Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 12:59:11 Player: BagelsSniperWolf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1737) 1737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4993 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Terrain Scanner Improved Terrain Scan Processor Particle Charger Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Gauss Cannon > --- INVENTORY -------- Particle Gun Heavy Laser Missile Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Light Armor Plating Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 3 | . . . 1 . 1 1 . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 48 | 5 2 5 14 1 10 9 2 Power 9 | 1 . 1 1 1 2 2 1 Engine 6 | 1 . 1 1 1 . 1 1 Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 5 | 2 . . 2 . 1 . . Treads 2 | . . . 2 . . . . Leg . | . . . . . . . . Wheel 3 | 2 . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 2 5 . 4 1 . Device 4 | . . . 1 . 2 1 . Storage 2 | 1 . . 1 . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 6 | . 1 2 2 . 1 . . Artifact . | . . . . . . . . Weapon 20 | 1 1 2 6 . 3 6 1 Energy Gun 9 | 1 . 2 2 . . 3 1 Energy Cannon 4 | . . . 2 . 2 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 6 | . 1 . 2 . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 33 | . . 7 2 . 6 16 2 Power 8 | . . 1 . . 2 4 1 Propulsion 4 | . . 2 . . . 2 . Utility 9 | . . 1 2 . 2 4 . Weapon 12 | . . 3 . . 2 6 1 Highest Loss Streak 16 | . . 7 1 . 4 16 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 99 60 90 100 73 71 8 Engine 13 | . 14 13 16 22 10 4 . Core 1 | . . . . . 2 12 . Treads 11 | . . . 21 22 11 4 . Wheel 3 | . 28 3 . . 2 4 . Device 7 | . . . 5 11 13 22 . Storage 2 | . 14 2 4 . . . . Processor 6 | . . . 5 11 9 7 7 Protection 11 | . 13 23 16 11 5 . . Energy Gun 9 | . 14 14 2 22 11 3 1 Energy Cannon 4 | . . . 15 . 1 . . Launcher 3 | . 14 1 4 . 5 3 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 9 15 15 26 16 22 44 10 Greatest Support 40 | 20 20 20 40 40 40 10 3 Greatest Overweight (x) 14 | . . 3 3 . 2 14 3 Average Overweight (x) . | . . 2 . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 5 6 5 5 5 5 Most Carried 8 | 3 8 8 5 5 5 5 1 Average Carried 3 | 1 5 4 4 5 2 3 . Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 4 5 5 3 . . Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1090 | 170 20 87 348 38 281 36 110 Remotely . | . . . . . . . . Salvage Created 1608 | . 98 107 550 154 561 138 . Parts 104 | . 7 6 37 12 37 5 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 41 | . 2 4 15 5 10 5 . Guns 8 | . . 1 . 5 2 . . Cannons 13 | . . . 10 . 1 2 . AOE 19 | . 2 3 5 . 6 3 . Classes Destroyed 11 | . 4 . 2 1 3 1 . Worker 3 | . 1 . . 1 1 . . Builder 7 | . 1 . 1 . 5 . . Hauler 2 | . . . . . 2 . . Mechanic 1 | . . . . . 1 . . Watcher 4 | . 2 . 1 . 1 . . Swarmer 7 | . . . 4 3 . . . Grunt 29 | . 2 4 10 1 9 3 . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 . . 1 . Sentry 1 | . . . . . . 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 12 | . 5 3 4 3 12 4 . Combat Bots Only 4 | . 2 3 4 3 4 4 . Max Kills in Single Turn 7 | . 2 2 4 1 7 1 . Gunslinging . | . . . . . . . . Exploded 4 | . 1 2 4 . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 485 | . 4 19 49 11 84 291 27 Missed 165 | . 1 7 14 . 24 113 6 Damage Taken 4130 | . 112 714 492 92 972 1431 317 Core 1095 | . 13 116 27 17 213 497 212 Absorbed by Shields 165 | . . . . . . 165 . Core Remaining (%) 74 | 100 . 48 . 89 61 . . Volleys Fired 122 | . 9 14 26 9 41 19 4 Largest 2 | . 2 2 2 2 2 2 1 Hottest 117 | . 70 80 112 110 111 117 60 Shots Fired 177 | . 11 20 43 19 55 25 4 Gun 87 | . 2 15 . 19 40 7 4 Cannon 51 | . . . 39 . 4 8 . Launcher 39 | . 9 5 4 . 11 10 . Special . | . . . . . . . . Kinetic 8 | . . . . . . 8 . Thermal 83 | . 2 15 . 19 40 7 . Explosive 39 | . 9 5 4 . 11 10 . Electromagnetic 47 | . . . 39 . 4 . 4 Robot Hit Streak 16 | . 3 6 8 16 10 9 1 Robot Miss Streak 4 | . 3 3 3 1 4 2 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 111 | . 4 11 23 16 38 17 2 Core Hits 100 | . 