Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.19 @ 02:59:52 Player: goast115 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (5623) 5623 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 13178 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 247/300 Energy 170/170 System Corruption 18% Temperature Cool (0) Movement Walking (170) Ox2 Location -2/Research Parts ------- > --- POWER (5) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Improved Antigrav System Improved Antigrav System > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite System Shield > --- WEAPON (5) ------- Gamma Rifle Vibroblade Vibroblade > --- INVENTORY (12) --- Wheel Improved Antigrav System Advanced Heat Sink Improved System Backup Module Improved System Backup Module Heavy Machine Gun KE Penetrator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Gravmag Array > --- UTILITY ---------- Compact Matter Pod Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Force Field > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Vibroblade Vibroblade > --- INVENTORY -------- High-capacity Storage Unit Improved Remote Datajack [Rating: 151] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Enhanced Optical Array Device Advanced Cooling System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Heavy Reactive Plating Weapon Vibroblade Energy Gun High-powered Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 . 2 2 2 . . 2 2 Power 4 | . . . . . . 1 . . 1 1 . . . 1 Propulsion 4 | . . . . . . 1 . . . 1 . . 1 1 Utility 5 | . . . 2 . 1 . . 1 1 . . . . . Weapon 3 | . . . . . 1 . . 1 . . . . 1 . Parts Attached 254 | 8 . 1 11 8 6 11 32 19 22 1 5 7 56 67 Power 45 | 1 . . 1 1 . 2 4 3 4 1 3 2 7 16 Engine 10 | 1 . . . 1 . . 3 1 . 1 . . 1 2 Core 17 | . . . 1 . . 2 1 2 4 . 1 . 4 2 Reactor 18 | . . . . . . . . . . . 2 2 2 12 Propulsion 69 | 3 . . 2 1 1 3 6 3 5 . . 3 20 22 Treads 19 | . . . . 1 . 3 3 1 . . . . 3 8 Leg 19 | 1 . . 2 . 1 . . 2 3 . . 3 5 2 Wheel 5 | 2 . . . . . . 2 . . . . . 1 . Hover 20 | . . . . . . . . . 2 . . . 8 10 Flight 6 | . . . . . . . 1 . . . . . 3 2 Utility 67 | 1 . . 5 3 3 2 12 7 8 . 1 1 10 14 Device 38 | . . . 4 2 2 . 8 4 7 . 1 . 4 6 Storage 7 | 1 . . . . . . 1 . . . . . 3 2 Processor 13 | . . . 1 1 1 . 1 3 . . . . 2 4 Hackware 3 | . . . . . . 1 . . . . . . 1 1 Protection 6 | . . . . . . 1 2 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 73 | 3 . 1 3 3 2 4 10 6 5 . 1 1 19 15 Energy Gun 30 | 2 . . 1 . . 1 8 3 2 . 1 1 5 6 Energy Cannon 10 | . . . . . . 1 . . 1 . . . 7 1 Ballistic Gun 18 | 1 . . 1 2 1 1 2 3 2 . . . 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon 4 | . . . 1 . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . 6 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 1 1 . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 1 . . . . . 1 3 Parts Lost 140 | . . . 10 . 8 1 18 5 . . . . 52 46 Power 32 | . . . 2 . 1 . 4 2 . . . . 8 15 Propulsion 36 | . . . 2 . 2 . 4 . . . . . 18 10 Utility 30 | . . . 2 . 2 . 2 2 . . . . 11 11 Weapon 42 | . . . 4 . 3 1 8 1 . . . . 15 10 Highest Loss Streak 24 | . . . 10 . 8 1 9 1 . . . . 24 20 Average Slot Usage (%) 81 | . 85 85 82 89 73 80 81 93 93 86 89 92 55 63 Engine 2 | . 14 14 6 1 5 . 1 1 . 2 5 4 . . Core 7 | . . . . . . 8 8 8 15 15 14 11 4 . Reactor 2 | . . . . . . . . . . . . 3 2 10 Treads 4 | . . . . 6 5 20 13 7 . . . . 1 5 Leg 9 | . 14 14 10 15 6 . . 9 14 15 15 19 6 . Device 14 | . . . 