Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.08 @ 22:30:18 Player: DeepestRoots Result: Destroyed by WD-3CC(h) with Bolt Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (2684) 2684 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5484 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 48/100 System Corruption 3% Temperature Cool (33) Movement Core (300) Ox5 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Heavy Ion Engine Light Treads Cooling System Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Overtuned Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Cooling System High-capacity Storage Unit Seismic Detector Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Field Manipulator Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Heavy Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 99 | 7 9 6 34 33 1 9 Power 7 | 1 . . 4 2 . . Engine 7 | 1 . . 4 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 . 6 7 1 3 Treads 21 | 2 2 . 6 7 1 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 2 2 3 18 14 . 5 Device 32 | 1 1 1 13 14 . 2 Storage 4 | 1 . 1 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . 1 1 3 . . 3 Artifact . | . . . . . . . Weapon 27 | 2 5 3 6 10 . 1 Energy Gun 3 | . . 1 . 2 . . Energy Cannon 6 | . . . 1 4 . 1 Ballistic Gun 14 | 2 3 2 4 3 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 100 100 99 99 100 99 Engine 12 | . 14 14 11 11 11 10 Treads 31 | . 28 28 32 33 33 32 Device 11 | . 12 11 11 10 11 12 Storage 12 | . 14 14 11 11 11 10 Protection 7 | . 1 2 11 11 11 9 Energy Cannon 7 | . . . 11 10 11 10 Ballistic Gun 15 | . 25 23 10 11 11 10 Peak Build Rating 26 | 7 7 11 21 22 21 26 Average Rating 15 | 5 6 8 18 20 21 21 On Entrance 12 | . 7 7 11 19 21 21 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 16 22 51 51 50 50 Greatest Support 63 | 40 40 40 60 60 60 63 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 14 Most Carried 15 | 4 8 8 15 15 15 15 Average Carried 12 | 2 6 7 14 15 15 14 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 4 8 8 15 15 15 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1818 | 299 254 176 484 454 90 61 Remotely . | . . . . . . . Salvage Created 4085 | 116 429 211 953 1059 769 548 Parts 268 | 17 38 10 72 67 29 35 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 6 | . . . 1 . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 75 | . 12 9 22 22 2 8 Guns 32 | . 8 9 6 5 1 3 Cannons 33 | . . . 13 14 1 5 AOE 10 | . 4 . 3 3 . . Classes Destroyed 14 | 2 5 1 3 . . 3 Worker 3 | . 1 . 2 . . . Builder 2 | . . . 1 . 1 . Tunneler 4 | 3 . . 1 . . . Hauler 2 | . 1 . 1 . . . Recycler 12 | 1 . . 1 2 8 . Operator 2 | . . . 2 . . . Watcher 8 | . 3 . 3 2 . . Swarmer 19 | . 6 3 6 4 . . Grunt 25 | . 6 2 11 6 . . Sentry 19 | . . . 5 12 2 . Explorer 1 | . . . . . . 1 Scrapper 4 | . . . . . . 4 Elite 3 | . . . . . . 3 Assembled 4 | . . 4 . . . . Best Kill Streak 9 | 4 3 3 7 3 9 6 Combat Bots Only 6 | . 3 3 4 3 1 6 Max Kills in Single Turn 3 | 1 2 2 3 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 375 | . 41 25 80 65 12 152 Missed 81 | . 10 6 23 16 4 22 Damage Taken 3529 | . 272 170 425 333 60 2269 Core 537 | . 104 33 40 34 5 321 Absorbed by Shields 460 | . . . 84 152 32 192 Ignored by Resistances 1134 | . 86 56 157 138 25 672 Regen/Repaired (Parts) 67 | . . . . 67 . . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 234 | 14 37 21 62 53 20 27 Largest 2 | 2 2 2 2 2 2 2 Hottest 85 | 40 40 85 83 83 83 83 Shots Fired 438 | 28 69 42 120 97 40 42 Gun 278 | 28 64 42 58 49 20 17 Cannon 149 | . . . 58 46 20 25 Launcher 11 | . 5 . 4 2 . . Special . | . . . . . . . Kinetic 270 | 28 64 39 58 44 20 17 Thermal 152 | . . 3 58 46 20 25 Explosive 11 | . 5 . 4 2 . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 45 | 6 21 33 35 21 45 34 Robot Miss Streak 2 | 2 1 1 2 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 355 | 22 51 37 99 77 33 36 Core Hits 163 | 7 26 17 47 36 13 17 Critical Kills 5 | . 