Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 10:28:34 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2410) 2410 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 6681 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 166 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 433/550 Matter 185/300 Energy 100/100 System Corruption 11% Temperature Warning (390) Movement Treading (320) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Superbattery (1500) High-capacity Matter Pod (200) Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Superbattery High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 56 | 7 8 . 23 1 . . 5 12 Power 4 | 1 1 . 2 . . . . . Engine 4 | 1 1 . 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 . 3 . . . . 6 Treads 13 | 2 2 . 3 . . . . 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 3 . 10 1 . . 4 1 Device 8 | . 2 . 4 1 . . 1 . Storage 4 | 1 1 . 2 . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . 4 . . . 3 . Artifact . | . . . . . . . . . Weapon 19 | 3 2 . 8 . . . 1 5 Energy Gun 3 | 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 . 7 . . . 1 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . Parts Lost 9 | . 2 . 2 . . . 1 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 4 | . . . 2 . . . 1 1 Weapon 2 | . 2 . . . . . . . Highest Loss Streak 3 | . 1 . 1 . . . 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 3 9 12 19 25 25 25 24 25 Power 1 | . 1 2 1 1 1 1 1 1 Propulsion 5 | 2 2 2 5 7 7 7 7 7 Utility 4 | . 1 3 4 5 5 6 6 6 Weapon 7 | . 3 4 7 11 11 11 10 11 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 3 . 8 1 1 . 1 19 Power 3 | . . . 2 . . . . 1 Propulsion 10 | . 3 . 1 . . . . 6 Utility 9 | . . . 2 . . . 1 6 Weapon 10 | . . . 3 1 . . . 6 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 98 | . 96 100 98 99 100 100 98 98 Engine 11 | . 14 14 11 11 11 11 9 8 Treads 30 | . 28 28 32 33 33 33 26 26 Device 10 | . 11 14 10 10 11 11 9 5 Storage 11 | . 14 14 11 11 11 11 9 9 Protection 9 | . . . 10 11 11 11 17 18 Energy Gun 4 | . 13 14 1 . . . . . Ballistic Gun 20 | . 13 14 20 22 22 22 26 26 Peak Build Rating 29 | 6 8 8 18 25 20 20 29 29 Average Rating 15 | 5 7 8 15 18 19 20 25 27 On Entrance 14 | . 6 8 8 18 19 20 20 29 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 29 29 98 98 98 98 108 108 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 21 25 25 25 25 25 Most Carried 25 | 5 11 14 25 25 25 25 25 25 Average Carried 18 | 3 9 12 19 25 24 25 24 25 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 5 11 14 25 25 25 25 25 25 Class Distribution -------------------- 49% | Scavenger-Mutant 32% | Mutant 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2083 | 281 356 . 561 88 . . 318 479 Remotely . | . . . . . . . . . Salvage Created 2911 | 53 684 . 1008 111 . . 311 744 Parts 155 | 1 32 . 63 6 . . 15 38 Haulers Intercepted 7 | . 2 . 5 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 61 | . 15 . 19 3 . . 6 18 Guns 59 | . 15 . 19 3 . . 6 16 AOE 2 | . . . . . . . . 2 Classes Destroyed 10 | 1 4 . 3 . . . . 2 Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Hauler 7 | . 2 . 5 . . . . . Recycler 1 | 1 . . . . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 13 | . 3 . 5 1 . . . 4 Grunt 28 | . 12 . 7 2 . . 4 3 Brawler 4 | . . . . . . . . 4 Sentry 14 | . . . 7 . . . 2 5 Hunter 2 | . . . . . . . . 2 Best Kill Streak 7 | 1 5 . 3 2 . . 3 7 Combat Bots Only 7 | . 4 . 3 2 . . 3 7 Max Kills in Single Turn 2 | 1 1 . 1 1 . . 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 320 | . 99 . 79 3 . . 39 100 Missed 70 | . 19 . 16 1 . . 11 23 Hits 250 | . 80 . 63 2 . . 28 77 Melee 9 | . . . . . . . . 9 Projectile 241 | . 80 . 63 2 . . 28 68 Critical Strikes 7 | . . . 1 . . . . 6 Damage Taken 3382 | . 927 . 824 33 . . 437 1161 Core 322 | . 121 . 84 . . . 