17 20 14 5 13 24 16 15 19 21 8 2 Storage 2 | . 14 14 11 11 9 5 2 . . . . . . 3 Processor 11 | . . . 11 12 19 23 11 13 13 10 5 5 6 15 Protection 1 | . . . . . . 1 3 . 4 5 5 5 . . Energy Gun 5 | . 28 18 6 4 . . 9 7 8 5 5 5 3 1 Energy Cannon 1 | . . . . . . 2 2 . . 5 5 5 3 . Ballistic Gun 8 | . . . 3 14 11 7 6 16 11 10 10 10 2 1 Slashing Weapon 1 | . . . . . . . . . . . . . 7 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 124 | 11 11 12 14 11 11 31 35 46 100 102 115 115 107 124 Greatest Support 149 | 10 10 10 10 23 23 84 84 40 45 45 45 75 110 149 Greatest Overweight (x) 7 | 2 1 1 2 2 3 1 7 2 3 2 2 3 2 2 Average Overweight (x) . | . 1 1 . . . . . 1 1 2 2 1 . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 4 4 4 4 4 4 4 12 Average Capacity 4 | 5 6 6 6 6 6 5 4 4 4 4 4 4 4 7 Most Carried 12 | 6 6 6 4 6 6 6 4 4 4 4 4 4 4 12 Average Carried 3 | 2 3 5 1 3 5 3 3 3 3 3 3 3 2 4 Final Capacity 12 | 6 6 6 6 6 6 4 4 4 4 4 4 4 4 12 Final Carried 7 | 2 6 5 1 5 3 4 4 4 4 3 4 4 2 7 Class Distribution -------------------- 20% | Scavenger-Tank 20% | Scavenger-Mutant 17% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Skirmisher 9% | Generator-Tank 9% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Generator-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -3/Research Generator-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Matter Collected 3733 | 223 57 30 220 94 . 66 520 347 713 . 96 318 439 610 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6154 | . 79 85 415 12 . 66 766 429 1353 . 90 686 802 1371 Parts 321 | . 7 6 22 5 . 5 35 28 62 . 2 28 36 85 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 14 . . Prevented 14 | . . . . . . . . . . . 2 12 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 103 | . 1 3 9 . . 3 15 9 17 . 1 14 12 19 Melee 23 | . . . . . . . . . . . . . 7 16 Guns 55 | . 1 . 3 . . 3 12 9 14 . . 9 3 1 Cannons 10 | . . . . . . . 2 . 1 . 1 4 1 1 AOE 11 | . . 3 6 . . . . . . . . . 1 1 Classes Destroyed 10 | . 2 3 2 . . . 2 1 . . . . . . Worker 5 | . . . . . . . 1 . 2 . . . 1 1 Builder 8 | . . 1 2 . . . . . 2 . . . . 3 Tunneler 3 | . . . 1 1 . . . . . . . . . 1 Recycler 4 | . . 1 2 . . . . . 1 . . . . . Watcher 4 | . 1 . 1 . . . . . 2 . . . . . Swarmer 27 | . . 3 . . . 3 4 3 . . . 8 2 4 Grunt 42 | . 1 . 7 . . . 5 3 15 . . 6 2 3 Sentry 14 | . . . 2 . . . 5 1 1 . 1 . 1 3 Hunter 7 | . . . . . . . . 1 . . . . 2 4 Programmer 13 | . . . . . . . 1 1 1 . . . 5 5 Best Kill Streak 12 | . 1 5 12 1 . 3 6 3 7 . 1 5 3 5 Combat Bots Only 5 | . 1 3 4 . . 3 5 3 3 . 1 5 2 5 Max Kills in Single Turn 3 | . 1 3 3 1 . 1 1 1 3 . 1 2 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 2 | . . 2 2 . . . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Damage Taken 21471 | . 22 17 850 . 1023 441 2338 862 1139 . 31 512 6513 7723 Core 3608 | . 12 . 230 . 303 57 338 50 63 . . 39 1043 1473 Absorbed by Shields 2164 | . . . . . . . . 27 1046 . 33 542 473 43 Core Remaining (%) 69 | 100 . 95 . 42 44 . 43 94 93 . . 96 19 . Volleys Fired 272 | . 5 2 37 1 26 7 40 25 46 . 2 31 32 18 Largest 5 | . 2 1 1 2 2 1 3 4 4 . 4 4 5 2 Hottest 359 | . 100 30 40 40 40 23 168 171 219 . 225 225 359 195 Shots Fired 728 | . 10 2 37 2 50 7 95 82 178 . 8 124 111 22 Gun 616 | . 10 . 21 2 50 7 76 82 169 . 6 93 89 11 Cannon 94 | . . . . . . . 19 . 9 . 2 31 22 11 Launcher 18 | . . 2 16 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 362 | . . . 14 2 50 7 19 64 102 . 