Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 13:07:37 Player: Air Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (140) 700 Value Destroyed (2519) 2519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 4689 Bonus ------- High Alert Combat Kills 510 Cogmind --------- Core Integrity 252/400 Matter 287/300 Energy 104/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Treads Armored Wheel Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (53) Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Utility Shielding Light Armor Plating Hacking Suite Tractor Beam Particle Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Light Cannon > --- INVENTORY -------- Light Nuclear Core Large Matter Pod Structural Scanner Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Power Shielding Utility Shielding Hacking Suite Tractor Beam Grenade Launcher Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 54 | 8 14 32 Power 6 | 1 2 3 Engine 4 | 1 1 2 Core 2 | . 1 1 Reactor . | . . . Propulsion 14 | 2 5 7 Treads 11 | 2 5 4 Leg 1 | . . 1 Wheel 1 | . . 1 Hover 1 | . . 1 Flight . | . . . Utility 15 | 2 2 11 Device 5 | 1 . 4 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 6 | . . 6 Artifact . | . . . Weapon 19 | 3 5 11 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 9 | . 2 7 Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 10 | . 11 8 Core 2 | . 2 2 Treads 27 | . 27 27 Storage 13 | . 14 11 Processor 12 | . 13 11 Protection 3 | . . 10 Ballistic Gun 14 | . 19 . Ballistic Cannon 11 | . 7 21 Naked Turns . | . . . Heaviest Build 58 | 14 29 58 Greatest Support 69 | 40 46 69 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 15 20 Average Capacity 15 | 6 14 17 Most Carried 18 | 8 15 18 Average Carried 14 | 4 14 16 Final Capacity 20 | 8 15 20 Final Carried 17 | 8 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 4014 | 287 2222 1505 Remotely 390 | 109 26 255 Salvage Created 4474 | 129 2857 1488 Parts 348 | 7 227 114 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 12 | . 12 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 53 | . 16 37 Guns 12 | . 11 1 Cannons 29 | . 4 25 AOE 11 | . . 11 Classes Destroyed 14 | 2 6 6 Worker 61 | . 60 1 Builder 32 | . 23 9 Tunneler 4 | 2 2 . Hauler 5 | . 2 3 Recycler 16 | 1 12 3 Mechanic 1 | . . 1 Operator 4 | . 1 3 Watcher 7 | . 3 4 Swarmer 2 | . . 2 Grunt 40 | . 16 24 Brawler 2 | . . 2 Duelist 1 | . . 1 Protector 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 10 | 1 7 10 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 235 | . 90 145 Missed 77 | . 28 49 Damage Taken 2214 | . 873 1341 Core 274 | . 126 148 Absorbed by Shields . | . . . Regen/Repaired (Parts) 305 | . 166 139 Core Remaining (%) 74 | 100 49 . Volleys Fired 548 | 9 412 127 Largest 2 | 2 2 2 Hottest 78 | 70 70 78 Shots Fired 1080 | 16 820 244 Gun 586 | 16 562 8 Cannon 478 | . 254 224 Launcher 16 | . 4 12 Special . | . . . Kinetic 1042 | 7 803 232 Thermal 20 | 7 13 . Explosive 16 | . 4 12 Electromagnetic 2 | 2 . . Robot Hit Streak 16 | 3 16 16 Robot Miss Streak 5 | 2 5 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 630 | 9 477 144 Core Hits 270 | 5 186 79 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 22 | 2 10 10 Burn 3 | 2 1 . Destroy 3 | . 3 . Blast 16 | . 6 10 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 9621 | 110 5540 3971 Guns 3241 | 110 3075 56 Cannons 5220 | . 2392 2828 Explosions 1160 | . 73 1087 Melee . | . . . Ramming . | . . . Kinetic 8258 | 8 5366 2884 Thermal 248 | 74 174 . Explosive 1087 | . . 1087 Electromagnetic 28 | 28 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 24 . Message Errors 4 | . 4 . Matter Fused 6 | . 6 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 4 | . 4 . Data Loss (major) 2 | . 2 . Misfires 2 | . 2 . Alerts 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 98 | . 57 41 Projectiles 26 | . 24 2 Explosions 72 | . 33 39 Melee . | . . . Knockbacks 39 | . 19 20 Impact . | . . . Kinetic 38 | . 19 19 Secondary 1 | . . 1 Self-Inflicted Damage 169 | . 74 95 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 306 | 80 292 306 Average Temperature 36 | 31 21 60 Received Heat Transfer 1071 | . 438 633 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | 2 . . Heat Transferred 790 | 370 420 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 1156 | 15 724 1156 Initial 304 | . 9 304 Average 401 | 7 327 619 Maximum Alert Level 4 | . 