2 1 . . 1 1 Critical Parts Destroyed 3 | 1 2 . . . . . Critical Strikes 8 | 1 4 1 . . 1 1 Meltdown 1 | . . . . . 1 . Destroy 7 | 1 4 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6557 | 219 753 416 2145 1668 648 708 Guns 2922 | 219 519 414 593 617 293 267 Cannons 2733 | . . . 1080 857 355 441 Explosions 880 | . 234 . 457 189 . . Melee . | . . . . . . . Ramming 22 | . . 2 15 5 . . Kinetic 2890 | 219 519 382 593 617 293 267 Thermal 2765 | . . 32 1080 857 355 441 Explosive 757 | . 111 . 457 189 . . Electromagnetic 123 | . 123 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 83 | . . . 38 45 . . Projectiles 48 | . . . 23 25 . . Explosions 35 | . . . 15 20 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . 18 . . . . . Shots 1 | . 1 . . . . . Rammed 5 | . . 1 2 2 . . Targets Rammed 5 | . . 1 2 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 415 | . 12 117 258 176 181 415 Average Temperature 66 | . 7 35 67 59 60 132 Received Heat Transfer 959 | . 117 99 186 163 22 372 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 1 . 3 Heat Transferred 4125 | . . 74 1665 1295 555 536 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 301 | 20 197 146 204 301 112 . Initial 26 | . 11 26 . 3 15 . Average 63 | 6 52 23 65 131 43 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 93 | 100 100 100 95 69 100 . Level 1 6 | . . . 4 30 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 3 1 . . Investigation 5 | . 2 1 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 19 9 40 25 2 12 Peak Tracking Total 7 | . 3 2 5 3 2 7 Tactical Retreats 4 | . 1 . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 6 | . 2 . . 1 . 3 Max in Single Turn 1 | . 1 . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 47 | . 9 1 12 13 9 3 Terminals 34 | . 7 . 11 10 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 129 | . 25 1 33 33 23 14 Successful 82 | . 18 1 19 16 14 14 Failed 46 | . 6 . 14 17 9 . Catastrophic 2 | . . . 1 1 . . Database Lockouts 1 | . 1 . . . . . Manual 59 | . 15 . 20 13 11 . Terminals 98 | . 23 . 31 26 18 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units 7 | . 2 . . . 5 . Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 51 | . 10 1 10 9 7 14 Record 13 | . . . . . . 13 Part Schematic 9 | . . . . 2 7 . Robot Analysis 8 | . 4 . 3 1 . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 4 | . . 1 . 3 . . Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 3 . . 1 . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 3 | . 1 . 2 . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 2 | . . . . . 2 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 8 . 7 2 5 . Terminals 17 | . 6 . 7 2 2 . Botnet 6 | . 1 . 2 1 2 . Operators 1 | . . . . 1 . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 3 . Tunnel 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 7 . 9 11 6 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . . 1 2 7 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 76 | . . . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 8 | . 4 . 3 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 12426 | 136 2335 1876 2986 1788 1162 2143 Spaces Moved 5729 | 56 928 507 1625 791 669 1153 Core 7 | 6 . . . . . 1 Treads 5722 | 50 928 507 1625 791 669 1152 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 148 Average Speed 159 | 148 160 160 160 160 160 159 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 78 | 4 99 80 94 98 94 80 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 4 1 . . 3 1 Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug 6 | . 6 . . . . . Terrain Destroyed 58 | . 32 . 6 19 1 . Melee . | . . . . . . . Projectile 4 | . . . 2 1 1 . AOE 54 | . 32 . 4 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 8583 | 80 1720 1541 1901 1211 721 1409 Wait 2429 | . 