4 62 32 6 Thermal 172 | . 10 . 7 . . . 41 8 11 . 2 31 50 12 Explosive 18 | . . 2 16 . . . . . . . . . . . Electromagnetic 176 | . . . . . . . 35 10 65 . 2 31 29 4 Robot Hit Streak 26 | . 3 3 8 6 8 10 25 8 24 . 6 26 8 7 Robot Miss Streak 5 | . 1 . 2 . 2 2 4 4 5 . 1 4 5 2 Penetration Max 2 | . . . . . . . . . 2 . . . . 1 Secondary Targets 4 | . . . . . . . 1 1 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . . . Shots Hit Robots 597 | . 7 2 26 5 40 5 74 55 111 . 5 78 110 79 Core Hits 258 | . 3 7 28 2 . 5 41 33 47 . 3 24 29 36 Critical Hits 20 | . . . . . . . . . 5 . 1 2 6 6 Critical Kills 7 | . . . . . . . . . 4 . . . 1 2 Critical Parts Destroyed 11 | . . . . . . . . . 1 . . 2 4 4 Melee Attacks 145 | . . . . 3 3 . . . . . . . 62 77 Impact . | . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . . . . 62 77 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 3 . . . . . . . . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . 12 10 Damage Inflicted 16506 | . 76 213 1065 16 9 93 1235 867 2669 . 158 1793 3701 4611 Guns 6791 | . 76 . 210 16 9 93 911 867 2479 . 99 1093 663 275 Cannons 1812 | . . . . . . . 319 . 124 . 59 700 359 251 Explosions 1726 | . . 213 855 . . . . . 66 . . . 152 440 Melee 6172 | . . . . . . . . . . . . . 2527 3645 Ramming 5 | . . . . . . . 5 . . . . . . . Kinetic 3742 | . . . 142 16 9 93 191 719 1485 . 52 581 284 170 Thermal 2421 | . 76 . 68 . . . 556 104 194 . 47 512 584 280 Explosive 1508 | . . 213 855 . . . . . . . . . . 440 Electromagnetic 2658 | . . . . . . . 483 44 990 . 59 700 306 76 Impact . | . . . . . . . . . . . . . . . Slashing 6172 | . . . . . . . . . . . . . 2527 3645 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 6 4 . . . 14 18 Average Corruption 6 | . . . . . . . 1 3 3 . . . 10 11 Corruption Purged . | . . . . . . . . . . . . . . . Effects 72 | . . . . . . . 2 5 5 . . . 22 38 Message Errors 8 | . . . . . . . . 2 . . . . 4 2 Matter Fused 14 | . . . . . . . . . . . . . 4 10 Heat Flow Errors 17 | . . . . . . . . 1 1 . . . 4 11 Energy Discharges 4 | . . . . . . . . . 2 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 1 1 1 . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . 2 1 Targeting Errors 15 | . . . . . . . 1 . 1 . . . 3 10 Weapon Failures 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 860 | . . . 50 . . . . . 7 . . 37 341 425 Projectiles 65 | . . . . . . . . . . . . 37 28 . Explosions 188 | . . . 50 . . . . . 7 . . . 38 93 Melee 607 | . . . . . . . . . . . . . 275 332 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . 15 . . . . . . . . . . 95 Shots 2 | . . . 1 . . . . . . . . . . 1 Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 561 | . 84 . 1 . . . 461 112 446 . 70 132 232 561 Average Temperature 121 | . 33 . 1 . . . 133 15 108 . 36 45 75 196 Received Heat Transfer 2412 | . 12 . 426 . 90 . 549 192 366 . 8 113 275 381 Effects 38 | . . . . . . . 4 . 6 . . . . 28 Shutdowns 23 | . . . . . . . 1 . 2 . . . . 20 Energy Bleed 5 | . . . . . . . . . 3 . . . . 2 Interference 3 | . . . . . . . 2 . 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . 1 . 2 . . 1 . . Combat Hostiles 4 | . . . . . . . 1 . 2 . . 1 . . Parts Fried 9 | . . . . . . . 3 . 3 . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 3 . . . . 1 2 . Heat Transferred 4100 | . 222 . 150 . . . 1221 222 235 . 74 888 829 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Peak Influence 378 | . 