Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 18:49:37 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (415) 2075 Value Destroyed (19249) 19249 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10083) 10083 TOTAL SCORE: 38407 Bonus ------- High Alert Combat Kills 7963 Follower Combat Kills 520 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/2000 Matter 300/300 Energy 962/1035 System Corruption 5% Temperature Cool (0) Movement Core (850) Ox16 Location -3/Research Parts ------- > --- POWER (2) -------- Fission Core Reinforced Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Plasma Rifle Phase Gun Quantum Rifle > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Particle Charger Improved Phase Shifter Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- (None) [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Utility Hardlight Generator Device Hardlight Generator Processor Targeting Computer Protection Layered Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Slots Evolved 8 | 3 . 2 1 . . 1 . . . . . . 1 . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . Utility 3 | 1 . . 1 . . 1 . . . . . . . . . . . Weapon 3 | 1 . 1 . . . . . . . . . . 1 . . . . Parts Attached 87 | 5 4 11 8 2 2 7 7 2 1 . . . 13 4 . 9 12 Power 12 | 1 1 2 3 . . . 1 . . . . . 1 . . 2 1 Engine 5 | 1 . 2 2 . . . . . . . . . . . . . . Core 6 | . 1 . 1 . . . 1 . . . . . 1 . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 15 | 2 . . 1 1 1 1 1 . . . . . 2 . . 2 4 Treads 15 | 2 . . 1 1 1 1 1 . . . . . 2 . . 2 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 26 | . . 3 3 1 1 4 1 2 . . . . 5 2 . 2 2 Device 8 | . . 1 1 . . . . 2 . . . . 1 . . 2 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . . 2 1 1 1 3 1 . . . . . 4 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 6 1 . . 2 4 . 1 . . . 5 2 . 3 5 Energy Gun 31 | 2 3 6 1 . . 2 1 . 1 . . . 5 2 . 3 5 Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 11 | . . . 1 1 . . . . . . . . 2 2 . 1 4 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 1 . . . . . . . . 2 1 . . 4 Weapon 1 | . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . 1 1 . . . . . . . . 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 70 94 98 97 100 99 92 89 90 90 90 90 89 92 91 91 84 Engine 10 | . 1 10 10 20 20 19 11 9 9 9 9 9 8 8 8 3 . Core 7 | . 12 11 10 . . . 6 9 9 9 9 9 7 8 8 11 12 Treads 18 | . 28 22 20 19 20 19 18 18 18 18 18 18 15 16 16 15 14 Device 11 | . . 5 10 10 10 9 9 16 18 18 18 18 12 8 8 13 14 Processor 3 | . . . 7 10 10 9 9 1 . . . . . . . . . Protection 9 | . . 11 7 8 10 13 11 9 9 9 9 9 11 17 16 13 5 Energy Gun 24 | . 27 32 31 30 30 28 12 9 14 18 18 18 29 32 33 33 32 Energy Cannon 4 | . . . . . . . 8 18 12 9 9 9 2 . . . . Peak Build Rating 71 | 5 8 21 26 26 30 36 55 56 56 54 54 54 58 56 56 68 71 Average Rating 41 | 4 7 15 24 25 29 31 49 55 54 54 54 54 50 52 56 62 64 On Entrance 39 | . 5 7 21 26 26 30 36 55 56 54 54 54 54 51 56 56 68 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 9 10 31 33 33 35 45 71 72 72 67 67 67 71 69 67 70 73 Greatest Support 65 | 40 40 40 40 40 48 51 55 55 55 55 55 55 57 57 57 60 65 Greatest Overweight (x) 17 | 2 . . . 1 . . 1 1 1 1 1 1 2 1 1 2 17 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . 1 1 . . Largest Inventory Capacity 2 | . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 . 2 2 Average Carried 1 | . . . . . 1 1 1 2 2 2 2 1 1 1 . 1 . Final Capacity 2 | . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 . . . 2 . 2 2 2 2 2 2 2 . . 2 . Class Distribution -------------------- 53% | Tank 37% | Gunner 4% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Matter Collected 1318 | 250 40 162 82 20 16 50 154 32 28 . 26 38 166 41 . 95 118 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 18986 | . 484 377 1898 1896 1201 872 916 241 1580 74 144 321 3451 3040 . 312 2179 Parts 868 | . 34 31 83 101 59 50 51 25 59 3 5 14 152 89 . 29 83 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 5 | . . 2 1 . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 5 14 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Combat Hostiles Destroyed 376 | . 16 15 36 44 22 21 23 8 27 1 4 6 57 50 . 12 34 Guns 310 | . 14 13 32 44 20 21 18 2 9 1 4 4 45 41 . 12 30 Cannons 34 | . . . . . . . 4 6 17 . . 2 5 . . . . AOE 2 | . . 2 . . . . . . . . . . . . . . . Classes Destroyed 22 | . 3 4 4 1 2 1 . . 1 . 1 . 3 . . . 2 Worker 12 | . . . 1 . 2 . . . . . . . 7 2 . . . Builder 8 | . . . . . 2 . . . . . . . 3 2 . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . . . . . Recycler 8 | . 1 . 3 . . 1 . . . . . . 3 . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . 1 Watcher 12 | . . 1 1 1 1 1 . 1 . . . . 4 2 . . . Swarmer 51 | . 3 . . 6 1 . 6 3 8 . 4 . 7 3 . 5 5 Cutter 4 | . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 180 | . 13 10 22 24 13 9 11 1 13 . . 6 25 23 . . 10 Brawler 21 | . . 1 4 2 2 1 1 . 2 . . . 4 2 . . 2 Duelist 12 | . . . 2 2 1 . 1 . 1 . . . 2 2 . . 1 Protector 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 50 | . . 4 6 9 4 9 3 . 1 . . . 6 7 . . 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . Specialist 8 | . . . . . . . . . 2 . . . 2 2 . 2 . Hunter 17 | . . . 1 . 1 . . . . 1 . . 5 5 . 2 2 Programmer 22 | . . . . 1 . . 1 4 . . . . 3 4 . 2 7 Heavy 6 | . . . . . . . . . . . . . 2 2 . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 27 | . 3 5 5 8 9 6 14 3 5 1 4 4 27 14 . 5 8 Combat Bots Only 15 | . 3 5 4 8 8 4 14 3 5 1 4 4 15 13 . 5 7 Max Kills in Single Turn 3 | . 2 2 1 2 2 2 2 2 1 1 1 2 3 3 . 2 3 Gunslinging 2 | . 1 . . 1 1 1 . . . . . . 2 1 . 1 2 Exploded 2 | . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Hostile Shots Fired 1881 | . 67 32 184 168 101 23 120 22 81 2 18 16 331 321 . 149 246 Missed 623 | . 21 9 55 40 43 7 41 8 22 2 5 6 117 111 . 52 84 Damage Taken 16746 | . 580 698 1510 1288 568 242 963 265 745 . 149 144 2989 2746 . 793 3066 Core 11369 | . 494 487 1134 953 423 190 649 148 474 . 85 90 1834 1694 . 449 2265 Absorbed by Shields 3000 | . . . 476 500 232 64 296 . . . . . 360 736 . 336 . Redirected to Core 9616 | . 277 332 909 757 340 137 527 136 423 . 85 75 1694 1575 . 416 1933 Ignored by Resistances 3667 | . 6 43 240 253 112 48 191 57 203 . 44 30 727 829 . 288 596 Core Remaining (%) 79 | 100 88 70 . . . . 99 . . . . 98 69 59 . 54 . Volleys Fired 688 | . 43 22 95 93 45 30 39 13 43 1 7 11 92 83 . 17 54 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 3 3 4 4 . 4 4 Hottest 351 | . 115 195 187 185 185 185 277 277 277 248 248 248 326 326 . 336 351 Shots Fired 2188 | . 87 62 248 273 135 90 116 38 129 3 21 35 354 321 . 68 208 Gun 2025 | . 87 62 248 273 135 90 106 13 60 2 14 23 315 321 . 68 208 Cannon 163 | . . . . . . . 10 25 69 1 7 12 39 . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 16 . . . . . . . . . . Thermal 2172 | . 87 62 248 273 135 90 100 38 129 3 21 35 354 321 . 