Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 22:28:17 Player: Wyvric Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2781) 2781 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3630) 3630 TOTAL SCORE: 10386 Bonus ------- High Alert Combat Kills 328 Follower Combat Kills 600 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -98 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 69/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tech Extrapolator CPS Tube (2) CPS Tube (2) Multitool Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Cooling System Energy Well Matter Compressor Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved System Shield Authchip [Storage] Component Analysis Suite Tech Extrapolator Gatling Laser Minigun Minigun Gauss Rifle Coil Gun Improved Proton Missile Launcher Subdweller Shrapnel Launcher CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Multitool [Rating: 68] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 85 | 7 9 3 22 2 8 34 Power 11 | 1 . 1 3 . 1 5 Engine 9 | 1 . 1 3 . 1 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 1 . 5 . 1 7 Treads 4 | 2 1 . 1 . . . Leg 3 | . . . . . . 3 Wheel 9 | . . . 4 . 1 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 5 1 3 . 2 15 Device 10 | 1 . . 1 . . 8 Storage 4 | 1 2 . . . 1 . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 11 | . 3 1 2 . 1 4 Artifact . | . . . . . . . Weapon 30 | 2 3 1 11 2 4 7 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 5 | . . . 3 . 1 1 Ballistic Gun 6 | 1 . . 2 . 3 . Ballistic Cannon 5 | . 3 1 . . . 1 Launcher 6 | . . . 5 . . 1 Special Weapon 3 | . . . 1 . . 2 Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 24 | . . . 3 . . 21 Power 5 | . . . 1 . . 4 Propulsion 8 | . . . 2 . . 6 Utility 5 | . . . . . . 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 15 | . . . 2 . . 15 To Critical Strikes . | . . . . . . . Average Backups 13 | 5 11 14 12 5 13 23 Power . | . 1 1 . . . . Propulsion 2 | 3 2 4 3 2 . . Utility 4 | . 3 3 1 1 6 10 Weapon 3 | 1 5 6 5 . 2 4 Tool/Special . | . . . . . . . Unused Backups 73 | . 6 . 15 . 24 28 Power 3 | . . . 1 . 1 1 Propulsion 19 | . 4 . 5 . 8 2 Utility 29 | . . . 3 . 11 15 Weapon 16 | . 2 . 6 . 4 4 Tool/Special 6 | . . . . . . 6 Average Slot Usage (%) 86 | . 99 100 94 97 74 75 Engine 8 | . 14 14 11 14 3 5 Treads 6 | . 28 28 4 . . . Wheel 19 | . . . 22 28 26 17 Device 9 | . . . 11 14 11 10 Storage 12 | . 14 14 12 14 14 5 Protection 5 | . 13 14 1 . 2 6 Energy Cannon 5 | . . . 16 . 3 9 Ballistic Gun 2 | . 1 . 1 . 4 . Ballistic Cannon 6 | . 25 28 2 . . . Launcher 2 | . . . 6 9 . . Impact Weapon 3 | . . . . 9 7 . Peak Build Rating 68 | 9 10 15 46 30 34 68 Average Rating 19 | 4 8 13 20 21 15 53 On Entrance 16 | . 9 10 15 30 17 34 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns 8 | . . . . . . 8 Heaviest Build 135 | 15 36 39 85 36 106 135 Greatest Support 52 | 40 40 40 48 24 28 52 Greatest Overweight (x) 10 | . . . 3 1 4 10 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 18 | 7 12 15 14 15 24 24 Most Carried 25 | 8 15 15 15 15 25 25 Average Carried 14 | 5 11 14 14 12 13 23 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 25 | 7 15 15 15 15 25 5 Scrap Suit Usage (%) 1 | . . . . . . 3 Parts Cannibalized 3 | . . . . . . 3 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2187 | 271 298 157 449 44 80 888 Remotely . | . . . . . . . Salvage Created 2752 | 75 375 86 774 130 . 1312 Parts 163 | 4 25 10 66 1 . 57 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 8 | . 1 . . . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 59 | . 12 4 21 1 . 21 Guns 4 | . 3 . . . . 1 Cannons 30 | . 9 4 12 . . 5 AOE 20 | . . . 9 . . 11 Classes Destroyed 17 | 2 4 . 5 . . 6 Worker 1 | . . . . . . 1 Builder 5 | . . . . . . 5 Tunneler 2 | 1 . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 5 | 1 . . . 1 . 3 Mechanic 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Turret 2 | . . . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . 3 2 1 . . . Grunt 29 | . 9 2 2 . . 16 Duelist 2 | . . . . . . 2 Sentry 4 | . . . 1 1 . 2 Programmer 1 | . . . . . . 1 Artisan 2 | . . . 2 . . . Cobbler 1 | . . . 1 . . . Subdweller 17 | . . . 17 . . . Best Kill Streak 15 | 1 3 2 8 1 . 15 Combat Bots Only 8 | . 3 2 8 1 . 8 Max Kills in Single Turn 5 | 1 1 1 5 1 . 3 Gunslinging . | . . . . . . . Exploded 5 | . . . 5 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 359 | . 34 7 50 10 . 258 Missed 110 | . 13 2 17 2 . 76 Hits 249 | . 21 5 33 8 . 182 Projectile 249 | . 21 5 33 8 . 182 AOE 4 | . . . 4 . . . Critical Strikes 10 | . 1 . 1 . . 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 4900 | . 237 65 902 118 . 3578 Core 943 | . 24 13 25 15 . 866 Absorbed by Shields . | . . . . . . . Ignored by Resistances 15 | . . 8 7 . . . Regen/Repaired (Parts) 20 | . . . . . . 20 Core Remaining (%) 84 | 100 . . . . 69 . Volleys Fired 201 | 5 33 5 60 . . 98 Largest 2 | 2 2 2 2 . . 1 Hottest 155 | 70 70 60 155 . . 90 Shots Fired 258 | 10 66 10 75 . . 97 Gun 40 | 10 12 . 5 . . 13 Cannon 189 | . 54 10 62 . . 63 Launcher 25 | . . . 8 . . 17 Special 4 | . . . . . . 4 Kinetic 101 | 5 60 10 9 . . 17 Thermal 109 | 5 6 . 60 . . 38 Explosive 6 | . . . 6 . . . Electromagnetic 38 | . . . . . . 38 Robot Hit Streak 14 | 6 10 6 12 . . 14 Robot Miss Streak 4 | 2 4 1 2 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 155 | 7 34 8 44 8 . 54 Core Hits 124 | 3 17 5 35 . . 64 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 7 | 1 2 1 . 2 . 1 Burn 3 | 1 1 . . . . 1 Blast 2 | . 1 1 . . . . Smash 2 | . . . . 2 . . Melee Attacks 9 | . . . . 9 . . Impact 9 | . . . . 9 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 8079 | 86 603 154 2395 354 . 4487 Guns 320 | 86 86 . . . . 148 Cannons 2919 | . 515 143 951 . . 1310 Explosions 4473 | . . . 1444 . . 3029 Melee 354 | . . . . 354 . . Ramming 13 | . 2 11 . . . . Kinetic 3339 | 49 577 143 201 . . 2369 Thermal 1851 | 37 24 . 932 . . 858 Explosive 1262 | . . . 1262 . . . Electromagnetic 1260 | . . . . . . 1260 Impact 354 | . . . . 354 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . . . . . . 27 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 254 | . . . 10 113 . 131 Projectiles 52 | . . . 10 . . 42 Explosions 89 | . . . . . . 89 Melee 113 | . . . . 113 . . Knockbacks 10 | . 7 2 . 1 . . Impact 1 | . . . . 1 . . Kinetic 9 | . 7 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 252 | . . . 40 . . 212 Shots 11 | . . . 1 . . 10 Rammed 3 | . 1 2 . . . . Targets Rammed 4 | . 1 3 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 244 | 18 194 36 90 . . 244 Average Temperature 51 | 9 71 15 28 . . 53 Received Heat Transfer 1119 | . 135 36 93 36 . 819 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . 2 . 5 Combat Hostiles 5 | . . . . 1 . 4 Parts Fried 8 | . . . . 2 . 6 Impact Corruptions 5 | . . . . 5 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 2 . . 2 Heat Transferred 2762 | 185 148 . 1332 . . 1097 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 86 | 100 100 100 . 100 . 44 Level 1 2 | . . . . . . 9 Level 2 7 | . . . . . . 32 Level 3 3 | . . . . . . 14 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 934 | 5 102 60 . 109 . 934 Initial 23 | . . 23 . . . . Average 102 | . 27 7 . 23 . 364 Influence Increases 2377 | 10 403 115 135 248 . 1466 Destroy 0b10 Robot/C 1200 | . 240 80 120 20 . 740 Destroy 0b10 Robot/NC 110 | 10 10 5 . 5 . 80 Destroy Leader 224 | . 44 20 10 . . 150 Allied During Kill 92 | . . 10 5 . . 77 Successful Hack 100 | . 18 . . 43 . 39 Select Force Hacks 240 | . 60 . . 180 . . Disable Machine 210 | . 15 . . . . 195 Destroy Structure 141 | . 1 . . . . 140 Lose Combat Pursuer 60 | . 15 . . . . 45 Influence Decreases 1553 | 10 343 175 135 187 61 642 Entered New Map 98 | . . 37 . . 61 . Time Decay 1151 | 10 343 138 101 187 . 372 Lost Part 220 | . . . 10 . . 210 Lost Ally 84 | . . . 24 . . 