72 132 293 114 20 66 216 173 378 184 . . 211 178 Initial 184 | . . 27 51 114 1 6 29 41 14 184 . . 87 13 Average 93 | . 40 88 190 80 7 44 101 34 206 184 . . 84 63 Maximum Alert Level 1 | . . . 1 . . . 1 . 1 . . . 1 . Low Security (%) 86 | 100 100 100 39 100 100 100 92 100 47 100 . . 87 100 Level 1 13 | . . . 60 . . . 7 . 52 . . . 12 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 . . 1 . 5 6 . . . 9 5 Investigation 1 | . . . . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . 1 1 . . . 1 3 Reinforcement 12 | . 1 . 1 . . 1 . 1 2 . . . 4 2 Assault . | . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . 3 3 . . . 3 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Distress Signals 10 | . . . 1 . . . 3 1 1 . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 202 | . 4 3 18 . 7 5 21 12 34 . 1 16 43 38 Peak Tracking Total 10 | . 2 3 7 . 7 3 7 3 5 . 1 5 10 8 Tactical Retreats 26 | . . . . . 1 . 1 . 8 . . 2 9 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Traps Triggered 8 | . . . . . 1 . . 5 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Machines Disabled 7 | . . 1 2 . . . . . 3 . . . . 1 Max in Single Turn 2 | . . 1 2 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Machines Accessed 9 | . 1 1 1 1 1 . 2 . . . 1 1 . . Terminals 8 | . 1 1 1 . 1 . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 16 | . 1 2 3 1 3 . 3 . . . 1 2 . . Successful 13 | . 1 2 1 1 3 . 2 . . . 1 2 . . Failed 3 | . . . 2 . . . 1 . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 15 | . 1 2 3 . 3 . 3 . . . 1 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 2 1 1 3 . 2 . . . 1 2 . . Record 5 | . . . . . 2 . . . . . 1 2 . . Open Door 2 | . . . . 1 . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . 1 1 . 1 . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 2 1 . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . . . . . . . . . parse_system 3 | . . . . 2 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 22 . . . . . . . . . Total Damage 150 | . . . . . 150 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 1 1 . . Drone Launches 13 | . . . . . 5 . 6 2 . . . . . . Drone Recoveries 3 | . . . . . 2 . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Turns Passed 8118 | 73 107 32 226 571 274 256 691 1162 1176 90 803 557 1003 1097 Spaces Moved 4356 | 57 96 30 135 351 117 137 340 612 507 50 437 273 580 634 Core 163 | 26 . . 1 7 37 . 20 . . . . . 72 . Treads 1236 | . . . . 189 54 123 241 297 . . . . 114 218 Legs 1926 | . . . 35 155 26 14 . 315 458 50 437 273 157 6 Wheels 329 | 31 96 30 99 . . . 73 . . . . . . . Hover 332 | . . . . . . . . . 49 . . . 175 108 Flight 370 | . . . . . . . 6 . . . . . 62 302 Fastest Speed 40 | 50 90 90 80 120 150 150 40 120 131 180 180 150 40 77 Average Speed 144 | 88 90 90 99 142 155 158 144 165 176 180 180 157 113 114 Slowest Speed 400 | 150 90 90 150 160 200 160 400 200 251 180 180 210 195 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 22 10 19 68 10 5 55 27 18 2 74 27 17 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 153 | . . 12 87 . . . . . 9 . . 11 8 26 Melee . | . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . 9 . . 11 2 3 AOE 128 | . . 12 87 . . . . . . . . . 6 23 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Res Res Total 5488 | 82 106 33 190 423 166 171 475 707 676 50 449 322 770 868 Wait 249 | . . . 1 45 13 . 10 30 72 . 2 4 15 57 Move 4336 | 56 95 29 134 350 116 136 337 611 506 49 436 272 579 630 Hop 3 | . . . . . . . 