Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 13:38:15 Player: Sara Result: Destroyed by as-59748 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (163) 815 Value Destroyed (4616) 4616 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3669) 3669 TOTAL SCORE: 14260 Bonus ------- High Alert Combat Kills 669 Follower Combat Kills 717 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 70/100 System Corruption 0% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- RU-N14's Throwing Claymores > --- INVENTORY (15) --- Experimental Heat Sink Zionite Biocell (600) Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Backup Laser III Advanced Assault Cannon RU-N14's Throwing Claymores (10) Mace Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Core Analyzer System Shield System Shield > --- WEAPON ----------- Beamcaster Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Medium Treads Improved Medium Treads Heavy Treads Plasma Rifle Remote Datajack Mace [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility System Shield Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Zionite Light Carapace Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 5 | . . . 2 . . 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 144 | 6 8 3 30 12 29 3 2 2 10 6 13 5 15 Power 12 | 1 . . 3 1 1 . 1 . 1 . 1 1 2 Engine 9 | 1 . . 2 1 1 . . . 1 . 1 1 1 Core 1 | . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . . . 1 Propulsion 41 | 2 1 2 4 4 14 . 1 . 3 2 5 . 3 Treads 39 | 2 1 . 4 4 14 . 1 . 3 2 5 . 3 Leg 2 | . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 1 3 . 8 1 . 1 . . 2 . 3 2 5 Device 7 | . 2 . 2 . . 1 . . . . . 1 1 Storage 5 | 1 1 . 1 . . . . . . . 1 1 . Processor 6 | . . . 2 1 . . . . 1 . 2 . . Hackware 4 | . . . 3 . . . . . 1 . . . . Protection 4 | . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 4 1 15 6 14 2 . 2 4 4 4 2 5 Energy Gun 16 | 1 4 1 7 . . . . . . 1 . . 2 Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 27 | 1 . . 4 4 13 1 . 1 2 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 2 | . . . 2 . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . 1 2 3 Impact Weapon 11 | . . . 2 2 1 1 . 1 2 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . 1 . . 1 . . 2 . Parts Lost 47 | . . 3 4 . 8 . . . 3 2 10 . 17 Power 6 | . . . 2 . . . . . . . 1 . 3 Propulsion 16 | . . 1 . . 3 . . . 1 1 5 . 5 Utility 12 | . . . 2 . 1 . . . 1 . 1 . 7 Weapon 13 | . . 2 . . 4 . . . 1 1 3 . 2 Highest Loss Streak 10 | . . 3 2 . 3 . . . 2 1 10 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 94 96 98 95 84 84 84 80 82 78 71 58 Engine 6 | . 14 14 5 10 8 7 3 . 1 6 5 5 1 Reactor 1 | . . . . . . . 3 7 4 . . . 3 Treads 20 | . 28 24 20 21 26 23 23 23 22 25 23 13 2 Device 6 | . 12 14 15 2 . 7 7 7 6 6 4 5 1 Storage 8 | . 13 14 11 11 9 7 7 7 6 6 5 . 6 Processor 6 | . . . . 8 6 . . . 2 6 6 20 19 Hackware 12 | . . . 14 22 18 15 15 15 15 13 13 13 7 Protection 1 | . . . . . . . . . . . . . 9 Energy Gun 6 | . 27 25 13 . . . . . . 3 4 4 2 Ballistic Gun 10 | . . . 7 21 26 18 23 20 14 6 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 51 | 14 22 22 35 35 38 41 49 49 49 51 51 46 46 Greatest Support 120 | 40 40 40 44 44 66 62 70 70 92 94 120 58 60 Greatest Overweight (x) 11 | . . . 1 . 1 . . . . . . 5 11 Average Overweight (x) . | . . . . . . . . . . . . 