Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 16:51:04 Player: Not Root Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (1899) 1899 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 4943 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (96) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Medium Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Sensor Array Improved Signal Interpreter PSU Rigger > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Seismic Detector Improved Targeting Computer Rocket Launcher Mining Laser [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 105 | 7 17 14 40 2 3 4 18 Power 6 | 1 . 2 2 . . . 1 Engine 5 | 1 . 1 2 . . . 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 7 1 . 2 7 Treads . | . . . . . . . . Leg 25 | 2 3 3 7 1 . 2 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 2 3 1 21 . 3 . 3 Device 25 | 1 1 1 17 . 3 . 2 Storage 6 | 1 2 . 3 . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 41 | 2 11 8 10 1 . 2 7 Energy Gun 20 | 2 6 4 5 1 . . 2 Energy Cannon 4 | . . . 1 . . 1 2 Ballistic Gun 9 | . 3 2 3 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 2 2 1 . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . . Parts Lost 21 | . . 2 . 1 . 2 16 Power 3 | . . 1 . . . . 2 Propulsion 7 | . . . . . . 1 6 Utility 5 | . . 1 . . . . 4 Weapon 6 | . . . . 1 . 1 4 Highest Loss Streak 12 | . . 2 . 1 . 2 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 100 100 99 79 Engine 9 | . 14 4 10 11 11 11 7 Core 1 | . . 9 . . . . . Leg 23 | . 28 28 22 22 22 21 24 Device 19 | . 14 13 22 22 22 22 15 Storage 11 | . 14 14 11 11 11 11 9 Processor 7 | . . . 11 11 11 11 8 Energy Gun 13 | . 20 19 11 11 11 11 4 Energy Cannon 1 | . . . . . . 4 6 Ballistic Gun 7 | . 6 3 10 11 11 6 . Launcher 1 | . 1 4 . . . . 3 Peak Build Rating 33 | 8 10 15 22 22 33 28 28 Average Rating 19 | 5 8 12 21 21 26 25 20 On Entrance 16 | . 8 8 15 21 22 28 26 Naked Turns . | . . . . . . . . Heaviest Build 35 | 15 17 20 27 26 30 33 35 Greatest Support 30 | 20 20 27 27 27 27 27 30 Greatest Overweight (x) 3 | 3 . 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 8 15 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 9 Average Carried 8 | 5 7 7 8 9 10 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 8 8 8 10 10 10 9 3 Class Distribution -------------------- 41% | Mutant 36% | Skirmisher 13% | Commander-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Commander-Skirmisher | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1635 | 270 184 283 570 64 . 86 178 Remotely . | . . . . . . . . Salvage Created 2295 | 156 311 327 923 36 . 99 443 Parts 147 | 13 30 12 65 5 . 3 19 Haulers Intercepted 6 | . 1 . 5 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 11 7 18 2 . 2 13 Guns 25 | . 6 3 12 2 . 2 . Cannons 6 | . . . . . . . 6 AOE 19 | . 4 4 6 . . . 5 Classes Destroyed 13 | 2 5 1 4 . . . 1 Worker 4 | . 1 . 2 . . . 1 Builder 1 | . . . 1 . . . . Tunneler 6 | 5 . 1 . . . . . Hauler 6 | . 1 . 5 . . . . Recycler 4 | 1 . 1 2 . . . . Operator 1 | . . . 1 . . . . Watcher 4 | . 1 . 3 . . . . Swarmer 18 | . 6 . 7 2 . . 3 Grunt 27 | . 5 6 8 . . 1 7 Duelist 2 | . . . 1 . . 1 . Sentry 4 | . . . 2 . . . 2 Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 10 | 3 4 2 10 2 . 2 5 Combat Bots Only 4 | . 3 2 4 2 . 2 4 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 2 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 309 | . 39 34 81 5 . 25 125 Missed 82 | . 12 9 27 . . 5 29 Damage Taken 3187 | . 252 425 582 39 . 170 1719 Core 964 | . 79 142 141 . . 46 556 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 54 | 100 . 11 . . . 53 . Volleys Fired 167 | 14 32 14 65 3 . 