7 9 21 9 40 14 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Burn 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4464 | . 311 357 919 291 1989 573 24 Guns 1008 | . 12 90 . 291 533 58 24 Cannons 842 | . . . 552 . 89 201 . Explosions 2614 | . 299 267 367 . 1367 314 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 201 | . . . . . . 201 . Thermal 1126 | . 12 162 70 291 533 58 . Explosive 2461 | . 299 195 297 . 1356 314 . Electromagnetic 676 | . . . 552 . 100 . 24 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 1 20 1 1 . . . Average Corruption 5 | . 1 17 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . 1 14 3 2 . . . Message Errors 3 | . . 3 . . . . . Matter Fused 5 | . . 4 . 1 . . . Heat Flow Errors 6 | . . 4 2 . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 2 | . 1 . 1 . . . . Misfires 2 | . . 1 . 1 . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 103 | . . . 75 . 28 . . Projectiles 10 | . . . 10 . . . . Explosions 93 | . . . 65 . 28 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 167 | . 71 38 53 . . 5 . Shots 9 | . 2 4 2 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 519 | . 18 203 301 315 519 209 26 Average Temperature 131 | . 8 66 109 143 221 93 20 Received Heat Transfer 1301 | . 24 96 261 . 522 398 . Effects 9 | . . . 1 . 8 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 2 | . . . 1 . 1 . . Interference 3 | . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 2151 | . 25 300 50 666 999 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 483 | . 150 167 469 271 483 344 . Initial 219 | . . 7 49 141 105 219 . Average 223 | . 41 119 320 219 247 268 . Maximum Alert Level 2 | . . . 2 1 2 1 . Low Security (%) 42 | 100 100 100 18 2 56 . . Level 1 43 | . . . 50 97 15 100 . Level 2 14 | . . . 30 . 28 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . 4 . 3 2 . Investigation 6 | . 1 . 3 . 2 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 5 4 17 5 13 14 4 Peak Tracking Total 7 | . 3 2 4 3 4 7 4 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 2 | . . . 1 . 1 . . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . 1 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 10 | . . 2 5 . 2 1 . Max in Single Turn 2 | . . 2 1 . 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 8 | . 1 . 3 1 3 . . Terminals 8 | . 1 . 3 1 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 4 . 15 2 15 . . Successful 25 | . 2 . 11 2 10 . . Failed 11 | . 2 . 4 . 5 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 36 | . 4 . 15 2 15 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 2 . 11 2 10 . . Record 13 | . . . 6 . 7 . . Robot Analysis 2 | . . . 2 . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 3 . 3 . . Full Trace Events 5 | . 1 . 2 . 2 . . Feedback Events 2 | . 1 . 1 . . . . Corruption 2 | . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 2188 | 40 157 305 551 364 392 183 196 Spaces Moved 1358 | 34 137 141 240 198 184 89 335 Core 476 | 1 . 120 5 . . 15 335 Treads 524 | . . . 235 198 91 . . Legs . | . . . . . . . . Wheels 358 | 33 137 21 . . 93 74 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 170 170 95 50 50 Average Speed 124 | 79 80 181 170 170 133 138 54 Slowest Speed 750 | 80 80 200 200 170 170 750 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . 2 . . . . . Exploration Rate (%) 27 | 3 29 40 30 49 22 4 43 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 256 | . 56 50 44 . 70 36 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 254 | . 56 50 44 . 70 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 1675 | 46 173 172 337 208 274 121 344 Wait 105 | . 19 11 45 . 29 . 1 Move 1351 | 33 136 140 239 197 183 88 335 Hop . | . . . . . . . . Pick Up 39 | 8 7 1 9 . 8 4 2 Fast Attach 3 | . . . 2 1 . . . Attach 40 | 5 2 5 8 . 10 8 2 Detach 2 | . . . 1 . . 1 . Swap 5 | . . . 4 . . 1 . Drop 8 | . . 1 3 1 3 . . Fire 122 | . 