2 5 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 11 15 15 15 15 15 15 15 13 6 15 Most Carried 15 | 6 10 10 12 15 15 15 15 15 15 13 11 8 12 Average Carried 11 | 3 9 9 10 14 14 14 14 14 13 11 8 4 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 15 15 Final Carried 15 | 4 10 8 12 15 14 15 15 15 13 11 5 8 9 Class Distribution -------------------- 26% | Mutant 19% | Hacker-Mutant 17% | Hacker-Gunner 14% | Hacker-Skirmisher 13% | Hacker-Assassin 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Gunner | -8/Materials Hacker-Assassin | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Matter Collected 3481 | 260 86 13 481 228 1515 124 76 152 130 154 81 65 116 Remotely . | . . . . . . . . . . . . . . Salvage Created 6768 | . 940 265 1513 404 2676 124 . 112 71 230 49 . 384 Parts 396 | . 64 23 80 30 160 7 . 8 3 10 1 . 10 Haulers Intercepted 12 | . 1 . 4 2 5 . . . . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 17 2 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 164 | . 15 6 29 6 53 2 . 3 1 4 1 . 44 Guns 111 | . 15 6 23 6 53 2 . 3 1 . 1 . 1 Cannons 11 | . . . . . . . . . . 4 . . 7 AOE 41 | . . . 5 . . . . . . . . . 36 Classes Destroyed 18 | . 6 3 1 . 3 1 . . 1 . 1 . 2 Worker 13 | . 5 2 1 . 5 . . . . . . . . Builder 3 | . 1 . 1 . 1 . . . . . . . . Tunneler 2 | . . 1 . . . . . . 1 . . . . Hauler 12 | . 1 . 4 2 5 . . . . . . . . Recycler 4 | . . 1 2 . 1 . . . . . . . . Operator 3 | . 1 . . 1 1 . . . . . . . . Watcher 10 | . 2 . 5 . 3 . . . . . . . . Swarmer 27 | . . 6 6 . 15 . . . . . . . . Grunt 70 | . 15 . 17 2 30 . . 3 . 3 . . . Brawler 2 | . . . . . 1 . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 15 | . . . 6 4 4 1 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 Assembled 38 | . . . . . . . . . . . . . 38 Best Kill Streak 35 | . 5 5 7 2 11 1 . 2 2 2 1 . 35 Combat Bots Only 35 | . 5 3 5 2 8 1 . 2 1 2 1 . 35 Max Kills in Single Turn 23 | . 1 2 5 1 3 1 . 1 1 1 1 . 23 Gunslinging 1 | . . 1 . . 1 . . . . . . . . Exploded 23 | . . . 3 . . . . . . . . . 23 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Damage Taken 9059 | . 248 281 964 151 2198 307 . 162 617 403 1763 . 1965 Core 1505 | . 27 57 136 37 285 59 . 17 55 36 366 . 430 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 726 | . 44 . . 318 53 . 238 53 . . . 20 . Core Remaining (%) 71 | 100 . 66 . 56 48 . . 89 . . . . . Volleys Fired 440 | . 68 24 66 18 142 5 3 11 8 10 51 13 21 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 1 2 Hottest 208 | . 90 90 112 46 76 73 73 73 73 180 208 5 75 Shots Fired 964 | . 136 44 129 36 422 15 9 32 21 23 61 13 23 Gun 863 | . 136 44 126 36 422 15 9 32 21 13 6 . 3 Cannon 64 | . . . . . . . . . . 10 54 . . Launcher 3 | . . . 3 . . . . . . . . . . Special 34 | . . . . . . . . . . . 1 13 20 Kinetic 585 | . . . 34 36 422 15 9 32 21 11 5 . . Thermal 144 | . . . 74 . . . . . . 12 55 . 3 Explosive 30 | . . . 3 . . . . . . . . 9 18 Electromagnetic 198 | . 136 44 18 . . . . . . . . . . Robot Hit Streak 31 | . 10 2 25 14 31 20 23 9 13 10 4 7 8 Robot Miss Streak 5 | . 3 2 5 1 2 . 2 1 3 1 3 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 23 | . . 3 1 . 19 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . Shots Hit Robots 617 | . 64 15 90 29 323 14 5 21 9 18 9 4 16 Core Hits 311 | . 28 10 51 14 123 6 1 6 3 8 4 . 57 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 2 . . . 1 . . . . Critical Strikes 16 | . 1 1 7 1 2 1 . . 1 . . . 2 Burn 6 | . . . 6 . . . . . . . . . . Destroy 6 | . . . 1 1 2 1 . . 