68 208 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 17 18 29 26 36 27 56 11 15 6 18 16 59 49 . 49 60 Robot Miss Streak 5 | . 2 5 2 2 1 1 1 4 2 . 1 3 2 2 . 2 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 88 | . 3 1 11 16 4 1 5 . . . . . 10 17 . 6 14 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . . . . . 2 2 . 2 2 Shots Hit Robots 1720 | . 68 51 202 201 111 61 98 20 70 2 14 24 276 279 . 60 183 Core Hits 872 | . 31 59 69 84 43 33 42 7 38 1 6 9 161 180 . 33 76 Critical Kills 2 | . . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 . Critical Strikes 104 | . 3 . 18 18 14 6 12 . 2 . 1 1 11 11 . 3 4 Burn 99 | . 3 . 18 18 14 6 12 . 1 . 1 1 10 11 . . 4 Meltdown 2 | . . . . . . . . . 1 . . . 1 . . . . Destroy 3 | . . . . . . . . . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 48310 | . 917 1272 4422 4724 2736 1424 2520 999 2716 71 459 862 8634 8127 . 2119 6308 Guns 42997 | . 910 757 4406 4724 2685 1424 2265 253 992 59 317 515 7140 8123 . 2119 6308 Cannons 4413 | . . . . . . . 255 737 1724 . 142 347 1208 . . . . Explosions 755 | . . 483 . . . . . . . . . . 272 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 145 | . 7 32 16 . 51 . . 9 . 12 . . 14 4 . . . Kinetic 278 | . . . . . . . 278 . . . . . . . . . . Thermal 47887 | . 910 1240 4406 4724 2685 1424 2242 990 2716 59 459 862 8620 8123 . 2119 6308 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . 2 2 2 2 2 1 2 . 1 5 Average Corruption 1 | . 2 . . . . . . 2 2 2 2 2 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 97 | . 3 . . . . . . 19 16 5 8 24 6 12 . . 4 Message Errors 30 | . 2 . . . . . . 3 7 . 4 5 2 5 . . 2 Matter Fused 22 | . . . . . . . . 3 2 1 3 9 1 2 . . 1 Heat Flow Errors 12 | . . . . . . . . 2 2 2 1 2 1 1 . . 1 Energy Discharges 7 | . . . . . . . . 4 . 1 . 1 1 . . . . Parts Fused 3 | . . . . . . . . 1 1 . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . 1 3 . . 5 . . . . . Data Loss (major) 6 | . . . . . . . . 3 1 1 . . . 1 . . . Misfires 4 | . 1 . . . . . . . . . . 2 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 538 | . . 17 . . . . . 104 45 . 24 7 341 . . . . Projectiles 324 | . . . . . . . . 104 45 . 24 7 144 . . . . Explosions 214 | . . 17 . . . . . . . . . . 197 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 805 | . . 321 . 79 . . . . . . . . 405 . . . . Shots 10 | . . 4 . 1 . . . . . . . . 5 . . . . Rammed 27 | . 3 4 5 . 5 . . 2 . 1 . . 6 1 . . . Targets Rammed 29 | . 3 5 5 . 6 . . 2 . 1 . . 6 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . . . . . . . Highest Temperature 553 | . 196 553 473 391 . . 6 108 444 198 146 104 235 64 . . 150 Average Temperature 97 | . 63 201 124 163 . . 2 37 78 115 104 31 49 9 . . 17 Received Heat Transfer 5036 | . 294 138 705 685 266 90 325 27 180 . . 90 877 563 . 219 577 Effects 17 | . . 8 4 4 . . . . . . . . 1 . . . . Shutdowns 10 | . . 5 4 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Interference 4 | . . 1 . 3 . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 31 | . 2 . 4 . 2 . 1 . 2 . . . 7 9 . . 4 Combat Hostiles 30 | . 2 . 4 . 2 . 1 . 1 . . . 7 9 . . 4 Parts Melted 228 | . 9 2 7 15 7 8 10 6 2 . 1 2 64 58 . 5 32 Heat Transferred 77544 | . 2738 1471 8663 8339 5142 2693 4147 959 3180 74 631 1140 12855 14291 . 3136 8085 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Peak Influence 1835 | . 290 547 730 1835 1349 1363 1609 1096 1487 826 . . 1391 1554 760 806 1053 Initial 894 | . . 