724 992 143 319 31 220 Move 5723 | 55 927 506 1624 790 668 1153 Hop . | . . . . . . . Pick Up 38 | 4 12 5 15 2 . . Fast Attach 15 | 7 1 3 1 2 . 1 Attach 6 | . . . 3 . . 3 Detach . | . . . . . . . Swap 78 | . 8 3 30 31 1 5 Drop 55 | . 11 10 21 12 1 . Fire 234 | 14 37 21 62 53 20 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 1 2 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 9) 833 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Discovered new exit (range 10) 1148 | -10/Materials | Discovered new exit (range 9) 1257 | -10/Materials | Central database locked down 1324 | -10/Materials | Learned location of Storage (-9) 1394 | -10/Materials | Learned location of 2 exits from Mines 1549 | -10/Materials | Identified exit to Mines 1549 | -10/Materials | Identified exit to Materials 1682 | -10/Materials | Loaded intel: 2 recycling unit locations 1748 | -10/Materials | Learned 2 Mines zone layouts 2472 | -10/Materials | Entered Mines 2473 | -10/Mines | Identified exit to Subcaves 2644 | -10/Mines | Core integrity fell below 50% 2671 | -10/Mines | Assembled infested the area 2676 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3836 | -10/Mines | Learned Materials trap positions 3874 | -10/Mines | Met a Derelict shopkeep closing up shop 4348 | -10/Mines | Entered Materials 4348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -9/Materials | Loaded intel: 11 trap records 4851 | -9/Materials | Build established: Scavenger-Mutant 5433 | -9/Materials | Discovered new exit (range 3) 6527 | -9/Materials | Identified exit to Mines 6527 | -9/Materials | Identified exit to Storage 6772 | -9/Materials | Discovered new exit (range 16) 7047 | -9/Materials | Learned Storage trap positions 7091 | -9/Materials | Learned Materials emergency access door positions 7124 | -9/Materials | Identified exit to Materials 7124 | -9/Materials | Learned location of 1 exit from Materials 7146 | -9/Materials | Learned location of 2 exits from Materials 7179 | -9/Materials | Learned 4 Recycling zone layouts 7334 | -9/Materials | Entered Storage 7335 | -9/Storage | Loaded intel: 23 trap records 8078 | -9/Storage | Used back door to open Recycling access 8078 | -9/Storage | Discovered new exit (range 5) 8264 | -9/Storage | Discovered exit to Materials (range 14) 8794 | -9/Storage | Repaired Hardlight Generator 8895 | -9/Storage | Repaired Ion Cannon 9122 | -9/Storage | Entered Recycling 9396 | -9/Recycling | Discovered new exit (range 5) 10247 | -9/Recycling | Scanned before Scraplab entrance 10269 | -9/Recycling | Entered Scraplab 10282 | -9/Recycling | Discovered new exit (range 2) 10284 | -9/Recycling | Entered Scraptown 10360 | -9/Scraptown | Visited Red Mages 10404 | -9/Scraptown | Visited Fellowship of the Rings 10432 | -9/Scraptown | Visited UFD Registry 10444 | -9/Scraptown | Visited Symbiants 10486 | -9/Scraptown | Visited The Evicted 10526 | -9/Scraptown | Visited Junk Repository 10659 | -9/Scraptown | Discovered new exit (range 5) 10782 | -9/Scraptown | Visited Cyclists 10820 | -9/Scraptown | Visited Spacefarers 10910 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11150 | -9/Scraptown | Registered with UFD as "Nanobay" 11242 | -9/Scraptown | Entered Cyclist Reading Room 11470 | -9/Scraptown | Visited Junk Cannon Lab 11512 | -9/Scraptown | Visited Scrapoid Pod Storage 11541 | -9/Scraptown | Visited Abandonware Association 11552 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11566 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 11602 | -9/Scraptown | Visited Curators Association 11650 | -9/Scraptown | Visited Derelict Rescue Squad 11670 | -9/Scraptown | Visited Scrap Suit Storage 11710 | -9/Scraptown | Visited Science Guys 11891 | -9/Scraptown | Visited LU-1G1's Boring Crew 11962 | -9/Scraptown | Visited Chapter 10 12006 | -9/Scraptown | Visited Research Penetration Think Tank 12096 | -9/Scraptown | Attacked by Scraptown defenders 12101 | -9/Scraptown | Found Field Manipulator 12396 | -9/Scraptown | Core integrity fell below 50% 12418 | -9/Scraptown | Core integrity fell below 20% 12427 | -9/Scraptown | Destroyed by WD-3CC(h) with Bolt Gun Last Messages --------------- 12419_ Penetrated by Siege Slug. 12419_ FU-82R(E) destroyed. 