Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 17:05:54 Player: Zedx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1043) 1043 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4193 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Faulty Improved Airjet Faulty Improved Airjet Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Remote Datajack [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 . 2 . Weapon . | . . . . . . . Parts Attached 64 | 7 7 6 4 18 21 1 Power 8 | 1 1 1 . 3 2 . Engine 7 | 1 1 1 . 3 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 3 . 1 5 5 . Treads 5 | . . . . 4 1 . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 4 | . . . 1 . 3 . Flight 5 | . 3 . . 1 1 . Utility 19 | 2 . 3 2 5 7 . Device 9 | 2 . 3 2 1 1 . Storage 2 | . . . . 1 1 . Processor 5 | . . . . 2 3 . Hackware 1 | . . . . 1 . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 21 | 2 3 2 1 5 7 1 Energy Gun 2 | . . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 1 1 . 3 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 2 | . . . . . 2 . Impact Weapon 4 | . . . . 1 3 . Slashing Weapon 2 | . 1 . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . Corrupted Parts 2 | . . . . . 2 . System Corruption 9 | . . . . . 9 . Parts Lost 28 | . . 6 1 13 7 1 Power 4 | . . 1 . 1 2 . Propulsion 10 | . . 1 1 6 1 1 Utility 10 | . . 3 . 4 3 . Weapon 4 | . . 1 . 2 1 . Highest Loss Streak 9 | . . 3 4 9 3 1 To Critical Strikes . | . . . . . . . Average Backups 4 | . 2 4 3 4 4 1 Power . | . . . . . . . Propulsion . | . 1 . . . . . Utility 1 | . . 1 . 1 . . Weapon 2 | . 1 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 12 | . 2 4 . 6 . . Power 2 | . . . . 2 . . Propulsion 1 | . 1 . . . . . Utility 6 | . 1 2 . 3 . . Weapon 3 | . . 2 . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 99 68 39 93 36 58 Engine 7 | . 13 . 4 8 3 . Treads 13 | . . . . 24 2 . Wheel 2 | . 18 . . . . . Hover 3 | . . . 3 4 2 23 Flight 7 | . 9 22 12 5 . 7 Device 13 | . 28 22 10 11 1 . Storage 1 | . . . . 1 3 . Processor 10 | . . . . 17 10 15 Hackware 2 | . . . . 4 . . Energy Gun 1 | . . 4 9 1 . . Ballistic Gun 8 | . 18 6 . 7 1 . Launcher 2 | . . . . 5 . . Impact Weapon 1 | . . . . 1 5 . Slashing Weapon 2 | . 9 10 . . . 1 Peak Build Rating 38 | 7 7 10 12 27 35 38 Average Rating 17 | 4 6 8 7 23 17 35 On Entrance 9 | . 7 7 6 9 1 35 Naked Turns 212 | . . . . 57 155 . Heaviest Build 95 | 10 11 10 9 95 36 10 Greatest Support 84 | 26 26 14 8 84 23 9 Greatest Overweight (x) 7 | . . . 1 1 7 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 8 5 Average Capacity 6 | 5 5 5 5 7 6 5 Most Carried 7 | 2 5 5 5 5 7 3 Average Carried 4 | . 2 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 3 3 Class Distribution -------------------- 96% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Matter Collected 1544 | 293 114 . . 865 272 . Remotely 260 | 146 114 . . . . . Salvage Created 1199 | 73 40 . . 703 383 . Parts 54 | 5 4 . . 35 10 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Combat Hostiles Destroyed 28 | . 3 . . 18 7 . Melee 4 | . . . . . 4 . Guns 22 | . 3 . . 18 1 . Classes Destroyed 10 | 2 1 . . 5 2 . Worker 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 3 | 1 . . . 1 1 . Operator 1 | . . . . 1 . . Swarmer 9 | . 3 . . 3 3 . Grunt 8 | . . . . 7 1 . Sentry 4 | . . . . 3 1 . Programmer 2 | . . . . . 2 . Assembled 5 | . . . . 5 . . Best Kill Streak 8 | 2 3 . . 8 3 . Combat Bots Only 8 | . 3 . . 8 3 . Max Kills in Single Turn 2 | 1 2 . . 2 1 . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Hostile Shots Fired 512 | . 28 40 16 147 240 41 Missed 174 | . 10 19 10 35 82 18 Hits 338 | . 18 21 6 112 158 23 Melee 15 | . . . . 15 . . Projectile 323 | . 18 21 6 97 158 23 Critical Strikes 9 | . . . 1 3 4 1 Damage Taken 4497 | 2 161 444 89 1769 1758 274 Core 1244 | . 48 59 12 417 634 74 Absorbed by Shields 24 | . . 24 . . . . Core Remaining (%) 71 | 100 80 85 . 22 . . Volleys Fired 110 | 12 7 2 . 83 6 . Largest 2 | 2 2 1 . 2 1 . Hottest 63 | 40 40 63 . 63 25 . Shots Fired 167 | 24 11 3 . 123 6 . Gun 154 | 24 11 3 . 