium Armor Plating | 10% | -5/Factory Studied --------- Spread Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberBraceWeb Manual? 0 Play Time 01:53:06 Cumulative 535.1 hours Start 2026.09.08 @ 23:15:05 End 2026.09.09 @ 02:29:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 382 Rogue 63 Adventurer 293 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: d71d573c-b326-43d4-9d60-1c537502194f