Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 16:41:42 Player: Julie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (358) 358 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 823 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Assault Rifle Makeshift Axe > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Heat Sink Small Storage Unit Medium Battery (150) Seismic Detector ECM Suite Light Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Makeshift Axe > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Heat Sink Small Storage Unit Medium Battery Seismic Detector ECM Suite Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 8 | 2 6 10 Power 1 | . 1 1 Propulsion 1 | 1 2 1 Utility 3 | . 2 5 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 95 99 Engine 13 | . 13 14 Treads 7 | . 15 1 Wheel 20 | . 12 26 Device 12 | . 10 14 Storage 14 | . 14 14 Energy Gun 5 | . 6 5 Ballistic Gun 18 | . 21 15 Slashing Weapon 3 | . . 6 Peak Build Rating 11 | 6 8 11 Average Rating 8 | 4 6 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 49 | 11 47 49 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 13 20 Most Carried 11 | 4 11 11 Average Carried 8 | 2 7 10 Final Capacity 20 | 8 20 20 Final Carried 11 | 4 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 513 | 171 271 71 Remotely . | . . . Salvage Created 446 | . 320 126 Parts 21 | . 14 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 2 | . 2 . Swarmer 5 | . 3 2 Grunt 8 | . 6 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 82 | . 46 36 Missed 17 | . 12 5 Hits 65 | . 34 31 Projectile 65 | . 34 31 Critical Strikes 2 | . . 2 Damage Taken 763 | . 425 338 Core 255 | . 102 153 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 40 19 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 108 | . 80 28 Gun 108 | . 80 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 94 | . 69 25 Thermal . | . . . Explosive . | . . . Electromagnetic 14 | . 11 3 Robot Hit Streak 11 | . 11 6 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | . 53 17 Core Hits 28 | . 21 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 808 | . 593 215 Guns 727 | . 547 180 Cannons . | . . . Explosions 46 | . 46 . Melee 35 | . . 35 Ramming . | . . . Kinetic 614 | . 447 167 Thermal 46 | . 46 . Explosive . | . . . Electromagnetic 113 | . 100 13 Impact . | . . . Slashing 35 | . . 35 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions . | . . . Melee 7 | . . 7 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 112 | . 83 112 Average Temperature 30 | . 21 54 Received Heat Transfer 342 | . 192 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | . 63 44 Initial 12 | . . 12 Average 9 | . 19 2 Influence Increases 350 | . 235 115 Destroy 0b10 Robot/C 260 | . 180 80 Destroy Leader 70 | . 50 20 Disable Machine 15 | . . 15 Destroy Structure 5 | . 5 . Influence Decreases 306 | . 204 102 Entered New Map 19 | . . 19 Time Decay 262 | . 194 68 Lost Part 25 | . 10 15 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 15 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1511 | . 533 978 Sensors 1511 | . 533 978 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1765 | 83 704 978 Spaces Moved 801 | 46 400 355 Core 2 | 2 . . Treads 226 | 44 180 2 Legs . | . . . Wheels 573 | . 220 353 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 105 Average Speed 126 | 155 135 113 Slowest Speed 320 | 160 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 57 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1443 | 55 488 900 Wait 552 | . 36 516 Move 799 | 45 399 355 Hop . | . . . Pick Up 13 | 4 7 2 Fast Attach 7 | 6 1 . Attach 3 | . 1 2 Detach . | . . . Swap 7 | . 4 3 Drop 1 | . . 1 Fire 59 | . 40 19 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Entered Mines 799 | -10/Mines | Assembled infested the area 1159 | -10/Mines | Core integrity fell below 50% 1279 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1556 | -10/Mines | Learned 4 Materials zone layouts 1751 | -10/Mines | Core integrity fell below 20% 1766 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01279_ A Mak. Axe has been hastily shoved under some rubble with a note attached: "Chop chop!" 01282_ Acquired Mak. Axe. 01295_ Searching scrap... 01295_ Found Lgt. Cannon. 01295_ Found Wheel. 01295_ Found 32 Matter. 01296_ Acquired 10 matter. 01302_ Acquired 20 matter. 01304_ Acquired Lgt. Cannon. 01332_ T-07 Excavator is excavating. 01485_ Dropped Assault Rifle. 01485_ Acquired Lgt. Assault Rifle. 01531_ K-01 Serf collects debris. 01556_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 01623_ U-05 Engineer builds a Wall. 01631_ The unstable cave ceiling collapses. 01746_ S-10 Pest destroyed. 01765_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??#####????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# ####?????????????????????????????????????? | | ?## ##????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# ##????????????????????????????????????? | | ?# ####?????????????????????????????????????? | | ?## ##????????????????????????????????????????? | | ??# ##??????###???????????????????????????????? | | ??## ####### #???????????????????????????????? | | ???# ### ## #???????????????????????????????? | | ???# # #???????????????????????????????? | | ???## # ###?????????????????????????????? | | ????### ##????????????????????????????? | | ??????# # #????????????????????????????? | | ??????# #= #????????????????????????????? | | ??????### #???????????????????????? | | ????????## ##??????????????????????? | | ?????????## ######???????? ????????? | | ?????????## = #??????? #???????????? | | ????????## ! % %@#?????? %##??????????? | | ???????## # ###[s ! ! #??????????? | | ??????## ###?# =%= ? ! ???????????? | | ??????# #???######### ??????????? | | ??????# #### #####????????? ###????????? | | ??????## ##??# #????????# #????????? | | ???????###????##### #????????# ## ###???????# | | ??????????????????# ########## # #???????# | | ??????????????????# ? ## #???????# | | ??????????????????# # ## #???????# | | ???####???????????########### # % ##?????## | | ???# #?????????????????????# % % #????## | | ???# ##????????????????????# *# ## #???## | | ???# ##??????????????????## # = ##?### | | ????# ##???????????????### # ### | | ????## #??????????###### # ! | #### | | ?????# #?########## ## ### | | ????## ### ## | | ????# ### = | | ????# # [= | | ????# [ # ### # | | ????## %=# ## ######?## ##### ### | | ?????# #######???????####???######?# | | ?????## #???????????????????????????### | | ??????##### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpMobileMinigun Manual? 0 Play Time 00:10:29 Cumulative 40.5 hours Start 2026.05.20 @ 16:33:49 End 2026.05.20 @ 16:41:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9894ca91-c0a7-45ff-ae5a-f29cca53e12e