1 . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 52 | . . . 9 4 3 11 . 4 16 . 5 . . Impact 52 | . . . 9 4 3 11 . 4 16 . 5 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15620 | . 1199 249 2023 479 5418 217 100 351 188 387 303 . 4706 Guns 9796 | . 1118 249 1625 479 5250 213 100 351 188 140 62 . 21 Cannons 474 | . . . . . . . . . . 247 227 . . Explosions 4639 | . 81 . 398 . 168 . . . . . . . 3992 Melee . | . . . . . . . . . . . . . . Ramming 18 | . . . . . . 4 . . . . 14 . . Kinetic 7278 | . . . 426 479 5250 213 100 351 188 119 152 . . Thermal 1690 | . 81 . 1015 . 168 . . . . 268 137 . 21 Explosive 4359 | . . . 367 . . . . . . . . . 3992 Electromagnetic 1582 | . 1118 249 215 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 693 | . . . . . . . . . . . . . 693 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 1 4 4 4 4 . Average Corruption 2 | . 1 1 . . . . . 1 3 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . 7 7 . . . . . 4 7 7 16 . . Message Errors 10 | . 2 1 . . . . . 1 1 1 4 . . Matter Fused 9 | . 1 1 . . . . . 1 3 . 3 . . Heat Flow Errors 3 | . 1 . . . . . . 1 . 1 . . . Energy Discharges 12 | . 2 2 . . . . . 1 1 2 4 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . 1 . . . . . . . . 2 . . Data Loss (major) 4 | . 1 1 . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 3 | . . 1 . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 159 | . . . 15 . . . . . . . 10 . 134 Projectiles 75 | . . . . . . . . . . . 10 . 65 Explosions 84 | . . . 15 . . . . . . . . . 69 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . 25 . 49 . 50 . . . . . . . . Shots 4 | . 1 . 2 . 1 . . . . . . . . Rammed 6 | . . . . . . 2 . . . . 4 . . Targets Rammed 6 | . . . . . . 2 . . . . 4 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 498 | . 146 . 97 . 50 10 10 225 12 263 498 . 112 Average Temperature 62 | . 56 . 29 . 13 7 7 54 9 124 123 . 28 Received Heat Transfer 3017 | . 126 . 405 54 873 48 . 90 81 171 510 . 659 Effects 2 | . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . 3 . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 5 | . . . 3 2 . . . . . . . . . Heat Transferred 3627 | . 100 . 2529 . 150 . . . . 537 261 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Peak Influence 912 | . 294 164 691 546 912 578 155 489 362 . . . . Initial 414 | . . 49 25 291 34 414 97 . 219 . . . . Average 293 | . 139 87 294 312 530 414 99 275 136 . . . . Maximum Alert Level 3 | . 1 . 2 2 3 2 . 2 1 . . . . Low Security (%) 40 | 100 76 100 42 27 6 . 100 19 53 . . . . Level 1 21 | . 23 . 15 29 4 28 . 57 46 . . . . Level 2 35 | . . . 42 43 74 71 . 22 . . . . . Level 3 3 | . . . . . 14 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 52 | . 6 . 5 2 14 8 . 9 8 . . . . Investigation 35 | . 5 . 3 1 5 7 . 7 7 . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . Reinforcement 11 | . 1 . 2 1 6 . . 1 . . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses 5 | . . . . . . 1 . 2 2 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Distress Signals 10 | . 1 . 4 . 4 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 253 | . 27 7 41 20 73 5 4 7 10 6 5 . 48 Peak Tracking Total 37 | . 3 3 7 4 9 3 2 5 5 4 5 . 37 Tactical Retreats 13 | . . 1 4 . 2 1 . 1 1 . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Traps Triggered 16 | . 4 . 1 1 6 2 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Machines Disabled 21 | . 