Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 00:37:49 Player: Wyvric Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4747) 4747 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 10936 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 209 Cogmind --------- Core Integrity 0/1150 Matter 268/300 Energy 170/170 System Corruption 24% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (11) ----- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Micro Fission Core Micro Fission Core Light Antimatter Reactor Improved Cooling System Matter Compressor (250) Advanced ECM Suite High-powered Shock Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Cloaking Device > --- WEAPON ----------- High-powered Shock Rifle Coil Gun Coil Gun > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cryofiber Web Improved Cooling System Matter Compressor Advanced ECM Suite High-powered Shock Rifle Tesla Rifle Heavy Laser Plasma Rifle [Rating: 103] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 9 | . . 1 1 2 . . 1 2 . . 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 266 | 6 6 15 8 20 13 7 69 6 16 14 86 Power 23 | 1 1 3 1 1 1 . 4 . 1 1 9 Engine 10 | 1 1 3 . 1 1 . 3 . . . . Core 4 | . . . 1 . . . 1 . . 1 1 Reactor 9 | . . . . . . . . . 1 . 8 Propulsion 59 | 2 . 6 2 4 2 1 8 2 3 3 26 Treads 36 | . . 4 2 4 2 1 8 1 . 2 12 Leg 23 | 2 . 2 . . . . . 1 3 1 14 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 101 | 1 2 3 2 9 10 4 33 3 5 7 22 Device 69 | . . . 1 6 8 3 26 3 2 5 15 Storage 10 | 1 2 3 . . . . . . 3 1 . Processor 12 | . . . 1 1 . . 6 . . 1 3 Hackware 1 | . . . . . . . 1 . . . . Protection 9 | . . . . 2 2 1 . . . . 4 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 3 3 3 6 . 2 24 1 7 3 29 Energy Gun 36 | 2 1 3 1 1 . 2 10 1 1 2 12 Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 26 | . 2 . 2 5 . . 6 . 2 . 9 Ballistic Cannon 4 | . . . . . . . 4 . . . . Launcher 13 | . . . . . . . 3 . 3 1 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . Parts Lost 77 | . 5 3 . . . . 7 1 . 7 54 Power 7 | . 1 1 . . . . . . . 1 4 Propulsion 27 | . 1 . . . . . 3 1 . 2 20 Utility 16 | . . . . . . . 1 . . 2 13 Weapon 27 | . 3 2 . . . . 3 . . 2 17 Highest Loss Streak 29 | . 2 1 . . . . 2 1 . 6 29 Average Slot Usage (%) 97 | . 91 99 99 99 100 100 98 99 100 93 87 Engine 4 | . 11 10 3 1 7 7 5 . . . . Core 1 | . . . 5 5 . . . 5 . . 1 Reactor 1 | . . . . . . . . . 4 4 3 Treads 20 | . . 30 35 30 30 30 25 16 1 2 5 Leg 5 | . 26 2 . . . . . 5 21 17 11 Device 7 | . . . . 13 14 12 5 11 11 8 10 Storage 22 | . 25 33 27 23 23 23 20 17 17 18 20 Processor 13 | . . . 8 7 7 7 20 17 17 19 18 Energy Gun 6 | . 15 18 2 . . 5 9 1 1 6 3 Ballistic Gun 8 | . 11 3 15 14 15 9 6 9 1 9 7 Launcher 1 | . . . . . . . . . 13 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 136 | 11 39 112 112 120 122 123 128 124 136 96 123 Greatest Support 145 | 20 20 60 80 80 80 80 80 63 80 140 145 Greatest Overweight (x) 5 | . 3 5 1 1 1 1 2 3 2 1 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 28 | 6 16 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 5 14 27 28 28 28 28 28 28 22 23 27 Most Carried 28 | 4 14 28 28 28 28 28 28 28 28 22 28 Average Carried 24 | 2 9 24 27 27 27 27 27 26 22 21 19 Final Capacity 28 | 6 16 28 28 28 28 28 28 28 22 28 22 Final Carried 28 | 4 14 28 28 28 28 28 28 28 22 20 8 Class Distribution -------------------- 50% | Hauler-Skirmisher 31% | Hauler-Mutant 7% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Waste Hauler-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Matter Collected 4179 | 235 111 160 262 137 268 61 1033 77 428 81 1326 Remotely . | . . . . . . . . . . . . Salvage Created 5274 | . 