12421_ Penetrated by Bolt. 12421_ Bolt penetrates P9-SNE(p). 12421_ Penetrated by Siege Slug. 12421_ Adv. Treads destroyed. 12421_ Knocked back. 12421_ Siege Slug penetrates Machine. 12423_ Acquired Hrd. Medium Armor Plating. 12423_ Siege Slug penetrates Wall. 12423_ Siege Slug penetrates Supplies. 12423_ Supplies damaged. 12424_ Machine disabled. 12424_ Penetrated by Bolt. 12425_ Penetrated by Siege Slug. 12425_ Siege Slug penetrates Wall. 12427_ Penetrated by Siege Slug. 12427_ Knocked back. 12427_ Siege Slug penetrates Wall. 12427_ Machine disabled. Map ----- +----------------------------------------------------+ | "#?# "#X#" ## #" "#???????????????????? | | "#?# "###" ## ##"" ""##???????????????????? | | "#?# """"" ## ##&" "!#????????????????????? | | "#?# ## ##"" ""##???????????????????? | | "#?# ## #" "#???????????????????? | | ##?###### ##### ## ##########???????????????????? | | ######### ##### ## ##???#######?????????????????? | | """"""""" """"" "" "#??? """"""""#??????????????? | | "#?? " " " "#??????????????? | | "#?? "#??????????????? | | "#? &"#??????????????? | | "## "#??????????????? | | ""#??????????????? | | """"""""""""""" "## " " " "#??????????????? | | """"""""""""""" "#? """"""?????????????????? | | #############"" "#??######???????????????????? | | ????????????#"" "#############???????????????? | | ????????????#"" "## #"""""#""#???????????????? | | ????????????#"" "## ! ! !#???????????????? | | ??????????###"" "## #???????????????? | | ?????###### #"" "## #???????????????? | | ???? X" #???????????????? | | ???? "## ##"#???????????????? | | ?????###### #"" "## c!!!!#??????????????????? | | ??????????###"" "## #"" ""#??????????????????? | | ????????????#"" "####@;;#######??????????????? | | ????????????#"" "## % """"""#??????????????? | | ????????????#"" ";!!% """" """#??????????????? | | #############" !!!h/! " """#??????????????? | | """"""""""""""" [!%p= " ! " #????????????? | | """""""""""""" %=[ =!! "#?????????????? | | T ;!%% %**===##?????????????? | | TT =%%[ !=[=!"#??????????????? | | ;=!! != %!"#??????????????? | | ## % *"!!""#??????????????? | | % # "" ""%!""#??????????????? | | """"""""""" "" """ ## "& &"=""""#??????????????? | | ########### ###### ##############??????????????? | | #?# ## #???????????????????????????? | | ###?# # # ## #???????????????????????????? | | #??# # # ## #???????????????????????????? | | #??# # # ## #???????????????????????????? | | #??# ####### ## #???????????????????????????? | | #??# ## ############????????????????? | | #??# # """ # ## #????????????????? | | #??# # "#" # ## ##????????????????? | | ##??# # """ # ## #????????????????? | | """"??# # # ## #????????????????? | | #####?############ #????????????????? | | ?????????????????# ############????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Projectile Deflection 75 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed System Restoration Module | -9/Storage | Hacked EM Pulse Cannon | -9/Storage | Hacked Imp. Datajack | -9/Recycling | Hacked Adv. Targeting Computer | -9/Recycling | Hacked Imp. Medium Armor Plating | -9/Recycling | Hacked Huge Storage Unit | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Scythe | -9/Recycling | Hacked Shock Absorption System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerLauncherWarhead Manual? 0 Play Time 01:52:45 Cumulative 919.7 hours Start 2024.10.08 @ 20:28:57 End 2024.10.08 @ 22:30:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 9 Adventurer 41 Explorer 14 Win Type - Total 46 Types 23/4/10/1/1/2/0/3/2 Lore% 85 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 14b8c21e-9c6b-4336-8f18-f81437751797