Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:50:00 Player: VisuLies Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2942) 2942 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 8542 Bonus ------- High Alert Combat Kills 115 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 150/150 System Corruption 2% Temperature Critical (2717) Movement Core (600) Ox11 Location -6/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Core Shielding Improved Core Shielding Improved Core Shielding Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Autogun Katana > --- INVENTORY (5) ---- Compact Battery (200) Weight Redist. System Improved Sensor Array Transport Network Coupler Propulsion Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Humpback Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Field Laser Ion Cannon Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Hover Unit Aerolev Unit Compact Battery High-capacity Matter Pod Weight Redist. System Structural Scanner Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Transport Network Coupler Energy Filter ECM Suite Reaction Control System Power Shielding Propulsion Shielding Utility Shielding Utility Shielding Shock Absorption System Dynamic Insulation System EM Pulse Cannon Proton Cannon Autogun Rocket Launcher Rocket Launcher Missile Launcher Improved Datajack Katana Spear [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 1 2 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 119 | 7 25 2 4 . 39 18 2 22 Power 12 | 1 2 . 1 . 4 2 . 2 Engine 8 | 1 1 . 1 . 2 2 . 1 Core 4 | . 1 . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 7 . . . 12 8 . 2 Treads 28 | 2 7 . . . 11 8 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 1 | . . . . . 1 . . . Utility 24 | 2 1 1 1 . 2 6 2 9 Device 6 | 1 . . . . . 2 2 1 Storage 4 | 1 1 . 1 . 1 . . . Processor 2 | . . 1 . . . 1 . . Hackware 2 | . . . . . 1 1 . . Protection 10 | . . . . . . 2 . 8 Artifact . | . . . . . . . . . Weapon 52 | 2 15 1 2 . 21 2 . 9 Energy Gun 17 | 1 7 . 2 . 6 1 . . Energy Cannon 4 | . . . . . 1 1 . 2 Ballistic Gun 5 | 1 1 . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . 1 . . 4 . . 3 Special Weapon 7 | . 7 . . . . . . . Impact Weapon 4 | . . . . . 4 . . . Slashing Weapon 7 | . . . . . 5 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . 5 . . . 3 . . 23 Power 2 | . 1 . . . . . . 1 Propulsion 7 | . 2 . . . . . . 5 Utility 11 | . . . . . 3 . . 8 Weapon 11 | . 2 . . . . . . 9 Highest Loss Streak 23 | . 3 . . . 3 . . 23 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 86 71 83 91 92 68 Engine 8 | . 10 14 14 14 2 3 6 3 Core 2 | . 2 . . . 6 3 . 1 Treads 27 | . 22 28 28 28 35 29 26 8 Device 6 | . 14 14 . . . 5 12 5 Storage 11 | . 14 14 13 14 8 7 6 3 Processor 2 | . . . 10 . . 4 6 3 Hackware 3 | . . . . . 9 8 13 7 Energy Gun 14 | . 19 14 14 14 12 2 6 1 Energy Cannon 1 | . . . . . . 14 13 5 Ballistic Gun 1 | . 3 . . . . 5 . 1 Launcher 2 | . . 14 4 . 2 . . 1 Special Weapon 1 | . 5 . . . . . . . Peak Build Rating 52 | 7 15 14 28 29 46 45 52 52 Average Rating 24 | 5 10 13 23 28 38 39 51 35 On Entrance 24 | . 7 14 14 28 29 31 45 52 Naked Turns . | . . . . . . . . . Heaviest Build 227 | 15 92 92 213 213 220 225 227 227 Greatest Support 86 | 40 46 46 46 46 86 83 83 83 Greatest Overweight (x) 30 | . 30 1 4 4 3 5 2 14 Average Overweight (x) 2 | . 2 1 2 4 1 2 2 3 Largest Inventory Capacity 35 | 8 25 25 35 35 35 35 35 35 Average Capacity 29 | 7 24 25 27 35 34 35 35 20 Most Carried 35 | 5 25 25 31 34 35 35 35 35 Average Carried 24 | 1 14 24 24 33 32 33 34 18 Final Capacity 35 | 8 25 25 35 35 35 35 35 5 Final Carried 35 | 3 25 25 31 34 31 35 35 5 Class Distribution -------------------- 53% | Mutant 26% | Hauler-Skirmisher 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Matter Collected 1857 | 288 234 80 150 90 682 113 . 220 Remotely . | . . . . . . . . . Salvage Created 3072 | 106 440 93 . . 2012 113 . 308 Parts 165 | 9 37 10 . . 82 11 . 16 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Combat Hostiles Destroyed 63 | . 11 5 . . 36 1 . 10 Melee 4 | . . . . . 3 . . 1 Guns 39 | . 8 2 . . 28 . . 1 Cannons 2 | . 1 . . . . . . 1 AOE 15 | . 2 3 . . 5 . . 5 Classes Destroyed 16 | 2 7 . . . 4 1 . 2 Worker 6 | . 1 . . . 