112 4 . Cannon . | . . . . . . . Launcher 11 | . . . . 11 . . Special 2 | . . . . . 2 . Kinetic 150 | 24 11 2 . 109 4 . Thermal 4 | . . 1 . 3 . . Explosive 11 | . . . . 11 . . Electromagnetic . | . . . . . . . Robot Hit Streak 46 | 5 6 . . 46 2 . Robot Miss Streak 4 | 2 1 . . 4 1 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . 4 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 138 | 17 9 . . 87 25 . Core Hits 57 | 5 3 . . 44 5 . Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 6 | . . . . 1 5 . Destroy 1 | . . . . 1 . . Smash 5 | . . . . . 5 . Melee Attacks 103 | . 38 28 . 10 27 . Impact 37 | . . . . 10 27 . Slashing 66 | . 38 28 . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 2951 | 171 89 . . 1650 1041 . Guns 1710 | 167 62 . . 1436 45 . Cannons . | . . . . . . . Explosions 159 | . . . . 159 . . Melee 1000 | . 27 . . . 973 . Ramming 82 | 4 . . . 55 23 . Kinetic 1692 | 167 62 . . 1418 45 . Thermal 18 | . . . . 18 . . Explosive 159 | . . . . 159 . . Electromagnetic . | . . . . . . . Impact 973 | . . . . . 973 . Slashing 27 | . 27 . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . 6 . 11 18 18 Average Corruption 4 | . . 6 . 1 5 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . 15 . 11 9 2 Message Errors 7 | . . 3 . 3 1 . Matter Fused 9 | . . 4 . 3 2 . Heat Flow Errors 6 | . . 3 . 2 1 . Energy Discharges 2 | . . . . 1 1 . Data Loss (minor) 4 | . . 2 . 1 . 1 Data Loss (major) 2 | . . 1 . . 1 . Misfires 1 | . . 1 . . . . Alerts 5 | . . 1 . 1 3 . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 344 | . . . . 14 330 . Projectiles . | . . . . . . . Explosions 14 | . . . . 14 . . Melee 330 | . . . . . 330 . Knockbacks 5 | . . . . . 5 . Impact 5 | . . . . . 5 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | 2 . . . 49 9 . Shots 3 | . . . . 3 . . Rammed 33 | 1 . . . 22 10 . Targets Rammed 34 | 1 . . . 23 10 . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 295 | . . 157 . 123 295 . Average Temperature 59 | . . 74 . 33 114 . Received Heat Transfer 819 | . 21 48 45 405 270 30 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . . . . . 3 . Impact Corruptions 13 | . . . . . 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 96 | 100 100 100 100 92 100 100 Level 1 3 | . . . . 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 230 | 5 100 34 45 230 100 36 Initial 55 | . . 32 . 5 55 22 Average 27 | . 18 5 23 36 29 30 Influence Increases 1270 | 10 244 123 45 541 293 14 Destroy 0b10 Robot/C 460 | . 60 . . 260 140 . Destroy 0b10 Robot/NC 35 | 10 . . . 15 10 . Destroy Leader 92 | . 10 . . 50 32 . Successful Hack 67 | . . 14 . 25 14 14 Select Force Hacks 100 | . 50 . . . 50 . Disable Machine 75 | . . . . 75 . . Destroy Structure 96 | . 19 19 . 56 2 . Partial Spotted 105 | . 15 30 45 . 15 . Lose Combat Pursuer 240 | . 90 60 . 60 30 . Influence Decreases 1244 | 10 167 200 30 433 384 20 Entered New Map 133 | . . 45 . 10 68 10 Time Decay 910 | 10 167 121 20 303 289 . Lost Part 201 | . . 34 10 120 27 10 Squads Dispatched 14 | . 3 1 1 1 8 . Investigation 4 | . 2 . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 1 1 1 . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Distress Signals 8 | . 1 2 . 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 17 21 10 43 17 7 Peak Tracking Total 14 | . 8 14 9 10 4 7 Tactical Retreats 15 | . 2 4 . 7 2 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Disabled 5 | . . . . 5 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 2 | . 1 . . . 1 . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Accessed 23 | . 5 5 . 7 5 1 Terminals 17 | . 5 4 . 6 1 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 3 | . . . . 1 2 . Total Hacks 51 | . 15 11 . 14 10 1 Successful 19 | . 3 5 . 6 4 1 Failed 32 | . 12 6 . 8 6 . Catastrophic 8 | . 2 3 . 2 1 . Database Lockouts . | . . . . . . . Manual 30 | . 11 7 . 9 3 . Terminals 41 | . 15 9 . 13 3 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . 2 . . . . Garrison Access 4 | . . . . 1 3 . Terminal Hacks 10 | . 2 2 . 5 . 1 Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . . 1 . 1 . . Dispatch Records 1 | . 