3 4 Low Security (%) 37 | 100 49 . Level 1 6 | . 7 6 Level 2 42 | . 31 74 Level 3 12 | . 11 16 Level 4 . | . . 2 Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 19 | . 7 12 Investigation 11 | . 6 5 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 4 | . . 4 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 89 | . 29 60 Peak Tracking Total 10 | . 3 10 Tactical Retreats 9 | . . 9 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 13 | . 9 4 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 9 6 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 67 | . 46 21 Successful 37 | . 25 12 Failed 29 | . 20 9 Catastrophic 5 | . 3 2 Database Lockouts 1 | . 1 . Manual 36 | . 30 6 Terminals 41 | . 32 9 Fabricators . | . . . Repair Stations 14 | . 7 7 Recycling Units 10 | . 7 3 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 12 | . 11 1 Record 1 | . 1 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 2 | . 1 1 Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Dispatch Records 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 10 | . 6 4 Scan Component 5 | . 3 2 Repair 4 | . 2 2 Refit 1 | . 1 . Recycling Unit Hacks 5 | . 3 2 Report Inventory 3 | . 2 1 Retrieve Matter 2 | . 1 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 5 3 Terminals 5 | . 3 2 Botnet 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Tunnel 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 14 | . 9 5 Full Trace Events 10 | . 7 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 1 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 2 2 Time 122 | . 64 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 66 | . . 66 Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 7526 | 208 5191 2127 Spaces Moved 2591 | 102 1661 828 Core 6 | 6 . . Treads 2584 | 96 1661 827 Legs . | . . . Wheels 1 | . . 1 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 155 Average Speed 167 | 153 160 183 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 6 98 53 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 169 | . 79 90 Melee . | . . . Projectile 11 | . . 11 AOE 158 | . 79 79 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 4788 | 136 3462 1190 Wait 1516 | 7 1334 175 Move 2589 | 101 1660 828 Hop . | . . . Pick Up 43 | 10 21 12 Fast Attach 24 | 6 5 13 Attach 5 | 1 . 4 Detach 1 | . . 1 Swap 25 | 1 9 15 Drop 37 | 1 21 15 Fire 548 | 9 412 127 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 3) 456 | -10/Materials | Discovered new exit (range 10) 836 | -10/Materials | Discovered new exit (range 6) 1200 | -10/Materials | Discovered new exit (range 11) 1369 | -10/Materials | Discovered new exit (range 16) 1407 | -10/Materials | Central database locked down 1416 | -10/Materials | Core integrity fell below 50% 1873 | -10/Materials | Repaired Imp. Treads 1907 | -10/Materials | Repaired Imp. Treads 1951 | -10/Materials | Identified exit to Mines 5400 | -10/Materials | Entered another Materials area 5400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6507 | -9/Materials | Discovered new exit (range 12) 6600 | -9/Materials | First assault squad dispatched 6787 | -9/Materials | Repaired Imp. Treads 6814 | -9/Materials | Repaired Lgt. Armor Plating 6961 | -9/Materials | Discovered new exit (range 12) 7088 | -9/Materials | Identified exit to Mines 7174 | -9/Materials | Destroyed 10 combat bots 7527 | -9/Materials | Self-destructed Last Messages --------------- 07495_ K-01 Serf cleans the Matter Filter. 07496_ G-47 Trooper knocked back. 07496_ G-47 Trooper destroyed. 07500_ K-01 Serf collects debris. 07503_ The unstable cave ceiling collapses. 07503_ K-01 Serf collects debris. 07508_ The unstable cave ceiling collapses. 07509_ Acquired 7 matter. 07510_ K-01 Serf collects debris. 07514_ Acquired Imp. Aluminum Leg. 07515_ K-01 Serf collects debris. 07515_ Acquired 44 matter. 07519_ K-01 Serf collects debris. 07520_ Acquired 84 matter. 07520_ U-05 Engineer lays Concrete. 07523_ K-01 Serf collects debris. 07523_ U-05 Engineer builds a Wall. 07525_ Dropped Imp. Ion Engine. 07525_ Acquired Imp. Ion Engine. 07526_ K-01 Serf collects debris. 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Significant Disruption Challenges ------------ None Game ------ Seed ArmageddonAlertFlamer Manual? 0 Play Time 01:04:04 Cumulative 7.0 hours Start 2024.04.04 @ 20:37:39 End 2024.07.17 @ 13:07:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd0a274-d920-4eaf-8a2e-baa2ea041920