371 782 330 137 126 59 974 77 . 182 2236 Parts 291 | . 29 56 13 11 11 2 40 4 . 6 119 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Combat Hostiles Destroyed 99 | . 9 20 6 2 4 1 18 1 . 2 36 Melee 6 | . . . . . . . 3 . . . 3 Guns 68 | . 8 15 6 2 4 . 11 1 . 1 20 Cannons 1 | . . . . . . . . . . . 1 AOE 15 | . 1 5 . . . . 2 . . 1 6 Classes Destroyed 13 | . 6 4 . . 1 1 . . . 1 . Worker 2 | . 1 1 . . . . . . . . . Builder 4 | . . 1 . . . . . . . . 3 Tunneler 1 | . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Watcher 4 | . 1 1 1 . . . 1 . . . . Swarmer 29 | . 5 8 . . 3 . 3 . . . 10 Grunt 30 | . 4 6 4 . . . 4 . . . 12 Brawler 2 | . . 1 . . . . 1 . . . . Duelist 3 | . . 1 . . . . . . . . 2 Sentry 15 | . . 4 2 2 . . 4 1 . 1 1 Hunter 8 | . . . . . . 1 3 . . . 4 Programmer 11 | . . . . . 1 . 3 . . . 7 Surgeon 1 | . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 8 4 3 1 3 1 4 1 . 2 5 Combat Bots Only 4 | . 3 4 3 1 3 1 4 1 . 1 4 Max Kills in Single Turn 4 | . 3 4 1 1 2 1 2 1 . 2 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . 1 4 . . . . 2 . . 1 2 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Damage Taken 17003 | . 670 857 276 354 598 112 2224 47 . 1017 10848 Core 1980 | . 205 133 59 24 36 22 216 . . 127 1158 Absorbed by Shields 27 | . . . . 27 . . . . . . . Core Remaining (%) 74 | 100 18 66 89 . . 88 74 . . 87 . Volleys Fired 267 | . 40 33 24 12 7 3 40 2 . 13 93 Largest 3 | . 2 2 2 2 2 2 3 3 . 3 3 Hottest 185 | . 85 90 50 53 56 110 170 100 . 153 185 Shots Fired 619 | . 78 66 48 24 14 6 112 6 . 31 234 Gun 572 | . 78 66 48 24 14 6 90 4 . 29 213 Cannon 22 | . . . . . . . 17 2 . . 3 Launcher 25 | . . . . . . . 5 . . 2 18 Special . | . . . . . . . . . . . . Kinetic 377 | . 51 10 48 24 14 . 60 6 . 22 142 Thermal 60 | . 27 10 . . . . 2 . . . 21 Explosive 5 | . . . . . . . 5 . . . . Electromagnetic 177 | . . 46 . . . 6 45 . . 9 71 Robot Hit Streak 31 | . 8 23 31 15 10 6 21 9 . 8 20 Robot Miss Streak 6 | . 3 3 2 1 6 . 4 1 . 2 3 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 7 | . 1 2 . . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 Shots Hit Robots 461 | . 51 53 42 16 13 6 87 5 . 22 166 Core Hits 254 | . 25 40 15 9 14 1 54 8 . 7 81 Critical Hits 24 | . 1 1 . . . . . . . 2 20 Critical Kills 6 | . . 1 . . . . . . . . 5 Critical Parts Destroyed 17 | . 1 . . . . . . . . 2 14 Melee Attacks 13 | . . . . . . . 11 . . . 2 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . . 11 . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11532 | . 576 1081 668 271 287 126 2357 102 . 612 5452 Guns 8206 | . 430 758 668 271 287 126 1526 88 . 416 3636 Cannons 213 | . . . . . . . 185 14 . . 14 Explosions 2145 | . 146 323 . . . . 115 . . 196 1365 Melee 653 | . . . . . . . 509 . . . 144 Ramming 315 | . . . . . . . 22 . . . 293 Kinetic 5660 | . 308 25 668 271 287 . 1139 102 . 350 2510 Thermal 1287 | . 143 436 . . . . 168 . . . 540 Explosive . | . . . . . . . . . . . . Electromagnetic 3617 | . 125 620 . . . 126 519 . . 262 1965 Impact . | . . . . . . . . . . . . Slashing 653 | . . . . . . . 509 . . . 144 Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . 1 2 . . 2 2 4 . . 2 24 Average Corruption 6 | . 1 2 . . 1 2 3 . . 1 17 Corruption Purged 2 | . . . . . . . . . . . 2 Effects 168 | . . 4 . . 7 1 39 . . 3 114 Message Errors 36 | . . 2 . . 3 . 11 . . 