9 14 26 9 41 19 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 12) 198 | -10/Materials | Entered Mines 224 | -10/Mines | Crushed by falling debris 230 | -10/Mines | Met a Derelict bent on vengeance 239 | -10/Mines | Crushed by falling debris 239 | -10/Mines | System corruption reached 10% 241 | -10/Mines | Core integrity fell below 50% 279 | -10/Mines | Lost 7 parts (1p2n1u3w) 313 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned location of 1 exit from Materials 474 | -10/Mines | Discovered new exit (range 10) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 504 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Discovered new exit (range 11) 1054 | -9/Materials | Entered Mines 1381 | -9/Mines | Discovered exit to Materials (range 14) 1418 | -9/Mines | Entered Materials 1418 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1572 | -8/Materials | Lost 4 parts (2u2w) 1787 | -8/Materials | Discovered new exit (range 15) 1810 | -8/Materials | Entered Factory 1810 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1892 | -7/Factory | Discovered new exit (range 16) 1978 | -7/Factory | Garrison activated, responded to threat 1991 | -7/Factory | Core integrity fell below 50% 1993 | -7/Factory | Entered Lower Caves 2019 | -7/Lower Caves | Lost 16 parts (4p2n4u6w) 2105 | -7/Lower Caves | Identified exit to Lower Caves 2148 | -7/Lower Caves | Encountered a Warlord checkpoint 2161 | -7/Lower Caves | Core integrity fell below 20% 2189 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). Acquired derelict log, extracted data. Loading 1 Lower Caves exit... Searching scrap... Found Hvy. Riot Gun. Found 26 Matter. Acquired 26 matter. Acquired Hvy. Riot Gun. Hvy. Riot Gun destroyed. L4-VNX(M): "Unaware activity is slow around here lately. Bring on the action!" L4-VNX(M) Arm. Treads ripped off. L4-VNX(M) destroyed. Acquired Imp. Deuterium Engine. Acquired 52 matter. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Imp. Deuterium Engine destroyed. Acquired 32 matter. Map ----- +----------------------------------------------------+ | ????????## ###???????????????????????????????????? | | ??####??# ????????????????????????????????????? | | ?## #### ?????????????????????????????????????? | | ## ## ???#####???????????????????####???????? | | # #??## #??????????????????## ##??????? | | ??# #### #??????????????????# ##?????? | | ??## #???????????????????# #?????? | | #?## #???????????????????# #?????? | | ### ##???????????????????# ##?????? | | ##########???????????## # ######## | | #????????#### # ## # | | ### # #????????# # # | | ####?## ## " " #????????# ### #? | | ##?????## ### "" """ #????????# #?# ##? | | ##??????####?# "" """" #????????## #?## ### | | ##??????????# " "" #?????????## ##?## | | ####???????# ###????????#### #### | | ##??????# #???????????# ## ### | | ####???####### ###s#???????????# #?# | | #?????????## #?# ####??????# #### | | #??????????# #?# ## ?? ### | | ## #??????????# #?# ## #?######### ##### | | ## ###?####???# #?# ## #?????????####??# | | ?# ### #???# #?# ## #???????????????## | | ?# #???# #?# ## #????????????????#### | | ?# ##??# #?#@## #???????????????????# | | ?# ! #### #?# ## #???????????????????? | | ?# ## #?# ##???????????#######? | | ### #?# ##??????????# #? | | # ### ### ### ########???# """ #? | | # #?## ## #???# """ ## | | # #??# ####### #??## """ # | | # ???# ### #????### ###### #?## """ | | # ???# #?## ##?????# #????# ### | | # ???# #??# ####### #????# | | ???# ##?# #????######## | | ???###?# #???????????## | | ## ??????# #########????????###### | | ??#???????# ##???????????????## #?# | | ??????????## ##???????????###### ### | | ???????????###### ##???????????## | | ????????????????#####????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ## | | ?????????????????????????????????##?## | | ?????????????????????????????????????######### # | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Let's See Who's Tougher Made in Tau Ceti IV Oops Please Form A Line Remodeling System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed SurgeMassInjector Manual? 0 Play Time 00:48:45 Cumulative 3.6 hours Start 2024.04.15 @ 12:03:01 End 2024.04.15 @ 12:59:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08e0cca8-1081-4748-9e4a-42bd1d4c0694