65 134 474 894 551 888 844 723 780 . . . 681 760 532 453 Average 828 | . 136 370 399 1194 1163 943 1318 799 1150 814 . . 642 1071 760 620 719 Maximum Alert Level 5 | . 1 2 3 5 4 4 5 3 4 3 . . 4 4 3 3 3 Low Security (%) 10 | 100 78 14 22 . . . . . . . . . 22 . . . . Level 1 6 | . 21 33 28 . . . . . . . . . 2 . . . . Level 2 21 | . . 52 47 20 . 16 . 26 . . . . 14 11 . 93 49 Level 3 31 | . . . 1 19 31 51 12 73 40 100 . . 45 28 100 6 50 Level 4 28 | . . . . 45 68 32 79 . 59 . . . 15 59 . . . Level 5 2 | . . . . 14 . . 7 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 69 | . 2 2 6 . 5 3 . 6 . 1 . . 18 16 . 2 8 Investigation 8 | . 1 1 1 . . . . . . 1 . . 4 . . . . Extermination 11 | . . . . . . . . 4 . . . . 3 2 . . 2 Reinforcement 21 | . 1 1 1 . 2 2 . . . . . . 6 4 . 2 2 Assault 18 | . . . 1 . 3 1 . 2 . . . . 3 4 . . 4 Garrison 11 | . . . 3 . . . . . . . . . 2 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Distress Signals 22 | . 4 2 6 . 2 4 . . . . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 524 | . 29 30 59 45 45 33 24 16 26 1 4 6 73 67 . 12 54 Peak Tracking Total 13 | . 7 5 7 6 13 8 5 4 5 . 4 3 8 8 . 5 10 Tactical Retreats 17 | . 2 . 5 1 1 3 2 . . . . . 1 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Traps Triggered 26 | . 3 1 1 . . 1 13 2 . 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Machines Disabled 43 | . . 6 . 3 1 . . 18 4 . . . 9 . . . 2 Max in Single Turn 5 | . . 4 . 2 1 . . 1 2 . . . 5 . . . 1 Garrison Relay 3 | . . . . 1 . . . . 2 . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Machines Accessed 22 | . 1 1 2 3 . 1 3 3 . . . 2 2 1 1 . 2 Terminals 11 | . 1 . . 3 . . 3 2 . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 . . . . . . . . . 1 1 . . 1 Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . Total Hacks 38 | . 3 1 5 7 . 2 4 3 . . . 2 5 2 1 . 3 Successful 24 | . 1 1 4 3 . 1 3 3 . . . 2 1 2 1 . 2 Failed 14 | . 2 . 1 4 . 1 1 . . . . . 4 . . . 1 Catastrophic 5 | . . . . 1 . . 1 . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 19 | . 3 . . 7 . . 4 2 . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 3 . . . . . . . . . 2 2 . . 1 Garrison Access 5 | . . . 2 . . 2 . 1 . . . . . . . . . Terminal Hacks 13 | . 1 . . 3 . . 3 2 . . . 2 . . 1 . 1 Open Door 4 | . . . . 1 . . 1 . . . . 2 . . . . . Open DSF 4 | . . . . . . . . 2 . . . . . . 1 . 1 Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 1 3 . . . . . . . . . . 2 . . 1 Insert Component 7 | . . 1 3 . . . . . . . . . . 2 . . 1 Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . . . . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 2 . . 1 . . . . . 2 . . . 1 Full Trace Events 3 | . . . . . . . 1 . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 1 . . 2 . 3 . . . . . . . . Machine Destruction 4 | . . . . 1 . . . . 3 . . . . . . . . Programmers 2 | . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Total Allies 11 | . . . . . . 10 1 . . . . . . . . . . Largest Group 10 | . . . . . . 10 1 1 . . . . . . . . . Highest-Rated Group 173 | . . . . . . 173 39 39 . . . . . . . . . Highest-Rated Ally 39 | . . . . . . 29 39 39 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . 65 1 25 . . . . . . . . . Total Damage 1482 | . . . . . . 682 . 800 . . . . . . . . . Kills 21 | . . . . . . 10 . 11 . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Turns Passed 20318 | 64 906 1240 1767 2087 1064 650 1333 2017 1129 332 827 1665 2288 1770 67 243 869 Spaces Moved 8502 | 39 446 683 804 1035 517 272 489 784 385 134 327 659 909 564 28 76 351 Core 14 | 12 . . . . . . . . . . . . . . . . 