1 . . . . . . 2 Pick Up 130 | 12 5 . 7 8 2 12 28 7 7 . . 1 23 18 Fast Attach 116 | . . . . . . . 5 13 17 . 3 6 29 43 Attach 135 | 8 . 1 11 8 6 11 27 6 5 1 1 1 27 22 Detach 45 | 2 . . . 6 . 1 13 1 4 . 2 1 6 9 Swap 3 | . . . . . . . . . . . 1 . . 2 Drop 78 | 4 1 1 . 2 . 4 13 9 19 . 2 6 12 5 Fire 272 | . 5 2 37 1 26 7 40 25 46 . 2 31 32 18 Melee 115 | . . . . 3 3 . . . . . . . 47 62 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 9) 181 | -10/Materials | Entered Mines 198 | -10/Mines | Discovered new exit (range 9) 213 | -10/Mines | Entered Materials 213 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 433 | -9/Materials | Discovered new exit (range 6) 434 | -9/Materials | Lost 10 parts (2p2n2u4w) 434 | -9/Materials | Core integrity fell below 50% 439 | -9/Materials | Entered Mines 451 | -9/Mines | Met a Derelict bent on vengeance 452 | -9/Mines | Discovered new exit (range 6) 461 | -9/Mines | Identified exit to Materials 627 | -9/Mines | Found the Drone Emporium 630 | -9/Mines | Found Prototype Device 632 | -9/Mines | Identified Thief Drone Bay 732 | -9/Mines | Build established: Scavenger-Mutant 811 | -9/Mines | Discovered exit to Materials (range 11) 1010 | -9/Mines | Entered Materials 1010 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1225 | -8/Materials | Lost 8 parts (1p2n2u3w) 1279 | -8/Materials | Discovered new exit (range 4) 1280 | -8/Materials | Core integrity fell below 50% 1282 | -8/Materials | Identified exit to Factory 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1491 | -7/Factory | Discovered new exit (range 14) 1527 | -7/Factory | Identified exit to Storage 1540 | -7/Factory | Entered Storage 1826 | -7/Storage | Lost 7 parts (2p2n3w) 1902 | -7/Storage | Lost 9 parts (2p2n2u3w) 1906 | -7/Storage | Core integrity fell below 50% 2217 | -7/Storage | Discovered new exit (range 8) 2231 | -7/Storage | Entered Factory 2231 | -6/Factory | Accompanied by 2 allies 2231 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2465 | -6/Factory | Spotted B-75 Beast 2509 | -6/Factory | Garrison activated, responded to threat 2752 | -6/Factory | Build established: Scavenger-Skirmisher 3357 | -6/Factory | Discovered new exit (range 22) 3393 | -6/Factory | Entered another Factory area 3393 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3414 | -5/Factory | Build established: Scavenger-Gunner 3524 | -5/Factory | Found Hvy. Reactive Plating 3966 | -5/Factory | Build established: Scavenger-Tank 4023 | -5/Factory | Garrison activated, responded to threat 4483 | -5/Factory | Discovered new exit (range 11) 4569 | -5/Factory | Entered another Factory area 4569 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4637 | -4/Factory | Discovered new exit (range 8) 4659 | -4/Factory | Entered Upper Caves 4792 | -4/Upper Caves | Learned 4 Research zone layouts 4810 | -4/Upper Caves | Build established: Scavenger-Gunner 4983 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5119 | -4/Upper Caves | Build established: Generator-Tank 5339 | -4/Upper Caves | Encountered a Warlord checkpoint 5441 | -4/Upper Caves | Discovered new exit (range 12) 5462 | -4/Upper Caves | Entered another Upper Caves area 5489 | -4/Upper Caves | Learned Research trap positions 5600 | -4/Upper Caves | Attracted the attention of an 0b10 base 5930 | -4/Upper Caves | Build established: Scavenger-Tank 6005 | -4/Upper Caves | Discovered new exit (range 10) 6019 | -4/Upper Caves | Entered Research 6019 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6021 | -3/Research | Loaded intel: 94 trap records 6285 | -3/Research | Garrison activated, responded to threat 6361 | -3/Research | Lost 24 parts (4p6n5u9w) 6389 | -3/Research | Found Prototype Slashing Weapon 6391 | -3/Research | Found Prototype Slashing Weapon 6396 | -3/Research | Identified Vibroblade (x2) 6402 | -3/Research | Found Vibroblade 6405 | -3/Research | Found Vibroblade 6470 | -3/Research | Lost 4 parts (3n1u) 6571 | -3/Research | Build established: Mutant 6628 | -3/Research | Core integrity fell below 50% 6676 | -3/Research | Lost 4 parts (1p2n1w) 6684 | -3/Research | Spotted B-86 Titan 6769 | -3/Research | System corruption reached 10% 6833 | -3/Research | Lost 12 parts (2p5n3u2w) 6944 | -3/Research | Spotted B-86 Titan 7008 | -3/Research | Discovered new exit (range 9) 7016 | -3/Research | Core integrity fell below 20% 7022 | -3/Research | Entered another Research area 7022 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7045 | -2/Research | Lost 8 parts (1p2n2u3w) 7154 | -2/Research | Discovered new exit (range 8) 7338 | -2/Research | Build established: Generator-Mutant 7744 | -2/Research | Lost 18 parts (5p3n7u3w) 7803 | -2/Research | System corruption reached 10% 7840 | -2/Research | Core integrity fell below 50% 7873 | -2/Research | Lost 5 parts (2p1n2w) 7945 | -2/Research | Core integrity fell below 20% 8119 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08086_ System corrupted: Vibroblade targeting data glitched. 08089_ S-43 Plague destroyed. 08091_ System corrupted: Vibroblade targeting data glitched. 08094_ S-43 Plague destroyed. 08097_ Acquired Lgt. Antimatter Reactor. 08099_ Acquired Hvy. Machine Gun. 08105_ Destroyed Adv. Heat Sink. 08105_ Vibroblade follow-up attack on P-80 Master. 08105_ P-80 Master destroyed. 08107_ Adv. Heat Sink destroyed. 08107_ Acquired Gamma Rifle. 08111_ Acquired Sml. Battery. 08111_ U-05 Engineer builds a Door. 08112_ Adv. Heavy Siege Treads destroyed. 08115_ Vibroblade follow-up attack on P-80 Master. 08115_ Destroyed Sml. Battery. 08115_ Imp. Antigrav System destroyed. 08115_ Sml. Battery destroyed. 08117_ Hvy. Machine Gun destroyed. 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T ??????? | | ?????????? ????### ###???###+####??????? ???????? | | ?????????? ? ????# #??????? ???????????????????? | | ?????#### ? ????# #???????? ???????????????????? | | ?????# ####+##### #????????????????????????????? | | ??????# == ## #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????# ## #????????????????????????????? | | ??????# % ## #????????????????????????????? | | #########+######## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 92 Energy Capacity 780 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 40 Reclamation Efficiency 20 Evasion (%) 62 Targeting Accuracy 14 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Touch This Dangerous Findings Leap Before You Look More Dakka Please More Power To You Power Corrupts Respectable Loadout Risk Taker Rockin' Loadout System Compromised Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed PortableShrapnelDetonator Manual? 0 Play Time 01:54:46 Cumulative 7.6 hours Start 2021.03.18 @ 20:29:23 End 2021.03.19 @ 02:59:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a7f8c81-1976-49ae-b4e1-f70934d604da