5 . . . Builder 2 | . 1 . . . 1 . . . Tunneler 3 | 2 . . . . . 1 . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | 1 . . . . 1 . . . Operator 3 | . 2 . . . 1 . . . Watcher 9 | . 3 . . . 4 2 . . Swarmer 11 | . 3 3 . . 1 . . 4 Grunt 34 | . 8 2 . . 22 . . 2 Brawler 5 | . . . . . 5 . . . Duelist 2 | . . . . . 2 . . . Sentry 6 | . . . . . 5 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 10 | 2 4 3 . . 10 2 . 6 Combat Bots Only 6 | . 3 3 . . 4 1 . 6 Max Kills in Single Turn 4 | 1 4 1 . . 4 1 . 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 2 1 . . 2 . . 3 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Hostile Shots Fired 318 | . 45 15 . . 64 6 . 188 Missed 99 | . 13 6 . . 17 . . 63 Damage Taken 5130 | . 649 123 . . 1191 90 . 3077 Core 1149 | . 72 27 . . 124 14 . 912 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 119 | . . . . . . . . 119 Regen/Repaired (Parts) 336 | . . . . . 336 . . . Core Remaining (%) 83 | 100 . . . 60 77 98 . . Volleys Fired 175 | 6 63 7 . . 54 10 6 29 Largest 3 | 2 2 2 . . 3 3 3 3 Hottest 210 | 70 150 86 . . 123 210 210 210 Shots Fired 395 | 12 98 14 . . 160 30 18 63 Gun 272 | 12 70 7 . . 151 10 6 16 Cannon 68 | . . . . . 3 20 12 33 Launcher 27 | . . 7 . . 6 . . 14 Special 28 | . 28 . . . . . . . Kinetic 27 | 6 4 . . . 6 4 . 7 Thermal 326 | 6 94 7 . . 140 26 18 35 Explosive 27 | . . 7 . . 6 . . 14 Electromagnetic 15 | . . . . . 8 . . 7 Robot Hit Streak 17 | 4 6 2 . . 17 5 . 10 Robot Miss Streak 8 | 2 5 2 . . 2 3 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 92 | . . . . . 92 . . . Shots Hit Robots 243 | 8 36 6 . . 142 12 . 39 Core Hits 127 | 4 23 8 . . 68 3 . 21 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 4 1 . . 3 1 . 2 Burn 9 | . 4 1 . . 2 . . 2 Meltdown 1 | . . . . . . 1 . . Smash 1 | . . . . . 1 . . . Melee Attacks 37 | . . . . . 32 . . 5 Impact 17 | . . . . . 17 . . . Slashing 20 | . . . . . 15 . . 5 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7954 | 124 1066 232 . . 4684 306 . 1542 Guns 3958 | 124 531 44 . . 3061 36 . 162 Cannons 828 | . . . . . 23 270 . 535 Explosions 2518 | . 447 183 . . 1119 . . 769 Melee 506 | . . . . . 430 . . 76 Ramming 72 | . 16 5 . . 51 . . . Kinetic 218 | 62 29 . . . 64 13 . 50 Thermal 4682 | 62 574 44 . . 3190 293 . 519 Explosive 2268 | . 447 183 . . 869 . . 769 Electromagnetic 208 | . . . . . 80 . . 128 Impact 32 | . . . . . 32 . . . Slashing 474 | . . . . . 398 . . 76 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . 5 2 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 307 | . 158 4 . . 101 21 . 23 Projectiles 35 | . 14 . . . . 21 . . Explosions 196 | . 144 4 . . 25 . . 23 Melee 76 | . . . . . 76 . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 627 | . 280 52 . . 235 . . 60 Shots 13 | . 3 2 . . 5 . . 3 Rammed 9 | . 5 1 . . 3 . . . Targets Rammed 9 | . 5 1 . . 3 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 2717 | 36 261 96 . . 102 350 207 2717 Average Temperature 167 | 15 47 39 . . 20 111 64 740 Received Heat Transfer 801 | . 150 9 . . 261 . . 381 Effects 33 | . . . . . . . . 33 Energy Bleed 5 | . . . . . . . . 5 Interference 2 | . . . . . . . . 2 Matter Decay 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 13 | . . . . . . . . 13 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 14 | . 1 . . . 11 1 . 1 Heat Transferred 8039 | 185 1741 185 . . 4429 472 . 1027 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Peak Influence 633 | 15 241 248 . . 633 294 29 135 Initial 287 | . 9 84 . . . 287 29 20 Average 133 | 5 92 110 . . 251 143 29 62 Maximum Alert Level 2 | . 1 1 . . 2 1 . . Low Security (%) 66 | 100 68 67 . 100 44 66 100 100 Level 1 24 | . 31 32 . . 23 33 . . Level 2 9 | . . . . . 32 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 14 | . 2 . . . 7 2 1 2 Investigation 4 | . . . . . 3 . 1 . Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . 2 . . . 2 1 . 2 Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Distress Signals 7 | . 3 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 24 5 . . 41 3 . 11 Peak Tracking Total 5 | . 4 3 . . 5 2 . 5 Tactical Retreats 6 | . 4 . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Traps Triggered 9 | . 2 . . . 2 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Machines Disabled 11 | . 