1 . . . . . Patrol Status 2 | . . 1 . 1 . . Recall Investigation 2 | . 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . 1 1 . . 1 . Terminals 3 | . 1 1 . . 1 . Assimilate 1 | . . 1 . . . . Sabotage 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 17 | . 4 5 . 5 2 1 Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . find_chute 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Active Infowar (turns) 3899 | 18 745 578 46 2374 138 . Sensors 2918 | . . 536 46 2198 138 . Seismic 805 | 18 745 42 . . . . ECM 730 | . . . 5 725 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Turns Passed 4813 | 95 745 590 51 2508 776 48 Spaces Moved 3415 | 56 800 680 96 1080 634 69 Core 498 | 13 . . . 85 400 . Treads 1065 | . . . . 963 102 . Legs . | . . . . . . . Wheels 395 | 43 352 . . . . . Hover 248 | . . . 15 32 132 69 Flight 1209 | . 448 680 81 . . . Fastest Speed 34 | 50 37 34 37 50 50 50 Average Speed 87 | 80 60 36 41 145 86 64 Slowest Speed 400 | 90 90 37 120 232 400 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 36 | 4 79 47 12 82 17 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 56 | . 22 23 . 9 2 . Terrain Destroyed 123 | . 22 23 . 76 2 . Melee 48 | . 22 23 . 1 2 . Projectile . | . . . . . . . AOE 75 | . . . . 75 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Total 4940 | 84 977 968 108 1912 818 73 Wait 1039 | . 101 223 . 636 79 . Move 3409 | 55 799 679 95 1079 633 69 Hop . | . . . . . . . Pick Up 90 | 8 13 13 3 30 23 . Fast Attach 1 | . 1 . . . . . Attach 59 | 7 3 7 6 12 23 1 Detach 16 | . 1 3 3 1 6 2 Swap 18 | . 5 2 . 8 3 . Drop 53 | 1 9 11 1 20 10 1 Fire 110 | 12 7 2 . 83 6 . Melee 101 | . 38 28 . 10 25 . Ram 33 | 1 . . . 22 10 . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire 10 | . . . . 10 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Discovered new exit (range 13) 785 | -10/Materials | Discovered new exit (range 3) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Crushed by falling debris 914 | -9/Materials | Lost 3 parts (1p1n1u) 1427 | -9/Materials | Discovered new exit (range 10) 1431 | -9/Materials | Entered another Materials area 1431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1442 | -8/Materials | Discovered new exit (range 16) 1456 | -8/Materials | Discovered new exit (range 15) 1482 | -8/Materials | Entered Storage 1486 | -8/Storage | Lost 4 parts (1n2u1w) 2660 | -8/Storage | Discovered new exit (range 15) 3735 | -8/Storage | Lost 3 parts (2n1u) 3748 | -8/Storage | Destroyed 8 combat bots 3877 | -8/Storage | Assembled infested ambush trap array 3902 | -8/Storage | System corruption reached 10% 3943 | -8/Storage | Core integrity fell below 50% 3964 | -8/Storage | Lost 9 parts (1p3n3u2w) 3990 | -8/Storage | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Utility x2 4457 | -7/Factory | Garrison activated, responded to threat 4600 | -7/Factory | Core integrity fell below 50% 4626 | -7/Factory | Lost 3 parts (1p1u1w) 4652 | -7/Factory | System corruption reached 10% 4658 | -7/Factory | Core integrity fell below 20% 4760 | -7/Factory | Identified exit to Garrison 4766 | -7/Factory | Entered Garrison 4798 | -7/Garrison | Triggered checkpoint 4798 | -7/Garrison | Triggered checkpoint 4814 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04759_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 04760_ Connecting with Garrison Access... >>Unlock Access door unlocked. 04760_ EXIT=UNLOCKED: GARRISON 04765_ System corrupted: Substantial component data lost. LOCATION=GARRISON GOAL=ESCAPE 04784_ Connecting with Garrison Terminal... >>Access(Emergency) Found 57 emergency access points. Map updated. 04789_ Dropped Powered Hammer. 04798_ Beams of light sweep through the air. An alarm sounds. 04807_ System corrupted: Component data lost. 04813_ Slug penetrates Wall. 04813_ Imp. Airjet destroyed. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed VisualProcessingShotgun Manual? 0 Play Time 01:10:40 Cumulative 42.7 hours Start 2025.08.15 @ 15:54:40 End 2025.08.15 @ 17:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2140f7f-3eda-4954-a4e8-a651b01b855d