Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 19:26:32 Player: Sgt. SmokeWeed Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2494) 2494 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7874 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 13% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Nuclear Pulse Array > --- UTILITY ---------- Core Analyzer Microactuators Cloaking Device Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Reflective Plating System Shield > --- WEAPON ----------- Long-range Missile Launcher Longsword +1 > --- INVENTORY -------- Improved Heat Sink Mass Driver Mass Driver Powered Hammer [Rating: 68] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Array Utility System Shield Device Microactuators Processor Core Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Longsword +1 Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 8 | . . . . . 4 2 . 2 Weapon . | . . . . . . . . . Parts Attached 54 | 5 5 2 . 1 10 8 7 16 Power 11 | 1 . 1 . . 5 1 2 1 Engine 10 | 1 . 1 . . 5 1 2 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . . . 3 . . 4 Treads 10 | 2 2 . . . 3 . . 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 16 | . . . . . 2 6 3 5 Device 5 | . . . . . . 2 1 2 Storage . | . . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . Protection 9 | . . . . . 1 3 2 3 Artifact . | . . . . . . . . . Weapon 16 | 2 3 1 . 1 . 1 2 6 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . . 1 Ballistic Cannon 4 | . 2 . . . . . . 2 Launcher 5 | . . 1 . . . 1 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 3 Parts Lost 25 | . 2 . . . 1 1 . 21 Power 3 | . . . . . 1 . . 2 Propulsion 6 | . 1 . . . . . . 5 Utility 10 | . . . . . . . . 10 Weapon 6 | . 1 . . . . 1 . 4 Highest Loss Streak 9 | . 2 . . . 1 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 68 | . 68 71 71 71 50 69 78 67 Engine 6 | . 14 14 14 14 7 7 5 3 Treads 15 | . 26 28 28 28 18 15 13 10 Device 6 | . . . . . . 5 11 10 Processor 2 | . . . . . . . 6 2 Hackware 4 | . . . . . 5 7 6 4 Protection 14 | . . . . . 1 17 20 22 Ballistic Cannon 2 | . 16 18 14 . . . . . Launcher 5 | . . 9 14 14 9 6 6 1 Slashing Weapon 5 | . . . . 14 9 7 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 8 11 16 16 16 20 54 52 62 Greatest Support 74 | 40 40 40 40 40 40 40 40 74 Greatest Overweight (x) 7 | 1 . . . . . 1 1 7 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 4 4 Average Carried 3 | . . 2 4 5 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 3 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1286 | 204 363 81 . 72 114 102 186 164 Remotely . | . . . . . . . . . Salvage Created 3135 | . 375 122 . 26 836 633 436 707 Parts 174 | . 34 8 . 5 38 19 28 42 Haulers Intercepted 5 | . 1 . . . 3 . . 1 Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 57 | . 14 4 . 3 9 12 5 10 Melee 31 | . . . . . 7 10 5 9 Guns 8 | . 8 . . . . . . . Cannons 8 | . 6 2 . . . . . . AOE 10 | . . 2 . 3 2 2 . 1 Classes Destroyed 13 | . 5 1 . 1 2 3 . 1 Worker 5 | . . . . 1 1 . 1 2 Builder 5 | . 1 . . . 1 . 2 1 Hauler 5 | . 1 . . . 3 . . 1 Recycler 8 | . . 1 . . 4 2 1 . Operator 1 | . . . . . 1 . . . Watcher 3 | . 1 . . . 1 . 1 . Swarmer 20 | . 8 3 . 3 4 . 2 . Grunt 18 | . 6 1 . . 4 7 . . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 1 1 . Sentry 3 | . . . . . 1 1 . 1 Hunter 4 | . . . . . . . . 4 Programmer 9 | . . . . . . 2 2 5 Best Kill Streak 8 | . 8 3 . 4 7 5 3 2 Combat Bots Only 8 | . 8 3 . 3 4 5 3 2 Max Kills in Single Turn 3 | . 2 2 . 3 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . 3 2 1 . 1 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 518 | . 102 10 . . 21 113 27 245 Missed 155 | . 35 5 . . 5 34 10 66 Damage Taken 6190 | . 753 98 . 18 204 1118 318 3681 Core 1235 | . 129 . . 6 18 56 16 1010 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 105 | . . . . . . . 19 86 Ignored by Resistances 106 | . . . . . 4 88 . 14 Regen/Repaired (Parts) 538 | . . . . . . . . 