Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 15:08:34 Player: Jimothy Jimone Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (29) 145 Value Destroyed (831) 831 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 6829 Bonus ------- Follower Combat Kills 93 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (21) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array ECM Suite System Shield System Shield Heavy Pick Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Scrap Suit Improved Sensor Array Advanced Signal Interpreter Improved Utility Shielding System Shield > --- WEAPON ----------- Remote Datajack Powered Hammer > --- INVENTORY -------- Improved Sensor Array ECM Suite System Shield System Shield Heavy Pick [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . 1 . . 1 . . . . Utility 4 | . . . 1 . . . 2 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 55 | 7 3 . 8 . 1 2 16 11 1 . 3 . 1 . 2 Power 9 | 1 . . . . . . 4 1 . . 1 . . . 2 Engine 6 | 1 . . . . . . 2 1 . . 1 . . . 1 Core 3 | . . . . . . . 2 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 4 . 1 . 6 5 . . 1 . 1 . . Treads 3 | . . . . . . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . 3 . 1 . 3 5 . . 1 . 1 . . Utility 15 | 2 . . 3 . . 1 5 2 1 . 1 . . . . Device 7 | 1 . . 2 . . 1 2 1 . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 3 | . . . . . . . 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 3 . 1 . . 1 1 3 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . Special Weapon 3 | . 2 . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 21 | . . . . . 3 . 3 1 . . . . . 2 12 Power 3 | . . . . . . . . . . . . . . 1 2 Propulsion 8 | . . . . . 1 . 2 . . . . . . 1 4 Utility 8 | . . . . . 1 . 1 1 . . . . . . 5 Weapon 2 | . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 8 | . . . . . 2 . 2 1 . . . . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 5 8 5 5 4 3 4 4 5 5 4 5 5 5 5 Power . | . . . . . . . . . 1 1 . . . . . Propulsion . | . 1 1 . 1 . . . . 1 1 . . . . . Utility 3 | . 2 5 4 4 4 3 3 3 3 3 3 4 4 4 4 Weapon . | . 1 2 . . . . 1 . . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 8 | . . . 1 . . 2 . 1 . . . . . . 4 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . . 1 . . . . . . 3 Weapon 2 | . . . . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 100 84 86 85 87 92 92 92 93 93 83 73 Engine 8 | . 14 14 11 11 11 11 4 7 7 7 12 13 13 8 6 Core 1 | . . . . . . . 4 . . . . . . . 2 Treads 2 | . . . . . . . 14 . . . . . . . . Wheel 2 | . 28 28 7 . . . . . . . . . . . . Flight 23 | . . . 25 33 26 33 10 29 30 30 33 33 33 28 21 Device 15 | . 14 14 19 22 14 20 15 13 15 15 13 13 13 13 11 Storage 1 | . 14 14 2 . . . . . . . . . . . . Processor 7 | . . . 10 11 11 11 9 7 7 7 6 6 6 6 5 Hackware 2 | . . . . . . . . 6 7 7 6 6 6 6 5 Protection 4 | . . . . . . . 10 6 7 7 6 6 6 6 4 Ballistic Gun 1 | . 2 . . . . . 6 . . . . . . . . Launcher 3 | . 12 14 11 11 10 . . . . . . . . . . Special Weapon 2 | . 11 14 . . . . . 1 7 7 6 6 6 6 5 Impact Weapon 7 | . . . 10 11 11 11 8 6 7 7 6 6 6 6 5 Peak Build Rating 53 | 7 8 8 17 17 17 18 29 43 43 43 51 51 53 53 50 Average Rating 27 | 4 7 8 15 17 14 15 25 32 42 43 50 51 52 48 43 On Entrance 27 | . 7 8 8 17 17 15 18 24 43 43 43 51 51 53 47 Avg Prop Armor Cover (%) 2 | . . . 6 . . . 2 . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . 4 Heaviest Build 23 | 14 16 15 17 14 14 14 19 18 18 18 23 23 23 23 23 Greatest Support 60 | 20 20 20 30 15 15 15 60 19 19 19 28 28 30 30 24 Greatest Overweight (x) 4 | 2 . . 3 . 1 . 