Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 12:37:33

Player: dorusv

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (243)      243
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 713

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Wheel
           Wheel
>          --- UTILITY (2) ------
     Small Storage Unit
           Structural Scanner
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
     Light Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Seismic Detector
>          --- WEAPON -----------
    Medium Laser
     Small Laser
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
  Improved Terrain Scanner
           EM Pulse Gun
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             16   | 9   7   .   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   3   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 3   1   .   
    Device                 2    | 1   1   .   
    Storage                2    | 2   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 3   1   .   
    Energy Gun             4    | 3   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   5   2   
  Power                    3    | .   2   1   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   2   1   
  Highest Loss Streak      4    | .   4   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   95  82  
  Engine                   14   | .   14  14  
  Wheel                    26   | .   25  28  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               20   | .   25  11  
Peak Build Rating          8    | 8   8   6   
  Average Rating           6    | 5   7   5   
  On Entrance              4    | .   8   6   
Naked Turns                .    | .   .   .   
Heaviest Build             14   | 14  14  10  
  Greatest Support         32   | 26  32  20  
  Greatest Overweight (x)  4    | 4   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 8   8   6   
  Average Carried          6    | 4   7   6   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 8   6   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           416  | 282 134 .   
  Remotely                 .    | .   .   .   
Salvage Created            493  | 146 347 .   
  Parts                    29   | 9   20  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  5    | .   5   .   
  Guns                     5    | .   5   .   
Classes Destroyed          6    | 2   4   .   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Tunneler                 3    | 3   .   .   
  Recycler                 2    | 1   1   .   
  Watcher                  1    | .   1   .   
  Grunt                    5    | .   5   .   
Best Kill Streak           4    | 3   4   .   
  Combat Bots Only         2    | .   2   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        79   | .    55   24   
  Missed                   22   | .    9    13   
Damage Taken               711  | 1    598  112  
  Core                     253  | .    200  53   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              68   | 17   51   .    
  Largest                  2    | 2    2    .    
  Hottest                  90   | 90   90   .    
Shots Fired                123  | 34   89   .    
  Gun                      123  | 34   89   .    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  118  | 34   84   .    
  Explosive                .    | .    .    .    
  Electromagnetic          5    | .    5    .    
  Robot Hit Streak         7    | 5    7    .    
  Robot Miss Streak        5    | 3    5    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           64   | 17   47   .    
  Core Hits                22   | 5    17   .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | 1    1    .    
    Burn                   2    | 1    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           798  | 214  584  .    
  Guns                     795  | 211  584  .    
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  3    | 3    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  765  | 211  554  .    
  Explosive                .    | .    .    .    
  Electromagnetic          30   | .    30   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      1    | 1    .    .    
  Shots                    .    | .    .    .    
  Rammed                   1    | 1    .    .    
Targets Rammed             1    | 1    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        532  | 180  532  .    
  Average Temperature      224  | 68   281  .    
  Received Heat Transfer   306  | .    282  24   
  Effects                  27   | .    27   .    
    Shutdowns              7    | .    7    .    
    Energy Bleed           3    | .    3    .    
    Interference           2    | .    2    .    
    Matter Decay           2    | .    2    .    
    Short Circuit          2    | .    2    .    
    Damage (minor)         2    | .    2    .    
    Damage (major)         7    | .    7    .    
    Damage (core)          2    | .    2    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | 2    1    .    
  Heat Transferred         2133 | 620  1513 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             191  | 20  191 116 
  Initial                  66   | .   13  66  
  Average                  72   | 5   103 83  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              14   | .   8   6   
  Peak Tracking Total      5    | .   4   5   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               1    | .   1   .   
  Failed                   3    | .   3   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               686  | 179 316 191 
Spaces Moved               536  | 118 180 238 
  Core                     23   | 23  .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   513  | 95  180 238 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  80  
  Average Speed            85   | 88  91  80  
  Slowest Speed            250  | 250 100 80  
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 6   26  39  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      636  | 155 243 238 
  Wait                     .    | .   .   .   
  Move                     534  | 117 179 238 
  Hop                      .    | .   .   .   
  Pick Up                  10   | 9   1   .   
  Fast Attach              12   | 8   4   .   
  Attach                   4    | 1   3   .   
  Detach                   3    | 1   2   .   
  Swap                     .    | .   .   .   
  Drop                     4    | 1   3   .   
  Fire                     68   | 17  51  .   
  Melee                    .    | .   .   .   
  Ram                      1    | 1   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 15)
  180 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  376 | -10/Materials | Discovered new exit (range 15)
  406 | -10/Materials | Core integrity fell below 50%
  482 | -10/Materials | Lost 4 parts (2p2w)
  489 | -10/Materials | Discovered new exit (range 8)
  496 | -10/Materials | Entered Mines
  516 | -10/Mines     | Met a Derelict bent on vengeance
  577 | -10/Mines     | Found a hidden stash of uninstalled traps
  624 | -10/Mines     | Core integrity fell below 20%
  687 | -10/Mines     | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00468_ Dropped Com. Wheel.
00469_ U-05 Engineer repairs door.
00470_ Acquired Wheel.
00471_ U-05 Engineer builds a Door.
00471_ Acquired 20 matter.
00475_ Acquired Lgt. Ion Engine.
00475_ U-05 Engineer works on Processing Tank.
  <x3>
00481_ R-06 Scavenger collects Broken Com.
  Wheel.
00482_ K-01 Serf collects debris.
00489_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
00516_ Acquired derelict log, extracted data.
Data stored: Storage entrances (x1).
00577_ A stash of uninstalled traps is collected
  here!
00643_ Sml. Laser destroyed.
00687_ Lgt. Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BottomlessQuantumDissipator
  Manual?         0
Play Time         00:07:28
  Cumulative      2.8 hours
  Start           2024.08.13 @ 12:31:04
  End             2024.08.13 @ 12:37:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          12
  Rogue           9
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             8
Gallery%          8
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              28/Smallcaps
Map View          50x43
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 96a6ce3f-f28e-41c8-856e-726539415390