8 31 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 160 | 100 115 98 101 70 . 81 160 Shots Fired 306 | 28 62 25 123 5 . 13 50 Gun 247 | 28 57 19 117 5 . 13 8 Cannon 32 | . . . . . . . 32 Launcher 25 | . 5 6 6 . . . 8 Special 2 | . . . . . . . 2 Kinetic 83 | . 9 8 58 3 . 5 . Thermal 144 | 28 48 11 7 . . 8 42 Explosive 25 | . 5 6 6 . . . 8 Electromagnetic 54 | . . . 52 2 . . . Robot Hit Streak 9 | 4 9 4 7 2 . 6 9 Robot Miss Streak 6 | 2 4 2 6 4 . 5 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 190 | 18 30 15 85 2 . 8 32 Core Hits 125 | 7 19 15 46 2 . 4 32 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | 1 1 . 1 . . 1 2 Burn 3 | 1 1 . . . . 1 . Meltdown 2 | . . . . . . . 2 Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4587 | 224 595 514 1941 36 . 165 1112 Guns 2230 | 224 361 180 1230 25 . 160 50 Cannons 532 | . . . . . . . 532 Explosions 1723 | . 234 307 711 . . . 471 Melee . | . . . . . . . . Ramming 78 | . . 27 . 11 . 5 35 Kinetic 955 | . 10 98 728 25 . 94 . Thermal 1783 | 224 351 82 454 . . 66 606 Explosive 1331 | . 234 307 319 . . . 471 Electromagnetic 440 | . . . 440 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . . . 19 Average Corruption 15 | . . . . . . . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . . 19 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . 42 . . . 21 Projectiles 21 | . . . . . . . 21 Explosions 42 | . . . 42 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 162 | . . 69 31 . . . 62 Shots 8 | . . 3 1 . . . 4 Rammed 16 | . . . . . . . 16 Targets Rammed 42 | . 1 3 . 2 . 1 35 Kicked 26 | . 1 3 . 2 . 1 19 Crushed . | . . . . . . . . Highest Temperature 278 | 255 255 199 96 . . 39 278 Average Temperature 70 | 105 94 62 16 . . 17 94 Received Heat Transfer 1068 | . 60 231 168 . . 15 594 Effects 4 | . 1 . . . . . 3 Energy Bleed 2 | . 1 . . . . . 1 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . . . . . 2 Combat Hostiles 3 | . 1 . . . . . 2 Parts Melted 8 | 3 3 . . . . . 2 Heat Transferred 3680 | 740 1036 222 448 . . 222 1012 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 418 | 30 248 141 418 248 . 150 261 Initial 144 | . 19 37 1 144 . . . Average 112 | 9 74 47 231 107 . 27 111 Maximum Alert Level 2 | . 1 . 2 1 . . 1 Low Security (%) 78 | 100 89 100 42 96 . 100 72 Level 1 18 | . 10 . 49 3 . . 27 Level 2 2 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 1 4 . . . 2 Investigation 4 | . 1 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 1 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 18 10 44 6 . 7 17 Peak Tracking Total 6 | . 4 3 6 3 . 4 4 Tactical Retreats 12 | . 3 1 7 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . 1 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 2 . 2 . . . 4 Max in Single Turn 2 | . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 28 | . 9 2 10 . 2 . 5 Terminals 21 | . 7 1 8 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 70 | . 21 4 27 . 4 . 14 Successful 33 | . 9 2 16 . 4 . 2 Failed 37 | . 12 2 11 . . . 12 Catastrophic 10 | . 2 1 5 . . . 2 Database Lockouts . | . . . . . . . . Manual 33 | . 10 2 7 . 2 . 12 Terminals 59 | . 19 3 23 . . . 14 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 7 2 12 . 4 . 2 Record 8 | . 1 . 2 . 4 . 1 Robot Analysis 3 | . . . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 Emergency Access Points 2 | . 1 . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 1 7 . . . 5 Full Trace Events 3 | . . 1 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 226 | . . . 226 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 6 | . . . . 3 3 . . Largest Group 4 | . . . . 3 4 4 2 Highest-Rated Group 53 | . . . . 40 53 53 28 Highest-Rated Ally 21 | . . . . 16 21 21 20 Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . 12 . 23 10 Total Damage 546 | . . . . 98 . 290 158 Kills 10 | . . . . 5 . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8781 | 160 1071 1434 2105 773 1421 1103 714 Spaces Moved 5434 | 81 755 1052 1198 604 780 564 400 Core 17 | 15 . . . . . . 2 Treads . | . . . . . . . . Legs 5417 | 66 755 1052 1198 604 780 564 398 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 125 125 120 Average Speed 138 | 123 120 123 125 125 177 190 129 Slowest Speed 200 | 200 120 190 125 125 195 195 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 74 | 5 98 100 85 99 93 96 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 201 | . 19 46 41 . . . 95 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 196 | . 19 46 41 . . . 90 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6330 | 111 862 1159 1666 620 819 577 516 Wait 483 | . 38 61 350 4 . . 30 Move 5427 | 80 754 1051 1197 603 779 563 400 Hop . | . . . . . . . . Pick Up 36 | 10 6 8 8 3 . . 1 Fast Attach 6 | 5 . . . . . 1 . Attach 18 | 2 . 2 2 1 . 1 10 Detach 1 | . . . . . . . 1 Swap 81 | . 17 12 38 1 3 2 8 Drop 33 | . 14 8 6 3 1 1 . Fire 167 | 14 32 14 65 3 . 8 31 Melee . | . . . . . . . . Ram 16 | . . . . . . . 16 Kick 26 | . 1 3 . 2 . 1 19 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 36 | . . . . . 36 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Discovered new exit (range 8) 338 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Discovered new exit (range 10) 882 | -10/Materials | Discovered new exit (range 14) 1202 | -10/Materials | Discovered new exit (range 7) 1232 | -10/Materials | Entered Mines 1237 | -10/Mines | Assembled infested the area 1367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1382 | -10/Mines | Learned Materials trap positions 1393 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1515 | -10/Mines | Discovered new exit (range 6) 1591 | -10/Mines | Met a Derelict shopkeep closing up shop 1886 | -10/Mines | Core integrity fell below 50% 2114 | -10/Mines | Core integrity fell below 20% 2121 | -10/Mines | Discovered new exit (range 10) 2666 | -10/Mines | Entered Materials 2666 | -9/Materials | Evolved 2 slots: Utility x2 2667 | -9/Materials | Loaded intel: 21 trap records 2670 | -9/Materials | Discovered new exit (range 13) 2725 | -9/Materials | Identified exit to Storage 3015 | -9/Materials | Discovered new exit (range 13) 3029 | -9/Materials | Identified exit to Materials 3400 | -9/Materials | Identified exit to Mines 4560 | -9/Materials | Discovered exit to Materials (range 12) 4771 | -9/Materials | Entered Mines 4799 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4800 | -9/Mines | Discovered new exit (range 5) 4804 | -9/Mines | Identified exit to Exiles 4809 | -9/Mines | Build established: Skirmisher 4853 | -9/Mines | Discovered exit to Materials (range 10) 4916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4923 | -9/Mines | Identified exit to Zion 5000 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5065 | -9/Mines | Discovered exit to Materials (range 15) 5453 | -9/Mines | Learned Materials terminal intel 5544 | -9/Mines | Entered Exiles 5544 | -9/Exiles | Found Exiles lab destroyed 5544 | -9/Exiles | Accompanied by 1 ally 6055 | -9/Exiles | Build established: Commander-Skirmisher 6060 | -9/Exiles | Discovered new exit (range 12) 6078 | -9/Exiles | Identified exit to Mines 6497 | -9/Exiles | Discovered exit to Mines (range 15) 6677 | -9/Exiles | Learned location of Zion (-7) 6772 | -9/Exiles | Opened EX-Vault 6782 | -9/Exiles | Found Prototype Device 6782 | -9/Exiles | Identified PSU Rigger 6965 | -9/Exiles | Entered Mines 6965 | -8/Mines | Accompanied by 4 allies 7244 | -8/Mines | Discovered exit to Materials (range 10) 7558 | -8/Mines | Build established: Scavenger-Skirmisher 7903 | -8/Mines | Build established: Skirmisher 8041 | -8/Mines | Discovered exit to Materials (range 6) 8068 | -8/Mines | Entered Materials 8068 | -8/Materials | Accompanied by 2 allies 8068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8069 | -8/Materials | Loaded intel: 12 terminal locations 8369 | -8/Materials | Crushed by falling debris 8369 | -8/Materials | System corruption reached 10% 8400 | -8/Materials | Lost 4 parts (1p3u) 8662 | -8/Materials | Build established: Mutant 8750 | -8/Materials | Core integrity fell below 50% 8771 | -8/Materials | Core integrity fell below 20% 8782 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08752_ Kicked Y-45 Defender. 08753_ Kicked Y-45 Defender out of the way. 08754_ Kicked Y-45 Defender. 08755_ Aluminum Leg destroyed. 08756_ Slammed into Y-45 Defender. 08758_ Destabilizing: System corrupted (+1). 08760_ System corrupted: IFF burst signal emitted. 08760_ Slammed into Y-45 Defender. 08760_ Destabilizing: System corrupted (+2). 08764_ Critical hit (Burn: +37). 08765_ M-28 Smith repairs Y-45 Defender. 08766_ Slammed into Y-45 Defender. 08770_ Critical hit (Burn: +37). 08770_ M-28 Smith suffers critical hit (Burn). 08772_ Slammed into Y-45 Defender. 08775_ System corrupted: Heat flow error (+277). 08776_ Slammed into Y-45 Defender. 08778_ Destabilizing: System corrupted (+1). 08780_ Slammed into Y-45 Defender. 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T## #??????????????????????????? | | # ! ## #???????????????????????????? | | # ## #???????????????????????????? | | # ## #???????????????????????????? | | * # +?????"??#??????????????????? | | # ##+### #???""??????????????????????? | | +## ## # ## #???"???????????????????????? | | + T #### ###???? ??????????????????????? | | ####### #??# #?????????????????????????????? | | #???### #??# #??????????????????????""?????? | | #???#?# #??# #??????#???????????????"T?????? | | #####????# #??# #???#????????#?????????""?????? | | #?#??#??## [#??# #???????##????????????????????? | | #??###########??# ##????????????????????????????? | | ##??# "T" #??# #??#????????#?????????????????? | | %##### #?## #????????????#????????????????? | | + #??# #???######?#???????#??????????? | | ##### ! ##?# ######@% ##???????????????????? | | #?#?# #??# u%mY%#############????????? | | #???# """"" #?##+######% g# ????????? | | #???# """"" #? !???##% % #???????????????? | | #?#?# """"" # ![ ## % #???#???????????? | | #?#?# #[ ! ##% k #???????????????? | | #########+#### # % #???????????????? | | %# ?# ##############% #??"????????????? | | # # # + %r +??"????????????? | | %# #^ # ######### #### ??????????????? | | # + + #???#???? #??????????????????? | | # # # #??????#? #??????????#???????? | | # # # #???????#+#??????????????????? | | ######## #########????#??? ?#????????????????? | | # # #?##????????????? ??????????????????? | | # ![[ # #???###??????????" ????#?????????????? | | # ![ # #???????#?????????" ?????????????????? | | # ![ + #?#???????????????" ?????????????????? | | # # ##?#??##??????????? ?????????????????? | | # !# #?#?#??#??????????? ?????????????????? | | ######## ##??????????????????#????????????????? | | ###????# #???#??????? ???????#????????????????? | | # ###### #??#?????????????????????????????????? | | # ### ## ###??????????????????????????????????? | | # ##[ =#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed FrostRecoilExoskeleton Manual? 0 Play Time 01:49:40 Cumulative 18.3 hours Start 2025.01.19 @ 14:55:26 End 2025.01.19 @ 16:51:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7ec4cdc3-5ae9-4ebb-8fa0-3121981c4624