60 Squads Dispatched 21 | . 2 1 . . . 18 Investigation 6 | . 2 1 . . . 3 Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . . . . 8 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 16 5 28 1 . 47 Peak Tracking Total 8 | . 3 2 8 1 . 8 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 7 | . 3 . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 16 | . 1 . 2 . . 13 Max in Single Turn 1 | . 1 . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 39 | . 9 1 3 12 5 9 Terminals 17 | . 7 . . 6 . 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 11 | . 2 . . 6 . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 108 | . 24 1 4 32 26 21 Successful 77 | . 14 1 4 19 26 13 Failed 31 | . 10 . . 13 . 8 Catastrophic 4 | . 2 . . 2 . . Database Lockouts . | . . . . . . . Manual 63 | . 24 . . 20 . 19 Terminals 54 | . 21 . . 20 . 13 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 20 | . 3 . . 12 . 5 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 37 | . 4 1 4 . 26 2 Record 19 | . . . 1 . 18 . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 9 | . 2 . . . 7 . Open Door 2 | . . 1 1 . . . Recycling Unit Index 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Proto ID Catalog 2 | . . . 1 . 1 . Release Object 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . Retrieve Components 5 | . . . . 5 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 33 | . 10 . . 14 . 9 Terminals 22 | . 8 . . 8 . 6 Track 1 | . . . . . . 1 Botnet 7 | . 1 . . 3 . 3 Operators 1 | . 1 . . . . . Skim 13 | . 6 . . 5 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 2 . . 6 . 3 Tunnel 8 | . 2 . . 6 . . Fedlink 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 . . 5 . 5 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 67 | . . . . . . 67 Total Robot Build Rating 8 | . . . . . . 8 Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . 6 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 7 | . . 3 . . 1 3 Largest Group 3 | . . 3 2 . 1 3 Highest-Rated Group 130 | . . 76 45 . 66 130 Highest-Rated Ally 66 | . . 31 31 . 66 66 Total Orders 8 | . . . . . . 8 STAY 2 | . . . . . . 2 FOLLOW 1 | . . . . . . 1 AID 1 | . . . . . . 1 EXPLORE 2 | . . . . . . 2 RETURN 2 | . . . . . . 2 Ally Attacks 91 | . . . 16 . . 75 Total Damage 2237 | . . . 314 . . 1923 Kills 22 | . . . 1 . . 21 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 8900 | 10 61 . 2783 1164 3813 1069 Sensors 983 | . . . . . . 983 Terrain 387 | 10 61 . . . . 316 Seismic 7760 | . . . 2783 1164 3813 . Robot Analysis Total 9 | . 2 . . . 7 . Derelict Logs Recovered 4 | . . 1 1 . 2 . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 13193 | 128 1725 1046 3047 1164 4810 1273 Spaces Moved 8502 | 61 582 597 2437 742 3375 708 Core 38 | 2 . . . . . 36 Treads 1499 | 59 582 597 261 . . . Legs . | . . . . . . . Wheels 6965 | . . . 2176 742 3375 672 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 105 105 50 Average Speed 128 | 156 160 160 111 105 135 126 Slowest Speed 240 | 160 160 160 240 105 150 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 70 | 4 90 94 96 97 94 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 11 | . 3 . . 7 . 1 Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 16 | . . 1 9 . 6 . Spaces Dug 29 | . . . 3 . . 26 Terrain Destroyed 164 | . . . 62 . . 102 Melee . | . . . . . . . Projectile 22 | . . . 4 . . 18 AOE 142 | . . . 58 . . 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 10495 | 82 1310 677 2685 1117 3636 988 Wait 1341 | . 648 64 61 346 164 58 Move 8496 | 60 581 596 2436 741 3374 708 Hop . | . . . . . . . Pick Up 177 | 10 18 2 47 17 49 34 Fast Attach 41 | 4 9 2 6 . 2 18 Attach 40 | 3 . . 10 1 4 22 Detach 4 | . . . . 1 . 3 Swap 43 | . 5 1 21 1 2 13 Drop 141 | . 15 4 44 3 41 34 Fire 201 | 5 33 5 60 . . 98 Melee 7 | . . . . 