1 19 Matter Fused 21 | . . . . . . . 12 . . . 9 Heat Flow Errors 9 | . . . . . 1 . 2 . . . 6 Energy Discharges 11 | . . . . . 1 1 3 . . . 6 Parts Rejected 3 | . . . . . . . 1 . . . 2 Data Loss (minor) 21 | . . 1 . . 1 . 7 . . . 12 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . 11 Targeting Errors 43 | . . 1 . . 1 . 3 . . 2 36 Weapon Failures 8 | . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . Overflow Damage 109 | . 8 10 . . . . 19 . . . 72 Projectiles . | . . . . . . . . . . . . Explosions 37 | . 8 10 . . . . . . . . 19 Melee 72 | . . . . . . . 19 . . . 53 Knockbacks 6 | . . . . . . . 5 . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 571 | . 85 124 . . . . 43 . . 23 296 Shots 22 | . 3 4 . . . . 1 . . 2 12 Rammed 41 | . . . . . . . 4 . . . 37 Targets Rammed 44 | . . . . . . . 4 . . . 40 Kicked 1 | . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 238 | . 144 189 22 20 225 117 238 12 . 69 194 Average Temperature 51 | . 51 67 6 13 120 61 61 3 . 26 44 Received Heat Transfer 2556 | . 219 231 135 108 . . 333 9 . 111 1410 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 2 . . . 6 Combat Hostiles 9 | . . . . . . 1 2 . . . 6 Parts Fried 25 | . . . . . . 1 2 . . 1 21 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 2 . . . . . . . . 1 Heat Transferred 2268 | . 325 709 . . . . 275 . . . 959 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . 3 4 . . . . 1 . . . 6 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Peak Influence 570 | . 237 290 203 105 . . 288 170 9 205 570 Initial 135 | . . 100 58 91 . . 18 135 9 . . Average 153 | . 84 130 71 72 . . 155 108 6 43 355 Maximum Alert Level 2 | . 1 1 1 . . . 1 . . 1 2 Low Security (%) 66 | 100 73 84 93 100 . . 57 100 100 99 11 Level 1 26 | . 26 15 6 . . . 42 . . . 49 Level 2 7 | . . . . . . . . . . . 39 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 2 1 2 1 . . 7 . . 4 16 Investigation 5 | . 1 1 . 1 . . 1 . . . 1 Extermination 7 | . . . . . . . 3 . . 1 3 Reinforcement 9 | . 1 . 2 . . . 2 . . . 4 Assault 3 | . . . . . . . . . . . 3 Garrison 9 | . . . . . . . 1 . . 3 5 Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 3 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Distress Signals 5 | . . 3 . . . . . . . . 2 Communications Jammed 1 | . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . 1 . . . . Times Spotted 190 | . 15 30 13 3 8 1 32 1 . 8 79 Peak Tracking Total 11 | . 5 6 3 1 4 1 6 1 . 5 11 Tactical Retreats 13 | . . . . . . . 2 . . . 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Traps Triggered 11 | . 1 1 1 . . . 3 1 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Machines Disabled 9 | . 2 . . . . . 1 . . . 6 Max in Single Turn 2 | . 2 . . . . . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Machines Accessed 17 | . 2 1 3 2 . . 6 1 . 1 1 Terminals 14 | . 2 1 3 2 . . 5 1 . . . Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 4 3 7 5 . . 15 7 . 2 2 Successful 21 | . . 3 3 2 . . 7 4 . 2 . Failed 24 | . 4 . 4 3 . . 8 3 . . 2 Catastrophic 4 | . 1 . 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 4 . 2 3 . . 3 2 . . . Terminals 38 | . 4 3 7 5 . . 12 7 . . . Fabricators 4 | . . . . . . . . . . 2 2 Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . . 3 3 2 . . 5 4 . . . Record 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . Alert Level 5 | . . 1 1 . . . 3 . . . . Unreport Threat 3 | . . 1 . 1 . . . 1 . . . Locate Traps 3 | . . . 1 1 . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 2 1 3 2 . . 6 1 . . 