15 102 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 785 | . 324 . 389 . . . 72 . Core Remaining (%) 76 | 100 . 51 . . . 79 . . Volleys Fired 256 | 11 71 . 90 7 . . 27 50 Largest 3 | 2 2 . 2 2 . . 3 3 Hottest 74 | 60 70 . 70 46 . . 69 74 Shots Fired 576 | 22 142 . 180 14 . . 81 137 Gun 573 | 22 142 . 180 14 . . 81 134 Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 480 | 11 71 . 169 14 . . 81 134 Thermal 93 | 11 71 . 11 . . . . . Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | 5 9 . 27 4 . . 27 16 Robot Miss Streak 5 | 2 5 . 3 3 . . 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 382 | 15 85 . 135 7 . . 59 81 Core Hits 147 | 2 37 . 52 4 . . 15 37 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 7 | . 3 . 2 . . . 1 1 Burn 4 | . 2 . 2 . . . . . Destroy 3 | . 1 . . . . . 1 1 Melee Attacks 5 | . . . 1 . . . . 4 Impact 1 | . . . 1 . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5169 | 156 898 12 1566 162 . 23 877 1475 Guns 4771 | 156 891 . 1516 144 . . 872 1192 Cannons . | . . . . . . . . . Explosions 283 | . . . . . . . . 283 Melee . | . . . . . . . . . Ramming 115 | . 7 12 50 18 . 23 5 . Kinetic 4019 | 57 349 . 1405 144 . . 872 1192 Thermal 752 | 99 542 . 111 . . . . . Explosive 283 | . . . . . . . . 283 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 16 | . 2 1 7 3 . 2 1 . Targets Rammed 17 | . 2 1 8 3 . 2 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 411 | 40 265 . 20 . . . 2 411 Average Temperature 64 | 19 60 . 8 . . . 2 117 Received Heat Transfer 1164 | . 480 . 279 18 . . 135 252 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 2352 | 225 1646 . 481 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 90 | 100 100 100 100 100 . 100 100 18 Level 1 5 | . . . . . . . . 46 Level 2 4 | . . . . . . . . 34 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 506 | 5 139 43 110 122 . . 71 506 Initial 24 | . . 24 . 13 . . . 2 Average 67 | . 33 10 48 39 . . 25 318 Influence Increases 2059 | 5 447 53 639 240 . . 161 514 Destroy 0b10 Robot/C 1380 | . 300 40 380 180 . . 120 360 Destroy 0b10 Robot/NC 60 | 5 15 . 40 . . . . . Destroy Leader 308 | . 86 10 142 30 . . 30 10 Allied During Kill 33 | . . 3 . 30 . . . . Successful Hack 55 | . 15 . 16 . . . 10 14 Disable Machine 60 | . . . 15 . . . . 45 Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 8 | . 1 . 1 . . . 1 5 Lose Combat Pursuer 105 | . 30 . 45 . . . . 30 Influence Decreases 1583 | 5 383 117 604 275 . . 157 42 Entered New Map 64 | . . 40 . 22 . . . 2 Time Decay 1355 | 5 383 77 510 233 . . 147 . Lost Part 70 | . . . 20 . . . 10 40 Lost Ally 20 | . . . . 20 . . . . Purge Threat 74 | . . . 74 . . . . . Squads Dispatched 8 | . 5 . 3 . . . . . Investigation 5 | . 3 . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . 4 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 31 . 34 8 . . 12 22 Peak Tracking Total 6 | . 6 . 5 4 . . 3 6 Tactical Retreats 5 | . 1 . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 2 . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . 1 . . . . 5 Max in Single Turn 1 | . . . 1 . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 25 | . 7 . 11 1 2 . 2 2 Terminals 15 | . 6 . 7 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 98 | . 21 . 42 1 24 . 6 4 Successful 66 | . 15 . 20 1 24 . 5 1 Failed 31 | . 6 . 21 . . . 1 3 Catastrophic 4 | . . . 4 . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 44 | . 27 . 15 . 2 . . . Terminals 37 | . 13 . 20 . . . . 4 Fabricators . | . . . . . . . . . Repair Stations 31 | . 8 . 18 . . . 5 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 32 | . 3 . 3 1 24 . . 1 Record 23 | . . . . . 23 . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 26 | . 8 . 14 . . . 4 . Scan Component 13 | . 4 . 7 . . . 2 . Repair 13 | . 4 . 7 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 4 . 