1 2 1 2 10 . . 1 . . . 2 2 Max in Single Turn 8 | . 1 1 1 1 8 . . . . . . 1 1 Garrison Access 3 | . . . . . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Machines Accessed 64 | . 9 . 10 13 9 8 . 8 7 . . . . Terminals 39 | . 6 . 9 10 7 3 . 1 3 . . . . Fabricators 7 | . . . . . . 2 . 3 2 . . . . Repair Stations 4 | . 1 . . 2 1 . . . . . . . . Recycling Units 12 | . 2 . 1 1 . 3 . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Total Hacks 279 | . 35 . 53 72 44 26 . 21 28 . . . . Successful 118 | . 20 . 25 33 14 10 . 5 11 . . . . Failed 160 | . 15 . 28 39 29 16 . 16 17 . . . . Catastrophic 37 | . 2 . 5 4 12 2 . 8 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 168 | . 16 . 41 35 25 20 . 16 15 . . . . Terminals 209 | . 27 . 49 62 40 12 . 3 16 . . . . Fabricators 26 | . . . . . . 8 . 8 10 . . . . Repair Stations 13 | . 2 . . 8 3 . . . . . . . . Recycling Units 26 | . 6 . 4 2 . 6 . 6 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 4 . . . . . Terminal Hacks 72 | . 13 . 18 21 11 2 . 1 6 . . . . Robot Analysis 18 | . 3 . 6 3 6 . . . . . . . . Prototype ID Bank 11 | . 5 . 2 3 1 . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . . 2 . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . Terminal Index 6 | . 1 . 1 1 1 1 . . 1 . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . Recycling Unit Index 2 | . . . . 1 . . . . 1 . . . . Alert Level 3 | . . . 1 1 1 . . . . . . . . Unreport Threat 4 | . . . . 2 1 . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 1 . . . . . . . . Registered Components 4 | . 2 . 1 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . 1 2 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 1 . . . . Network Status 3 | . . . . . . 1 . 1 1 . . . . Repair Station Hacks 10 | . 2 . . 6 2 . . . . . . . . Scan Component 5 | . 1 . . 3 1 . . . . . . . . Repair 5 | . 1 . . 3 1 . . . . . . . . Recycling Unit Hacks 5 | . 3 . 1 . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 2 . 6 6 . 6 . 3 4 . . . . Terminals 12 | . . . 5 6 . . . . 1 . . . . Track 7 | . . . 2 5 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 3 | . . . 1 1 . . . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 2 . 1 1 . . . . Fabnet 4 | . . . . . . 2 . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . 4 . 1 2 . . . . Reject 4 | . 2 . 1 . . 1 . . . . . . . Tunnel 6 | . . . . . . 3 . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 48 | . 8 . 10 7 8 6 . 6 3 . . . . Full Trace Events 17 | . 3 . 2 . 4 3 . 3 2 . . . . Feedback Events 2 | . 1 . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 3 1 . . . . . . . . Time 210 | . 32 . . 127 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 81 | . 81 . . . . . . . . . . . . Retrieved Components 32 | . 19 . 10 . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 3 1 3 1 Non-combat 2 | . . . . . . . . . . . 1 1 . Combat 6 | . . . . . . . . . . 3 . 2 1 Robot Hacks Applied 6 | . . . . . . . . . . . 1 4 1 parse_system 6 | . . . . . . . . . . . 1 4 1 Relay Couplers Released 2 | . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . 9 9 9 9 9 Autooverrided 3 | . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Total Allies 34 | . . . 1 10 . . 20 . . 3 . . . Largest Group 20 | . . . 1 10 . . 20 9 . 1 . . . Highest-Rated Group 496 | . . . 10 88 . . 496 279 . 49 . . . Highest-Rated Ally 49 | . . . 10 16 . . 35 35 . 49 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 281 | . . . . 