4 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 8 5 5 4 4 4 4 5 5 4 5 5 5 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 5 5 4 5 5 5 5 5 5 5 5 5 5 Scrap Suit Usage (%) 44 | . . . . . . . 69 29 100 100 100 100 100 100 91 Parts Cannibalized 4 | . . . . . . . 1 3 . . . . . . . Class Distribution -------------------- 55% | Sprinter 21% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Sprinter | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Matter Collected 1105 | 315 50 39 . . . 106 270 170 50 . 14 . . 54 37 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1000 | 147 58 . . . . 138 429 56 63 . 14 . . . 95 Parts 61 | 9 6 . . . . 3 36 4 . . . . . . 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 Prevented 1 | . . . . . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Combat Hostiles Destroyed 17 | . 2 . . . . 3 10 . . . . . . . 2 Melee 4 | . . . . . . 2 . . . . . . . . 2 Guns 10 | . . . . . . . 10 . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . . . . Classes Destroyed 11 | 2 2 . . . . 1 5 . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 1 . . 1 . . . . Watcher 2 | . . . . . . . 1 1 . . . . . . . Swarmer 6 | . . . . . . 3 3 . . . . . . . . Grunt 7 | . 2 . . . . . 4 . . . . . . . 1 Sentry 2 | . . . . . . . 2 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | 2 3 . . . . 3 4 1 . . 1 . . . 1 Combat Bots Only 4 | . 2 . . . . 3 4 . . . . . . . 1 Max Kills in Single Turn 2 | 1 2 . . . . 1 1 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Hostile Shots Fired 262 | . 3 7 . . 2 7 85 1 2 . . . 9 9 137 Missed 105 | . 1 3 . . . 2 28 . 2 . . . 4 5 60 Hits 157 | . 2 4 . . 2 5 57 1 . . . . 5 4 77 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 156 | . 2 4 . . 2 4 57 1 . . . . 5 4 77 Critical Strikes 5 | . . 1 . . . . 2 . . . . . . . 2 Damage Taken 3123 | . 25 75 . . 363 61 705 148 . . . . 39 106 1601 Core 1121 | . 13 3 . . 118 46 61 16 . . . . . 22 842 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . . . 28 96 . . . . 6 11 70 Regen/Repaired (Parts) 144 | . . . . . . . 3 141 . . . . . . . Core Remaining (%) 87 | 100 . 93 . . . 59 88 . . 97 . . . . . Volleys Fired 67 | 17 4 3 . . . . 35 . 2 . . . . 1 5 Largest 2 | 2 1 1 . . . . 1 . 1 . . . . 1 1 Hottest 100 | 60 100 30 . . . . 25 . 5 . . . . 5 5 Shots Fired 83 | 32 4 3 . . 1 . 35 . 2 . . . . 1 5 Gun 67 | 32 . . . . . . 35 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . 3 3 . . 1 . . . . . . . . . . Special 9 | . 1 . . . . . . . 2 . . . . 1 5 Kinetic 50 | 15 . . . . . . 35 . . . . . . . . Thermal 18 | 17 1 . . . . . . . . . . . . . . Explosive 7 | . 3 3 . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 12 5 6 . . . . 8 . 6 . . . . 7 8 Robot Miss Streak 6 | 3 . . . . . . 6 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 81 | 20 1 1 . . . 7 29 6 3 . 1 . . 1 12 Core Hits 44 | 6 8 1 . . . 1 23 1 . . . . . . 4 Critical Kills 2 | . . . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 2 2 . . . 1 . . . 2 Critical Strikes 9 | . . . . . . 2 3 . . . 1 . . . 3 Destroy 2 | . . . . . . . 2 . . . . . . . . Smash 7 | . . . . . . 2 1 . . . 1 . . . 3 Melee Attacks 96 | . . . 7 . 5 8 22 20 1 . 2 . 13 1 17 Impact 92 | . . . 7 . 5 8 22 16 1 . 2 . 13 1 17 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 3 2 5 . . 1 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2658 | 231 176 110 . . . 490 713 241 130 . 100 . . . 467 Guns 753 | 231 . . . . . . 522 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 286 | . 176 110 . . . . . . . . . . . . . Melee 1605 | . . . . . . 490 191 241 130 . 100 . . . 