538 Core Remaining (%) 86 | 100 . . . 46 96 92 98 . Volleys Fired 76 | . 46 11 . 3 1 7 . 8 Largest 2 | . 2 2 . 1 1 1 . 1 Hottest 70 | . 70 68 . 33 33 36 . 57 Shots Fired 119 | . 87 14 . 3 1 8 . 6 Gun 45 | . 45 . . . . . . . Cannon 58 | . 42 11 . . . . . 5 Launcher 16 | . . 3 . 3 1 8 . 1 Special . | . . . . . . . . . Kinetic 103 | . 87 11 . . . . . 5 Thermal . | . . . . . . . . . Explosive 16 | . . 3 . 3 1 8 . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . 4 6 . . . 2 . 3 Robot Miss Streak 4 | . 4 2 . . 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 180 | . 37 9 . . 25 45 16 48 Core Hits 95 | . 18 6 . 4 16 24 10 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . 1 . . . 1 7 1 6 Blast 1 | . 1 . . . . . . . Sever 15 | . . . . . 1 7 1 6 Melee Attacks 160 | . . . . . 27 45 16 72 Impact 2 | . . . . . . . . 2 Slashing 158 | . . . . . 27 45 16 70 Piercing . | . . . . . . . . . Sneak Attacks 25 | . . . . . 13 4 4 4 Combat Hostiles 2 | . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8804 | . 611 259 . 168 1869 2415 816 2666 Guns 250 | . 250 . . . . . . . Cannons 493 | . 282 145 . . . . . 66 Explosions 1365 | . 76 113 . 168 166 545 . 297 Melee 6686 | . . . . . 1703 1870 816 2297 Ramming 10 | . 3 1 . . . . . 6 Kinetic 743 | . 532 145 . . . . . 66 Thermal 278 | . . . . . . . . 278 Explosive 1087 | . 76 113 . 168 166 545 . 19 Electromagnetic . | . . . . . . . . . Impact 60 | . . . . . . . . 60 Slashing 6626 | . . . . . 1703 1870 816 2237 Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 1 2 2 13 Average Corruption 5 | . . . . . 1 1 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . . 4 6 2 47 Message Errors 14 | . . . . . 1 1 . 12 Matter Fused 18 | . . . . . 3 1 1 13 Heat Flow Errors 6 | . . . . . . 1 1 4 Energy Discharges 6 | . . . . . . 1 . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 781 | . 57 2 . . 228 207 66 221 Projectiles 7 | . 7 . . . . . . . Explosions 165 | . 50 2 . . 24 35 . 54 Melee 609 | . . . . . 204 172 66 167 Knockbacks 9 | . 7 2 . . . . . . Impact . | . . . . . . . . . Kinetic 9 | . 7 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 441 | . 183 42 . 18 31 . . 167 Shots 9 | . 2 2 . 1 1 . . 3 Rammed 3 | . 1 1 . . . . . 1 Targets Rammed 3 | . 1 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | . 144 36 . . 260 195 166 315 Average Temperature 55 | . 35 17 . . 131 31 84 90 Received Heat Transfer 1239 | . 108 36 . . 45 432 . 618 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 200 | . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 394 | . 394 134 . 113 224 274 205 173 Initial 125 | . . 84 . . 43 51 125 2 Average 70 | . 201 97 . 103 81 86 69 34 Maximum Alert Level 1 | . 1 . . . 1 1 1 . Low Security (%) 90 | 100 38 100 . 100 97 83 84 100 Level 1 9 | . 61 . . . 2 16 15 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 . . . 1 11 4 6 Investigation 4 | . 2 . . . . 2 . . Extermination 8 | . . . . . . 2 3 3 Reinforcement 5 | . . . . . 1 1 1 2 Assault 1 | . . . . . . . . 1 Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 18 4 . . 11 15 9 16 Peak Tracking Total 8 | . 8 3 . . 4 5 3 3 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . 1 . . . 2 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . 2 2 . 1 . 2 . 7 Max in Single Turn 4 | . 2 1 . 1 . 2 . 4 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 10 | . 2 . 1 1 . 1 . 5 Terminals 6 | . 2 . . 1 . . . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 22 | . 5 . 1 2 . 2 . 12 Successful 6 | . . . 1 . . . . 5 Failed 16 | . 5 . . 2 . 2 . 7 Catastrophic 2 | . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . Manual 10 | . 5 . 1 2 . . . 2 Terminals 11 | . 5 . . 2 . . . 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 3 Terminal Hacks 3 | . . . 1 . . . . 2 Record 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . 1 . 1 . 2 Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8269 | 62 540 502 359 242 729 1378 1294 3163 Spaces Moved 3627 | 38 248 294 223 147 384 598 515 1180 Core 90 | 6 . . . . . . . 