55 . . 135 79 . 12 . . . Total Damage 8316 | . . . . 444 . . 5577 2045 . 250 . . . Kills 43 | . . . . 10 . . 15 16 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Robot Analysis Total 18 | . 3 . 6 3 6 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Turns Passed 16576 | 301 1694 499 2372 1096 2570 815 484 1081 1047 516 863 1106 2132 Spaces Moved 7583 | 84 853 243 990 480 1130 461 244 583 507 285 597 594 532 Core 987 | 2 . . . . . . . . . . 206 495 284 Treads 6492 | 82 853 239 890 480 1130 461 244 583 507 285 391 99 248 Legs 104 | . . 4 100 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 145 145 158 158 158 150 148 50 50 160 Average Speed 168 | 157 160 159 146 145 152 158 158 158 156 148 114 178 385 Slowest Speed 600 | 160 160 160 225 145 250 158 158 158 158 150 155 300 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 9 95 56 61 63 69 14 90 12 18 48 52 57 75 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . 3 . 1 2 . . . . Known Exits Taken 5 | . . . 1 1 . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . . . 1 1 . Scrap Searched 8 | . . . . . . . . . . 4 4 . . Spaces Dug 63 | . . . 5 . 3 6 . 1 13 . 25 10 . Terrain Destroyed 241 | . 4 . 24 . 47 6 . 1 13 . 26 11 109 Melee 32 | . . . 5 . 3 6 . 1 13 . 4 . . Projectile 24 | . . . . . . . . . . . 22 1 1 AOE 185 | . 4 . 19 . 44 . . . . . . 10 108 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Dee Total 10452 | 251 1045 310 1776 833 1661 518 338 716 716 359 706 633 590 Wait 2106 | 156 100 41 642 313 337 32 86 113 174 57 31 10 14 Move 7571 | 83 852 242 989 479 1129 461 243 582 506 284 596 593 532 Hop . | . . . . . . . . . . . . . . Pick Up 75 | 6 11 . 18 5 10 4 1 2 1 2 1 7 7 Fast Attach 54 | 4 6 . 14 3 11 . 1 . 4 . 3 2 6 Attach 44 | 2 . 2 4 . 9 1 1 . 3 4 8 3 7 Detach 6 | . . . . . . . . . . . 4 1 1 Swap 46 | . 2 1 12 9 9 2 . 2 3 2 2 . 2 Drop 52 | . 6 . 22 2 11 . 3 2 1 . 1 4 . Fire 440 | . 68 24 66 18 142 5 3 11 8 10 51 13 21 Melee 52 | . . . 9 4 3 11 . 4 16 . 5 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . 2 . . . . 4 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 302 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 7) 769 | -10/Materials | Discovered new exit (range 10) 1082 | -10/Materials | Discovered new exit (range 5) 1283 | -10/Materials | Discovered new exit (range 6) 1624 | -10/Materials | Repaired Hvy. EM Pulse Gun 1988 | -10/Materials | Discovered new exit (range 6) 1996 | -10/Materials | Entered Mines 2423 | -10/Mines | Discovered new exit (range 5) 2433 | -10/Mines | Lost 3 parts (1n2w) 2495 | -10/Mines | Entered Materials 2495 | -9/Materials | Evolved 2 slots: Utility x2 3410 | -9/Materials | Identified exit to Materials 3643 | -9/Materials | Identified exit to Mines 3643 | -9/Materials | Identified exit to Storage 4284 | -9/Materials | Build established: Hacker-Mutant 4867 | -9/Materials | Entered Storage 4876 | -9/Storage | Identified exit to Recycling 4976 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5113 | -9/Storage | Found Prototype Processor 5114 | -9/Storage | Identified Exp. Targeting Computer 5187 | -9/Storage | Repaired Adv. Treads 5227 | -9/Storage | Repaired Adv. Treads 5694 | -9/Storage | Repaired Cld. Ion Engine 5963 | -9/Storage | Entered Materials 5963 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6270 | -8/Materials | Build established: Hacker-Gunner 6770 | -8/Materials | Discovered new