1 Full Trace Events 3 | . . 1 . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . Matter 212 | . . . . . . . . . . 212 . Time 106 | . . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . . 12 . Parts Repaired 1 | . . . . . . . 1 . . . . Time 13 | . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Total Allies 23 | . . . . . . . 3 . 20 . . Largest Group 20 | . . . . . . . 3 . 20 11 . Highest-Rated Group 729 | . . . . . . . 93 . 729 358 . Highest-Rated Ally 50 | . . . . . . . 31 . 50 50 . Total Orders . | . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . 22 . . 36 . Total Damage 1538 | . . . . . . . 320 . . 1218 . Kills 9 | . . . . . . . 3 . . 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Turns Passed 9489 | 65 341 1061 768 710 954 110 2765 211 538 444 1522 Spaces Moved 4283 | 46 138 424 354 332 462 45 1187 97 331 221 646 Core 4 | 4 . . . . . . . . . . . Treads 3190 | . . 424 354 332 462 45 1187 97 5 52 232 Legs 1089 | 42 138 . . . . . . . 326 169 414 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 182 180 180 150 150 120 Average Speed 170 | 113 145 190 180 180 181 182 181 191 150 152 141 Slowest Speed 260 | 120 210 260 180 180 182 182 200 220 200 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 28 35 35 10 58 7 29 3 92 12 19 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . 5 . . . . . . Spaces Dug 40 | . . . . . . . 40 . . . . Terrain Destroyed 102 | . 4 17 . . . . 52 . . 1 28 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . 1 16 AOE 85 | . 4 17 . . . . 52 . . . 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Total 5897 | 55 211 621 455 427 561 65 1682 120 372 300 1028 Wait 621 | . 13 78 27 33 68 7 276 2 . 22 95 Move 4273 | 45 137 423 353 331 461 44 1186 97 330 220 646 Hop . | . . . . . . . . . . . . Pick Up 230 | 4 14 44 23 14 5 2 49 8 8 8 51 Fast Attach 35 | 6 2 3 2 1 2 . 10 1 2 1 5 Attach 94 | . 4 6 4 4 . . 12 3 1 7 53 Detach 2 | . . . . . . . . . . 1 1 Swap 137 | . . 6 2 15 11 7 47 2 13 6 28 Drop 163 | . 1 28 20 17 7 2 47 5 18 4 14 Fire 267 | . 40 33 24 12 7 3 40 2 . 13 93 Melee 13 | . . . . . . . 11 . . . 2 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 43 | . . . . . . . 4 . . . 39 Escape Stasis 18 | . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 375 | -10/Materials | Core integrity fell below 20% 390 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Build established: Hauler-Mutant 1105 | -9/Materials | Discovered new exit (range 16) 1463 | -9/Materials | Discovered new exit (range 4) 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2211 | -8/Materials | Discovered new exit (range 8) 2236 | -8/Materials | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Utility x2 2706 | -7/Factory | Discovered new exit (range 20) 2852 | -7/Factory | Discovered new exit (range 10) 2946 | -7/Factory | Entered Lower Caves 2947 | -7/Lower Caves | Encountered a Warlord checkpoint 3587 | -7/Lower Caves | Build established: Hauler-Skirmisher 3876 | -7/Lower Caves | Discovered new exit (range 14) 3900 | -7/Lower Caves | Entered another Lower Caves area 3964 | -7/Lower Caves | Discovered new exit (range 8) 3966 | -7/Lower Caves | Identified exit to Zion 4010 | -7/Lower Caves | Entered Factory 4010 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4213 | -6/Factory | Repaired Lgt. Treads 4426 | -6/Factory | Discovered new exit (range 20) 4761 | -6/Factory | Identified exit to Lower Caves 4966 | -6/Factory | Allied Derelicts emerged from ambush trap array 5344 | -6/Factory | Garrison