84 Treads 3537 | 32 248 294 223 147 384 598 515 1096 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 50 Average Speed 192 | 146 160 160 160 160 160 211 240 200 Slowest Speed 400 | 160 160 160 160 160 160 240 240 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 32 | 5 54 51 61 38 29 15 14 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 32 | . . . . 10 . . . 22 Terrain Destroyed 235 | . 43 38 . 27 5 36 . 86 Melee 22 | . . . . . . . . 22 Projectile 2 | . . . . . . . . 2 AOE 211 | . 43 38 . 27 5 36 . 62 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4654 | 42 302 311 226 150 472 671 562 1918 Wait 706 | . 1 1 . . 40 11 21 632 Move 3619 | 37 247 293 222 146 383 597 514 1180 Hop . | . . . . . . . . . Pick Up 9 | . . 2 2 . 2 . 1 2 Fast Attach 42 | 5 3 1 . . 6 7 7 13 Attach 3 | . . . . . . . . 3 Detach 1 | . . 1 . . . . . . Swap 9 | . 2 1 . 1 4 1 . . Drop 26 | . 2 . 2 . 9 3 3 7 Fire 76 | . 46 11 . 3 1 7 . 8 Melee 160 | . . . . . 27 45 16 72 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 1 . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Destroyed 8 combat bots 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 420 | -10/Materials | Discovered new exit (range 7) 595 | -10/Materials | Discovered new exit (range 6) 603 | -10/Materials | Entered Mines 619 | -10/Mines | Met a Derelict bent on vengeance 663 | -10/Mines | Learned Materials interactive machine intel 774 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 847 | -10/Mines | Discovered new exit (range 7) 1000 | -10/Mines | Discovered new exit (range 10) 1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1096 | -10/Mines | Discovered new exit (range 5) 1105 | -10/Mines | Entered Exiles 1145 | -10/Exiles | Met 8R-AWN 1173 | -10/Exiles | Met EX-HEX 1222 | -10/Exiles | Met EX-BIN 1240 | -10/Exiles | Aligned with FarCom system 1241 | -10/Exiles | Given EX-Vault access code 1278 | -10/Exiles | Opened EX-Vault 1290 | -10/Exiles | Found Longsword +1 1336 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1387 | -10/Exiles | Met EX-DEC 1449 | -10/Exiles | Discovered new exit (range 10) 1464 | -10/Exiles | Left Exiles lab with Longsword +1 1464 | -10/Exiles | Entered Mines 1696 | -9/Mines | Discovered new exit (range 6) 1706 | -9/Mines | Entered Materials 1706 | -8/Materials | Evolved 4 slots: Utility x4 1707 | -8/Materials | Loaded intel: 19 interactive machine locations 2391 | -8/Materials | Discovered new exit (range 15) 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Evolved 2 slots: Utility x2 3330 | -7/Factory | Garrison activated, responded to threat 3339 | -7/Factory | Garrison activated, responded to threat 3766 | -7/Factory | Discovered new exit (range 15) 3813 | -7/Factory | Entered another Factory area 3813 | -6/Factory | Evolved 2 slots: Propulsion x2 4898 | -6/Factory | Spotted B-75 Beast 5067 | -6/Factory | Discovered new exit (range 14) 5107 | -6/Factory | Entered another Factory area 5107 | -5/Factory | Evolved 2 slots: Utility x2 5303 | -5/Factory | Repaired Hrd. Heavy Armor Plating 5739 | -5/Factory | Noticed a derelict Sapper rigging charges 5804 | -5/Factory | Cargo convoy interrupted 6409 | -5/Factory | Identified exit to Upper Caves 6953 | -5/Factory | Crushed by falling debris 6962 | -5/Factory | Crushed by falling debris 7259 | -5/Factory | Discovered new exit (range 11) 7808 | -5/Factory | System corruption reached 10% 8039 | -5/Factory | Lost 4 parts (2n2u) 8248 | -5/Factory | Core integrity fell below 50% 8259 | -5/Factory | Core integrity fell below 20% 8270 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Acquired Thermal Shield. Power Conduit explodes. System Shield destroyed. Destroyed System Shield. Thermal Shield destroyed. Destroyed Thermal Shield. Destroyed Gatling Laser. Slug penetrates X-77 Beamer. Imp. Weapon Shielding destroyed. VYXNRPJB