Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.27 @ 22:48:28 // Halloween2020/ForbiddenLore Player: C45513 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (294) 294 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1984 Bonus ------- None Cogmind --------- Core Integrity 500/550 Matter 176/300 Energy 140/140 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Assault Rifle Minigun Assault Cannon > --- INVENTORY (10) --- Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Signal Interpreter Field Recycling Unit (0) Heavy Assault Rifle Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Signal Interpreter Field Recycling Unit Heavy Assault Rifle Minigun Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Seismic Analyzer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 23 | . 10 7 6 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 1 1 1 Treads . | . . . . Leg 3 | . 1 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 5 2 . Device . | . . . . Storage 4 | . 3 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | . 4 4 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . . 3 3 Ballistic Cannon 5 | . 3 1 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 2 | . 1 . 1 Weapon . | . . . . Highest Loss Streak 2 | . 2 . 2 Average Slot Usage (%) 94 | . 95 100 88 Engine 11 | . 14 11 9 Leg 31 | . 28 33 33 Storage 11 | . 14 11 9 Processor 3 | . 9 . . Protection 5 | . . 11 8 Energy Gun 1 | . 2 . . Ballistic Gun 14 | . 2 24 22 Ballistic Cannon 13 | . 22 8 5 Naked Turns . | . . . . Heaviest Build 39 | 12 22 33 39 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 6 6 9 10 Most Carried 10 | 6 7 10 10 Average Carried 7 | 6 4 8 9 Final Capacity 10 | 6 8 10 10 Final Carried 10 | 6 5 10 10 Class Distribution -------------------- 54% | Mutant 45% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 393 | 200 193 . . Remotely . | . . . . Salvage Created 236 | . 193 43 . Parts 15 | . 12 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 9 1 . Guns 1 | . . 1 . Cannons 8 | . 8 . . AOE 1 | . 1 . . Classes Destroyed 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 7 | . 6 1 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1308 | . 625 106 577 Core 175 | . 125 . 50 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 50 100 . Volleys Fired 33 | . 31 2 . Largest 3 | . 2 3 . Hottest 70 | . 70 60 . Shots Fired 68 | . 62 6 . Gun 6 | . . 6 . Cannon 60 | . 60 . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 66 | . 60 6 . Thermal . | . . . . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 6 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 39 5 . Core Hits 18 | . 12 2 4 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 735 | . 535 41 159 Guns 41 | . . 41 . Cannons 384 | . 384 . . Explosions 151 | . 151 . . Melee . | . . . . Ramming 159 | . . . 159 Kinetic 425 | . 384 41 . Thermal . | . . . . Explosive 151 | . 151 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 2 Average Corruption 3 | . 4 . 2 Corruption Purged . | . . . . Effects 3 | . 3 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 19 | . 19 . . Projectiles 19 | . 19 . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary 1 | . 1 . . Self-Inflicted Damage 36 | . . . 36 Shots . | . . . . Rammed 18 | . . . 18 Targets Rammed 46 | . . . 46 Kicked 28 | . . . 28 Crushed . | . . . . Highest Temperature 273 | . 273 44 . Average Temperature 85 | . 88 24 . Received Heat Transfer 465 | . 189 78 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 255 | . 255 57 35 Initial 20 | . . 12 20 Average 46 | . 101 18 21 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 89 100 100 Level 1 3 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 14 6 1 Peak Tracking Total 7 | . 5 7 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 1 6 1 Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 4 26 2 Successful 21 | . 2 18 1 Failed 11 | . 2 8 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 4 23 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 3 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 2 15 . Record 9 | . 2 7 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Transport Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 3 1 Recycle Component 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 6 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 72 | . . 72 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1162 | 157 415 263 327 Spaces Moved 614 | 29 223 173 189 Core . | . . . . Treads . | . . . . Legs 614 | 29 223 173 189 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 127 | 120 122 136 126 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 22 | 7 41 20 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 915 | 151 306 197 261 Wait 147 | 123 23 . 1 Move 611 | 28 222 172 189 Hop . | . . . . Pick Up 32 | . 11 12 9 Fast Attach 3 | . . 1 2 Attach 13 | . 5 5 3 Detach . | . . . . Swap 7 | . 5 1 1 Drop 23 | . 9 4 10 Fire 33 | . 31 2 . Melee . | . . . . Ram . | . . . . Kick 46 | . . . 46 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 158 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 525 | -10/Materials | Crushed by falling debris 560 | -10/Materials | Discovered new exit (range 10) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 792 | -9/Materials | Discovered new exit (range 11) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 876 | -8/Materials | Build established: Tank 1163 | -8/Materials | Self-destructed Last Messages --------------- 01118_ Kicked Y-45 Defender out of the way. 01122_ Slammed into Y-45 Defender. 01124_ Kicked Y-45 Defender out of the way. 01128_ Slammed into Y-45 Defender. 01128_ Destabilizing: Core damaged (-22). 01130_ Kicked Y-45 Defender out of the way. 01131_ Slammed into Y-45 Defender. 01133_ Kicked Y-45 Defender out of the way. 01133_ Med. Armor Plating destroyed. 01134_ Kicked Y-45 Defender out of the way. 01142_ Slammed into Y-45 Defender. 01142_ Aluminum Leg destroyed. 01143_ Slammed into Y-45 Defender. 01145_ Destabilizing: System corrupted (+2). 01146_ Kicked Y-45 Defender out of the way. 01148_ Slammed into Y-45 Defender. 01151_ Kicked Y-45 Defender out of the way. 01151_ Atomic Centrifuge disabled. 01152_ Slammed into Y-45 Defender. 01154_ Kicked Y-45 Defender out of the way. 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