1 . . . . . Terminals 5 | . 4 . 1 . . . . . Botnet 1 | . 1 . . . . . . . Skim 4 | . 3 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 . 9 . . . 1 2 Full Trace Events 3 | . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired 13 | . 4 . 7 . . . 2 . Time 394 | . 104 . 232 . . . 58 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 1 1 1 . Highest-Rated Group 40 | . . 31 31 40 16 16 16 . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . 8 . 31 . . 4 . Total Damage 469 | . . 104 . 323 . . 42 . Kills 9 | . . 2 . 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 7699 | 170 1917 261 2027 632 716 602 524 850 Spaces Moved 3355 | 80 880 161 824 300 351 300 148 311 Core 3 | 3 . . . . . . . . Treads 3352 | 77 880 161 824 300 351 300 148 311 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 200 200 Average Speed 180 | 155 160 160 174 200 200 200 200 200 Slowest Speed 200 | 160 160 160 200 200 200 200 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 99 21 60 76 71 79 11 36 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4521 | 102 1260 164 1263 318 366 301 317 430 Wait 696 | . 278 . 246 1 14 . 123 34 Move 3347 | 79 879 160 823 299 350 299 148 310 Hop . | . . . . . . . . . Pick Up 63 | 5 14 3 33 1 1 . 5 1 Fast Attach 23 | 6 2 . 11 1 . . 2 1 Attach 12 | . 3 . 6 . . . 3 . Detach . | . . . . . . . . . Swap 39 | 1 5 . 14 1 . . 3 15 Drop 54 | . 6 . 31 2 1 . 5 9 Fire 256 | 11 71 . 90 7 . . 27 50 Melee 5 | . . . 1 . . . . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 17 | . 2 1 8 3 . 2 1 . Escape Stasis 6 | . . . . . . . . 6 Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 171 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 8) 863 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Repaired Lgt. Treads 932 | -10/Materials | Repaired Lgt. Treads 959 | -10/Materials | Repaired Lgt. Assault Rifle 987 | -10/Materials | Repaired Med. Laser 1232 | -10/Materials | Discovered new exit (range 7) 1724 | -10/Materials | Discovered new exit (range 11) 2088 | -10/Materials | Entered Mines 2091 | -10/Mines | Received a Mining Laser from a helpful Derelict 2335 | -10/Mines | Discovered new exit (range 9) 2349 | -10/Mines | Entered Materials 2349 | -9/Materials | Accompanied by 1 ally 2349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2661 | -9/Materials | Discovered new exit (range 3) 2847 | -9/Materials | Build established: Scavenger-Mutant 2882 | -9/Materials | Central database locked down 3213 | -9/Materials | Repaired Imp. Assault Rifle 3240 | -9/Materials | Repaired Lgt. Treads+ 3267 | -9/Materials | Repaired Lgt. Treads+ 3295 | -9/Materials | Repaired Lgt. Treads+ 3322 | -9/Materials | Repaired Lgt. Armor Plating 3452 | -9/Materials | Discovered new exit (range 16) 4289 | -9/Materials | Repaired Imp. Assault Rifle 4316 | -9/Materials | Repaired Lgt. Treads+ 4330 | -9/Materials | Discovered new exit (range 6) 4376 | -9/Materials | Entered Mines 4412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4416 | -9/Mines | Met a Derelict bent on vengeance 4625 | -9/Mines | Learned Materials garrison access intel 4794 | -9/Mines | Found the Drone Emporium 4810 | -9/Mines | Found Prototype Device 4810 | -9/Mines | Identified Sensor Drone Bay 4890 | -9/Mines | Discovered new exit (range 10) 5000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5000 | -9/Mines | Discovered new exit (range 5) 5008 | -9/Mines | Entered Exiles 5008 | -9/Exiles | Accompanied by 1 ally 5038 | -9/Exiles | Discovered new exit (range 15) 5062 | -9/Exiles | Met 8R-AWN 5090 | -9/Exiles | Met EX-HEX 5176 | -9/Exiles | Met EX-DEC 5212 | -9/Exiles | Learned location of Zion (-7) 5250 | -9/Exiles | Met EX-BIN 5452 | -9/Exiles | Aligned with FarCom system 5454 | -9/Exiles | Given EX-Vault access code 5502 | -9/Exiles | Opened EX-Vault 5517 | -9/Exiles | Found Superbattery 5560 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5585 | -9/Exiles | Exiles lab attacked by MAIN.C 5692 | -9/Exiles | Discovered new exit (range 10) 5724 | -9/Exiles | Left Exiles lab with Superbattery 5724 | -9/Exiles | Entered Mines 5724 | -8/Mines | Accompanied by 1 ally 6296 | -8/Mines | Discovered new exit (range 15) 6326 | -8/Mines | Entered Materials 6326 | -8/Materials | Accompanied by 1 ally 6326 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6327 | -8/Materials | Loaded intel: 1 garrison access location 6431 | -8/Materials | Repaired Hvy. Assault Rifle 6458 | -8/Materials | Repaired Lgt. Treads+ 6720 | -8/Materials | Build established: Scavenger-Tank 6850 | -8/Materials | Identified exit to Garrison 6850 | -8/Materials | Entered Garrison 6924 | -8/Garrison | Triggered checkpoint 6933 | -8/Garrison | Destroyed 7 combat bots 7010 | -8/Garrison | Garrison Relay disabled 7106 | -8/Garrison | Triggered checkpoint 7304 | -8/Garrison | Discovered new exit (range 13) 7535 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7659 | -8/Garrison | Triggered checkpoint 7692 | -8/Garrison | System corruption reached 10% 7700 | -8/Garrison | Self-destructed Last Messages --------------- 07535_ Attempting to access garrison exit controls... 07535_ Remote lockdown engaged. 07659_ Beams of light sweep through the air. An alarm sounds. 07662_ Slug penetrates Y-45 Defender. 07665_ Y-45 Defender destroyed. 07667_ Critical hit (Burn: +37). 07668_ Slug penetrates Y-45 Defender. Garrison Door activated. 07675_ Critical hit (Burn: +37). 07677_ Slug penetrates Y-45 Defender. 07683_ Y-45 Defender destroyed. 07687_ Slug penetrates B-36 Bruiser. 07688_ Lgt. Treads+ destroyed. 07688_ System corrupted by crushing effect (+5). 07690_ Slug penetrates Reinforced Barrier. 07691_ Lgt. Treads+ destroyed. 07691_ System corrupted by crushing effect (+5). 07693_ Slug penetrates B-36 Bruiser. 07695_ System corrupted: Heat flow error (+105). 07695_ Cld. Ion Engine destroyed. 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Y | | ?????############ ## ## ####+#######???#### | | ????????????????# ## ## #?????????????????? | | ???????????????l +???????????????? | | ??????????????# " #???????????????? | | ????????????????" " #???????????????? | | ????????????????" "?????????????????? | | ????????????????# ## ##^ #?????????????????? | | ????????????????# ## ##^^ #?????????????????? | | ???????????????? ? #?????????????????? | | ??????????????? ! ? +?????????????????? | | ????????????+???# [%* #?????????????????? | | ????????????????## ##! ![#? #?????????????????? | | ?????????????????? ?# !%*?? ??????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+??????????????????????+?????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+??????+??????????????????????????????? | | ??????????????????????????????????++?????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -10/Materials Lgt. Treads | 7% | -10/Materials Lgt. Assault Rifle | 61% | -10/Materials Med. Laser | 65% | -10/Materials Imp. Assault Rifle | 72% | -9/Materials Lgt. Treads | 39% | -9/Materials Lgt. Treads | 54% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Armor Plating | 55% | -9/Materials Imp. Assault Rifle | 45% | -9/Materials Lgt. Treads | 71% | -9/Materials Hvy. Assault Rifle | 64% | -8/Materials Lgt. Treads | 77% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic Challenges ------------ None Game ------ Seed SpliceConceptInverter Manual? 0 Play Time 00:34:42 Cumulative 951.1 hours Start 2026.06.23 @ 09:55:25 End 2026.06.23 @ 10:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1627 Rogue 1627 Adventurer 0 Explorer 0 Win Type - Total 93 Types 55/1/16/15/4/0/0/1/0/1 Lore% 92 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f813a069-cb15-414f-be16-9845786b03b8