activated, responded to threat 6695 | -6/Factory | Discovered new exit (range 4) 6698 | -6/Factory | Identified exit to Factory 6775 | -6/Factory | Entered another Factory area 6775 | -5/Factory | Evolved 2 slots: Utility x2 6921 | -5/Factory | Identified exit to Upper Caves 6986 | -5/Factory | Sucked down chute 6986 | -5/Factory | Entered Waste 6987 | -5/Waste | Joined by Warlord forces that had cleared the area 7105 | -5/Waste | Discovered new exit (range 21) 7317 | -5/Waste | Identified exit to Factory 7524 | -5/Waste | Entered Factory 7524 | -5/Factory | Accompanied by 11 allies 7734 | -5/Factory | Discovered new exit (range 17) 7750 | -5/Factory | Garrison activated, responded to threat 7771 | -5/Factory | Fabricated Antigrav System? 7781 | -5/Factory | P-70 Sage assimilated allied W6-89H(s) 7858 | -5/Factory | Lost 6 parts (2n2u2w) 7868 | -5/Factory | Identified exit to Factory 7968 | -5/Factory | Entered another Factory area 7968 | -4/Factory | Evolved 2 slots: Utility x2 8081 | -4/Factory | Garrison activated, responded to threat 8126 | -4/Factory | System corruption reached 10% 8265 | -4/Factory | Lost 12 parts (1p2n4u5w) 8354 | -4/Factory | Lost 3 parts (1u2w) 8583 | -4/Factory | Core integrity fell below 50% 8617 | -4/Factory | Lost 4 parts (1n2u1w) 8688 | -4/Factory | Build established: Scavenger-Gunner 9202 | -4/Factory | Spotted B-86 Titan 9218 | -4/Factory | First assault squad dispatched 9278 | -4/Factory | Garrison activated, responded to threat 9393 | -4/Factory | Core integrity fell below 20% 9490 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09442_ O-24 Administrator uses terminal to summon reinforcements. 09442_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 09442_ O-24 Administrator locks terminal. 09444_ YD0GO1PQRRCZ=AZTEMLWEG 09451_ Slammed into S-27 Virus. 09459_ Imp. Medium Treads destroyed. 09460_ System corrupted: Heat flow error (+201). 09464_ Imp. Medium Treads destroyed. 09465_ S-27 Virus destroyed. 09465_ Imp. Medium Treads destroyed. 09469_ U-05 Engineer lays Concrete. 09470_ Slammed into S-27 Virus. 09470_ Adv. Cryofiber Web destroyed. 09472_ Slammed into G-67 Veteran. 09481_ 3LLFDQ>A 2/CYZB %I9YANCUKQ4 09481_ Penetrated by Slug. 09483_ Neutrino Reactor explodes. 09484_ Disruptor Cannon destroyed. 09486_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????? | | ???????????????????? | | ???????????????????? % | | ???????????????????? | | ?????????????????????????##+##+######"""" ### | | ????????????????????????????? # " | | ????????????????????????????? #= # | | ????????????????????????????""" # # | | ???????????????????????????"""" # """ """ + | | ?????????????????????????"""""" # """ """ # | | ???????????????????????? 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""" = ###############???# # | | ??????# ????????????????????## ## | | ??????# ???????????????????????# #? | | ?????# ? ?????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? #? | | ????????????????????????????????????????? #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????? ??? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 25 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Omniscient Cartographer Respectable Loadout The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed MagneticPotentialComputer Manual? 0 Play Time 02:56:17 Cumulative 16.8 hours Start 2020.12.20 @ 21:27:01 End 2020.12.21 @ 00:37:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9084c779-156a-4b47-98c6-b568c856fd8d