5 . . . 5 . . 1 Max in Single Turn 2 | . 2 . . . 2 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Machines Accessed 16 | . 3 1 2 . 7 1 2 . Terminals 7 | . 2 . . . 3 . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 10 1 10 . 27 4 2 . Successful 48 | . 7 1 10 . 25 4 1 . Failed 6 | . 3 . . . 2 . 1 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 15 | . . . 12 . 2 . 1 . Terminals 21 | . 8 . . . 11 . 2 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 14 | . . . . . 10 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . 5 1 10 . 9 . 1 . Record 9 | . . . 9 . . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Maintenance Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . Scan Component 3 | . . . . . 3 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . Report Inventory 3 | . 2 . . . 1 . . . Scanalyzer 14 | . . . . . 10 4 . . Insert Component 7 | . . . . . 5 2 . . Analyze 7 | . . . . . 5 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 4 1 1 . Full Trace Events 5 | . 1 . . . 3 . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 58 | . . . . . 58 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 2 . . Part Schematics Acquired 6 | . . . . . 4 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Turns Passed 14055 | 162 4657 907 2258 868 3339 1187 340 337 Spaces Moved 3816 | 83 1164 367 674 181 878 317 84 68 Core 77 | 13 57 . . . . . . 7 Treads 3698 | 70 1107 367 674 181 878 317 84 20 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 41 | . . . . . . . . 41 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 480 167 327 327 51 Average Speed 326 | 142 346 240 327 480 322 330 327 294 Slowest Speed 1550 | 160 1550 240 480 480 403 570 327 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 95 73 92 42 65 6 2 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 74 | . 64 . . . 10 . . . Terrain Destroyed 276 | . 102 62 . . 71 . . 41 Melee 10 | . . . . . 10 . . . Projectile 33 | . 22 . . . 11 . . . AOE 233 | . 80 62 . . 50 . . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Total 5017 | 114 1624 379 733 184 1268 436 138 141 Wait 630 | 10 321 . 18 1 166 61 45 8 Move 3808 | 82 1163 366 673 180 877 316 83 68 Hop . | . . . . . . . . . Pick Up 173 | 9 38 1 29 3 65 20 2 6 Fast Attach 19 | 1 . . 2 . 5 7 . 4 Attach 50 | 6 9 . . . 10 7 2 16 Detach 1 | . 1 . . . . . . . Swap 52 | . 16 2 2 . 24 6 . 2 Drop 62 | . 8 2 8 . 32 9 . 3 Fire 175 | 6 63 7 . . 54 10 6 29 Melee 37 | . . . . . 32 . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . 5 1 . . 3 . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 664 | -10/Materials | Discovered new exit (range 9) 1361 | -10/Materials | Lost 3 parts (2n1w) 1731 | -10/Materials | Discovered new exit (range 7) 2536 | -10/Materials | Identified exit to Materials 4820 | -10/Materials | Entered Mines 5249 | -10/Mines | Learned 2 Materials zone layouts 5326 | -10/Mines | Found the Drone Emporium 5338 | -10/Mines | Found Prototype Device 5695 | -10/Mines | Learned Materials non-interactive machine intel 5716 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5716 | -10/Mines | Discovered new exit (range 5) 5725 | -10/Mines | Identified exit to Exiles 5727 | -10/Mines | Entered Exiles 5814 | -10/Exiles | Discovered new exit (range 14) 5845 | -10/Exiles | Identified exit to Mines 5893 | -10/Exiles | Met 8R-AWN 5932 | -10/Exiles | Met EX-HEX 6091 | -10/Exiles | Met EX-BIN 6146 | -10/Exiles | Aligned with FarCom system 6150 | -10/Exiles | Given EX-Vault access code 6494 | -10/Exiles | Opened EX-Vault 6514 | -10/Exiles | Found AWS/Thermal 6592 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6691 | -10/Exiles | Met EX-DEC 6801 | -10/Exiles | Visited The Gauntlet 7627 | -10/Exiles | Discovered exit to Mines (range 12) 7694 | -10/Exiles | Build established: Hauler-Mutant 7985 | -10/Exiles | Left Exiles lab with AWS/Thermal 7985 | -10/Exiles | Entered Mines 8177 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8753 | -9/Mines | Discovered new exit (range 10) 8853 | -9/Mines | Entered Materials 8853 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8855 | -8/Materials | Loaded intel: 31 non-interactive machine locations 8979 | -8/Materials | Identified Bomb Drone Bay 9154 | -8/Materials | Build established: Hauler-Skirmisher 9353 | -8/Materials | Discovered new exit (range 10) 10464 | -8/Materials | Discovered new exit (range 8) 11074 | -8/Materials | Garrison activated, responded to threat 11200 | -8/Materials | AWS/Thermal suddenly broke down 11424 | -8/Materials | Build established: Hauler-Mutant 11611 | -8/Materials | Repaired Humpback 11616 | -8/Materials | Lost 3 parts (3u) 11817 | -8/Materials | Repaired Imp. Treads 12192 | -8/Materials | Entered Factory 12192 | -7/Factory | Evolved 2 slots: Utility x2 12218 | -7/Factory | Build established: Hauler-Skirmisher 12417 | -7/Factory | Discovered new exit (range 15) 12450 | -7/Factory | Discovered new exit (range 15) 12536 | -7/Factory | Identified exit to Factory 12568 | -7/Factory | Identified exit to Lower Caves 13379 | -7/Factory | Entered another Factory area 13379 | -6/Factory | Evolved 2 slots: Utility x2 13608 | -6/Factory | Identified exit to DSF 13719 | -6/Factory | Entered DSF 13759 | -6/DSF | Additional patrols routed to DSF 13902 | -6/DSF | Sterilization system engaged 13922 | -6/DSF | Ambient heat levels rising (+10) 13937 | -6/DSF | Ambient heat levels rising (+10) 13952 | -6/DSF | Ambient heat levels rising (+10) 13955 | -6/DSF | Core integrity fell below 50% 13967 | -6/DSF | Ambient heat levels rising (+10) 13968 | -6/DSF | Lost 23 parts (1p5n8u9w) 13982 | -6/DSF | Ambient heat levels rising (+10) 13997 | -6/DSF | Ambient heat levels rising (+10) 14012 | -6/DSF | Ambient heat levels rising (+10) 14021 | -6/DSF | Discovered new exit (range 16) 14027 | -6/DSF | Ambient heat levels rising (+10) 14042 | -6/DSF | Ambient heat levels rising (+10) 14049 | -6/DSF | Core integrity fell below 20% 14057 | -6/DSF | Core destroyed Last Messages --------------- Overheating: Matter decay (-7). Overheating: Mic. Nuclear Core damaged (-5). Overheating: Imp. Core Shielding damaged (-44). Overheating: Autogun damaged (-11). Overheating: Imp. Core Shielding damaged (-40). Overheating: Matter decay (-4). Overheating: Imp. Core Shielding damaged (-5). Acquired 12 matter. Overheating: Matter decay (-7). Overheating: Energy bleed (-30). System corrupted: Component data lost. ALERT: Ambient heat levels +10. Overheating: Hrd. Medium Armor Plating damaged (-8). Overheating: Power Shielding damaged (-21). Overheating: Mic. Nuclear Core damaged (-3). Overheating: Imp. Core Shielding damaged (-3). Overheating: Core damaged (-161). Overheating: Power Shielding damaged (-6). Overheating: Core damaged (-102). Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????## ##????????????##?????????? | | ???????????????????### # ##??????????#""?????????? | | ??????????????????## ####???????#"#?????????? | | ????????????????### # ## ###??####"####??????? | | ????????????????# # = # ;###"#!"""""#??????? | | ?????????????# # !%# !%;%""""#??????? | | ????????"< @ =!%! !!!* %%##"#???? | | ????????" *!* !!/ ""#???? | | ????????" ##&& & # ## # /## ""####???? | | ?????????????#&& # ! ;!*### ###??????? | | ?????????????##### # ####;##?# #????????? | | ?????????????????#?## ##??###?!! !#???????? | | ????????????????????# #??????#!! !#???????? | | ????????????????????### ###??????### ##???????? | | ?????????????????????!! !?????????? !????????? | | ????????????????????+!! !?????????? !????????? | | ???????????????????##!! !!???????? !#???????? | | ????????????????????### ##????????## ##???????? | | ??????????????????????# #??????????# /????????? | | ??????????????????????% %??????????# /????????? | | ?????????????????????? ?????????? ????????? | | ??????????????????????? ??????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Core Shielding 30 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Rnf. Deuterium Engine | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Hacked Imp. Medium Laser | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hpw. Field Laser | -7/Factory | Scanalyzed Hvy. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Troublemaker Challenges ------------ None Game ------ Seed BattleServoHumpback Manual? 0 Play Time 01:47:37 Cumulative 11.9 hours Start 2025.02.03 @ 16:47:01 End 2025.02.03 @ 21:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14cf82ff-13e5-4aae-ba81-3fa539ce606b