2 Treads 8488 | 27 446 683 804 1035 517 272 489 784 385 134 327 659 909 564 28 76 349 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 165 160 160 245 245 245 245 245 165 245 245 145 145 Average Speed 199 | 146 160 160 162 165 165 163 228 245 245 245 245 245 203 245 245 187 169 Slowest Speed 900 | 160 160 160 165 250 165 165 245 245 245 245 245 245 330 245 245 305 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 70 49 69 86 49 70 69 25 47 5 62 86 34 19 1 82 12 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . . 1 . . . . 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . . . . 3 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 275 | . . 92 . 51 7 13 2 10 9 1 6 5 62 4 . 2 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . 7 13 2 10 9 1 6 5 17 4 . 2 11 AOE 188 | . . 92 . 51 . . . . . . . . 45 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Total 10289 | 43 551 782 1058 1209 624 412 621 851 484 135 339 688 1115 727 27 127 496 Wait 373 | . 31 29 62 20 19 75 28 29 30 . 4 3 25 4 . . 14 Move 8484 | 38 445 682 803 1031 516 272 488 784 384 133 326 658 908 563 27 75 351 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 54 | . 1 10 8 2 4 5 5 1 . . . 1 3 2 . 4 8 Fast Attach 40 | 5 3 . 4 . . 1 4 2 1 . . . 9 2 . 7 2 Attach 44 | . . 11 4 2 2 5 3 . . . . . 3 2 . 2 10 Detach . | . . . . . . . . . . . . . . . . . . Swap 3 | . 1 . . . . 1 . . . . . . 1 . . . . Drop 69 | . 4 7 10 . 2 7 8 3 1 . . 1 9 4 . 7 6 Fire 688 | . 43 22 95 93 45 30 39 13 43 1 7 11 92 83 . 17 54 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 29 | . 3 5 5 . 6 . . 2 . 1 . . 6 1 . . . Escape Stasis 20 | . . . . . . . 16 2 . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 485 | . 20 16 67 61 30 16 30 15 25 . 2 14 57 66 . 15 51 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 18 | -11/Scrapyard | Upgraded with Utility slot (x1) 18 | -11/Scrapyard | Upgraded with Weapon slot (x1) 65 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Reached level 2 912 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Entered another Materials area 973 | -9/Materials | Reached level 3 973 | -9/Materials | Upgraded with Power slot (x1) 973 | -9/Materials | Upgraded with Weapon slot (x1) 1335 | -9/Materials | Reached level 4 1379 | -9/Materials | Build established: Tank 1598 | -9/Materials | Discovered new exit (range 16) 2211 | -9/Materials | Entered another Materials area 2213 | -8/Materials | Reached level 5 2494 | -8/Materials | Reached level 6 2550 | -8/Materials | Core integrity fell below 50% 2743 | -8/Materials | Discovered new exit (range 5) 2929 | -8/Materials | Reached level 7 2932 | -8/Materials | Upgraded with Utility slot (x1) 3019 | -8/Materials | Discovered new exit (range 12) 3290 | -8/Materials | Discovered new exit (range 7) 3345 | -8/Materials | Garrison activated, responded to threat 3363 | -8/Materials | Reached level 8 3811 | -8/Materials | First assault squad dispatched 3976 | -8/Materials | Identified exit to Garrison 3978 | -8/Materials | Entered Garrison 3980 | -8/Garrison | Reached level 9 4064 | -8/Garrison | Triggered checkpoint 4121 | -8/Garrison | Triggered checkpoint 4246 | -8/Garrison | Discovered new exit (range 12) 4296 | -8/Garrison | Triggered checkpoint 4403 | -8/Garrison | Reached level 10 4412 | -8/Garrison | Triggered checkpoint 4450 | -8/Garrison | Destroyed 8 combat bots 4500 | -8/Garrison | Triggered checkpoint 4610 | -8/Garrison | Triggered checkpoint 4611 | -8/Garrison | Discovered new exit (range 12) 4660 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Build established: Gunner 4771 | -8/Garrison | Reached level 11 4896 | -8/Garrison | Discovered new exit (range 23) 4896 | -8/Garrison | Discovered new exit (range 63) 4896 | -8/Garrison | Discovered new exit (range 39) 4946 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Triggered checkpoint 5145 | -8/Garrison | Build established: Tank 5256 | -8/Garrison | Phase Generator disabled 5299 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5461 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5742 | -8/Garrison | Triggered checkpoint 5758 | -8/Garrison | Reached level 12 5788 | -8/Garrison | Triggered checkpoint 5789 | -8/Garrison | Garrison Relay disabled 6065 | -8/Garrison | Entered Materials 6235 | -8/Materials | Discovered new exit (range 3) 6465 | -8/Materials | First assault squad dispatched 6568 | -8/Materials | Destroyed 8 combat bots 6680 | -8/Materials | Reached level 13 6698 | -8/Materials | Discovered new exit (range 12) 7129 | -8/Materials | Entered Storage 7441 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7505 | -8/Storage | Reached level 14 7506 | -8/Storage | Upgraded with Utility slot (x1) 7529 | -8/Storage | First assault squad dispatched 7672 | -8/Storage | Lost 6 allies 7779 | -8/Storage | Identified exit to Garrison 7779 | -8/Storage | Entered Garrison 7779 | -8/Garrison | Accompanied by 1 ally 7917 | -8/Garrison | Triggered checkpoint 8029 | -8/Garrison | Destroyed 14 combat bots 8061 | -8/Garrison | Triggered checkpoint 8164 | -8/Garrison | Discovered new exit (range 10) 8195 | -8/Garrison | Triggered checkpoint 8496 | -8/Garrison | Discovered new exit (range 8) 8680 | -8/Garrison | Installed Relay Interface Framework 8908 | -8/Garrison | Discovered new exit (range 9) 9034 | -8/Garrison | Rescued a captive Derelict 9112 | -8/Garrison | Entered Factory 9112 | -7/Factory | Accompanied by 1 ally 9114 | -7/Factory | Reached level 15 9801 | -7/Factory | Build established: Gunner 10033 | -7/Factory | Discovered new exit (range 5) 10202 | -7/Factory | Reached level 16 10973 | -7/Factory | Discovered new exit (range 10) 11112 | -7/Factory | First assault squad dispatched 11129 | -7/Factory | Identified exit to Garrison 11129 | -7/Factory | Entered Garrison 11163 | -7/Garrison | Triggered checkpoint 11195 | -7/Garrison | Triggered checkpoint 11208 | -7/Garrison | Garrison Relay disabled 11445 | -7/Garrison | Triggered checkpoint 11503 | -7/Garrison | Triggered checkpoint 11510 | -7/Garrison | Reached level 17 11535 | -7/Garrison | Triggered checkpoint 11667 | -7/Garrison | Triggered checkpoint 11707 | -7/Garrison | Garrison Relay disabled 11791 | -7/Garrison | Discovered new exit (range 9) 11959 | -7/Garrison | Triggered checkpoint 12079 | -7/Garrison | Triggered checkpoint 12217 | -7/Garrison | Discovered new exit (range 15) 12258 | -7/Garrison | Entered Factory 12575 | -7/Factory | Discovered new exit (range 7) 12590 | -7/Factory | Entered Lower Caves 13284 | -7/Lower Caves | Discovered new exit (range 10) 13417 | -7/Lower Caves | Entered another Lower Caves area 13422 | -7/Lower Caves | Discovered new exit (range 9) 13726 | -7/Lower Caves | Learned location of Extension (-4) 13763 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 15082 | -7/Lower Caves | Entered Factory 15084 | -6/Factory | Reached level 18 15102 | -6/Factory | Upgraded with Weapon slot (x1) 15621 | -6/Factory | Reached level 19 15624 | -6/Factory | Core integrity fell below 50% 15679 | -6/Factory | Destroyed 15 combat bots 16021 | -6/Factory | Discovered new exit (range 4) 16415 | -6/Factory | Build established: Tank 16481 | -6/Factory | Discovered new exit (range 8) 16876 | -6/Factory | First assault squad dispatched 17012 | -6/Factory | Reached level 20 17208 | -6/Factory | Discovered new exit (range 17) 17252 | -6/Factory | Garrison activated, responded to threat 17312 | -6/Factory | Destroyed 8 combat bots 17370 | -6/Factory | Entered another Factory area 17372 | -5/Factory | Reached level 21 17710 | -5/Factory | Garrison activated, responded to threat 17773 | -5/Factory | Destroyed 7 combat bots 17970 | -5/Factory | First assault squad dispatched 17995 | -5/Factory | Destroyed 13 combat bots 18060 | -5/Factory | Garrison activated, responded to threat 18071 | -5/Factory | Reached level 22 18139 | -5/Factory | Destroyed 7 combat bots 18940 | -5/Factory | Core integrity fell below 50% 18979 | -5/Factory | Cargo convoy interrupted 19000 | -5/Factory | Destroyed 9 combat bots 19066 | -5/Factory | Discovered new exit (range 16) 19140 | -5/Factory | Entered another Factory area 19142 | -4/Factory | Reached level 23 19207 | -4/Factory | Identified exit to DSF 19207 | -4/Factory | Entered DSF 19209 | -4/DSF | Reached level 24 19259 | -4/DSF | Additional patrols routed to DSF 19281 | -4/DSF | Core integrity fell below 50% 19409 | -4/DSF | Discovered new exit (range 14) 19429 | -4/DSF | Build established: Scavenger-Tank 19440 | -4/DSF | Sterilization system engaged 19450 | -4/DSF | Entered Research 19452 | -3/Research | Reached level 25 19452 | -3/Research | Reached level 26 19719 | -3/Research | Core integrity fell below 50% 19750 | -3/Research | First assault squad dispatched 19798 | -3/Research | Reached level 27 19819 | -3/Research | Destroyed 7 combat bots 19888 | -3/Research | Spotted B-86 Titan 19904 | -3/Research | Destroyed B-86 Titan 19966 | -3/Research | Core integrity fell below 20% 20000 | -3/Research | Destroyed 7 combat bots 20319 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- L-61 Swordsman heat damages Imp. Core Shielding. L-61 Swordsman overheating. L-61 Swordsman heat damages Imp. Core Shielding. L-61 Swordsman overheating. L-61 Swordsman heat spikes uncontrollably. Power Sword melted. L-61 Swordsman destroyed. Switching to secondary target: G-67 Veteran. K-01 Serf collects debris. R-10 Processor collects Adv. Medium Treads. Lgt. Antimatter Reactor melted. Field Laser melted. G-67 Veteran destroyed. K-01 Serf collects debris. R-10 Processor collects Adv. Heat Sink. M-36 Artificer repairs Com. Wheel. K-01 Serf collects debris. R-10 Processor collects Cesium-ion Thruster. M-36 Artificer repairs G-67 Veteran. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????# """ "% #?# | | ?????????????????????????????# + #?# | | ?????????????????????????????# # #?# | | ?????????????????????????????########### #?# | | ??????????????????????????????????????? ## """ | | ??????????????????????????????????????# ## Y" | | ??????????????????????????????????????# + """ | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# #####?? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????#########???????# #?????? | | ??????????????????????# ???????# #?????? | | ??????????????????????# ????????# #?????? | | ??????????????????????# ""?######## ####### | | ??????????????????????# "??# | | ??????????????????????# ??# | | ??????????????????????? ???# % | | ??????????????????????? ???# """" % %! | | ?????????????????#?????? ????#%%%"""" ####### | | ?????????????????# ???? ????# """" #?????? | | ?????????????????# ###/###### """" #?????? | | ?????????????????+ m@g%m w% % #?????? | | ?????????????????# lggg #?????? | | ?????????????????# b%R u #?????? | | ?????????????????# w k %#?????? | | ?????????????????########+######+###### #?????? | | ??????????????????????? ???# ???# #?????? | | ????????????????????? ???# ?# #?????? | | ????????????????????# ?? ???# ## #?????? | | ????????????????????#??? ???# ## #?????? | | ???????????????????????? ???# ## #?????? | | ???????????????????????? ???# ## #?????? | | ???????????????????????? ???# ## #?????? | | ???????????????????????? ???# ## #?????? | | ???????????????????????#####??######### #?????? | | ??????????????????????????????????????+ ?????? | | ??????????????????????????????????????# ?????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????? ????? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 54 Energy Capacity 1035 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Novice Programmer Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Low Low Fac Fac Fac DSF Res Levels Raised 26 | . 1 2 4 4 1 1 . 2 1 . . . 3 2 1 1 3 XP Earned 43490 | 3000 1900 3852 5941 5220 1362 1743 886 2467 1190 36 221 267 3867 3831 1500 1580 4627 XP Spent 42000 | 2970 1500 3010 6020 5880 1500 1520 . 2650 . . . . 6175 2725 1900 . 6150 Upgrades 113 | 14 5 11 19 24 2 3 . 4 . . . . 16 5 3 . 7 Power Slot 1 | . . 1 . . . . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . Utility Slot 3 | 1 . . 1 . . 1 . . . . . . . . . . . Weapon Slot 3 | 1 . 1 . . . . . . . . . . 1 . . . . Core Integrity 28 | 6 . 2 7 3 . 2 . . . . . . 8 . . . . Heat Dissipation 19 | 2 . 4 . 9 . . . . . . . . 4 . . . . Energy Generation 4 | 2 1 . . . . . . . . . . . . . . . 1 Energy Storage 10 | . . . 2 1 . . . . . . . . 1 3 . . 3 Inventory Capacity 2 | . 1 . . 1 . . . . . . . . . . . . . Sight Range 3 | . . . . 1 . . . . . . . . . . 2 . . Sensor Range 7 | . . . . 7 . . . . . . . . . . . . . Ranged Accuracy 11 | . . . 3 . 2 . . . . . . . 1 1 1 . 3 Melee Accuracy 2 | . . . 2 . . . . . . . . . . . . . . Hack Defense % 3 | 1 . . 1 . . . . 1 . . . . . . . . . KI Resistance % 4 | . 1 1 . . . . . 2 . . . . . . . . . TH Resistance % 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . EX Resistance % 4 | . 1 . 1 1 . . . . . . . . 1 . . . . TH Damage % 4 | . . 2 1 1 . . . . . . . . . . . . . Protomatter Created 5610 | . 246 219 576 707 328 421 341 105 347 . 13 101 835 653 . 175 543 Integrity Restored 10479 | . 445 316 1445 1339 652 252 642 308 503 . 39 299 1251 1494 . 351 1143 Core 9339 | . 394 293 1246 1135 423 190 642 155 331 . 39 252 1251 1494 . 351 1143 Parts 1140 | . 51 23 199 204 229 62 . 153 172 . . 47 . . . . . Protomatter Decayed 1639 | . 50 47 29 83 105 304 106 32 123 . 28 1 213 384 . 35 99 Game ------ Seed SensorRegenerativeLaser Manual? 0 Play Time 02:13:09 Cumulative 30.2 hours Start 2024.11.21 @ 02:38:45 End 2024.11.21 @ 18:49:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d653054-7b27-4bc3-8d7a-170fb39b6c5b