Cogmind - Beta 16 *** ADVENTURER MODE // 2026.02.03 @ 17:26:23 Player: Mat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (384) 384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1654 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (5) ---- Structural Scanner Experimental Sensor Array Light Armor Plating Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Structural Scanner Experimental Sensor Array Light Armor Plating Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 8 6 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 1 4 . . Device 3 | 1 2 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 2 | . 1 4 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 2 3 Weapon . | . 1 1 1 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 94 98 77 Engine 13 | . 14 14 11 Wheel 25 | . 28 20 22 Flight 2 | . . 6 . Device 15 | . 16 14 11 Processor 8 | . 5 14 11 Ballistic Gun 24 | . 24 24 11 Special Weapon 1 | . 2 . . Impact Weapon 1 | . . 3 11 Peak Build Rating 8 | 6 7 8 8 Average Rating 6 | 4 6 7 8 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 11 | 10 11 10 10 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 3 5 5 Average Carried 2 | . 1 4 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 3 5 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 809 | 281 398 130 . Remotely . | . . . . Salvage Created 863 | 118 588 157 . Parts 90 | 12 69 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 13 5 . Guns 18 | . 13 5 . Classes Destroyed 9 | 1 6 2 . Worker 3 | . 2 1 . Builder 5 | . 5 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 12 | . 9 3 . Grunt 4 | . 4 . . Assembled 2 | . . 2 . Best Kill Streak 5 | 4 5 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 70 | . 41 29 . Missed 16 | . 10 6 . Hits 54 | . 31 23 . Projectile 54 | . 31 23 . Critical Strikes 1 | . 1 . . Damage Taken 388 | . 251 137 . Core 92 | . 56 36 . Absorbed by Shields . | . . . . Ignored by Resistances 126 | . 80 46 . Regen/Repaired (Parts) 69 | . 69 . . Core Remaining (%) 81 | 100 . 63 . Volleys Fired 79 | 7 57 15 . Largest 2 | 2 2 2 . Hottest 100 | 70 100 40 . Shots Fired 146 | 14 102 30 . Gun 138 | 14 94 30 . Cannon . | . . . . Launcher . | . . . . Special 8 | . 8 . . Kinetic 127 | 7 90 30 . Thermal 19 | 7 12 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 5 25 11 . Robot Miss Streak 3 | 1 3 1 . Penetration Max . | . . . . Secondary Targets 7 | . 5 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 100 | 9 69 22 . Core Hits 49 | 5 34 10 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | 1 1 . . Burn 1 | 1 . . . Destroy 1 | . 1 . . Melee Attacks 1 | . . 1 . Impact 1 | . . 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1156 | 113 767 276 . Guns 1093 | 113 767 213 . Cannons . | . . . . Explosions . | . . . . Melee 63 | . . 63 . Ramming . | . . . . Kinetic 1006 | 51 742 213 . Thermal 87 | 62 25 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 63 | . . 63 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles . | . . . . Explosions . | . . . . Melee 23 | . . 23 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 53 | 18 53 8 . Average Temperature 13 | 9 16 3 . Received Heat Transfer 132 | . 132 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | 259 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | 10 105 63 . Initial 23 | . 2 23 . Average 26 | 3 40 7 . Influence Increases 524 | 25 419 80 . Destroy 0b10 Robot/C 320 | . 260 60 . Destroy 0b10 Robot/NC 90 | 25 55 10 . Destroy Leader 58 | . 48 10 . Successful Hack 24 | . 24 . . Disable Machine 9 | . 9 . . Destroy Structure 8 | . 8 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 524 | 20 352 152 . Entered New Map 52 | . 3 49 . Time Decay 452 | 20 349 83 . Lost Part 20 | . . 20 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 18 5 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 8 | . 8 . . Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 42 | . . 42 42 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1555 | 36 885 633 1 Sensors 924 | . 290 633 1 Structural 253 | . 253 . . Seismic 631 | 36 595 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1679 | 97 948 633 1 Spaces Moved 1092 | 73 576 442 1 Core 3 | 1 . 2 . Treads . | . . . . Legs . | . . . . Wheels 988 | 72 576 339 1 Hover . | . . . . Flight 101 | . . 101 . Fastest Speed 50 | 50 90 100 100 Average Speed 95 | 90 90 104 100 Slowest Speed 200 | 100 90 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 71 86 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 7 | . 7 . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile 7 | . 7 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1555 | 86 887 581 1 Wait 337 | . 227 110 . Move 1089 | 72 575 441 1 Hop . | . . . . Pick Up 7 | 1 3 3 . Fast Attach 11 | 6 3 2 . Attach 1 | . 1 . . Detach . | . . . . Swap 23 | . 17 6 . Drop 7 | . 4 3 . Fire 79 | 7 57 15 . Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 3) 656 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 4) 762 | -10/Materials | Identified exit to Materials 909 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Repaired Assault Rifle 1046 | -10/Materials | Entered Mines 1100 | -10/Mines | Learned Materials stockpile data 1113 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Learned 2 Materials zone layouts 1196 | -10/Mines | Discovered exit to Materials (range 12) 1198 | -10/Mines | Discovered exit to Materials (range 5) 1326 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1328 | -10/Mines | Found Prototype Device 1366 | -10/Mines | Build established: Scavenger-Mutant 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Accompanied by 2 allies 1679 | -9/Materials | Evolved 2 slots: Utility x2 1680 | -9/Materials | Self-destructed Last Messages --------------- you?" Move into an ally to swap places with them. 01516_ Searching scrap... 01516_ Found Med. Laser. 01516_ Found Hammer. 01516_ Found Lgt. Cannon. 01516_ Found 60 Matter. 01518_ Acquired Hammer. 01520_ Acquired 10 matter. 01651_ Sneak attack on K-01 Serf. 01651_ Destroyed Wheel. 01651_ K-01 Serf system corrupted by crushing effect. 01651_ K-01 Serf knocked back. 01652_ K-01 Serf system terminally corrupted. 01652_ Med. Matter Pod fried. [Achievement: I Survived The Infestation] PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Loading 2 Materials zones... Map ----- +----------------------------------------------------+ | ??## ##??????# """ #?????? | | ???# #???????# #?????? | | ???# #???????##########?????? | | ???# #???###???# ?????? | | ???# ##### ##### ?????? | | ???# # T # ?????? | | ???# # # ?????? | | ???# # #####+##?????? | | ???# # #?# ?????? | | ???# # ### ?????? | | ???# + + T ?????? | | ???# # ### ?????? | | ???# # #?# ?????? | | ???# ###########?### ##?????? | | ???# # #??????# ##?????? | | ???# # #??????# #"?????? | | ???# #??????????????????????? | | ???# +??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????x???????????? | | ???# z#??????????????????????? | | ???# #??????????????????????? | | ???# g#??????????????????????? | | ???# #??????????????????????? | | ???# @#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???#####??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MomentumShockboltInjector Manual? 0 Play Time 00:26:02 Cumulative 9.7 hours Start 2026.02.03 @ 01:41:53 End 2026.02.03 @ 17:26:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Zoom Use 71% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faa64d59-9083-4e3c-9b54-435a7b8c7482