453 Ramming 14 | . . . . . . . . . . . . . . . 14 Kinetic 621 | 99 . . . . . . 522 . . . . . . . . Thermal 132 | 132 . . . . . . . . . . . . . . . Explosive 286 | . 176 110 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1605 | . . . . . . 490 191 241 130 . 100 . . . 453 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 2 . . . . . 10 10 10 11 Average Corruption 7 | . . . . . 2 2 . . . . . 10 10 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 27 | . . . . . 3 1 . . . . . 1 6 6 10 Message Errors 6 | . . . . . . . . . . . . 1 1 1 3 Matter Fused 5 | . . . . . 1 . . . . . . . 1 2 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 2 1 Energy Discharges 3 | . . . . . 1 . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . 2 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 760 | . . . . . . 293 132 15 114 . 100 . . . 106 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 760 | . . . . . . 293 132 15 114 . 100 . . . 106 Knockbacks 5 | . . . . . . 2 . 1 . . . . . . 2 Impact 5 | . . . . . . 2 . 1 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . 22 . . . . . . . . . . . . 6 Shots 2 | . . 2 . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 270 | 20 25 7 . . . . 8 1 . . 55 35 89 199 270 Average Temperature 47 | 20 11 7 . . . . 8 1 . . 22 20 32 52 157 Received Heat Transfer 829 | . 15 51 . . . . 207 9 . . . . 12 12 523 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . . 3 2 . . . 1 . . . 2 Impact Corruptions 30 | . . . . . . 12 3 1 7 . 3 . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . Heat Transferred 300 | 300 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . 100 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 99 | 5 75 99 44 . . 60 84 51 . . 23 2 30 . . Initial 26 | . . 17 26 . . . 7 16 . . 10 2 . . . Average 18 | 1 39 79 6 . . 23 35 7 . . 13 1 5 . . Influence Increases 1323 | 25 85 82 54 . . 85 344 194 65 . 38 . 46 105 200 Destroy 0b10 Robot/C 400 | . 40 40 20 . . 60 200 . . . . . . . 40 Destroy 0b10 Robot/NC 80 | 25 5 . . . . 15 15 10 5 . 5 . . . . Destroy Leader 106 | . 10 10 10 . . 10 54 2 . . . . . . 10 Allied During Kill 8 | . . 6 2 . . . . . . . . . . . . Successful Hack 65 | . . . . . . . 2 42 . . 18 . 3 . . Disable Machine 150 | . 15 15 . . . . 45 60 . . 15 . . . . Destroy Structure 64 | . 15 11 7 . . . 13 5 . . . . 13 . . Partial Spotted 90 | . . . 15 . . . 15 30 . . . . 30 . . Lose Combat Pursuer 360 | . . . . . . . . 45 60 . . . . 105 150 Influence Decreases 1278 | 25 40 58 123 . . 65 328 187 86 5 47 8 45 41 220 Entered New Map 152 | . . 28 43 . . . 13 20 16 5 7 6 . 1 13 Time Decay 977 | 25 40 30 60 . . 65 291 157 70 . 40 2 45 40 112 Lost Part 129 | . . . . . . . 24 10 . . . . . . 95 Lost Ally 20 | . . . 20 . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 3 1 . . 1 . 1 . 1 Investigation 3 | . . . . . . . 2 . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 3 | . . . 1 . . . 1 . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Distress Signals 2 | . . . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 70 | . 2 2 . . 3 6 28 3 4 . . 4 1 5 12 Peak Tracking Total 11 | . 2 2 . . 11 3 6 3 4 . . 4 1 7 11 Tactical Retreats 15 | . . . . . 1 2 4 1 1 . . . . 2 4 ECM-based Alert Blocks 11 | . . . . . . 4 7 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Traps Triggered 3 | . . . . . . . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Machines Disabled 11 | . 1 1 . . 1 . 3 4 . . 1 . . . . Max in Single Turn 1 | . 1 1 . . 1 . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Machines Accessed 23 | . 1 . 