Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 23:14:31 Player: ThatBishHoly Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (995) 995 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3886 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 49 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 90/100 System Corruption 7% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Scrap Engine Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (15) --- Experimental Sensor Array Authchip [Armor] High-powered Shotgun Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Matter Filter > --- WEAPON ----------- Gauss Rifle Gauss Rifle Missile Launcher > --- INVENTORY -------- Authchip [Armor] Missile Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Battle Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 43 | 6 . 6 2 10 19 Power 4 | 1 . . . 2 1 Engine 3 | 1 . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . 1 2 3 Treads . | . . . . . . Leg 4 | 2 . . 1 . 1 Wheel 4 | . . . . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 1 . 1 8 Device 6 | . . . . 1 5 Storage 3 | 1 . 1 . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 . 5 1 5 7 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 2 | . . . . 2 . Launcher 11 | . . 4 1 2 4 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 19 | . . . 2 4 13 Power 2 | . . . . . 2 Propulsion 3 | . . . 1 1 1 Utility 4 | . . . . . 4 Weapon 10 | . . . 1 3 6 Highest Loss Streak 9 | . . . 2 2 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 76 | . 85 95 98 84 57 Engine 9 | . 14 14 14 14 1 Core 1 | . . . . . 5 Treads 1 | . . . . . 3 Leg 8 | . 28 28 27 6 . Wheel 8 | . . . . 17 3 Device 8 | . . . . 5 16 Storage 13 | . 14 23 28 17 3 Processor 1 | . . . . . 3 Energy Gun 1 | . 28 3 . . . Ballistic Gun 1 | . . . . . 5 Ballistic Cannon 5 | . . . . 11 3 Launcher 10 | . . 24 27 10 5 Naked Turns . | . . . . . . Heaviest Build 51 | 14 14 19 19 20 51 Greatest Support 34 | 20 20 20 25 34 34 Greatest Overweight (x) 16 | . . . 1 1 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 6 10 Most Carried 9 | 5 2 5 5 8 9 Average Carried 3 | . 1 3 3 4 3 Final Capacity 15 | 8 8 8 8 5 15 Final Carried 4 | . 2 3 3 2 4 Scrap Engine Consumption 37 | . . . . 24 13 Constructs Created 6 | . . . . 1 5 Constructs Modified 2 | . . . . 2 . Class Distribution -------------------- 61% | Mutant 15% | Scavenger-Mutant 10% | Skirmisher 6% | Construct 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1111 | 120 . 153 141 619 78 Remotely 8 | . . . . . 8 Salvage Created 1101 | . . 206 149 480 266 Parts 62 | . . 18 13 19 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 28 | . . 10 8 4 6 Guns 8 | . . 6 . . 2 Cannons 4 | . . . . 3 1 AOE 16 | . . 4 8 1 3 Classes Destroyed 10 | . . 4 2 1 3 Worker 1 | . . 1 . . . Tunneler 1 | . . . . . 1 Recycler 2 | . . 1 . 1 . Mechanic 1 | . . . . . 1 Turret 2 | . . . 2 . . Swarmer 11 | . . 7 4 . . Grunt 7 | . . 3 . . 4 Sentry 5 | . . . . 4 1 Programmer 1 | . . . . . 1 Subdweller 4 | . . . 4 . . Best Kill Streak 6 | . . 6 6 2 3 Combat Bots Only 6 | . . 6 4 1 2 Max Kills in Single Turn 3 | . . 2 2 1 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 346 | . . 36 26 20 264 Missed 107 | . . 14 14 4 75 Damage Taken 3710 | . . 214 372 292 2832 Core 885 | . . 54 84 43 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 86 | . 3 17 12 27 27 Largest 3 | . 2 2 2 2 3 Hottest 108 | . 90 90 63 60 108 Shots Fired 126 | . 6 26 17 34 43 Gun 45 | . 6 16 . . 23 Cannon 38 | . . . . 25 13 Launcher 43 | . . 10 17 9 7 Special . | . . . . . . Kinetic 60 | . . . . 25 35 Thermal 14 | . 3 11 . . . Explosive 43 | . . 10 17 9 7 Electromagnetic 9 | . 3 5 . . 1 Robot Hit Streak 14 | . 2 8 6 14 11 Robot Miss Streak 6 | . 2 6 2 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 77 | . 3 14 7 24 29 Core Hits 71 | . . 20 16 14 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3309 | . 37 692 718 791 1071 Guns 516 | . 37 133 . . 346 Cannons 681 | . . . . 483 198 Explosions 1986 | . . 557 718 275 436 Melee . | . . . . . . Ramming 126 | . . 2 . 33 91 Kinetic 1027 | . . . . 483 544 Thermal 124 | . 12 112 . . . Explosive 1986 | . . 557 718 275 436 Electromagnetic 46 | . 25 21 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 10 7 Average Corruption 8 | . . . 10 10 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 81 | . . . 2 69 10 Message Errors 13 | . . . . 12 1 Matter Fused 17 | . . . 1 16 . Heat Flow Errors 12 | . . . . 10 2 Energy Discharges 11 | . . . . 9 2 Parts Rejected 1 | . . . . 1 . Parts Fused 3 | . . . . 3 . Data Loss (minor) 12 | . . . . 8 4 Data Loss (major) 3 | . . . 1 2 . Misfires 5 | . . . . 5 . Alerts 3 | . . . . 2 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 66 | . . 8 11 47 . Projectiles 3 | . . . . 3 . Explosions 63 | . . 8 11 44 . Melee . | . . . . . . Knockbacks 3 | . . . . 2 1 Impact 1 | . . . . . 1 Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 185 | . . 6 22 47 110 Shots 7 | . . 1 1 1 4 Rammed 20 | . . . . 4 16 Targets Rammed 22 | . . 1 . 4 17 Kicked 1 | . . 1 . . . Crushed 1 | . . . . . 1 Highest Temperature 278 | . 30 90 . 