7 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 3) 378 | -10/Materials | Discovered new exit (range 7) 634 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Discovered new exit (range 9) 1011 | -10/Materials | Learned Storage trap positions 1093 | -10/Materials | Identified exit to Mines 1093 | -10/Materials | Identified exit to Materials 1225 | -10/Materials | Loaded intel: 2 recycling unit locations 1317 | -10/Materials | Learned 4 Recycling zone layouts 1392 | -10/Materials | Learned 2 Storage zone layouts 1447 | -10/Materials | Learned Storage non-interactive machine intel 1511 | -10/Materials | Learned location of 2 exits from Materials 1585 | -10/Materials | Learned location of 1 exit from Storage 1854 | -10/Materials | Entered Mines 2043 | -10/Mines | Learned Materials trap positions 2065 | -10/Mines | Met a Derelict shopkeep closing up shop 2173 | -10/Mines | Discovered exit to Materials (range 14) 2198 | -10/Mines | Received a Mining Laser from a helpful Derelict 2601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2602 | -10/Mines | Discovered new exit (range 5) 2762 | -10/Mines | Discovered exit to Materials (range 10) 2830 | -10/Mines | Discovered new exit (range 6) 2900 | -10/Mines | Entered Subcaves 2900 | -10/Subcaves | Accompanied by 2 allies 2905 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3125 | -10/Subcaves | Ambushed by swarm of Subdwellers 3126 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3133 | -10/Subcaves | Ambushed by Subdweller buried in earth 3157 | -10/Subcaves | Destroyed 8 combat bots 3226 | -10/Subcaves | Discovered new exit (range 14) 3279 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3289 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3382 | -10/Subcaves | Visited 4L-MR0's lab 3395 | -10/Subcaves | Found Tower Shield 3539 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3674 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3761 | -10/Subcaves | Learned Materials terminal intel 3791 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4231 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4584 | -10/Subcaves | Discovered new exit (range 7) 4720 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 5117 | -10/Subcaves | Discovered new exit (range 13) 5194 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5493 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5680 | -10/Subcaves | Found SUBCON Basin 5947 | -10/Subcaves | Entered Recycling 5962 | -8/Recycling | Build established: Scavenger-Mutant 6137 | -8/Recycling | Learned Factory stockpile data 6194 | -8/Recycling | Learned location of Zion (-7) 6240 | -8/Recycling | Identified exit to Scraptown 6274 | -8/Recycling | Learned Storage trap positions 6297 | -8/Recycling | Learned Storage interactive machine intel 6310 | -8/Recycling | Learned Factory security intel 6332 | -8/Recycling | Identified exit to Factory 6363 | -8/Recycling | Loaded intel: 7 recycling unit locations 6451 | -8/Recycling | Scanned before Scraplab entrance 6498 | -8/Recycling | Entered Scraplab 6862 | -8/Recycling | Build established: Mutant 7111 | -8/Recycling | Entered Scraptown 7147 | -8/Scraptown | Visited Spacefarers 7207 | -8/Scraptown | Visited Bundlers 7280 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7283 | -8/Scraptown | Learned Research interactive machine intel 7768 | -8/Scraptown | Visited Comm Corps 7818 | -8/Scraptown | Visited Cyclists 7852 | -8/Scraptown | Visited Assassins FH 7907 | -8/Scraptown | Visited TADAMA 7931 | -8/Scraptown | Visited Awakened 7984 | -8/Scraptown | Visited UFD Registry 7984 | -8/Scraptown | Registered with UFD as "Nullbank" 8076 | -8/Scraptown | Guru changed UFD alias to "Laserspawn" 8202 | -8/Scraptown | Visited Junk Repository 8233 | -8/Scraptown | Visited Chapter 10 8267 | -8/Scraptown | Visited Botcube Research 8488 | -8/Scraptown | Visited Scrap Suit Storage 8531 | -8/Scraptown | Visited Analyses Database 8573 | -8/Scraptown | Found Botcube 8754 | -8/Scraptown | Entered Cyclist Reading Room 8864 | -8/Scraptown | Visited Science Guys 8915 | -8/Scraptown | Visited Junk Repository 8961 | -8/Scraptown | Visited Scrapoid Research Area 8992 | -8/Scraptown | Visited Curators Association 10158 | -8/Scraptown | Found Scrap Suit 10720 | -8/Scraptown | Botcube activated 10742 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 11829 | -8/Scraptown | Met Optimus 11829 | -8/Scraptown | Accepted into 0bPrime 11916 | -8/Scraptown | Discovered exit to Factory (range 3) 11921 | -8/Scraptown | Entered Factory 11921 | -6/Factory | Accompanied by 1 ally 11921 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 11931 | -6/Factory | Attached CPS modules to *BC1-Plinky. 12201 | -6/Factory | Loaded intel: 8 recycling unit locations 12217 | -6/Factory | Fabricated Y-54 Guardian? 12484 | -6/Factory | Learned location of Protoforge (-3) 12553 | -6/Factory | Garrison activated, responded to threat 12621 | -6/Factory | First assault squad dispatched 12707 | -6/Factory | Destroyed 8 combat bots 12707 | -6/Factory | Found Botcube 12709 | -6/Factory | Lost 4 parts (1p2n1u) 12790 | -6/Factory | Discovered new exit (range 8) 12802 | -6/Factory | Identified exit to Lower Caves 12970 | -6/Factory | Botcube activated 12992 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 12994 | -6/Factory | Attached CPS modules to *BC2-Vulcancube. 13064 | -6/Factory | Crushed by falling debris 13064 | -6/Factory | System corruption reached 10% 13162 | -6/Factory | Lost 15 parts (2p4n4u5w) 13173 | -6/Factory | Released all parts (4) 13174 | -6/Factory | Core integrity fell below 50% 13177 | -6/Factory | Found Botcube 13185 | -6/Factory | Core integrity fell below 20% 13194 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13173_ U-05 Engineer lays Concrete. 13173_ Penetrated by Slug. 13173_ Slug penetrates Wall. 13174_ U-05 Engineer builds a Wall. 13175_ System corrupted: Component data lost. 13176_ Dropped Matter Compressor. 13177_ Acquired Botcube. 13178_ U-05 Engineer lays Concrete. 13180_ Slug penetrates Wall. 13180_ M-28 Smith repairs U-05 Engineer Wheel. 13180_ U-05 Engineer lays Concrete. 13181_ Acquired Core Analyzer. 13184_ Penetrated by Slug. 13186_ U-05 Engineer lays Concrete. 13188_ Penetrated by Slug. 13188_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 13191_ Penetrated by Slug. 13193_ Acquired 1 matter. 13194_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##+#####??????????????? | | ??????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????""" #??????????????? | | ?????????????????????? ?"""" # ?????????????? | | ?????????????????????# """ # ?????????????? | | ?????????????????????# # ?????????????? | | ?????????????????????# """"" ! # ?????????????? | | ?????????????????????# """"" # ?????????????? | | ?????????????????????# """ # ?????????????? | | ?????????????????????# = # #??????###???? | | ?????????????????????# # #?????? ???? | | ?????????????????????# ! # #????? ???? | | ????????????????????####!#+## #### #??????! 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[???????????????? | | ?????????? +????????????# #??? ?????????????? | | ??######??# #????????????# #??? ##????????????? | | ??# ??# #???????######"##?? !! #?????????????? | | ??# """ ## ##?###### #?? !! #?????????????? | | ??# """ # !### ## % #???! #?????????????? | | ??# """ + > ## #???####?????????????? | | ??# # ### ## #????????????????????? | | ??# [ ## ##?##############????????????????????? | | ??######??# #????????????????????????????????????? | | ?????????## ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 2000 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Do Not Disturb Inventory Pressure Longdome?! Challenges ------------ None Game ------ Seed GodSystemBank Manual? 0 Play Time 01:27:54 Cumulative 812.7 hours Start 2025.11.12 @ 20:51:19 End 2025.11.12 @ 22:28:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 49 Types 13/9/10/2/1/1/9/2/1/1 Lore% 82 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d2d8320-da18-475a-9930-455c993d4a2c