1 . 1 . 3 8 1 . 4 . 1 2 1 Terminals 14 | . 1 . 1 . . . 2 4 1 . 3 . 1 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 43 | . 2 . 1 . 1 . 5 17 1 . 8 . 1 6 1 Successful 33 | . 1 . 1 . 1 . 4 11 1 . 6 . 1 6 1 Failed 10 | . 1 . . . . . 1 6 . . 2 . . . . Catastrophic 2 | . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . . 2 . . 1 . . . . Terminals 23 | . 2 . 1 . . . 2 5 1 . 6 . 1 5 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 3 1 . . 2 . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . . Terminal Hacks 22 | . 1 . 1 . 1 . 2 3 1 . 5 . 1 6 1 Record 12 | . . . . . . . . 2 1 . 4 . . 5 . Open Door 2 | . . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 10 | . 1 . . . . . 1 6 . . 1 . . 1 . Full Trace Events 3 | . . . . . . . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . Time 96 | . . . . . . . . 96 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . . . . . 1 Non-combat 2 | . . . . . . . . 2 . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . 2 . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . Highest-Rated Group 35 | . . 35 35 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 5 2 . . . . . . . . . . . . Total Damage 103 | . . 61 42 . . . . . . . . . . . . Kills 3 | . . 2 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Active Infowar (turns) 2884 | 8 110 66 455 61 295 148 281 514 143 15 87 24 149 220 308 Sensors 2199 | . . . 453 61 89 . 136 514 143 15 87 24 149 220 308 Seismic 186 | 8 110 66 2 . . . . . . . . . . . . ECM 1011 | . . . 362 61 295 148 145 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 . . . . . 3 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Turns Passed 3582 | 169 110 66 456 61 295 155 689 603 143 15 87 24 149 220 340 Spaces Moved 6168 | 148 114 60 299 194 472 322 683 1053 518 57 328 104 459 644 713 Core 65 | 63 . . . . . . . . . . . . . . 2 Treads 218 | . . . . . . . 218 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 343 | 85 114 60 84 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5542 | . . . 215 194 472 322 465 1053 518 57 328 104 459 644 711 Fastest Speed 23 | 50 80 80 29 29 29 29 29 26 26 26 23 23 23 24 27 Average Speed 38 | 71 80 80 44 29 59 29 77 28 26 26 23 23 23 25 30 Slowest Speed 400 | 150 80 80 285 29 112 29 400 31 26 26 23 23 24 27 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 1 5 . . . . . . 6 Potential Cave-ins 6 | . . . . . 6 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 39 | 4 24 17 20 41 88 50 30 20 70 8 10 84 9 79 81 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . . 2 Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 4 . . . . 2 2 Spaces Dug 42 | . . . 7 . 5 . 10 5 . . . . 13 . 2 Terrain Destroyed 86 | . 20 20 7 . 9 . 10 5 . . . . 13 . 2 Melee 42 | . . . 7 . 5 . 10 5 . . . . 13 . 2 Projectile . | . . . . . . . . . . . . . . . . AOE 44 | . 20 20 . . 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Total 7110 | 175 127 74 608 198 477 367 774 1331 522 56 335 103 474 694 795 Wait 675 | . . 12 285 5 . 31 . 237 . . . . . 49 56 Move 6131 | 147 113 59 298 193 470 321 680 1042 517 56 328 103 458 643 703 Hop 10 | . . . . . . . 1 5 . . . . . . 4 Pick Up 26 | 4 5 . 4 . . 3 4 4 . . 2 . . . . Fast Attach 19 | 6 . . . . . 1 3 5 1 . . . 1 . 2 Attach 15 | 1 1 . 4 . 1 1 3 2 . . 2 . . . . Detach 5 | . 1 . 1 . . . 3 . . . . . . . . Swap 29 | . 2 . 4 . . . 13 7 . . 1 . 1 . 1 Drop 31 | . 1 . 5 . . 2 10 9 1 . . . 1 . 2 Fire 67 | 17 4 3 . . . . 35 . 2 . . . . 1 5 Melee 96 | . . . 7 . 5 8 22 20 1 . 2 . 13 1 17 Ram 5 | . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Ext) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 14) 346 | -10/Mines | Entered Materials 346 | -9/Materials | Accompanied by 2 allies 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 351 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 522 | -9/Materials | Discovered new exit (range 10) 525 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Build established: Sprinter 802 | -9/Materials | Entered Mines 813 | -9/Mines | Learned location of Zion (-7) 817 | -9/Mines | Met a Derelict bent on vengeance 862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -9/Mines | Discovered new exit (range 5) 863 | -9/Mines | Identified exit to Exiles 863 | -9/Mines | Entered Exiles 871 | -9/Exiles | Met 8R-AWN 875 | -9/Exiles | Met EX-HEX 884 | -9/Exiles | Met EX-BIN 887 | -9/Exiles | Aligned with FarCom system 888 | -9/Exiles | Given EX-Vault access code 895 | -9/Exiles | Opened EX-Vault 908 | -9/Exiles | Warned to stay clear of 0b10 Research branches 917 | -9/Exiles | Met EX-DEC 952 | -9/Exiles | Crushed by falling debris 1016 | -9/Exiles | Visited The Gauntlet 1142 | -9/Exiles | Attacked by the Exiles 1154 | -9/Exiles | Discovered new exit (range 14) 1158 | -9/Exiles | Identified exit to Mines 1158 | -9/Exiles | Entered Mines 1240 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1242 | -8/Mines | Found Scrap Suit 1309 | -8/Mines | Discovered new exit (range 5) 1311 | -8/Mines | Identified exit to Materials 1313 | -8/Mines | Entered Materials 1313 | -8/Materials | Evolved 2 slots: Utility x2 1891 | -8/Materials | Build established: Scavenger-Mutant 1999 | -8/Materials | Discovered new exit (range 10) 2002 | -8/Materials | Identified exit to Factory 2002 | -8/Materials | Entered Factory 2002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -7/Factory | Repaired Flail 2082 | -7/Factory | Repaired Imp. Utility Shielding 2109 | -7/Factory | Repaired Flight Unit 2586 | -7/Factory | Discovered new exit (range 12) 2590 | -7/Factory | Identified exit to Lower Caves 2605 | -7/Factory | Entered Lower Caves 2621 | -7/Lower Caves | Encountered a Warlord checkpoint 2636 | -7/Lower Caves | Learned Factory stockpile data 2708 | -7/Lower Caves | Build established: Sprinter 2736 | -7/Lower Caves | Learned 4 Factory zone layouts 2742 | -7/Lower Caves | Discovered new exit (range 9) 2744 | -7/Lower Caves | Identified exit to Lower Caves 2748 | -7/Lower Caves | Entered another Lower Caves area 2762 | -7/Lower Caves | Discovered new exit (range 5) 2763 | -7/Lower Caves | Identified exit to Factory 2763 | -7/Lower Caves | Entered Factory 2763 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2764 | -6/Factory | Identified exit to Extension 2764 | -6/Factory | Identified exit to Factory 2850 | -6/Factory | Sucked down chute 2850 | -6/Factory | Entered Waste 2855 | -6/Waste | Spotted C-40 Crusher 2862 | -6/Waste | Spotted C-40 Crusher 2865 | -6/Waste | EMP discharged 2865 | -6/Waste | System corruption reached 10% 2869 | -6/Waste | Spotted C-40 Crusher 2869 | -6/Waste | Spotted C-40 Crusher 2872 | -6/Waste | Discovered new exit (range 10) 2872 | -6/Waste | Spotted C-40 Crusher 2874 | -6/Waste | Identified exit to Factory 2874 | -6/Waste | Entered Factory 3018 | -6/Factory | Discovered new exit (range 5) 3023 | -6/Factory | Identified exit to Lower Caves 3023 | -6/Factory | Entered Lower Caves 3080 | -6/Lower Caves | Spotted B-75 Beast 3097 | -6/Lower Caves | Encountered a Warlord checkpoint 3137 | -6/Lower Caves | Learned Factory emergency access door positions 3137 | -6/Lower Caves | Learned