278 190 Average Temperature 64 | . 18 22 . 92 38 Received Heat Transfer 1170 | . . 27 54 108 981 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . 37 333 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 437 | . . 437 . 354 122 Initial 342 | . . . . 342 50 Average 105 | . . 263 . 129 34 Maximum Alert Level 2 | . . 2 . 1 . Low Security (%) 78 | 100 100 23 . 74 100 Level 1 19 | . . 64 . 25 . Level 2 1 | . . 12 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 1 12 34 4 11 Peak Tracking Total 6 | . 1 3 6 1 5 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 17 | . 1 . . 9 7 Terminals 8 | . 1 . . 6 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units 6 | . . . . 3 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 2 . . 30 17 Successful 19 | . . . . 12 7 Failed 30 | . 2 . . 18 10 Catastrophic 5 | . 1 . . 2 2 Database Lockouts . | . . . . . . Manual 4 | . . . . 3 1 Terminals 23 | . 2 . . 19 2 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . . . 3 Recycling Units 20 | . . . . 11 9 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . . 6 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 2 | . . . . 2 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 9 | . . . . 6 3 Process 1 | . . . . . 1 Report Inventory 3 | . . . . 3 . Retrieve Matter 3 | . . . . 1 2 Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 . . 8 7 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 8 | . . . . . 8 Retrieved Matter 8 | . . . . . 8 Retrieved Components 5 | . . . . 5 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 14 | . . 9 5 . . Total Damage 215 | . . 152 63 . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 4890 | 45 130 637 313 1972 1793 Spaces Moved 3501 | 34 100 421 228 1597 1121 Core 21 | 10 . . . . 11 Treads 518 | . . . . 63 455 Legs 1238 | 24 100 421 228 465 . Wheels 1724 | . . . . 1069 655 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 Average Speed 123 | 99 120 120 121 112 143 Slowest Speed 850 | 120 120 120 190 190 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 38 | 4 20 78 20 99 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 277 | . . 113 81 48 35 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 275 | . . 113 81 46 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 3933 | 44 104 525 246 1747 1267 Wait 211 | . . 73 3 93 42 Move 3496 | 33 99 420 227 1596 1121 Hop . | . . . . . . Pick Up 40 | 5 2 5 2 8 18 Fast Attach 1 | 1 . . . . . Attach 31 | 5 . 1 2 6 17 Detach 5 | . . . . 1 4 Swap 11 | . . 5 . 4 2 Drop 19 | . . 3 . 7 9 Fire 86 | . 3 17 12 27 27 Melee 1 | . . . . 1 . Ram 20 | . . . . 4 16 Kick 1 | . . 1 . . . Crush 1 | . . . . . 1 Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 176 | -10/Materials | Entered Mines 222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 308 | -10/Mines | Build established: Mutant 411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 413 | -10/Mines | Found Prototype Device 521 | -10/Mines | Discovered new exit (range 6) 717 | -10/Mines | Discovered new exit (range 9) 813 | -10/Mines | Entered Subcaves 813 | -10/Subcaves | Accompanied by 2 allies 814 | -10/Subcaves | Identified exit to Recycling 818 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 855 | -10/Subcaves | Shifting Twisted Machinery released Flamer 863 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1075 | -10/Subcaves | Crushed by falling debris 1075 | -10/Subcaves | Core integrity fell below 50% 1075 | -10/Subcaves | System corruption reached 10% 1126 | -10/Subcaves | Entered Recycling 1136 | -9/Recycling | Found Scrap Engine 1859 | -9/Recycling | Build established: Scavenger-Mutant 2005 | -9/Recycling | Discovered new exit (range 15) 2619 | -9/Recycling | Build established: Mutant 3086 | -9/Recycling | Build established: Construct 3098 | -9/Recycling | Entered Factory 3098 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3400 | -7/Factory | Build established: Mutant 4002 | -7/Factory | Identified Exp. Sensor Array 4220 | -7/Factory | Fabricated Gauss Rifle (x2) 4246 | -7/Factory | Lost 3 parts (1u2w) 4537 | -7/Factory | Build established: Skirmisher 4866 | -7/Factory | Core integrity fell below 50% 4882 | -7/Factory | Core integrity fell below 20% 4891 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 04871_ Arm. Scrap Engine constructs Multi-Ion Engine. 04872_ Penetrated by Slug. 04873_ Arm. Scrap Engine destroyed. 04873_ Scrap Engine core remains intact and functional. 04876_ Penetrated by Slug. 04876_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04878_ Penetrated by Slug. 04879_ Critical hit (Destroy). 04879_ Multi-Ion Engine destroyed. 04879_ Scrap Engine damaged due to network destabilization (-9). 04879_ K-01 Serf cleans the Fusion Modulator. 04880_ System corrupted: Heat flow error (+193). 04883_ Slug penetrates G-47 Trooper. 04885_ K-01 Serf cleans the Fusion Modulator. 04886_ Penetrated by Slug. 04887_ M-28 Smith repairs P-60 Hacker. 04889_ M-28 Smith repairs Gravmag System. 04890_ Destroyed Gravmag System. 04890_ M-28 Smith destroyed. 04891_ Penetrated by Slug. 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