exit (range 5) 6854 | -8/Materials | Destroyed 8 combat bots 7160 | -8/Materials | Repaired Imp. Assault Rifle 7536 | -8/Materials | Discovered new exit (range 4) 7600 | -8/Materials | Central database locked down 7694 | -8/Materials | Garrison activated, responded to threat 7748 | -8/Materials | Lost 3 parts (1u2w) 7775 | -8/Materials | Found Prototype Device 8405 | -8/Materials | Core integrity fell below 50% 8449 | -8/Materials | Sterilization system engaged 8449 | -8/Materials | Non-combat units ordered to evacuate 8490 | -8/Materials | Discovered new exit (range 13) 8533 | -8/Materials | Entered Factory 8533 | -7/Factory | Evolved 2 slots: Utility x2 8533 | -7/Factory | Identified Active Sensor Suite 8925 | -7/Factory | Build established: Hacker-Assassin 9333 | -7/Factory | Search patrols dispatched 9348 | -7/Factory | Sucked down chute 9348 | -7/Factory | Entered Waste 9349 | -7/Waste | Met a frightened Derelict 9364 | -7/Waste | Spotted C-40 Crusher 9373 | -7/Waste | Warlord forces began an assault 9377 | -7/Waste | Allies destroyed C-40 Crusher 9405 | -7/Waste | Spotted C-40 Crusher 9412 | -7/Waste | Build established: Hacker-Skirmisher 9413 | -7/Waste | Allies destroyed C-40 Crusher 9432 | -7/Waste | Spotted C-40 Crusher 9439 | -7/Waste | Allies destroyed C-40 Crusher 9447 | -7/Waste | Spotted C-40 Crusher 9459 | -7/Waste | Allies destroyed C-40 Crusher 9464 | -7/Waste | Spotted C-40 Crusher 9477 | -7/Waste | Allies destroyed C-40 Crusher 9480 | -7/Waste | Allies destroyed C-40 Crusher 9715 | -7/Waste | Discovered new exit (range 13) 9734 | -7/Waste | Identified exit to Factory 9832 | -7/Waste | Entered Factory 9832 | -7/Factory | Accompanied by 9 allies 10519 | -7/Factory | Build established: Hacker-Assassin 10781 | -7/Factory | Discovered new exit (range 16) 10867 | -7/Factory | Build established: Hacker-Skirmisher 10912 | -7/Factory | Identified exit to Factory 10913 | -7/Factory | Entered another Factory area 10913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10944 | -6/Factory | Identified exit to DSF 11183 | -6/Factory | Identified exit to DSF 11270 | -6/Factory | Identified exit to Lower Caves 11440 | -6/Factory | Build established: Hacker-Assassin 11447 | -6/Factory | Crushed by falling debris 11960 | -6/Factory | Entered Lower Caves 12154 | -6/Lower Caves | Encountered a Warlord checkpoint 12275 | -6/Lower Caves | Learned 4 Factory zone layouts 12310 | -6/Lower Caves | Build established: Hacker-Skirmisher 12443 | -6/Lower Caves | Discovered new exit (range 10) 12457 | -6/Lower Caves | Identified exit to Lower Caves 12476 | -6/Lower Caves | Entered another Lower Caves area 12646 | -6/Lower Caves | Discovered new exit (range 15) 12669 | -6/Lower Caves | Identified exit to Factory 12856 | -6/Lower Caves | Build established: Hacker-Assassin 13150 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13226 | -6/Lower Caves | Core integrity fell below 50% 13252 | -6/Lower Caves | Lost 10 parts (1p5n1u3w) 13320 | -6/Lower Caves | Discovered new exit (range 9) 13339 | -6/Lower Caves | Entered Zion 13357 | -6/Zion | System corruption cleaned by Quarantine Array 13387 | -6/Zion | Learned Factory emergency access door positions 13458 | -6/Zion | Build established: Hacker-Mutant 13458 | -6/Zion | Found Prototype Device 13458 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13550 | -6/Zion | Learned 4 Factory zone layouts 14130 | -6/Zion | Found Prototype Special Weapon 14130 | -6/Zion | Identified RU-N14's Throwing Claymores 14259 | -6/Zion | Discovered new exit (range 7) 14267 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14354 | -6/Zion | Found RU-N14's Throwing Claymores 14357 | -6/Zion | Found RU-N14's Throwing Claymores 14359 | -6/Zion | Found RU-N14's Throwing Claymores 14445 | -6/Zion | Entered Deep Caves 14766 | -6/Deep Caves | Build established: Hacker-Gunner 14838 | -6/Deep Caves | Attacked by Z-Imprinter 14867 | -6/Deep Caves | Destroyed Z-Imprinter 14868 | -6/Deep Caves | Core integrity fell below 20% 14900 | -6/Deep Caves | Lost 7 parts (1p2n2u2w) 15161 | -6/Deep Caves | Build established: Mutant 15328 | -6/Deep Caves | Z-Facility disabled 15721 | -6/Deep Caves | Build established: Scavenger-Mutant 16561 | -6/Deep Caves | Spotted as-59748 16562 | -6/Deep Caves | Triggered Deep Caves wall 16562 | -6/Deep Caves | Spotted AS-36910 16564 | -6/Deep Caves | Exposed GOLEM chamber 16577 | -6/Deep Caves | Destroyed by as-59748 with Assembled Focal Cannon Last Messages --------------- 16567_ as-99831 destroyed. 16567_ as-20536 destroyed. 16567_ as-64980 destroyed. 16567_ Zio. Light Carapace destroyed. 16567_ Core Analyzer destroyed. 16569_ as-49359 destroyed. 16569_ as-80674 destroyed. 16569_ Penetrated by Slug. 16571_ as-09416 destroyed. 16571_ EY-VZM(h) destroyed. 16571_ 3E-NGT(s) destroyed. 16573_ as-93762 released from Mobile Assembly Unit. 16573_ KF-7B9(g) destroyed. 16575_ Destroyed Asb. F-torch. 16575_ as-36609 destroyed. 16576_ GOLEM Unit springs to life. 16577_ as-63334 GOLEM Unit beginning Prototype Leg integration. 16577_ as-93762 destroyed. [Achievement: Boltbath] 16577_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | | ????????????????? #????????????????????? | | ??????????????? # ??????????????????? | | ???????????? ??????????????????? | | ?????????? ??????????????????? | | ?????????" ?????????????###??? | | ?????????" ????????????### #??? | | ?????????" ????????????# ??? | | ?????????" #??##????????? ??? | | ????????""s #?? #?????????# #??? | | ??????### ! [ ### ###???????# #??? | | ?????"" # ????????# #### | | ????? a g ! ##????????# # # | | ???? a % #;#??????# | | ???? [ #??????# # | | ??? ] #????????# # | | ??? b ##???????# # | | ??? @ #???????# ## | | ???A #???????# ## | | ??????" =] #???????# | | ??????### * #???????### | | ???????"G" * #?????????# | | ?????????" g #?????????## | | ?????????"b #??????????# | | ?????????" / ##?????????# | | ?????????" ! #?????????## | | ????????? * * #??????????## | | ????????" / #??????###??# | | ????????"G l ######## ##?# | | ????????? ! ### | | ??????????" | | ??????????? ! s | | ??????????? ##### ### | | ???????????? #???# ### | | ???????????? ##???# # | | ????????????? # # #????## | | ?????????????? #### ## ## ##?????## | | ??????????????#????# ?# ?###???????#### # | | ???????????????????#??# ???????????????#### | | ???????????????????????#??????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 30 Item Schematics ----------------- Lrn. Missile Launcher | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Boltbath Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed LegTransdimensionalRailgun Manual? 0 Play Time 02:27:49 Cumulative 119.6 hours Start 2023.07.12 @ 23:57:25 End 2023.07.13 @ 13:38:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6562fee4-d303-4b5b-8b38-1f55a745ae9f