Armory stockpile data 3137 | -6/Lower Caves | Learned Factory terminal intel 3137 | -6/Lower Caves | Learned Extension terminal intel 3237 | -6/Lower Caves | Discovered new exit (range 16) 3242 | -6/Lower Caves | Identified exit to Lower Caves 3243 | -6/Lower Caves | Entered another Lower Caves area 3268 | -6/Lower Caves | Learned Factory trap positions 3434 | -6/Lower Caves | Spotted B-75 Beast 3503 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3570 | -6/Lower Caves | Core integrity fell below 50% 3580 | -6/Lower Caves | Core integrity fell below 20% 3583 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- G-50 Soldier suffers critical hit (Smash). G-50 Soldier destroyed. Scrap Suit destroyed. Carbon-fiber Leg fries itself beyond repair. G-67 Veteran knocked back. Cesium-ion Thruster+ destroyed. Carbon-fiber Leg fries itself beyond repair. System Shield destroyed. B-75 Beast suffers critical hit (Smash). Destroyed Rnf. Deuterium Engine. B-75 Beast system corrupted by crushing effect. Cesium-ion Thruster+ destroyed. Knocked back. Powered Hammer destroyed. Slammed into B-75 Beast. Adv. Signal Interpreter destroyed. Critical hit (Blast). Slammed into B-75 Beast. Critical hit (Burn: +50). Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ????????###??## ##????# #??# ####?# | | ???????## #### ##???# #### ### | | ??????## ##?# | | ?????## ### ## | | ###??# ## ?# #### ## | | #### ### ## ## #??## #### # | | ## #?### #? ## ##???#####??##? | | ## #??## #?? ## #?????????##### | | #??## ##??### ### ##?????????# | | #?## ##?????###??## #??????????# | | ### ## ##???##??????# ??#######?# | | #??# #???# ###???# ?## ### | | ##?## ## #?? ##??## ### | | # ##### ### #?# ##??# #?# | | ## ### #?# #### ??###### | | ## #?###?# ? ??????## | | "##### ##????# ???????????# | | ##??## ###### # #???##??###### | | #??## ; #??# ##?# | | ##?# ; ### #?# | | #??# #######; ## #?## #### | | #?# ##??????# #?# ##?# | | ##?## ######???????# ## ## ### | | #???#######????????????# BB% ## #?# | | ???????????????????????##BB #####?## | | ???????????????????????#;@ #?????# """ """# | | ???????????????????#### #%% ##?????# """ """# | | ???????????????????# ### g ####???# """ """# | | ???????????????????# %g #???#### " " # | | ??????????????????## g ####???# """"" # | | ???????????????#### ## ##### """"" | | ??????????????## ## """ | | ??????????????# ### # | | ??????????????# ##?#;# # | | ??????????????# | ##??# # ## # | | ??????????????# ##???##### #;# ### # | | ??????????????# #??##???## #?## ##?? ## | | ??????????????# ##?## #### ##??###??? ##? | | ??????????????# #?## ## #####??# ##??? #?? | | ??????????????## ### ##?????# ????? #?? | | ???????????????# ### #?????# # #????? ##?? | | ??????????????## #?# ##????# ##????##?## | | ??????????????# #?# ##???## ##?????# | | ??????????????# #### ##???? ###### | | ??????????????# #### ##??## # ? | | ??????????????# ##?# #### ## #???? | | ??????????????##???# ## #???????## | | ???????????????????#### #??????## | | ??????????????????????## ####??????# | | ???????????????????????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flail | 35% | -7/Factory Imp. Utility Shielding | 72% | -7/Factory Flight Unit | 75% | -7/Factory Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dynamic Key Knowing Is Half The Battle Challenges ------------ None Game ------ Seed CooledBurstArchive Manual? 0 Play Time 01:38:11 Cumulative 36.6 hours Start 2026.07.03 @ 04:08:47 End 2026.07.06 @ 15:08:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 570dc813-4a9d-47d3-ab89-c98f8cdd8910